• 0

    posted a message on Some Classic Cards Moving to Wild, Three Expansions this Year, New Rogue Hero - Year of the Mammoth

    100g and 1600g respectively to upgrade them.

    EDIT: Nevermind, I forgot to take into account dusting the non-golden ones.

    Posted in: News
  • 0

    posted a message on ROGUE MAINS UNITE ! DEFEND YOUR RIGHTS !
    Quote from Hooghout >>
    Quote from Gizen >>
    Quote from Hooghout >>
    Quote from Gizen >>
    Quote from Hooghout >>
    Quote from Gizen >>
    Quote from Kargen >>
    Quote from Vyr1611 >>
    Quote from Hooghout >>

    I would recommend a players union. Volume means power. Someone needs to start this. 

     Yeah like a trade union but a players union to defend our interests. I think it's the best way to be heard. Making rage threads in an external forum like hearthpwn is only the first step, we need more concrete action to be visible/
    Someone with a follower base and some experience in organization should start it and then we make a petition for redress.
    I don't use twitter, but if everyone here that does started bombarding all members of the dev team with tweets, I think that would force them to respond. If you don't know what to tweet, send them the link to my thread on their forums: http://us.battle.net/forums/en/hearthstone/topic/20752207318?page=1.
     The internet is really bad at conveying sarcasm, so I can't tell if you people are all joking or just retarded. None of those are good ideas. None of those will convince anyone to do what you want, they'll only convince them that you're psychotic and/or stupid, neither of which you want people to know about you.
    If you want changes, the solution is very simple. Stop bitching, and also stop playing. Quit the game. When enough people stop playing rogue, and stop playing the game because rogue was the only class they liked, then Blizzard will accept that there's a problem with the class and fix it. So long as you keep playing it, they'll keep doing whatever the fuck they want because why wouldn't they? Your complaints are meaningless to them.
     You exemplify exacty the reason why there should be something like a players union. Only balancing with counterpower will introduce quality in this game.
     You exemplify exactly the reason why real unions have lost power and influence. Nobody understands what they are, what they do, or what their original purpose was.
    I'll give you a hint: Wal-Mart doesn't give a shit if their customers form a union, but they'll close down an entire store to stop their employees from doing it. Now, why do you think that is? And which do you think you are: Blizzard's customer or their employee?
     I understand where you come from. That doesn't mean that unification of players in some form wouldn't let to a better balanced game experience. Without countervealing power (accepted) exploitation will be the end result in a state of prolonged injustice.
     It wouldn't lead to a better balanced game experience, because design by committee does not create good games, nor can a large group of people the size of Hearthstone's playerbase agree on what balanced even is.
    Furthermore, since you didn't get the hint, you're not an employee, you're a customer. What this means is that Blizzard has no power over you to exploit. There is no 'injustice' here. It's a fucking video game. If you don't like it, then don't play it. If you don't play it, Blizzard will wonder why they're suddenly making less money. If they're making less money, they're more likely to try and fix the mistakes they made because making money is the entire purpose to their existence.
    It's called a boycott. It is the power that consumers have over corporations, and it's far more effective than complaints. It also requires people to exert far more will power and self-control to put it into effect, which is why you and everyone else won't bother to do it and would rather just talk nonsense about an ineffective union that will never happen instead.
    I'm sure Mr.Ayala is very happy with you and soon will contact you for his public relations team (if you are not already part of it). Meanwhile classes are deliberately made underrepresented in ranked, overpowered cards printed as if they where conceived in a drunken state, packfillers produced without any meaning for ranked. I don't believe in negative action (run away), but in positive engagement. 
     Why would they want me on their public relations team? I think they're doing a terrible fucking job. Whoever designed the fucking Ferryman should be fired and no amount of bullshit will ever justify that. And the fact that rogues got only two Jade Golem cards mean that even the new theme that's supposed to be such a big deal is pretty much unplayable. However, I also recognize that, knowing how terrible it is, by spending money to buy the cards anyways, I am telling them that it doesn't matter how terrible it is because I will still buy them. Though I wouldn't complain about packfillers. That's kind of one of the fundamental building blocks of a TCG. It's like playing an RPG and complaining that you need exp to level up.
    The fact that you call it 'running away' to stop playing just goes to show how you haven't got a goddamned clue what the hell you're talking about. You, who advocates a union, has no idea what the fuck a union does or how it works. So how about I give you a little lesson.
    The power behind a union stems from the entire work force at a given place of employment all working together as one united group. Hence the term 'union'. Unity. All together. Even when people within the union disagree on what course to take, for the sake of unity, whatever the leadership decides, all members must abide and follow their decision, because without unity, the group has no power. The power that a union gains from working together, is the power to stop work. They have the power to, as a group, choose to stop working. It's called a strike, and really, this is the ONLY power they have. Everyone, together, stops working, and because their employer has no employees doing their job, it becomes impossible for them to make any money. Unable to make any money, they will (ideally) be persuaded to negotiate with the union to give them some of what they want, in exchange for the union going back to work. This is why unity is so important, because this tactic only works if EVERYONE stops working. If anyone continues working, it falls apart. And then a union's right to strike is legally protected by the government, thus giving them the freedom to stop working without the employer being able to just fire them all and replace them with new employees who won't strike.
    That is a union. That is how it works. Now let's look at Hearthstone, which is not a job (not for you at least), but a fucking video game. How would it work? Well, first of all, you'll never get the millions of players who play the game to unite, and even if you could, there'd be no realistic way you'd get anyone to lead them. Afterall, members of a union pay dues specifically so they can pay the leadership to run the union for them. Do you really think you're gonna get everyone who plays Hearthstone to pay essentially pay a subscription to a small subset of other players to lead them?
    So right off the bat, unity's out the door. How about government protections? Do you really think the government is gonna give you the legal right to strike against a video game? Especially with the US government (where Blizzard is based) about to become much more anti-union now that the Republicans control all three branches of government.
    But wait, there's more! Because what would a strike even look like for Hearthstone? How do you strike against a video game? It's not like it's a job, you can't just stop working. But then, let's go back and examine again, what is the purpose of a strike? It's to stop work so that the employer stops making money and is forced to listen to the employee's demands. So how do you stop Hearthstone from making money?
    You stop fucking playing it.
    Posted in: Rogue
  • 0

