LOL Tony "This change keeps the essence of his effect". No. The essence of the effect was to destroy the opponents' deck and to mill them do death. It was never about getting a new deck for ourselves. Was it annoying? Yes, yes, it was. But how could nobody see this happening upon the original design.
Jailer is now your charge minions have +1 attack LOL, you get a 10/10 for 10 mana and destroys your deck? WOW much value. It is not even inherently immune when it gets pulled by dirty rat or whatever.
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This a dangerous move. As most people already said they increased the objectives so much just so people accept the change to a lower bar without barging to the previous they were.
With the removel of duels whoch was probably not profitable for them and costed a lot of resources but a lot of people like me spent more time on that mode than in the others and the questions were completed. They increased this also to keep people more time online, increasing player variety now in the remaining modes and watching all the skins and other stuff that people buy, keeping luring them to buy them too.
As a f2p since beta I will say that without duels, without a good rewarding system in arena and the only playable modes being wild and standard I will rather not even touch the weekly and playing something else. I will not commit my time to grind those rewards. If I wanted insane grind I would go back to Diablo 4 (that I regret buying).