Having both Deathrattle and Stealth in the same card is very exploitable. It had to be a little underwhelming on a vacuum cause any slightly stronger effect/stats would make it too strong with other cards interactions. Well, at least for Standard we don't have many Deathrattle Rogue support right now, but only time will tell.
If we ever get a Deathrattle archetype not so greedy (like the previous ones) and more aggro/tempo oriented, this card will be very good. Not flashy, but gets de job done. People comparing it with the Reborn 5/2 Stealth are completely off the mark.
But really. There's no reason to really be negging on people theorycrafting possibilities when 15 or so cards in a set have been revealed, tho.
Fair enough, my only issue is that this card alone won't be pushing Ysiel to playble level. If Ysiel plus Nourish plus heavy spells were a thing before, then it'd be safe to say this 10-cost spell would be a natural addition to the pool. However, we do have many heavy-costed spells in Standard (some which even are or weren't viable in the past, with Kael), and Ysiel is nowhere.
But sure, it is only start of spoilers season, things may (and definitely will) change. Being able to cheat stuff way earlier with the new 0-cost hybrid spell can help as well.
Guys, for God's sake, if you're playing a 9-cost minion to 'cheat' a 10-cost spell, how is it even a thing? If it won't outright win you the game, then you should simply go on and play the damn spell if you have ways to ramp (which is the case for standard Druid).
It is no Aviana + Kun + whatever-win-condition kind of play.
You either play the spell on its own or, perhaps, you go with Kael since it has more snowball potential than any horrible interaction between the new spell and Ysiel.
I don't know a lot about Wild, but if people aren't playing Ysiel for Ultimate Infestation's sake, there's no reason for this new spell to make Ysiel playable - even turning Kael viable again in standard should be a big 'if'.
Ysiel -> Nourish -> Forest's Aid -> 10 mana spell. You build a board, while buffing your Ysiel, while buffing your hand and deck.
You can even run Ysiel AND Kael to improve your decks' consistency.
You need to keep in mind that it's a 4 card combo, which doesn't outright win you the game, and with the cheapest combo-piece being a 6-cost spell on it's own.
Also, since it isn't an OTK combo, it is less likely for you to dedicate your building to consistently pull this sort of thing like Aviana OTK which was worth to run a ton of cheap spells alongside Auctioneer cause once you assemble the combo pieces you win on the spot. Simply adding Kael to your deck won't solve this.
Ysiel has a cool design, and this new spell isn't complete garbage, but if this sort of play ever becomes popular then Druid will get trampled by faster aggro and, even when managing to pull out the 'combo', every control class has ways to deal with it spending only a single spell.
With the same amount of cards and mana, current Spell Druid can make a decent board and give it some protection with Mountseller and Soul of the Forest, without being crazy greedy like your scenario with Ysiel (even then, considerably slow for the meta).
Well, she may be more building dependent, but her ceil should be higher than every other Prime.
All other Primes, except for maybe Ebonlocke, can be simply throw in many decks (specially highlander decks) and be OKish. Hunter, Mage and Priest do run theirs in Highlander lists, Paladin does run his Prime in every viable deck I remember (Murloc, Pure and Highlander), but they are so poor positioned in the current meta it isn't even worth to mention.
The Paladin, Hunter and Rogue ones are particularly stronger, cause they are very good on their own but could even get a little better if you build a viable dedicated deck (tribal synergies with Beast and Murloc tags, Stealth synergy), but Priest, Warrior and Druid don't seem to have a lot more to improve as far as deck building goes.
So, we may witness in a future meta a decklist which abuses Vashj's battlecry, and she will most likely be placed in a higher tier than Priest, Warrior and Druid dudes. It could be even the case for Vashj to be more played than Zixor (since a dedicated beast deck right now isn't even tier 4), but only time will tell.
Guys, for God's sake, if you're playing a 9-cost minion to 'cheat' a 10-cost spell, how is it even a thing? If it won't outright win you the game, then you should simply go on and play the damn spell if you have ways to ramp (which is the case for standard Druid).
It is no Aviana + Kun + whatever-win-condition kind of play.
You either play the spell on its own or, perhaps, you go with Kael since it has more snowball potential than any horrible interaction between the new spell and Ysiel.
I don't know a lot about Wild, but if people aren't playing Ysiel for Ultimate Infestation's sake, there's no reason for this new spell to make Ysiel playable - even turning Kael viable again in standard should be a big 'if'.
I reached legend for the first time playing on PC and with the aid of tracker. 2 years passed since and I hit legend almost every season on mobile, no tracker needed.
I do believe that the deck tracker helps a lot though, without it you spend a lot more of energy just keeping information on your opponents.
