Don't worry, it is now at a more reasonable wr now, at 54.4%. The previous wr could have been an artifact of very few - decent to good - player playing it, or just a rather small in game sample. As time goes, most deck even out to a much more representative wr% between 40-60% :)
- Pantheralas
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Dr_Horus posted a message on 72% wr Butthurt Druid (kazoo update)Posted in: 72% wr Butthurt Druid (kazoo update) -
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Papine posted a message on Disturbing lack of LegendariesPosted in: General Discussion139 Packs, 2 Legendaries, not the Average.
Posts are popping up with related issues,
I don't think this is the regular average.
Did we just get screwed? (expansion has 22 Legendaries)
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user-2618941 posted a message on Disturbing lack of LegendariesPosted in: General DiscussionQuote from SchruteBucks >>Pity timer is what, 40 packs? So you're hitting the average.
pity timer is not the average, 17-20 packs is averagehmmmm ... smells a lot like the 30% free packs incoming again for NA, rip again EU, we always get screwed (except in WOW, I love the WOW devs ;D), still better than the idiotic week wait for Pokemon though -
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aleathas posted a message on Disturbing lack of LegendariesPosted in: General DiscussionDuring the MSoG expansion and had 2 legendaries from 80+ packs and the two shitty ones, after that I had realized that blizzard significantly reduced the amount of legendary you get along with reducing the arena rewards so that people had to pay more and more, it is seriously getting annoying as hell.
So I will never pay any single dollar on HS and just collecting cards through Arena, I also had quitted ranked mode due to Pirate and Jade cancer in day two and was called a whiner and saw everybody was indeed complaining about the meta whole expansion, including the professional streamers.
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fractl posted a message on Disturbing lack of LegendariesPosted in: General DiscussionI've played Hearthstone for two-and-a-half years, and have spent over $1000 on the game during that time. I'm an adult, good natured, and not someone that has ever complained about the game here or elsewhere... but I just opened 114 Un'Goro packs and got 3 legendaries. and a moderate amount of epics. This is extremely disappointing, to the point that I 've begun to feel rather ashamed of having gotten involved in what, in any other business arena, would essentially be considered a scam. With two legendaries being released for each class, and my now having only one quest card, plus this incredibly poor rate of drawing legendaries, the prospect of my getting to the point where I can really enjoy this expansion and get to play many different type of quests seems as if it would be absurdly expensive. And, like I said, this is from someone who has had no regrets spending over $1000. But this is totally ridiculous, if I project what this expansion would potentially cost me if I wanted to continue playing with a wide variety of decks.
I've been wondering how the game's makers would respond to the probability that the game's user base does not likely have much more room for expansion, since, occasionally, businesses with little perspective and a bad business model sometime attempt to compensate for such a situation by trying to take advantage of their existing customers when growth slows down. I was afraid I might see this happen with Hearthstone, and was concerned that the release of two legendaries per class might be a (not too subtle) sign of this, but I tried to keep an open mind. Getting only 3 legengaries in 114 packs, on the other hand, seems only to confirm my worse fears, and is making me wish that I'd never gotten involved in this illogical, virtual-pack nonsense to begin with. Maybe I'm the fool for having gone this far, but this is utterly ridiculous. In any other business arena, this business model would in itself be considered a scam or fraud, never mind with this type of result. I can't see myself continuing with the game.
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DyingAtheist posted a message on Weekly Card Design Competition 5.14 - Discussion TopicPosted in: Fan CreationsLoved Vol'Jin, so tried to rebuild him with a priest-like effect. Finally a tempo card for priest :P
Massively MASSIVELY overpowered. It's a 3 mana discount on Mind Control that gives you an additional 5/7 on the board with the only downside being...a 1/1?EDIT : Had a new idea. Still feels potentially weak but also potentially feels really strong, not sure where to go with it. -
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DyingAtheist posted a message on Weekly Card Design Competition 5.14 - Discussion TopicPosted in: Fan CreationsBumping Valeera as no feedback was received. Discarding Illidan as I feel it's too strong and I wouldn't know how to balance it. Also, a new idea.
Much prefer Valeera over Hobart, like the idea of a Highlander Rogue but the problem is the cards just aren't there to support it at all so whilst it's cool design it'd never see play. -
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Tamiras12 posted a message on Weekly Card Design Competition 5.14 - Discussion TopicReno sold the Golden monkey. He now uses his financial influence to drive up prices and ruin your opponent's economy.
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DyingAtheist posted a message on Weekly Card Design Competition 5.14 - Discussion TopicPosted in: Fan CreationsShould it be 8-8/8 and cannot attack or this is fine enough?
You can't reimagine a card that's already been reimagined. Ragnaros is out.Much less in favour of my design than I was when overtired last night so going to have a play this morning and see what happens. Realise how that sounds, brush past it. :') -
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ShadowWolfThe9th posted a message on Weekly Card Design Competition 5.14 - Discussion TopicPosted in: Fan CreationsQuote from SanderNightsite >>Thoughts? :D
Rather than a battlecry it may be preferable to have an "at the start of the game" effect considering playing this towards the end of the game might be a bit awkward.
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Why is jade druid still a thing
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Sherazin is not a must craft. Get it if you have spare dust.
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With Giant Anaconda this might just see play