Awesome :D I'm really curious about all the number of wins. Hopefully this is only the beginning of the in-game stats review. Would love to see more detailed stats or some interesting facts about our accounts (like how many murlocs we played, how many spells casted, what is our win ratio etc.)
Jaina, and mage still remains one of my favorite classes :) I played it during the tutorial and liked it so much I couldn't give up on it :) Flamestrikes, fireballs, frostbolts, board control was (and still is) just too heavy :D
Since Elements is here to stay for a while - is Kalimos, Primal Lord a safe craft for Shaman?
I crafted him as one of the first cards from the Un'Goro and I think it's a safe bet. Ele shammy fits the current meta and Kalimos can be definitely used in a few archetypes (control/midrange ele). I'd go for it :)
I've spent some dust to craft the cards I think will be mostly used like warrior and rogue quests, Kalimos, a few epics I didn't get from packs etc. I think we still need like 1-2 weeks until meta settles. I haven't disenchanted any Hall of Fame and Wild legendaries yet though, I don't play it too often, but I just can't see some of them go (Sylv, Rag :,-(). If I need more cards, I'll probably d/e some of them.
Elemental shammy is a nice choice and could be mentioned as well. :) It does wonders against pirates. Minions-heavy version Kripp showed a few days ago is pretty cool.
Hey man! Pretty interesting idea here I like the concept of attacking through taunt minions (that was actually a case in WoW TCG for stealth keyword , which I really liked). You could adjust text for the hatchet as we don't really know what should trigger the enrage effect (I know it's a wounded hero, but it should be precise I guess).
0
Battletag: Hesser#1406Region: EUTrade only? : yes, you go first0
Battletag: Hesser#1406Region: EUTrade only?: Yes, you go first0
True! Makes much more sense. I wanted to use as many new cards as possible but Amalgam of the Deep is way better, indeed. Thanks!
2
Quick win, thanks!
-1
4
Awesome :D I'm really curious about all the number of wins. Hopefully this is only the beginning of the in-game stats review. Would love to see more detailed stats or some interesting facts about our accounts (like how many murlocs we played, how many spells casted, what is our win ratio etc.)
1
Jaina, and mage still remains one of my favorite classes :) I played it during the tutorial and liked it so much I couldn't give up on it :) Flamestrikes, fireballs, frostbolts, board control was (and still is) just too heavy :D
5
Rank 5 to legend in a few hours. Thanks man! Love this deck! :)
0
I crafted him as one of the first cards from the Un'Goro and I think it's a safe bet. Ele shammy fits the current meta and Kalimos can be definitely used in a few archetypes (control/midrange ele). I'd go for it :)
0
I've spent some dust to craft the cards I think will be mostly used like warrior and rogue quests, Kalimos, a few epics I didn't get from packs etc. I think we still need like 1-2 weeks until meta settles. I haven't disenchanted any Hall of Fame and Wild legendaries yet though, I don't play it too often, but I just can't see some of them go (Sylv, Rag :,-(). If I need more cards, I'll probably d/e some of them.
1
Elemental shammy is a nice choice and could be mentioned as well. :) It does wonders against pirates. Minions-heavy version Kripp showed a few days ago is pretty cool.
0
My link here: https://battle.net/recruit/HHCNGHFFWR?blzcmp=raf-hs&s=HS&m=pc
Start playing hearthstone and help me get a cool murlock hero, get some free packs too!
0
Hey man! Pretty interesting idea here I like the concept of attacking through taunt minions (that was actually a case in WoW TCG for stealth keyword , which I really liked). You could adjust text for the hatchet as we don't really know what should trigger the enrage effect (I know it's a wounded hero, but it should be precise I guess).
15
The text says: "Summon all 3 animal companions." Short Chinese lesson for dummies ;p
召唤 = summon, call
所有 = all
三种 = three types, three
动物 = animal
伙伴 = companion, partner
2
Maybe a bit too easy, but still awesome wing! Especially 2nd "boss", really something new, as good as temple escape :)