• 0

    posted a message on Flint Firearm

    Trolden will be revived after this.

    Posted in: Flint Firearm
  • 0

    posted a message on Flash of Lightning

    Solid.

    Posted in: Flash of Lightning
  • 0

    posted a message on Thorim, Stormlord

    Holy cow, that's going to be bonkers in wild.

    Posted in: Thorim, Stormlord
  • 0

    posted a message on Cultivation

    They have no idea what will happen in wild with this.

    Posted in: Cultivation
  • 0

    posted a message on A weird bug

    Happened to me as well a long time ago. Just unfavorite every portrait and delete the decks. Then create them anew. It worked out for me.

    Posted in: General Discussion
  • 0

    posted a message on Amitus, the Peacekeeper

    easy staple for every format

    Posted in: Amitus, the Peacekeeper
  • -5

    posted a message on New Priest Legendary Card Revealed - Aman’Thul

    People are crying but this card isn't going to be so good. 

    Plus it's a 3/10. Midrange decks can trade it, aggro decks can ignore it.

    Posted in: News
  • 3

    posted a message on New Hunter Legendary Card Revealed - Mister Mukla

    So all you need to do is simply kill your Mukla. and you win.

    Posted in: News
  • 1

    posted a message on Rin, Orchestrator of Doom

    The degeneracy levels in Wild wil peak with such a card. I'm already in love with this.

    Posted in: Rin, Orchestrator of Doom
  • 3

    posted a message on Balance Patch on Thursday - Battlegrounds, Standard & Wild Changes Incoming

    Standard fans downvoting you mate. 

    Meanwhile, Wild enjoyers feel you :(

    Posted in: News
  • 0

    posted a message on Extra deck slots?

    I mean you get games like MTG Arena where you can virtually create more decks. And I don't think that this has to do with data storage. It's just that they don't believe it's worth it. That said I feel sad, since I am limited to have 27 decks. And if I want to try something new I have to delete something else. 

    Even though I won't play with all of those decks at all times, it feels good to have them available.

    Posted in: General Discussion
  • 4

    posted a message on Has Hearthstone already passed the test of time? What do you think?

    I'll just say this. I suffered in Hearthstone from BETA until finally Ben Brode left the game. From that point that game has been improved in many ways and the design philosophy has changed.

    But the real enjoyment of Hearthstone is not playing competitively. If you play competitively (as in any game I guess) prepare for a lot of frustration. 

     

    Posted in: General Discussion
  • 1

    posted a message on Extra deck slots?
    Quote from zmauls >>

    You young whippersnappers complain about everything. Back in my day, we only had nine deck slots. NINE!

     playing from BETA, but I don't miss those days at all xD

    the game back then was unbearable. 

    Anyway I just thought that since they added extra 9 deckslots with DH, they would do the same with DK. I guess they're going to do it throughg a paywall.

    Posted in: General Discussion
  • 0

    posted a message on Druid is turning meta toxic

    Let me introduce you to the format called Wild. Listen to me first before you roll your eyes.

    If Druid has broken combo cards on Standard, imagine what he can do on Wild. The things that I have seen just mind-blowing. However, in Wild Druid as a Ramp 20 mana deck will never be a competetive deck. Because of either the disruption or the aggro decks, or even Big Priest.

    Analyzing these:

    1) Big Priest: is a cancer. Neptulon the Tidehunter is a broken card, more broken than all the Druid combos. So you're fighting fire with fire. Not a good solution, but will do.

    2) aggro decks: Many will say that aggro decks are toxic and brainless but let me tell you something. They always kept such decks in check. Because you had  to spend many deckslots on survival instead of bullsh*t combos and many high end cards. Actually this needs a post of its own.

    3) Disruption: On wild there's ton of disruption. Utilizing this disruption can break Druid decks. Sure they'll have another weird combo at hand but they won't bullsh*t you as they do in Standard.

    2 & 3 are the solution to Druid, without reworking the class. 

    Posted in: General Discussion
  • 0

    posted a message on Unwanted skin changes
    Quote from Banur >>

    There are two ways to select portraits:

    1) setting it overall for the class: that is done in the collection manager itself. There you select one or multiple favourites and it will then randomly select from those each game. The random feature needs to be enabled per class in the per deck selection from point 2.

    2) setting it per deck: done by selecting the deck and then portraits. This sets the permanent portrait for this deck. There is also the option to select random portraits or randomly from your favourites from point 1.

    I just tested point 2 and it didn't reset after the game, so I believe it is along the lines of what xskarma said.

    If you want to have one portrait for the class, make sure to select only one favourite and enable the random but only favourite option in the deck.

     Well I am doing it like number 2. I have 1 favorite for each class, but then I select the portraits section and pick a skin for a specific deck. I click on complete. Then I can use the deck with that skin. But when I quit the game and log back in again the settings on the deck portrait are set as random. Maybe a bug?  At this point I don't believe that I am actually doing anything wrong.

    It happened in 2 specific decks. So now I simply clicked on random only favorites and set those 2 skins as favorite. It's just annoying that I had to do this. Before the patch I didn't have this issue.

    Posted in: General Discussion
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