I play 1-2 days a week, and currently sitting at 6k gold. With the old system I usually had around ~3k-4k by the next expansion release. Current system is way more generous to people with limited amount of play time.
- CrovaxTheCursed
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Member for 9 years, 7 months, and 28 days
Last active Tue, Jun, 15 2021 05:01:55 -
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dushas posted a message on New Hearthstone Expansion Announced: Forged in the Barrens + All New CardsPosted in: News -
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DarkArchon21 posted a message on Introducing the Core Set, Classic Format, Legacy Set & More!Posted in: NewsIf Jaina's breasts don't get reversed to the 2014 version, this whole thing was for nothing and a missed opportunity. They can finally undue the great injustice and heal our hearts. The North remembers.
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brutaller_69 posted a message on New Shaman Legendary Card Revealed - Inara StormcrashPosted in: Newsso so so UGLY art...
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H1st0ry posted a message on New Priest Rare Card Revealed - Palm ReadingPosted in: Newscard generation is not the problem... priest has nothing else besides that. You HAVE to out value the enemy because you cant do anything else with this class currently since they removed the "shadow priest" aspect from priest...
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hawkin90 posted a message on New Shaman Legendary Card Revealed - Inara StormcrashPosted in: NewsAwful art
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redWedding posted a message on New Neutral Common Card Revealed - Claw MachinePosted in: Newsim in
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Screwjank posted a message on New Shaman Legendary Card Revealed - Inara StormcrashPosted in: NewsMay be a little complicated, but there is an almost OTK with this card that doesn't necessarily require any mana reduction. If you equip a Splitting Axe, then play this, 2 Rockbiter Weapons a turn later, you have an easy 22 damage. This wouldn't be too hard to pull off in a control style deck.
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SpaceTimeDream posted a message on Madness at the Darkmoon Faire: Card List, Release Date, & Expansion DetailsPosted in: GuidesIf you are not sure what to craft day one then just craft the old gods. They are powerful and will be a build around for many decks to come the following next year. The exception is Y’sharraj who will get stuck with the limited corrupted set for this expansion.
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Andrei2007 posted a message on Madness at the Darkmoon Faire: Card List, Release Date, & Expansion DetailsPosted in: GuidesAs much as I loved wild and played it competitively for years, standard has the charm of the meta being fresh every new expansion. I don't want to play odd paladin, mech hunter or secret mage again and again without major changes. Plus, standard has official events, and there are many more game modes for everyone to enjoy. It's fine to play wild exclusively, but don't expect as much change from new expansions as standard experiences.
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LoaLoa posted a message on Madness at the Darkmoon Faire: Card List, Release Date, & Expansion DetailsPosted in: GuidesOld Gods , Old Cards , Modified Card Images, hearthstone gonna die
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That's a good one, I almost laughed.
Just in case you're not joking, Brann has an irreplaceable effect for 3 mana and should be a must-own card for anyone's HS collection.
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Last Updated: 4 days ago (Rise of Shadows)
Number of Rise of Shadows cards in the decklist: 0
Nothing new
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Best Brawl ever imo, even though George seems too strong for most other decks. I've gotten lucky/fortunate with other ones to beat George, but 9 times outta 10 he's too powerful. Best match was Vex against Vex both working for Dr. Boom. 10x explosions going off for lethal from 17, just hilarious.
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The Salt Thread is fine, the problem is simple minded folk would rather point you there than actually have a meaningful discussion.
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If you don't know anything about Wild, you probably shouldn't be giving that advice. Mal'Ganis is threatening turn 4 because of Voidcaller, so it's not just Bloodreaver.
To the OP's point, I think Mal'Ganis is the obvious king. Jaraxxus was pretty dominant a few years ago, but the game has changed. Putting yourself at a 15 health cap is extremely dangerous in today's game. Mal'Ganis makes you immune and can be cheated out, so yeah. You can certainly cheat Jaraxxus out, but it's the Battlecry you want to go off, so it's a bit pointless to cheat him out; it truly is a turn 9+ play, and you better not be behind.
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Prep + Coin + Concede is not a meme for no reason.
Rogue spent many years in the dumpster, prior to MSoG, with (basically) only Miracle as a truly viable ladder deck.
Now unfortunately, the tempo style is popular and actually good, it just hasn't changed since MSoG. I say unfortunately because some variety would be nice.
Deathrattle stuff was a bust, Jades were a bust, lots of things that Blizzard has pushed on the class has failed, so we go with a tempo deck with 80-90% Neutral cards.
Kingsbane and Quest had their time in the sun, but both got nerfed.
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Why is Zarek in here? As far as I can tell, the only way to make use of him is with the single Vivid Nightmare.
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Am I blind? Or did they seriously not make a Neutral Dragon?
Hench-Clan Hag doesn't count because it's not Dragon in your hand.
Lame.
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Will cards like Aya Blackpaw work for Underbelly Fence and Vendetta?
What about The Lich King and Ysera generated cards?
IIRC, they add durability to Spectral Cutlass so this should work too, right?
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Wow that picture teaser for the reveal was REALLY teasing.
I was expecting Jeff Goldbloom Legendary.