well,,, i mulligan for 2 drops mostly, try to get real pressure, i dont save inner rage, crul just for enrages i use them for removal as well. I like rushing them down more then controling the board. Force him to trade for my 4+ atack minions that already did damage. Fieryw ar axe early for me is invaluable cause i can win tempo with it and get atacks off my minions.
oh yes, i have started liking mortal strike, it takes you by surprise. Wild pyromancer might be a great ideea with enrage creatures, but can you get enough spells for it to be effectve.
i am not a huge fan of leeroy, 6 damage as a legendary not enough bang for buck...i might be really off by saying this but how about ravenhold as a finisher ? looks clunky and wiard but i find myself a lot of the times missing the last 10-ish hp to kill him
Also now people play a lot of rush now and warrior sucks at clear. WW not enough for such things
i can relate to that yes, sadly i have no "game winner" cards in mind that can really seal the deal moast of the time. as in ONE card only... combos of cards sure...but late game that is kinda hard to come by
i honestly think going rush,aggresive is the only way to go with war. I mean has no class late game cards that can get you out of a tight spot. Problem is it does not have a great way to remove early stuff beside axe. If you fail to kill stuff by 7-8 you will probably lose since you already took a lot of damage from face tanking everything with your weapons. The fact that you trade a lot of lfie for removal now opens you up to a lot of counter play i feel. I feel like molten giants are a good option to your late game. And the fact that you face tank a lot of stuff makes them even better. Card draw (for me) seems to be a problem since you use a few in your combos, and if that fails you fall short.
And yeah Taunt is the bane of warriors i think. Also early removal seems to fuck you up
PS i feel like i you the word feel way too much..sorry
Hey, i have a bit of a dilema with this deck. I have been palying it a bit and is eem to get stuck vs moast classes now if
1. i dont get a fiery war axe early
2. they have taunts, and defender of argus...most people run them now
I feel like it's not as consistent right now. Warriors being one of the worst class (with hunter) in constructed. I came to this conclusion because warrior decks are never submited for any tournaments, not to mention win.
If you have any new iideeas how to improve your deck ? or anything in the works ? An update of this giude would be great. I quite enjoy it
Also, i feel like you are overlooking gorehowl... i may be wrong
Hey Aishi, wanted to ask you what you think about avenging Wrath, if it has a place here and if so what would it replace ? Also would you rather replace a stormwind champ for lay on hands or for dark iron dwarf?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
⚙
Learn More
Cosmetics
Related Cards
Card Pools
✕
×
PopCard Settings
Click on the buttons to change the PopCard background.
Elements settings
Click on the button to hide or unhide popcard elements.
well,,, i mulligan for 2 drops mostly, try to get real pressure, i dont save inner rage, crul just for enrages i use them for removal as well. I like rushing them down more then controling the board. Force him to trade for my 4+ atack minions that already did damage. Fieryw ar axe early for me is invaluable cause i can win tempo with it and get atacks off my minions.
deck as it stands, is not doing great for me...ill go with 50% maybe more if i get fiery
oh yes, i have started liking mortal strike, it takes you by surprise. Wild pyromancer might be a great ideea with enrage creatures, but can you get enough spells for it to be effectve.
i am not a huge fan of leeroy, 6 damage as a legendary not enough bang for buck...i might be really off by saying this but how about ravenhold as a finisher ? looks clunky and wiard but i find myself a lot of the times missing the last 10-ish hp to kill him
Also now people play a lot of rush now and warrior sucks at clear. WW not enough for such things
i can relate to that yes, sadly i have no "game winner" cards in mind that can really seal the deal moast of the time. as in ONE card only... combos of cards sure...but late game that is kinda hard to come by
i honestly think going rush,aggresive is the only way to go with war. I mean has no class late game cards that can get you out of a tight spot. Problem is it does not have a great way to remove early stuff beside axe. If you fail to kill stuff by 7-8 you will probably lose since you already took a lot of damage from face tanking everything with your weapons. The fact that you trade a lot of lfie for removal now opens you up to a lot of counter play i feel. I feel like molten giants are a good option to your late game. And the fact that you face tank a lot of stuff makes them even better. Card draw (for me) seems to be a problem since you use a few in your combos, and if that fails you fall short.
And yeah Taunt is the bane of warriors i think. Also early removal seems to fuck you up
PS i feel like i you the word feel way too much..sorry
Hey, i have a bit of a dilema with this deck. I have been palying it a bit and is eem to get stuck vs moast classes now if
1. i dont get a fiery war axe early
2. they have taunts, and defender of argus...most people run them now
I feel like it's not as consistent right now. Warriors being one of the worst class (with hunter) in constructed. I came to this conclusion because warrior decks are never submited for any tournaments, not to mention win.
If you have any new iideeas how to improve your deck ? or anything in the works ? An update of this giude would be great. I quite enjoy it
Also, i feel like you are overlooking gorehowl... i may be wrong
Hey Aishi, wanted to ask you what you think about avenging Wrath, if it has a place here and if so what would it replace ? Also would you rather replace a stormwind champ for lay on hands or for dark iron dwarf?