I wouldn't say Gwent is amazing. On paper, using the strength of cards seems cool and removes the chance of being destroyed by turn 5 against aggro. But in practice, Gwent isn't really that fun; Gwent seems far less interactive than any other card game and just feels like your just playing vanilla cards which have no effect on the state of the board. The removal is lacklustre and expensive and there are obvious op factions. Albeit Gwent is different and is going in the right direction, but right now I wouldn't call it an 'Amazing'. Perhaps when an expansion is released and new cards are experimented with the game will feel different but as of now, it's an interesting but dull game. Worth trying if you feel the hearthstone meta has become stale.
i would consider trying it, but I find the visuals absolutely horrific, just a personal taste. I play MTG and Hearthstone to have fun, and the visual experience is part of my definition of fun. I think I'll stick to playing RenoDragon Pally in Hearthstone. At least when i drop my golden Ysera, it actually looks good.
i would consider trying it, but I find the visuals absolutely horrific, just a personal taste. I play MTG and Hearthstone to have fun, and the visual experience is part of my definition of fun. I think I'll stick to playing RenoDragon Pally in Hearthstone. At least when i drop my golden Ysera, it actually looks good.
i would consider trying it, but I find the visuals absolutely horrific, just a personal taste. I play MTG and Hearthstone to have fun, and the visual experience is part of my definition of fun. I think I'll stick to playing RenoDragon Pally in Hearthstone. At least when i drop my golden Ysera, it actually looks good.
With Open Beta now just about upon us, I'm really looking forward to giving Gwent a try. It didn't fully entice me in Witcher 3, but I'm excited to give it a shot now that it's a fully fleshed out CCG.
Best of all, I'm looking forward to something that can coexist with my Hearthstone obsession because two great things can always live together! Imagine that :)
Next HS expansion is coming very soon, hopefully it will bring some cool changes. Tried Gwent and The Elder Scrolls Legends. I liked the second more, sill not enough to leave HS for it. What I like about HS most is the number of players. That brings tons of competition and variation to the game.
Gwent is the tits. Best card game out right now. Most skill out of all card games out right now and I've played all of them. So nice to win cos of skill and not top decking
Wasn't a fan of gwent at all. I preferred elder scrolls legends, but untill any of them offer the convenience hearthstone does (mobile client), I wouldn't play either over hearthstone.
TESL is coming to mobile and if you preregister, you'll get a free legendary on launch.
I've been playing Gwent for a week or so now at the behest of a friend. I really like it as a side game since it is so much different than Hearthstone. In fact comparing it in any way to Hearthtone gameplay and many other aspects is just meaningless since they are so different. I think the amount of time an entire Gwent match takes is perfect too and makes me wish they had a mobile version as well. However, it is mostly unplayable in its current form for the reasons below.
First and foremost there are memory leaks and even when just starting the game it is taking up almost 1.4GB of RAM on my computer on the lowest settings possible. It also pegs the CPU pretty hard for no apparent reason at times too causing slowdowns and frame issues. In comparison Hearthstone takes 275MB at most with no memory leaks and minimal CPU usage. I see no reason why this is the case and it should not be in public beta in it's current form as it is fundamentally unsound. Its a card game with no intensive graphics for fucks sake. WHy people accept this as common place is beyond me. Hold their feet to the fire and make them release a sound product (a huge issue with games today in general) and then start saying it's better than something else that is qualitatively a better product for the consumer.
Second, the UI sucks ass. My comment is relative to the Hearthstone UI of course, but no one can tell me that the Gwent UI is good by any means objectively either. The amount of clicks to navigate and do anything in Gwent is absolutely terrible. Also, notice that in Hearthstone you get a ton of visual cues about things to do and click. In Gwent you get tooltips in tiny font away from where your eyes are currently drawn to along with tiny buttons that don't even look clickable like the pass turn thing. Cards that have so much text that its impossible to read or understand, un-intuitive way to see what cards where played last, etc. It is just lazy design and something Blizzard never gets enough credit for in their products. It is definitely one of the reasons their games are so successful and why so many people stick with them even though they harp on the game itself. The UI and feel actually means something.
Third and this is much more subjective is the ability to get into the game and understand what cards do. After going through the tutorial and learning the basics in the single player challenges I got a good idea what keywords mean and do even though you cant hover over the keyword in a match and have a description of what it does. Then I started seeing cards played and opened in packs that have a ton of text and keywords on them that are not so easy to understand. I feel like there needs to be a better way to handle this to reduce the complexity for someone coming in for the first time. This is also what I see as a barrier to it being a decent mobile experience too, which it needs to survive. I know that the neckbeards think this is what makes it good, but it also makes it less accessible and hinders its growth.
