Faceless Corruptor should be 4/3. With the "nerf" at 4/4, they still can kill most early minions and stay alive.
Look. 2 bodies of 4/4 = 8/8 stats. If you discount the 1/1 body of the token used, that's still 7/7 body stats... with rush. Broken.
Why the hell the nerf to Sludge Slurper Blizzard? That card is fine thanks to overload. Remove overload then. That's not the problem with shaman, Blizzard. Are you drunk?
Corrupt Elementalist looks correct, even thought the "invoke twice" still is a problem.
Mogu Fleshshaper is a card really difficult to nerf. As many people said, now they can summon big 10 drop minions. Maybe Mogu should get discount only by your minions (or only enemy minions).
Now, where's is nerf to Dragon's Pack ? That card is broken and shaman will just ignore the "nerf" of today. +2/+2 iinstead of +3/+3 is a balanced nerf to it.
This, plus Galakrond itself + Shudderwock is, if not broken, at least a so powerfull combination that will demand from opponnent a perfect play all the time.
I would play Senjin Shieldmasta over this any day of the week, Even better, as druid, we have the option to play Shellshifter, that grant us some versatility.
"Oh, but this new card have 1 more health." - Mike Donais
Are you joking? I would play Silverback Patriarch over this shit.
If you have a board with 3 minions, can you play Unstable Evolution in one of the minions and then, play the spell again, in another target, or must be the same target?
Destroy opponent's deck? What is so special about it? Seals mean an imminent destruction, end times. The 10 mana minion should destroy your opponent, kill him, just like special ability from Uther of the Ebon Blade.
Could people complain too much (cause could be played on turn 10)? Ok, so add a countdown: "Imminent Death: opponent will die in [n] turns". 3 turns, 4 turns, anything below 6 turns. IMO, 3 turns is perfect.
That would be good. A lot of drama.
But just "destroy your opponent deck" is kinda weak, in card value and meme value.
2
I never play priest, but I'm keeping my 2 copies of golden Shadowform for more than 2 years just hoping for this moment.
I won, Blizzard.
5
every expansion I open 5 or more copies of the same useless epic, while the good epics I'm forced to craft
1
Duplicate protection?
So, finally we won't get 20+ copies of the same common or rare card, while we still miss 10 or more common or rare cards?
Took Blizzard only 6 years to implement this...
3
Faceless Corruptor should be 4/3. With the "nerf" at 4/4, they still can kill most early minions and stay alive.
Look. 2 bodies of 4/4 = 8/8 stats. If you discount the 1/1 body of the token used, that's still 7/7 body stats... with rush. Broken.
Why the hell the nerf to Sludge Slurper Blizzard? That card is fine thanks to overload. Remove overload then. That's not the problem with shaman, Blizzard. Are you drunk?
Corrupt Elementalist looks correct, even thought the "invoke twice" still is a problem.
Mogu Fleshshaper is a card really difficult to nerf. As many people said, now they can summon big 10 drop minions. Maybe Mogu should get discount only by your minions (or only enemy minions).
Now, where's is nerf to Dragon's Pack ? That card is broken and shaman will just ignore the "nerf" of today. +2/+2 iinstead of +3/+3 is a balanced nerf to it.
1
Quest Galakrond Shaman is clunky and weaker than Galakrond Shaman without the quest.
If you cut the quest and bad cards related, like Novice Engineer , EVIL Cable Rat , Questing Explorer plus situational cards like Weaponized Wasp and Former Champ , you can focus on a pure Galakrond plan, with strong battlecry cards to support it, like Swampqueen Hagatha and Sandstorm Elemental .
This, plus Galakrond itself + Shudderwock is, if not broken, at least a so powerfull combination that will demand from opponnent a perfect play all the time.
Remember: Quest is a bait.
0
I would play Senjin Shieldmasta over this any day of the week, Even better, as druid, we have the option to play Shellshifter, that grant us some versatility.
"Oh, but this new card have 1 more health." - Mike Donais
Are you joking? I would play Silverback Patriarch over this shit.
0
Only 1 random effect? And no "draw 5 cards"? I say dust it!
2
That is a card, both of them. Control warrior players in ecstasy.
1
Ben Brode: Hey pals, Old Gods is rotating out in some months. What can we make to keep Servant of Yogg-Saron in the game?
Team5: Make a spell-version of it.
Brode: Done!
0
So, that card is really good. late game, you can evolve all your board, and if you dont like one of the results, you can try again.
Do you like the result now? Ok, go to the next minion. Rinse and repeat.
Very good card.
0
I need some clarification.
If you have a board with 3 minions, can you play Unstable Evolution in one of the minions and then, play the spell again, in another target, or must be the same target?
0
Play some buffs like spikeridged steed or blessing of kings on Primalfin Champion, get the buffs back, play them on The Voraxx, then play this card.
Meme buff is real.
2
Play some buffs like spikeridged steed or blessing of kings on Primalfin Champion, get the buffs back, play them on The Voraxx, then play this card.
Meme buff is real.
1
Battlecry: your avarice will kill you in 2 turns. Then you take 2 hours thinking "why I play this shit?" lmao
0
Destroy opponent's deck? What is so special about it? Seals mean an imminent destruction, end times. The 10 mana minion should destroy your opponent, kill him, just like special ability from Uther of the Ebon Blade.
Could people complain too much (cause could be played on turn 10)? Ok, so add a countdown: "Imminent Death: opponent will die in [n] turns". 3 turns, 4 turns, anything below 6 turns. IMO, 3 turns is perfect.
That would be good. A lot of drama.
But just "destroy your opponent deck" is kinda weak, in card value and meme value.