    posted a message on ROGUE MAINS UNITE ! DEFEND YOUR RIGHTS !
    Quote from Hooghout >>
    Quote from Gizen >>
    Quote from Hooghout >>
    Quote from Gizen >>
    Quote from Kargen >>
    Quote from Vyr1611 >>
    Quote from Hooghout >>

    I would recommend a players union. Volume means power. Someone needs to start this. 

     Yeah like a trade union but a players union to defend our interests. I think it's the best way to be heard. Making rage threads in an external forum like hearthpwn is only the first step, we need more concrete action to be visible/
    Someone with a follower base and some experience in organization should start it and then we make a petition for redress.
    I don't use twitter, but if everyone here that does started bombarding all members of the dev team with tweets, I think that would force them to respond. If you don't know what to tweet, send them the link to my thread on their forums: http://us.battle.net/forums/en/hearthstone/topic/20752207318?page=1.
     The internet is really bad at conveying sarcasm, so I can't tell if you people are all joking or just retarded. None of those are good ideas. None of those will convince anyone to do what you want, they'll only convince them that you're psychotic and/or stupid, neither of which you want people to know about you.
    If you want changes, the solution is very simple. Stop bitching, and also stop playing. Quit the game. When enough people stop playing rogue, and stop playing the game because rogue was the only class they liked, then Blizzard will accept that there's a problem with the class and fix it. So long as you keep playing it, they'll keep doing whatever the fuck they want because why wouldn't they? Your complaints are meaningless to them.
     You exemplify exacty the reason why there should be something like a players union. Only balancing with counterpower will introduce quality in this game.
     You exemplify exactly the reason why real unions have lost power and influence. Nobody understands what they are, what they do, or what their original purpose was.
    I'll give you a hint: Wal-Mart doesn't give a shit if their customers form a union, but they'll close down an entire store to stop their employees from doing it. Now, why do you think that is? And which do you think you are: Blizzard's customer or their employee?
     I understand where you come from. That doesn't mean that unification of players in some form wouldn't let to a better balanced game experience. Without countervealing power (accepted) exploitation will be the end result in a state of prolonged injustice.
     It wouldn't lead to a better balanced game experience, because design by committee does not create good games, nor can a large group of people the size of Hearthstone's playerbase agree on what balanced even is.
    Furthermore, since you didn't get the hint, you're not an employee, you're a customer. What this means is that Blizzard has no power over you to exploit. There is no 'injustice' here. It's a fucking video game. If you don't like it, then don't play it. If you don't play it, Blizzard will wonder why they're suddenly making less money. If they're making less money, they're more likely to try and fix the mistakes they made because making money is the entire purpose to their existence.
    It's called a boycott. It is the power that consumers have over corporations, and it's far more effective than complaints. It also requires people to exert far more will power and self-control to put it into effect, which is why you and everyone else won't bother to do it and would rather just talk nonsense about an ineffective union that will never happen instead.
    Posted in: Rogue
  • 0

