Aggro was why I left hearthstone for a while. I came back to find reno. I find him to be more toxic. I think the principal of the card was needed, but I don't like this execution, at least not at this point in the game. Maybe the cost of no duplicates was high before, but gadgetzan added an onslaught of viable alternatives to most control spells. I can't say much for renolock, because I didn't see it terribly often, but for reno mage it was tilting more than any experience I have had before. I didn't have to play aggro, in fact I often wasn't, to be tilted by the secret that was well known to be iceblock, knowing that literally no matter what I did he would survive at least two more turns, and be able to clear my board three times over, even if I did have monster cards.
Yes he forced mages to think about their decks a bit more, but I don't think it was right to make him uncounterable, at least for such a strong turn 6 power.
I want them to replace reno, I want this concept to stay, I want no duplicate decks to exist at least until gadgetzan cycles to wild. But I don't want Reno, I am glad that I will only be around for 25% of the time he is in standard.
Side note: I find some great irony in that Reno encouraged aggro players to go face somehow even harder, because they had to kill the mages before reno was drawn. Patches is broken AF, but he gives face aggro the chance to not be squashed by an equally tilting deck style.
6
Fuck this card and the person who think of this design, you shouldn't be allowed to play it when there's no minion on the board, like brawl can't be played when there only one minion. This synergy is dumb as fuck in mech c'thun deck... Almost as much as the design of mech c'thun...
2
I don't get why this card doesn't replay the battelcries whe it's litteraly "replay" ont the text card... People on reddit mentionned that the card works like N'zoth for the minions, but on n'zoth's text card it's written "summon" and not "replay".
I didn't pay that much attention to this and discovered it the hard way.
2
This deck pisses me off so much, in two days, 80% of my opponents played this....
9
This card is completly bullshit, the 3 copies you shuffle in your deck shouldn't be a "choose one" mechanic but only allow you to summon a jade golem.
As many said, this card has ruined the experience of the game, i really don't see the fun of playing a linear deck like jade druid...
3
WTF did they have in mind by doing this a common card, so fucking broken in arena...
2
Thanks God, I've managed to kill that son of a bitch on the first try with your deck whereas with priest that was impossible to keep minions on the board.
Thank you dude, have fun!
10
totally agree with you, when you see the mech warper with the same stats costing only two mana for a better effect, I don't understand what blizzard hab in mind for this nerf.