Quote from Ragnarok231 >>question is what could we do to stop aggression, the answer is board clears, taunts, and heals, and the problem is most of the cards we have that do that are too slow, now I am kinda curious if small taunts can potentially help against aggression, just to stall the game until the slower board clears can clear out the opponent
unfortunately I don't think this card will see any play, it is aggresively stated (3/2) when it should have defensive stats (2/3)
The 3 damage is actually what makes this card playable over a 2/3 with taunt, kills Ko Kron elite, Kills Tunnel Trog, Mana Wyrm, VoidWalker, and it doesnt get wiped out by whirlwind effects and heropowers like the bilefin tidehunter does, i think its going to see play in some control decks
- D_Bonez
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Vernula posted a message on Pompous ThespianPosted in: Pompous ThespianBut we can't say that 2/3 or not 2/3 is the question now..... -
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yugi467 posted a message on Tirion FordringPosted in: Tirion FordringI can't believe that I dusted my golden tirion fordring for dr.boom...
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Posted in: C'ThunAh, just the same as Anyfin Can Happen:
Blizzard hates OTK decks but then release a new card that obviously will never be used in a way to kill your opponent in one turn. Seems legit.
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SpitMyRage posted a message on C'ThunPosted in: C'Thun"Your dick betrays you!"-C'thun Not the first time my man...not the first time!
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Kefka_Palazzo posted a message on Bladed CultistPosted in: Bladed CultistTesting a Rattle Rogue got the dream:
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diaonama posted a message on Bladed CultistPosted in: Bladed CultistCoin double Bladed Cultist :》
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theAdmiral posted a message on Coren DirebrewPosted in: Coren DirebrewCollectible please!
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Ran across what seems to be a bug with this fella because I wanted to see how The Caverns Below would work with him. Sadly, the +2 attack doesn't happen after activating Crystal Core, however it DOES happen with Small-Time Buccaneer, who has a similar description.
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Undercity Huckster gave me a Keeper of the Grove when I was facing a Druid, and this card put him to work. Ended up being the reason I won. Love this card and its versatility!
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I just won because of this card. I only had 8 health remaining while my opponent had over 20. I had a Summoning Stone, Kel'Thuzad, some other card, and Innervate. The only reason I won was because my opponent couldn't make Kel'Thuzad vulnerable all thanks to this thing.
Any other Taunt card could've done it, but I'm happy it was this one.