    posted a message on ROGUE MAINS UNITE ! DEFEND YOUR RIGHTS !
    Quote from Vyr1611 >>
    Quote from Gizen >>
    Quote from Kargen >>
    Quote from Vyr1611 >>
    Quote from Hooghout >>

    I would recommend a players union. Volume means power. Someone needs to start this. 

     Yeah like a trade union but a players union to defend our interests. I think it's the best way to be heard. Making rage threads in an external forum like hearthpwn is only the first step, we need more concrete action to be visible/
    Someone with a follower base and some experience in organization should start it and then we make a petition for redress.
    I don't use twitter, but if everyone here that does started bombarding all members of the dev team with tweets, I think that would force them to respond. If you don't know what to tweet, send them the link to my thread on their forums: http://us.battle.net/forums/en/hearthstone/topic/20752207318?page=1.
     The internet is really bad at conveying sarcasm, so I can't tell if you people are all joking or just retarded. None of those are good ideas. None of those will convince anyone to do what you want, they'll only convince them that you're psychotic and/or stupid, neither of which you want people to know about you.
    If you want changes, the solution is very simple. Stop bitching, and also stop playing. Quit the game. When enough people stop playing rogue, and stop playing the game because rogue was the only class they liked, then Blizzard will accept that there's a problem with the class and fix it. So long as you keep playing it, they'll keep doing whatever the fuck they want because why wouldn't they? Your complaints are meaningless to them.
     By this logic : if you want changes in your country stop being involved in politics. Just quit, never do something that might influence other people. Then politicians will accept that there is a problem with you. As long as you keep getting involved; they will do whatever the fuck they want because why would'nt they ?
    See how that doesn't make any sense ?
    If you want changes in any area you must get involved.
     What doesn't make sense is your inability to tell the difference between the real world and a game. Blizzard isn't the government, it's a company. Their job is not to run your life, it's to make money. As such, they do not care if you're happy, all they care is that you are buying packs and giving them your money and your time. Even if you don't buy packs, just playing the game you contribute to the playerbase, adding more opponents for other people to play against, and they will buy packs to help them beat you. So long as you keep playing the game, Blizzard doesn't actually give a shit whether you're enjoying it.
    You influence what a government does by speaking up and making your voice heard. You influence what a company does by how you spend your money. So if you want to get involved, start with your wallet. If you stop giving them your money, they will be more interested in what you have to say because they will want you to come back and start giving them money again. That is why you quit. And if you don't quit, then you are sending them the message that it doesn't matter how much they dick you around, you'll keep paying them regardless, so why bother listening to what you have to say?
    Posted in: Rogue
  • 0

    posted a message on ROGUE MAINS UNITE ! DEFEND YOUR RIGHTS !
    Quote from Hooghout >>
    Quote from Gizen >>
    Quote from Kargen >>
    Quote from Vyr1611 >>
    Quote from Hooghout >>

    I would recommend a players union. Volume means power. Someone needs to start this. 

