Added a new disclaimer to the top of the page. Until further notice only play this deck for fun or if you have some dust to spare. The rise of the new archetype of secret paladin among others have made it very difficult to be competitive with this deck. So if you need a competitive deck for ranked I suggest GamerPanda's combo rogue, a control warlock variant, or a secret paladin variant. Happy grinding everyone!
Meta didn't shake out the way I thought it would. This build was created as a theorycraft days before I knew what would be popular and what wouldn't, and I'm actively looking for changes to make to it. I do have to agree at this time until changes can be made to fit the meta I dont recommend crafting unless you have extra dust or wanna just play something fun.
To be fair everything loses to secret paladin and its 60% - 65% winrate but you're right if the meta keeps going in the direction it is currently some changes are gonna have to be made to make it faster and more viable vs. secret paladin.
If it were me I would keep the 2x Outriders Axe and 2x Sword Eater but you did bring up a solid point. I believe there are just way too many weapons and not enough time to get value outta all of them, so what I suggest is this if you did wanna make those changes.
- 2 Imprisoned Gan'arg
- 1 Doctor Krastinov
for
+ 2 Bloodsail Deckhand
+ 1 Overlord Runthak
Bloodsail Deckhand gives you something productive to do on turn 1 and discounts the outriders axe which is one of the main draw cards in this deck along with Cutting Class. *Could also run 2x Warsong Envoy over Bloodsail*. Overlord Runthak has brilliant synergy with Mor'shaun Elite, Blademaster Samuro, and Rokara which I love! I love the suggestion already made the change in my deck. I'll keep everyone posted and let you guys know how it does. Thanks for the feedback!
Honestly don't mind the changes at all. Gan'arg is just in for early chip damage / to clear early minions / Help reduce Cutting class but I actually like the envoy quite a bit now. Nice additions!
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You sound like you have my luck haha
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Super cool changes! I dig it!
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Added a new disclaimer to the top of the page. Until further notice only play this deck for fun or if you have some dust to spare. The rise of the new archetype of secret paladin among others have made it very difficult to be competitive with this deck. So if you need a competitive deck for ranked I suggest GamerPanda's combo rogue, a control warlock variant, or a secret paladin variant. Happy grinding everyone!
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Meta didn't shake out the way I thought it would. This build was created as a theorycraft days before I knew what would be popular and what wouldn't, and I'm actively looking for changes to make to it. I do have to agree at this time until changes can be made to fit the meta I dont recommend crafting unless you have extra dust or wanna just play something fun.
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Nice List! I'll be sure to keep my eye on this one, Keep up the good work!
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To be fair everything loses to secret paladin and its 60% - 65% winrate but you're right if the meta keeps going in the direction it is currently some changes are gonna have to be made to make it faster and more viable vs. secret paladin.
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Nice additions!
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If it were me I would keep the 2x Outriders Axe and 2x Sword Eater but you did bring up a solid point. I believe there are just way too many weapons and not enough time to get value outta all of them, so what I suggest is this if you did wanna make those changes.
- 2 Imprisoned Gan'arg
- 1 Doctor Krastinov
for
+ 2 Bloodsail Deckhand
+ 1 Overlord Runthak
Bloodsail Deckhand gives you something productive to do on turn 1 and discounts the outriders axe which is one of the main draw cards in this deck along with Cutting Class. *Could also run 2x Warsong Envoy over Bloodsail*. Overlord Runthak has brilliant synergy with Mor'shaun Elite, Blademaster Samuro, and Rokara which I love! I love the suggestion already made the change in my deck. I'll keep everyone posted and let you guys know how it does. Thanks for the feedback!
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Thats good to hear! I hope it keeps doing well for you!
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It will need some time to get some issues ironed out but its a good deck.
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Post it in the comments I'd love to check it out.
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Honestly don't mind the changes at all. Gan'arg is just in for early chip damage / to clear early minions / Help reduce Cutting class but I actually like the envoy quite a bit now. Nice additions!