If you're a warlock and you don't have minions to combo this with, that's just your inability to play it. This card is definitely one of the more annoying ones. Heck it can be worst than the palading 2 combo board clear.
By some you mean 1 battle rage. Not drawing into it means no draw at all. I got to rank 11 with this deck though the problem I see is consistency. If you don't draw into weapons, you lose. Too many weapons and no minions, you lose. No minions on turn 1 and 2, also lose. Against secretdin, I usually can't keep the damage up because they can trade better with divine minibot and the 2/1 secret. Against rogue, they can remove minions while at the same time producing their own and draw a lot of cards. Doesn't help not drawing into spellbreaker with sludge belcher taking at least 3 hits. What do you think about putting in patron?
I watched the vid but I am still unsure how to finish up games vs those who use heals and lots of taunts. Our minions also die so easily to aoe and by turn 7-8, if they are not dead, we usually run out of steam.
Oh, you cleared my board? Look again. Bam 2 friggin dams built out of nowhere with 0 cost. Now to actually use mana...boom 4 wolves. Let's add a totem to that for an easy full board. Seriously, someone needs to do proper testings on these cards. Shaman is fking overbuffed.
I seriously don't get how to win with this deck. I never seem to be able to deal enough damage to kill them especially if I use my spells to clean the board. Do you keep all your damaging spells and try to OTK? Do you deal some damage over time, then finish them off? Cuz I can't get a single win off this deck especially vs priest and paladin.
5
Doesn't kill yourself.
Doesn't kill your board.
If you're a warlock and you don't have minions to combo this with, that's just your inability to play it. This card is definitely one of the more annoying ones. Heck it can be worst than the palading 2 combo board clear.
1
How to win as shaman...get claw, get spell damage, win. If you lose, you must be really bad.
2
By some you mean 1 battle rage. Not drawing into it means no draw at all. I got to rank 11 with this deck though the problem I see is consistency. If you don't draw into weapons, you lose. Too many weapons and no minions, you lose. No minions on turn 1 and 2, also lose. Against secretdin, I usually can't keep the damage up because they can trade better with divine minibot and the 2/1 secret. Against rogue, they can remove minions while at the same time producing their own and draw a lot of cards. Doesn't help not drawing into spellbreaker with sludge belcher taking at least 3 hits. What do you think about putting in patron?
3
I watched the vid but I am still unsure how to finish up games vs those who use heals and lots of taunts. Our minions also die so easily to aoe and by turn 7-8, if they are not dead, we usually run out of steam.
7
Why do people actually upvote this deck? It's false and it should be downvoted instead.
-11
No detailed guide? Hmm...seems just about right. It's shaman after all. Only a total noob would have problem reaching legend with shaman.
4
Oh, you cleared my board? Look again. Bam 2 friggin dams built out of nowhere with 0 cost. Now to actually use mana...boom 4 wolves. Let's add a totem to that for an easy full board. Seriously, someone needs to do proper testings on these cards. Shaman is fking overbuffed.
2
Not really. This card is already way too good with the healing.
1
Exactly.
3
I seriously don't get how to win with this deck. I never seem to be able to deal enough damage to kill them especially if I use my spells to clean the board. Do you keep all your damaging spells and try to OTK? Do you deal some damage over time, then finish them off? Cuz I can't get a single win off this deck especially vs priest and paladin.