     Yeah like a trade union but a players union to defend our interests. I think it's the best way to be heard. Making rage threads in an external forum like hearthpwn is only the first step, we need more concrete action to be visible/
    Someone with a follower base and some experience in organization should start it and then we make a petition for redress.
    I don't use twitter, but if everyone here that does started bombarding all members of the dev team with tweets, I think that would force them to respond. If you don't know what to tweet, send them the link to my thread on their forums: http://us.battle.net/forums/en/hearthstone/topic/20752207318?page=1.
     The internet is really bad at conveying sarcasm, so I can't tell if you people are all joking or just retarded. None of those are good ideas. None of those will convince anyone to do what you want, they'll only convince them that you're psychotic and/or stupid, neither of which you want people to know about you.
    If you want changes, the solution is very simple. Stop bitching, and also stop playing. Quit the game. When enough people stop playing rogue, and stop playing the game because rogue was the only class they liked, then Blizzard will accept that there's a problem with the class and fix it. So long as you keep playing it, they'll keep doing whatever the fuck they want because why wouldn't they? Your complaints are meaningless to them.
     You exemplify exacty the reason why there should be something like a players union. Only balancing with counterpower will introduce quality in this game.
     You exemplify exactly the reason why real unions have lost power and influence. Nobody understands what they are, what they do, or what their original purpose was.
    I'll give you a hint: Wal-Mart doesn't give a shit if their customers form a union, but they'll close down an entire store to stop their employees from doing it. Now, why do you think that is? And which do you think you are: Blizzard's customer or their employee?
    Posted in: Rogue
  • 1

    posted a message on ROGUE MAINS UNITE ! DEFEND YOUR RIGHTS !
    Quote from Kargen >>
    Quote from Vyr1611 >>
    Quote from Hooghout >>

    I would recommend a players union. Volume means power. Someone needs to start this. 

     Yeah like a trade union but a players union to defend our interests. I think it's the best way to be heard. Making rage threads in an external forum like hearthpwn is only the first step, we need more concrete action to be visible/
    Someone with a follower base and some experience in organization should start it and then we make a petition for redress.
    I don't use twitter, but if everyone here that does started bombarding all members of the dev team with tweets, I think that would force them to respond. If you don't know what to tweet, send them the link to my thread on their forums: http://us.battle.net/forums/en/hearthstone/topic/20752207318?page=1.
     The internet is really bad at conveying sarcasm, so I can't tell if you people are all joking or just retarded. None of those are good ideas. None of those will convince anyone to do what you want, they'll only convince them that you're psychotic and/or stupid, neither of which you want people to know about you.
    If you want changes, the solution is very simple. Stop bitching, and also stop playing. Quit the game. When enough people stop playing rogue, and stop playing the game because rogue was the only class they liked, then Blizzard will accept that there's a problem with the class and fix it. So long as you keep playing it, they'll keep doing whatever the fuck they want because why wouldn't they? Your complaints are meaningless to them.
    Posted in: Rogue
  • 0

    posted a message on New Paladin Card - Grimscale Chum
    Quote from MoogleStiltzkin >>
    Quote from Gizen >>
    Quote from MoogleStiltzkin >>
    It may be usable in a DIFFERENT murloc deck build, but considering how very effective the one i linked is, why settle for a lesser build that may not be as strong (or more precisely it's very doubtful it can surpass the current meta build).
    So, the funny thing about supposedly 'OP' Anyfin is, if the opponent plays any murlocs at all that are not the 2 that it wants, the deck just completely falls apart. This is especially noteworthy because, since we haven't seen the rest of the set yet, if any other class gets playable murlocs in it, you would settle for a 'lesser' build because the current build would become virtually unplayable.
     what, so you mean intentionally play a murloc build that maybe floods the board with useless murlocs, like .... Vilefin Inquisitor to summon a ton of Silver Hand Murloc ?
    Pretty much. If more than 7 Murlocs have died, Anyfin grabs them at random. Just for fun, I run a Reno/Menagerie paladin deck, and Anyfin paladin is always a free win for me. There are 6 murlocs total in my entire deck: 1 each of Bilefin Tidehunter, Murloc Knight, Murloc Warleader, Sir Finley Mrrgglton, Bluegill Warrior, and Corrupted Seer. Even though I'm running a bluegill warrior and a warleader that should help the Anyfin paladin, those 4 other murlocs just make their deck completely fall apart, because when they cast Anyfin, it always pulls a couple of the wrong murlocs and they don't have enough charge damage to kill me. Then I just clear the board on my turn and they have no way left to win because their entire deck is based around trying to OTK you with their second Anyfin and when they can't do that, they have no win condition left and they just fall apart.
    It's the main reason why I think Anyfin combo is a terrible deck and don't understand why so many people play it. If the opponent has any murlocs, Anyfin just straight up loses.
    Posted in: Card Discussion
  • 0

