I know inspire as a whole was a very underwhelming mechanic when it was first attempted. Most of the cards sucked, and only a few were even playable with even less if any being competitively viable. However, with the emergence of death knights (and the warrior quest) making hero powers more powerful, do you guys think its possible we see more inspire minions in the future? I know they could atleast fit in raza priest at this point, making it more powerful, but i know that i used to enjoy watching cards like saraad and confessor spiral out of control. If there were some new ones next expansion, what kind of effect would you guys want/hope to see?
So I've been running Quest warrior for this season, and its a fun deck to use imo. I stopped playing around MSoG and missed that and Un'Goro, so now that i'm back into the game I've been experimenting with quests and stuff and have had alot of fun with warrior. Reminds me a bit of the old control warrior decks. However, I feel Fiery War Axe was a huge part of the early game, and now its been nerfed. Whats everyones opinion on now using it in more control decks? Should I keep running it? Is it now too expensive for what it does? If it is, what are the best replacements? I'm thinking bloodrazor maybe, but thats 4 mana, or maybe the 3/3 that gives you a 2/2 weapon, the weapon is weaker but it gives you a decent body so it gives you some of the early game presence war axe did. I'm not sure, but I really wanna hear some of your opinions
Here is my current quest warrior i'm using btw, if anyones interested
So I was just playing a game, and I mulliganed my starting hand. When I got my new cards, one was Acolyte of Pain, except it wasn't. This one looked a bit different. It came up like this
I have no idea what i did to trigger this, but I thought it would be fun to share
Is Professor actually worth keeping in any kind of deck? I just pulled him from a pack and im always hesitant to dust legendaries, but he really seems like a pretty bad legendary so should i just dust him to save up for a good dk or something?
Is the Lich King worth crafting? I have about 3k dust and was thinking of crafting him because he seems like a decently powerful card and pops up on alot of deck lists, but I just wanted to get some opinions first to make sure im not making a mistake. Is the card worth crafting?
So I havent really played Hearthstone very frequently for a while now, but I want to get back into it. Ive done all of the new adventure so far and even unpacked the Hunter legendary while getting the rouge one from the adventure. Ive opened around 10 of the new packs, but i havent really played since mean streets of gadgetzan was first released. I stopped playing around when that expansion came out, but ive opened a few packs of it so i have some of those cards and i came back for like a week when Ungoro came out as well, so I have a few cards from each expansion, however my understanding of the meta is three expansions behind and none of my decks qualify for standard anymore, so I wanna know how the meta really looks right now and what decks are fun or good to use. I have 3k dust and usually used to enjoy playing Dragon decks, control warrior (my shitty version didnt have enough dust for the netdeck one, still very much enjoyed the concept though) and ramp druid. Any help would be appreciated :D
Tempo Mage was one of the most annoying decks in the whole game to play against. I'm happy it's out of rotation. However, if you really want to keep playing it the way it was just play wild
So i've been disenchanting all of the nerfed cards since none of them will ever be viable in their current state (except maybe knife juggler) but I'm having trouble disenchanting BGH. It still seems like an ok card to me, not nearly as strong but i run it in the majority of my decks and im not sure if its worth the disenchant because finding a replacement removal can be difficult. It still acts as a hard removal that gives you an ok body, so im not sure if its worth disenchanting, especially since, again, i use one in the majority of my decks
I'm currently trying to decide whether or not I should craft myself a new legendary since I hit 1600 dust. Do you guys think I'm good to craft now or should I wait for the new expansion and the nerfs? I'm currently deciding between rag and alex and none of the legendaries released so far seem like cards that you need to get your hands on right away
Facehunter is the only thing that comes to mind for me. The gvg and nax cards are pretty essential to most dominant decks right now. Once theyre gone youll probably be on a more even playing field
1
I know inspire as a whole was a very underwhelming mechanic when it was first attempted. Most of the cards sucked, and only a few were even playable with even less if any being competitively viable. However, with the emergence of death knights (and the warrior quest) making hero powers more powerful, do you guys think its possible we see more inspire minions in the future? I know they could atleast fit in raza priest at this point, making it more powerful, but i know that i used to enjoy watching cards like saraad and confessor spiral out of control. If there were some new ones next expansion, what kind of effect would you guys want/hope to see?
