A whole thread about aquariums and turtles yet not one reference or mention of Mal'Ganis the turtle. I'm almost a little disappointed in the community right now.
- Awookie90
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Asuryan posted a message on super off topic. Anyone got Aquarium ?Posted in: General ChatHaha, for a while now I'm been thinking of getting another turtle and naming it Mal'ganis. :D -
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Trollbert posted a message on How good is Finja?Posted in: PaladinBeen playing a lot of Murloc Paladin today. Not a great fit for Paladin in general. I've been playing a very aggro-centric build that runs Small-Time Recruits and Divine Favors to refill the hand. Generally on Turn 5 i'm refilling the board or putting the finishing touches on an enemy (if it went well). Finja seems like a win more card. To expensive for a mad rush aggro deck as he has too little board presence.
However I might say he could work in a Warlock deck or even possibly an Anyfin deck. Although he can disrupt the combo on the second Anyfin he can also thin your deck and pull out the murlocs mid to allow you the freedom to play your more important spells and creatures.
Trust me on this though, with your build adding an additional Sime-time Recruits adds a lot of consistency. -
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Cooler posted a message on [WILD] Reno Quest PriestPosted in: [WILD] Reno Quest PriestAll depends on which deck you against. Versus face/hyperaggro decks you might not use SF until lategame, when you stabilized, but if u keep activated reno in hand and opponent didn't have very strong board of course you can play SF and try to control board early with it. Against control/combo decks very often you should use SF asap (if you do't have any better plays ofc).
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Omegeria posted a message on Gadgetzan Card Reveal Dump - Check out the Rest of the Set!Posted in: NewsWhen you're at school and the wifi doesn't allow twitch FeelsRogueMan
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CaHgO posted a message on BlizzCon 2016 Group Stage Statistics [UPDATED]Posted in: TournamentsFor me 22 bans on Shaman says A LOT... :)
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SDhn2a posted a message on OLD GODS, NEW TRICKS - A Card Design Competition (Submission Topic)Simple and balanced; Beast synergy, Battlecry synergy and C'Thun synergy.
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Asuryan posted a message on What time tomorrow will the new packs be available?Posted in: General Discussion -
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Duskwatcher11 posted a message on Deathwing, Dragonlord technical question.Posted in: Card DiscussionBetter yet, have 10 minions on board like that VoidCaller glitch.
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EAPidgeon posted a message on New Legendary Card - Deathwing, DragonlordPosted in: Card DiscussionFinally the Alarm-o-Bot buff we deserve.
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Zanzi69 posted a message on Struggling to get past rank 12, any advicePosted in: General DiscussionYou're playing too many secrets in paladin. Lay on Hands seems redundant if you're playing Divine Spirit. Try:
-2x Repentance
-1x Competitive Spirit
-1x Redemption
-1x or 2x Consecration
-1x Lay on Hands+1x Haunted Creeper
+1x or 2x Blessing of Kings
+1x or 2x Keeper of Uldaman
+1x Sludge Belcher
+1x Truesilver Champion
+1x LoathebYou should be able to get to at least rank 5 with this deck.
For Warlock I recommend you rather play some form of Zoo.
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Why is this a 10/10 for 9 with that effect. this could have easily had lower stats and still been powerful.
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Way too underpowered for a quest. plus blizzard doesn't want to give Pirate warrior a buff. their quest is probably gonna be "Play X number of taunts" since they keep tying to make taunt warrior work.
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i never said i thought it was OP or needed the nerf. BUT i think blizz might nerf it
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Should have been 2 mana, would have been good and an interesting card. if the condition is met its a high value card but if not you pay 1 extra mana for a blessing of might.
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The problem isn't with entomb but recycle. like you said its just a better sap so it shouldn't cost 6 mana. I always felt it should have costed 4 you can destroy a minion for 5, why should it cost MORE to shuffle it back into their deck meaning it can be replayed later.
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Great deck, but could use more card draw, when i lose 9/10 times its because I'm left top decking. I might try replacing something with a nourish Currently I'm also using cenarius in this deck with great results. prior to whispers i hadn't played much this season and with this deck ive gone from 18 to 12
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So as a Warrior main ill admit that at first i was, like it seems most are, a little disappointed by the new legendary Malkorok. But after thinking about the card my opinion has changed. So his stats are not very good 7 mana for a 6/5 is really bad so he must have a really powerful effect. How much would equipping a random weapon be valued at. For this card they valued it at 2 mana. so i looked at all the weapons in game and classified them into four categories, Bad, good, great, and amazing. this is my opinion some might differ slightly but i figure most would for the most part agree. i went through all weapons but obviously many won't be obtainable in standard
Bad-These are weapons in which you loose value
Good-these are weapons that while not exactly the top choice do give you about equal value to what you paid
Great- these are cards in which value has exceeded 2 mana
Amazing- these are the few cards that have so much value when obtained from this battlecry that your opponent might just overdose from saltiness
So of the 26 weapons in game 5 are bad, 12 are good, 6 are great, and 3 amazing to put that in percentages 19% are bad 46% are good 23% and great and 11% are amazing. 80% of the time youll get something of value or better. and 34% of the time youll get something exceeding the value of the card. To me this sounds pretty good, id love to hear your opinions on both the card and by classifications, if you think a weapon is better or worse than i said.
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By that logic Piloted Shredder is also bad as it has the same stats
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Flame Imp? similar to what you just said about pit lord he does face damage. and pit lord is his older brother in the sense that he's a very similar card, better stats for mana cost but you take damage, because nobody uses pit lord he's "smaller" than flame imp who's used very frequently.
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so can someone explain to me how this card is even remotely balanced? a 12/12 for ten is already good then throw in that insane deathrattle.