    posted a message on New Paladin Card - Grimscale Chum
    Quote from MoogleStiltzkin >>
    It may be usable in a DIFFERENT murloc deck build, but considering how very effective the one i linked is, why settle for a lesser build that may not be as strong (or more precisely it's very doubtful it can surpass the current meta build).
    So, the funny thing about supposedly 'OP' Anyfin is, if the opponent plays any murlocs at all that are not the 2 that it wants, the deck just completely falls apart. This is especially noteworthy because, since we haven't seen the rest of the set yet, if any other class gets playable murlocs in it, you would settle for a 'lesser' build because the current build would become virtually unplayable.
    Posted in: Card Discussion
  • 3

    posted a message on New Paladin Card - Grimscale Chum
    Quote from GratedWasabi >>

    It's really bad. Doesn't work with Anyfin.

     What are you talking about? It works great with Anyfin! Here's how it works: I play this card, and then when my opponent tries to play Anyfin, it fails to bring back the right murlocs and I laugh at them.
    Posted in: Card Discussion
  • 7

    posted a message on Six Shaman Cards Were Considered for Nerfs, Shamans Not Likely to get More Low-Cost Attack Increases

    Doomhammer's been around for ages and yet only (relatively) recently started seeing play. It's simply not that great outside of bursting face, and if you remove/weaken aggro shaman cards to the point that it's more difficult to get the opponent in burst range, it becomes not that big a deal. That plus Doomhammer gets fucked by Acidic Swamp Ooze/Harrison Jones way harder than any other weapon. Of all shaman cards, it's the one least in need of a nerf.

    Posted in: News
  • 0

    posted a message on Where are the amazing new rogue cards?
    Quote from FunKaliTy >>
    Quote from Gizen >>
    Quote from FunKaliTy >>
    You wanna dagger T2? lol have fun with that, I like to get more action out of my mana^^
    Southsea Squidface is GREAT when you have a weapon equipped while ending turn, which you very often do as Rogue.
     