0
So I've been running Quest warrior for this season, and its a fun deck to use imo. I stopped playing around MSoG and missed that and Un'Goro, so now that i'm back into the game I've been experimenting with quests and stuff and have had alot of fun with warrior. Reminds me a bit of the old control warrior decks. However, I feel Fiery War Axe was a huge part of the early game, and now its been nerfed. Whats everyones opinion on now using it in more control decks? Should I keep running it? Is it now too expensive for what it does? If it is, what are the best replacements? I'm thinking bloodrazor maybe, but thats 4 mana, or maybe the 3/3 that gives you a 2/2 weapon, the weapon is weaker but it gives you a decent body so it gives you some of the early game presence war axe did. I'm not sure, but I really wanna hear some of your opinions
Here is my current quest warrior i'm using btw, if anyones interested
2
So I was just playing a game, and I mulliganed my starting hand. When I got my new cards, one was Acolyte of Pain, except it wasn't. This one looked a bit different. It came up like this
I have no idea what i did to trigger this, but I thought it would be fun to share
0
Is Professor actually worth keeping in any kind of deck? I just pulled him from a pack and im always hesitant to dust legendaries, but he really seems like a pretty bad legendary so should i just dust him to save up for a good dk or something?
0
Is the Lich King worth crafting? I have about 3k dust and was thinking of crafting him because he seems like a decently powerful card and pops up on alot of deck lists, but I just wanted to get some opinions first to make sure im not making a mistake. Is the card worth crafting?
0
So I havent really played Hearthstone very frequently for a while now, but I want to get back into it. Ive done all of the new adventure so far and even unpacked the Hunter legendary while getting the rouge one from the adventure. Ive opened around 10 of the new packs, but i havent really played since mean streets of gadgetzan was first released. I stopped playing around when that expansion came out, but ive opened a few packs of it so i have some of those cards and i came back for like a week when Ungoro came out as well, so I have a few cards from each expansion, however my understanding of the meta is three expansions behind and none of my decks qualify for standard anymore, so I wanna know how the meta really looks right now and what decks are fun or good to use. I have 3k dust and usually used to enjoy playing Dragon decks, control warrior (my shitty version didnt have enough dust for the netdeck one, still very much enjoyed the concept though) and ramp druid. Any help would be appreciated :D
0
Tempo Mage was one of the most annoying decks in the whole game to play against. I'm happy it's out of rotation. However, if you really want to keep playing it the way it was just play wild
0
So i've been disenchanting all of the nerfed cards since none of them will ever be viable in their current state (except maybe knife juggler) but I'm having trouble disenchanting BGH. It still seems like an ok card to me, not nearly as strong but i run it in the majority of my decks and im not sure if its worth the disenchant because finding a replacement removal can be difficult. It still acts as a hard removal that gives you an ok body, so im not sure if its worth disenchanting, especially since, again, i use one in the majority of my decks
0
I'm currently trying to decide whether or not I should craft myself a new legendary since I hit 1600 dust. Do you guys think I'm good to craft now or should I wait for the new expansion and the nerfs? I'm currently deciding between rag and alex and none of the legendaries released so far seem like cards that you need to get your hands on right away
0
Facehunter is the only thing that comes to mind for me. The gvg and nax cards are pretty essential to most dominant decks right now. Once theyre gone youll probably be on a more even playing field
1
Combo this with that new priest legendary that gives you 1/1s of all of your minions
0
Why nerf murloc knight when you can just put hungry crab in your deck ( ͡° ͜ʖ ͡° )
2
It looks like Kassadin
0
I made this deck before reno came out so the idea never came to me, but thats a great suggestion. Ill definitely try adding him once i get him
1
It'll give you a card to instantly curve into, so its not bad