• 0

    posted a message on Tavern Brawl #42 - Testing for Standard interface?

    They have shown it already wild decks will have vines around them.

    Posted in: Tavern Brawl
  • 0

    posted a message on Can't esit posts on mobile site.

    Hi, I am using chrome on android and for 2 months now I can't edit my posts on the phone site every time I try it just shows a blank window and I can't press to edit.

    http://m.imgur.com/0mk5Quk

    (Editted on desktop version)

    Posted in: Site Feedback & Support
  • -8

    posted a message on No Minions Always Wins
    Quote from BJonah >>

    You just bad bruh

     Didn't play the deck(don't have lock and load for obvios reasons) just that I don't see this deck win condition..
    Played against it twice and won easily the hunter justvdoes too little, good to know there's no explosive trap.
    Posted in: No Minions Always Wins
  • 0

    posted a message on You Must be This Tall to Brawl! - Tavern Brawl #42

    Quite balanced brawl, really hard for people without cards.. Found druid being really good (11-2 currently and I lost both to rng..)

    Ramping is really strong and druid got 3 spells that generate minions, not to mention poison seeds value against big cards  also combo is very strong if you get board while they not, and people aren't running aoe cause nobody plays small minions.

    Didn't try freeze mage but it should be ok..Since you can totally block attacking but it's missing cantrips the list runsand it's weak to druid, mirror seems very strong, effigy is strong aswell as unstable, Paladin can play minions every turn no matter what and buff them that's quite good.

    The hunter punishes people who play slow decks,while priest can steal your deck.. But I think priest is too slow to work.

    Warrior can stack a lot of armor but the weapons aren't that great except gorehowl so dunno about it warrior also lacks minion generating spells.

    Warlock can put mountain giant on 4 but people are running a lot of removal and warlock spells are terrible mostly.

    Rogue seems bad since they rely on low cost minions, and cheap removal.

    Shaman is quite bad only feral spirit going for it.

    So I guess 5 classes have solid decks this brawl so it's quite an interesting mini metagame.

    Posted in: Tavern Brawl
  • 0

    posted a message on New Card - Skeram Cultist
    Quote from Guymcperson1 >>

    Like sylvanas and............... 

     Taurrissan,cairne bloodhoof,mysterious challenger(I think he will still be a thing) savannah highmane,murloc knight,and more I can't think of now.. Also there are sure to be better 6 drops in the expansion.
    Posted in: Card Discussion
  • -9

    posted a message on No Minions Always Wins

    Not sure how this deck can even win lol.. Played against it ths hunter did nothing but play a few secrets.. I think that a turn 3 dr.boom is stronger than this thing :p 

    Posted in: No Minions Always Wins
  • 0

    posted a message on New Card - Skeram Cultist
    Quote from hebbe84 >>
    Quote from DoubleSummon >>

    Still wonder why people claim vanilla stat minions that do nothing are better than tempo minions with strong effects.. We still didn't see 10 cultists so I think it's too early to dismiss the C'tun archtype but so far any decent deck should easily outtempo a C'tun deck with better plays than crocolisk,spider tank, +1/+1 scarlet crusader and that thing..

     I think you're right, but if you weren't able to out-tempo a c'thun deck it would be OP. Especially so if BGH gets nerfed, then c'thun is just unstoppable.
    However, C'Thun's Chosen is not going to be a niche card in c'thun decks, it will most likely be the new staple 4-drop in midrange decks.
     It's just +2 attack over minibot and the expasion seems to imply some token decks will be played (the paladin cards and the new priest aoe).
    So I wouldn't say too fast that card is good tempowise.. 
    We have seen only one aggro card released so far so we don't know which minions will be prevalent in aggro.. Even argent horse rider which seemed bad control tool became an aggro stample so we will see if it's even a good card..
    I think even now we have way better minions in standard to outvalue C'tun's minions.. In wild C'tun decks seem unplayable you get outtempoed really fast.
    Posted in: Card Discussion
  • 0

    posted a message on You must have this collection to brawl?

    Well I had no problem playing this brawl although I am a F2P I got a big collection so no problem 11-2 with ramp druid my concern/curiosity is to how a new/new F2p player can win in this brawl.. The deck I have seen run a lot of legendaries and epics.. So how do you play this? 

    Posted in: Tavern Brawl
  • 2

    posted a message on Horribly discriminatory brawl

    I think mage have enough spells to play this.. Just try to play esportal and hope for something.. Or maybe druid can do it..

    Posted in: Tavern Brawl
  • 0

    posted a message on New Card - Skeram Cultist

    Still wonder why people claim vanilla stat minions that do nothing are better than tempo minions with strong effects.. We still didn't see 10 cultists so I think it's too early to dismiss the C'tun archtype but so far any decent deck should easily outtempo a C'tun deck with better plays than crocolisk,spider tank, +1/+1 scarlet crusader and that thing..

    Posted in: Card Discussion
  • 0

    posted a message on You Must be This Tall to Brawl! - Tavern Brawl #42

    well ramp druid (with combo of course 3-0 so far.. tried a control paladin of sorts 0-2 though

    Druid got 3 spells which give you/summon stuff (Raven Idol,Power of the Wild, and Living Roots)

    poison seeds seems pretty good . in my first game I gone Poison Seeds into Volcanic Lumberer.

    and the combo as always can deal 14 damage and stuff, also ramp you know.. innervate, wild growth.. good stuff.

    I don't know how a new player can beat this brawl though.. maybe attempt like 10 times with some sort of buff paladin, I hope blizzard matches people with similar collections on this one..

    Posted in: Tavern Brawl
  • 0

    posted a message on Twitch Chat Class! 2.0

    The hero should be forsen and the hero power should be salt.. :/ kripp is more of a video guy than forsen.

    Posted in: Fan Creations
  • 0

    posted a message on Priest never had any Meta shifting deck at somepoint that other classes had

    You mean archtypes? Circle priest, golden monkey priest(current fotm priest deck), dragon priest( really strong deck at the release of tgt.)

    Posted in: Priest
  • 0

    posted a message on is the europe server down?

    Same problem I saw battlenet was off..

    Posted in: Innkeeper Feedback & Support
  • 4

    posted a message on Scaled Nightmare

    9 mana 4 cards (or 5 mana with taurrissan) 20/8 stealth(conceal+cold blood + cold blood) doesn't even need master of disguises..

    Posted in: Scaled Nightmare
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