Shaman, double battlecry, all minions cost 5 max. with a mix of jades, elementals and Kel Thuzad along with the add mage spell 0/3 weapon. Beat the disco lock demon with a turn 2 fire plume harbinger into T3 Ragnaros :P
One card to consider is Shallow Gravedigger. It's not reliant on hitting a farsight combo and and it gives you 4x deathrattle minions. While Mean Streets is still in rotation that gives you extra chances at Aya and White Eyes. I know people mentioned Stonehill Defender here but the deathrattle synergy seems a lot easier to pull off.
No Video but when evolve shaman first came out I was just trying out a makeshift deck. I'm pretty sure I forgot to add hex(:p), he had a ysera on the board and I had no answer for a few turns. The only play I had left was Brann > Master of Evolution > Evolve > Windfury which netted me a Tundra Rhino and The Beast for 20 burst damage lethal. I had no business winning that game, at all.
I haven't tried this out yet but if you want to stick with elementals I've made something that keeps the Aya/WhiteEyes/Nzoth package. I think you need those to keep yourself afloat with all the control decks in the current meta.
This is the best Jade deck I've come across. Currently on a win streak at rank 8. It has a stupid amount of late game to compete with the control meta. Nzoth and Spirit Echo are the way to go for jade shaman.
I beat Trump at rank 3-4 with a Dr7/Neptulon lust shaman back in gvg days. It was favored against hand lock though so I'm not too suprised.
I've played Amaz a few times and he's always drawn the nuts against me. Double northshire, pyromancer and healing circle draw half your deck complete embarrassment games.
I'm hoping this is what their hero card does. Weapon control shaman with icebreaker and doomhammer could definitely be a thing. I'm glad I'm not the only who thinks this might be where they are going with this card.
Overall I've been pretty disappointed by murloc decks but I do like the idea of adding Barnes. He can summon a murloc/totem for quest/TfB synergy if you run primalfin totem. Murloc/Barnes/Thing all have decent synergy with spirit echo as well. Going to have to play around with it a bit to see what works.
Coin Tar Creeper into T3 Mana Tide will be a thing. Quickshot and bash are rotating out so only a handful of classes have a way to deal with that.
Curator is a thought for murloc shaman. Hungry crab and gentle megasaur are both beasts with murloc synergy. Twilight drake has synergy with megafin. Onyxia works in a bloodlust deck and I like my Ysera as well.
I use to run 2x cultmaster when naxx was out. Eggs, spiders, shredders and belchers kept things on the board for you to abuse flametongue or rockbiter. Adapt minions with divine shield or plants may do something similar but I'm skeptical until I test it out.
Thalnos is always a regular for me as well. Acolyte and volcano seems like fun as well. There's definitely options out there for card draw. It's going to be different than we're used to though.
Imagine you play vs N'zoth-Priest and he using Potion of Madness on this guy while also killing your 3/2 drop with it. In this catastrophic scenario Potion of Madness goes 1x4, since he also gain 6/6 deathrattle in hand which you must also have an answer for (+firebal or hex). Then it's also 2/2 and 6/6 bonus creatures from N'zoth. This is complete DISASTER.
This card is awful. Cuz I'm almost 100% sure n'zoth priest will be a thing with that insane quest card they get. Amara is like mega Reno with insane taunt attached to it. Also it is guaranted on turn 8-10 because the quest will be in your starting hand and if you build your deck properly you could match the requirement for completion by that point easily.
Volcanic potion. Problem solved.
It's no different than using Elemental Destruction on your Thalnos to stop that from getting stolen.
0
Shaman, double battlecry, all minions cost 5 max. with a mix of jades, elementals and Kel Thuzad along with the add mage spell 0/3 weapon. Beat the disco lock demon with a turn 2 fire plume harbinger into T3 Ragnaros :P
0
One card to consider is Shallow Gravedigger. It's not reliant on hitting a farsight combo and and it gives you 4x deathrattle minions. While Mean Streets is still in rotation that gives you extra chances at Aya and White Eyes. I know people mentioned Stonehill Defender here but the deathrattle synergy seems a lot easier to pull off.
0
No Video but when evolve shaman first came out I was just trying out a makeshift deck. I'm pretty sure I forgot to add hex(:p), he had a ysera on the board and I had no answer for a few turns. The only play I had left was Brann > Master of Evolution > Evolve > Windfury which netted me a Tundra Rhino and The Beast for 20 burst damage lethal. I had no business winning that game, at all.
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Totem costs 2, moroes costs 3. You get a much better evolve result of moroes. There's probably room for both.
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This kind of works but there's better Nzoth decks without Moorabi
edit: there's an Aya missing here take something out for it
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I haven't tried this out yet but if you want to stick with elementals I've made something that keeps the Aya/WhiteEyes/Nzoth package. I think you need those to keep yourself afloat with all the control decks in the current meta.
0
This is the best Jade deck I've come across. Currently on a win streak at rank 8. It has a stupid amount of late game to compete with the control meta. Nzoth and Spirit Echo are the way to go for jade shaman.
0
I beat Trump at rank 3-4 with a Dr7/Neptulon lust shaman back in gvg days. It was favored against hand lock though so I'm not too suprised.
I've played Amaz a few times and he's always drawn the nuts against me. Double northshire, pyromancer and healing circle draw half your deck complete embarrassment games.
1
I'm hoping this is what their hero card does. Weapon control shaman with icebreaker and doomhammer could definitely be a thing. I'm glad I'm not the only who thinks this might be where they are going with this card.
0
Overall I've been pretty disappointed by murloc decks but I do like the idea of adding Barnes. He can summon a murloc/totem for quest/TfB synergy if you run primalfin totem. Murloc/Barnes/Thing all have decent synergy with spirit echo as well. Going to have to play around with it a bit to see what works.
7
Hex/polymorph nerf
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Coin Tar Creeper into T3 Mana Tide will be a thing. Quickshot and bash are rotating out so only a handful of classes have a way to deal with that.
Curator is a thought for murloc shaman. Hungry crab and gentle megasaur are both beasts with murloc synergy. Twilight drake has synergy with megafin. Onyxia works in a bloodlust deck and I like my Ysera as well.
I use to run 2x cultmaster when naxx was out. Eggs, spiders, shredders and belchers kept things on the board for you to abuse flametongue or rockbiter. Adapt minions with divine shield or plants may do something similar but I'm skeptical until I test it out.
Thalnos is always a regular for me as well. Acolyte and volcano seems like fun as well. There's definitely options out there for card draw. It's going to be different than we're used to though.
0
Now Shaman just needs a discover an elemental card so they can play 2 or 3 of these a game :)
-6
4
Huge Magma Rager buff