It will backfire in some control mirrors and isnt that effective in aggro matchups. Unless you have a proactive way to use this (enabling your big plays - something like Big Paladin tries to do), its quite weak even for a tech card.
2
Having both Deathrattle and Stealth in the same card is very exploitable. It had to be a little underwhelming on a vacuum cause any slightly stronger effect/stats would make it too strong with other cards interactions. Well, at least for Standard we don't have many Deathrattle Rogue support right now, but only time will tell.
If we ever get a Deathrattle archetype not so greedy (like the previous ones) and more aggro/tempo oriented, this card will be very good. Not flashy, but gets de job done. People comparing it with the Reborn 5/2 Stealth are completely off the mark.
0
Fair enough, my only issue is that this card alone won't be pushing Ysiel to playble level. If Ysiel plus Nourish plus heavy spells were a thing before, then it'd be safe to say this 10-cost spell would be a natural addition to the pool. However, we do have many heavy-costed spells in Standard (some which even are or weren't viable in the past, with Kael), and Ysiel is nowhere.
But sure, it is only start of spoilers season, things may (and definitely will) change. Being able to cheat stuff way earlier with the new 0-cost hybrid spell can help as well.
0
You need to keep in mind that it's a 4 card combo, which doesn't outright win you the game, and with the cheapest combo-piece being a 6-cost spell on it's own.
Also, since it isn't an OTK combo, it is less likely for you to dedicate your building to consistently pull this sort of thing like Aviana OTK which was worth to run a ton of cheap spells alongside Auctioneer cause once you assemble the combo pieces you win on the spot. Simply adding Kael to your deck won't solve this.
Ysiel has a cool design, and this new spell isn't complete garbage, but if this sort of play ever becomes popular then Druid will get trampled by faster aggro and, even when managing to pull out the 'combo', every control class has ways to deal with it spending only a single spell.
With the same amount of cards and mana, current Spell Druid can make a decent board and give it some protection with Mountseller and Soul of the Forest, without being crazy greedy like your scenario with Ysiel (even then, considerably slow for the meta).
0
Well, she may be more building dependent, but her ceil should be higher than every other Prime.
All other Primes, except for maybe Ebonlocke, can be simply throw in many decks (specially highlander decks) and be OKish. Hunter, Mage and Priest do run theirs in Highlander lists, Paladin does run his Prime in every viable deck I remember (Murloc, Pure and Highlander), but they are so poor positioned in the current meta it isn't even worth to mention.
The Paladin, Hunter and Rogue ones are particularly stronger, cause they are very good on their own but could even get a little better if you build a viable dedicated deck (tribal synergies with Beast and Murloc tags, Stealth synergy), but Priest, Warrior and Druid don't seem to have a lot more to improve as far as deck building goes.
So, we may witness in a future meta a decklist which abuses Vashj's battlecry, and she will most likely be placed in a higher tier than Priest, Warrior and Druid dudes. It could be even the case for Vashj to be more played than Zixor (since a dedicated beast deck right now isn't even tier 4), but only time will tell.
2
Guys, for God's sake, if you're playing a 9-cost minion to 'cheat' a 10-cost spell, how is it even a thing? If it won't outright win you the game, then you should simply go on and play the damn spell if you have ways to ramp (which is the case for standard Druid).
It is no Aviana + Kun + whatever-win-condition kind of play.
You either play the spell on its own or, perhaps, you go with Kael since it has more snowball potential than any horrible interaction between the new spell and Ysiel.
I don't know a lot about Wild, but if people aren't playing Ysiel for Ultimate Infestation's sake, there's no reason for this new spell to make Ysiel playable - even turning Kael viable again in standard should be a big 'if'.
0
MrTecoJones#1304
NA
Trade only, you go first
0
MrTecoJones#1304
NA
Trade only, you go first
0
I reached legend for the first time playing on PC and with the aid of tracker. 2 years passed since and I hit legend almost every season on mobile, no tracker needed.
I do believe that the deck tracker helps a lot though, without it you spend a lot more of energy just keeping information on your opponents.
0
MrTecoJones#1304
NA
Trade only, you go first
0
It will backfire in some control mirrors and isnt that effective in aggro matchups. Unless you have a proactive way to use this (enabling your big plays - something like Big Paladin tries to do), its quite weak even for a tech card.
0
MrTecoJones#1304
NA
Trade only, you go first
0
MrTecoJones#1304
NA
Trade only, you go first
0
MrTecoJones#1304
NA
Trade only, you go first
0
MrTecoJones#1304
NA
Trade only, you go first
0
MrTecoJones#1304
NA
Trade only, you go first.