• 0

    posted a message on Underbelly Angler

    An absolutely beautiful card, especially with Scargil coming out. 

    Posted in: Underbelly Angler
  • 3

    posted a message on Rise of Shadows

    Not sure if this is an April Fool's or just amazing news :D

    Thanks for all your work Flux

    Posted in: Guides
  • 0

    posted a message on Card Reveal - Hench-Clan Hogsteed

    In essence, a 2 mana 1/1 with Battlecry: Deal 2 damage.

    But can have some interesting synergies thanks to the beast and murloc tags. 

    Murloc Hunter new meta? kappa

    Posted in: News
  • 0

    posted a message on Rope every turn, is it BM?

    Speaking from my personal experience of playing the game, as someone that ends ladder between rank 1-5, I play decks that require thought and strategy and I like to think on future turns and the best counter plays for now and then with the resources I have available and what my opponent did on the last few turns. However long that takes is how long I spend doing it, won’t apologise for using the time that Blizzard gave me. 

    Posted in: The Arena
  • 0

    posted a message on Should Malygos be HOF'ed?

    Maly priest will get worse when spellstone, Radiant, etc rotate out.

    Druid gets worse when they lose branching paths, spreading plague, Twig.

    Rogue will lose Kobold illusionist.

    Malygos decks will become a lot weaker after the next rotation, no need for a move to HOF. Yes the decks are annoying to play against, but without OTK/combo, it would be controlstone. 

    Posted in: Standard Format
  • 0

    posted a message on Weekly Card Design Competition 8.18 - Submission Topic

    Here's my entry for this week, good luck everyone!

    Posted in: Fan Creations
  • 2

    posted a message on The Headless Horseman Rides is This Week's Brawl!

    Took FAR too long, but finally beat the brawl with all three classes.

    Hard, but the satisfaction that I don't have to play it for another year is a reward in itself.

    Spiders Everywhere again next week lads?

    Posted in: News
  • 0

    posted a message on Counter that card!
    Quote from erawesomeboss >>

    Bolvar, Fireblood controlled by the enemy

     Deathwing

    Posted in: Card Discussion
  • 0

    posted a message on Steel Rager

    Is it bad that I want two golden versions of this? 

    Probably not!

    Posted in: Steel Rager
  • 12

    posted a message on New Warrior Card Reveal - Eternium Rover

    Came for the mech warrior fuel, stayed for the absolutely fantastic reveal video!!

    Posted in: News
  • 0

    posted a message on Blizzard Addresses Problems - Tess Greymane, Shudderwock, Quest Druid at HCT Seoul

    Why would they refund for the Druid quest, they didn’t change the card?

    They didn’t nerf faceless either, just changed how it interacted with the board when it is played

    Posted in: News
  • 0

    posted a message on Majordomo Executus

    TOO SOON!

    Posted in: Majordomo Executus
  • 0

    posted a message on Dr. Boom

    Perfectly Balanced

    Posted in: Dr. Boom
  • 0

    posted a message on Six Card Nerfs Coming - Naga Sea Witch, Spiteful Summoner, and More!

     

    Quote from JacobKlein >>

    The "full dust value" is only applicable to the maximum number you could put into a single deck. So ... applicable for up-to-2 of most of those cards, and up-to-1 for the legendary.

     
     That applies when cards are put into the hall of fame, whenever cards are nerfed you can disenchant as many as you own for the full dust value for as long as the allocated period allows it.
    Posted in: News
  • 0

    posted a message on Already sick of Shudderwock

     

    Quote from Ferrafox >>

    How was Exodia Mage more fun to play against tho? Getting your dreams crushed by 2-3 ice blocks and infinite freezing effects is pretty much as ''cancerous'' in my book..

     
    Exodia mage has counters though, ice block had counters and tech cards though while rare, did counter the uninteractivity to an extent.
    Without Dirty Rat, there is no way to counter Shudderwock which means there is no way to stop the OTK. That is fine to an extent, but the animation time is something that has always plagued hearthstone, Nozdormu had to be changed because of it.
    Posted in: Standard Format
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