    Journey Below give you a great way to start combo's without "wasting" a coin or smth to do it while it also most likely give you a GREAT minion for Raptor or even just by itself.
     So, you don't want to dagger on turn 2, but you still expect to have a weapon out by turn 4 when you play southsea squidface. Okay. Good luck with that.
    And Raptor itself is less good because without egg/haunted creeper it's less reliable as a 3 drop. Sure you can drop it on an undercity huckster now, but not a whole lot else. So it becomes yet another rogue card that's bad to play on curve without some very lucky draws.
    Rogue has never been a brainless class where you just throw stuff out on curve every turn...if you wanna do that play Druid, I love Druid :D
    You want to play the Huckster on T2 ofc, T3 maybe you wanna Dagger + Deadly Poison or Xaril/Raptor then depending on what you did T3 you wanna play Tomb Pillager, Violet Teacher or Squidface T4.
    Raptor will only get better in a more control'ish Rogue deck as you'll have much higher value targets for it and don't have to rely on drawing it + egg/creeper early to get the tempo you play it for in other decks.
    Twilight Summoner is waaaaaaaaaaaaaaaaaaaay better than Shredder for Raptor so if you wanna play another 4-drop with the Tomb Pillagers in Raptor Rogue you have a much better option now!
     You seem to be having difficulty picking which side of the fence you're on. When somebody points out that rogues don't have much to do early game other than weapon up on turn 2, you say that you 'demand more action for your mana'. When it's pointed out that rogues don't really have much in the way of options for early game tempo plays in order to get that action, you say that 'rogue's not a brainless class where you throw stuff out on curve every turn'. Make up your mind, are you trying to curve or not? If you are, you're gonna have a hard time doing it when things like Huckster are the only good options for early game (a good card but not enough on it's own). If you're not, well, Blade Flurry was kind of important for surviving long enough into the late game to do amusing control-style raptor combos. Those 'high-value' targets you mention tend to cost 4-6, which means the raptor wouldn't come down til 5-7 (assuming your target for it doesn't just die immediately to something). Aggro may be getting weakened, but it's still alive, and you need to be able to survive it before you can pull stuff like that off, and with Blade Flurry nerfed to the ground and Healbot and Sludge Belcher out of the picture, that's now much harder. No matter which direction you go, rogue lacks the tools to get there effectively.
    Also, Xaril is a 4 drop, not a 3 drop.
    Also also, Twilight Summoner is better compared with Egg than Shredder. Yes, a 5/5 is better than a 2 drop, but Shredder itself does stuff, whereas the Summoner, like the Egg, is pretty much worthless on its own. Also sometimes that 2 drop is a Millhouse or a Succubus or a Totem Golem and then the Shredder is insane value that Twilight Summoner could only dream of being.
    Posted in: General Discussion
  • 5

    posted a message on Only people who should be complaining are Druid and Rogue players
    Quote from eliasfh >>

    Deathlord, duplicate, explosive sheep, scientist, healbot, belcher and do you know how fucked grinder/ control mages are?

    Is sad, me is!

    Not cheers...

     Feel free to go play Wild, where all those cards still exist. Not an option for rogues/druids.
    Posted in: General Discussion
  • 1

    posted a message on Where are the amazing new rogue cards?
    Quote from FunKaliTy >>
    You wanna dagger T2? lol have fun with that, I like to get more action out of my mana^^
    Southsea Squidface is GREAT when you have a weapon equipped while ending turn, which you very often do as Rogue.
     
    Journey Below give you a great way to start combo's without "wasting" a coin or smth to do it while it also most likely give you a GREAT minion for Raptor or even just by itself.
     So, you don't want to dagger on turn 2, but you still expect to have a weapon out by turn 4 when you play southsea squidface. Okay. Good luck with that.
    And Raptor itself is less good because without egg/haunted creeper it's less reliable as a 3 drop. Sure you can drop it on an undercity huckster now, but not a whole lot else. So it becomes yet another rogue card that's bad to play on curve without some very lucky draws.
    Posted in: General Discussion
  • 1

    posted a message on Where are the amazing new rogue cards?
    Quote from FunKaliTy >>

    Compare Blade of C'Thun with Rend Blackhand and smile :)
    Then think how many strong minions have 5 health and have a look at Shadow Strike...smile again ;)

    Then you take a glance at Southsea Squidface, Undercity Huckster, Xaril Poisoned Mind, Journey Below and Shadowcaster...well you probably wanna change your boxers :P

     And then you remember that zoo and aggro haven't suddenly stopped being a thing that exists and you cry.
    Posted in: General Discussion
  • 0

    posted a message on New Rogue Card - Shadowcaster
    Quote from Cccactus >>

    Not sure if Rogue can afford to be this slow with Healbot and Belcher rotating out.

     Except most of the fast tempo cards (shredder, shielded minibot, haunted creeper, etc.) are also rotating out, and the ones that aren't (leper gnome, knife juggler, etc.) are high on the list of cards Blizzard's said are likely getting nerfed. So unless some really great aggro cards they haven't shown off yet are being introduced, yeah, rogue probably can afford to be this slow.
    Not that this necessarily even IS that slow when you could cast it on curve on an SI:7 Agent, or a tomb pillager, or any 4 or less costing card with a strong battlecry or deathrattle effect and still get solid value out of it.
    Posted in: Card Discussion
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