In summary, cool concept but current execution is really bad.
I don't see how any of those make the game "unplayable". Yes, there is room for optimization in the game and yes the UI needs improvements.
But i'd like to remind that this game went open beta 2 months ago. It's not even officially released, so the true meaningless thing is to compare it to hearthstone that had 4 years to get polished and stuff (and it still have critical bugs like the new pack ratio stuff and things like nozdormu that never got fixed, in 4 years).
Just give it time, the game is very fun to play and very rewarding for players that want to test their skill and not their luck.
Bro, you're deluded. It's fucking unplayable right now. Yes it's in beta, but it's in public beta. It should be working better than this. Right now it looks like a beta and plays like it's in alpha.
Also, I played Hearthstone in beta thank you and it was polished as fuck then since Blizzard actually cares about the quality of their product in all ways. Elder Scrolls Legends was also a hell of a lot better than this. And don't act like those bugs are actually making the game unplayable or seriously hindering players. You're grasping at straws.
My friend who pestered me into playing Gwent also says that it's a big disappointment for him and that in it's current form is not viable to play. It's not a bad game, but when things are shit you have to call them shit. That's why we get broken games released all the damn time.
Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.
The big swings are really satisfying in gwent when you can pull them off, but the game's card pool is still too shallow and games can feel samey after a while. I still like it though (current sitting at 4k MMR) and Im sure in a years time when the card pool gets fleshed out more, it will be a real fun different type of card game to play.
The big swings are really satisfying in gwent when you can pull them off, but the game's card pool is still too shallow and games can feel samey after a while. I still like it though (current sitting at 4k MMR) and Im sure in a years time when the card pool gets fleshed out more, it will be a real fun different type of card game to play.
20 new cards and lots of balancing of the current ones in the games are coming with this patch. It will be fun
Not doubting it for a second, the adventure mode amount of cards every 2 months so make significant waves. Once we get past the point of them creating cards to support less fleshed out archetypes, and adding new ones (including new leaders and factions), its going to be a real deep and diverse meta game.
I tried out Gwent and I found it really boring. You can't compare Hearthstone and Gwent because they play out differently. I find Gwent boring because it is about building your board strenght in order to win. To me it seems that it is just about playing the biggest minions to get the most strenght on board.
I had a couple issues, one may be solved by the other being solved. 1st issue was that I found it too easy, Started out winning 4 out of 5 games. No challenge against the other players at all. 2nd and main issue was that I had horrible connection issues. I'd have to try to start a game 10 times before actually queueing into one. If that's solved the first issue might get solved, but I just couldn't play it long enough to get to higher more challenging ranks with the connection issue...
Long story short... have they fixed the horrible connection issues?
I tried out Gwent and I found it really boring. You can't compare Hearthstone and Gwent because they play out differently. I find Gwent boring because it is about building your board strenght in order to win. To me it seems that it is just about playing the biggest minions to get the most strenght on board.
Let me guess, you only played at lower mmr/rank. Because any experienced gwent player would never say something like that.
Played it about 3 hours and got bored - I don't like the goal of the game and I don't get why people would compare Gwent with Hearthstone. Hearthstone is easier to compare with "Might and Magic" or "Yu-gi-oh".
I wouldn't say Gwent is amazing. On paper, using the strength of cards seems cool and removes the chance of being destroyed by turn 5 against aggro. But in practice, Gwent isn't really that fun; Gwent seems far less interactive than any other card game and just feels like your just playing vanilla cards which have no effect on the state of the board. The removal is lacklustre and expensive and there are obvious op factions. Albeit Gwent is different and is going in the right direction, but right now I wouldn't call it an 'Amazing'. Perhaps when an expansion is released and new cards are experimented with the game will feel different but as of now, it's an interesting but dull game. Worth trying if you feel the hearthstone meta has become stale.
Only free on the weekends :(
On the long distance Gwent can be really dull... Yes and dont try to watch it, because ResidentSleeper will overtake you pretty fast
it was interesting and challenging at first, but it gets boring pretty quick. games tend to follow a pattern and play out predictably.
Rogue Deckbuilder. Midrange/Combo player.
With Open Beta now just about upon us, I'm really looking forward to giving Gwent a try. It didn't fully entice me in Witcher 3, but I'm excited to give it a shot now that it's a fully fleshed out CCG.
Best of all, I'm looking forward to something that can coexist with my Hearthstone obsession because two great things can always live together! Imagine that :)
I'll give it a second chance when it hits iPhone
i couldn't get into it
Nightblade Argent Lance Flame Imp
Argent Watchman Argent Squire Frost Giant
Aviana Hogger Snipe Sea Giant
Next HS expansion is coming very soon, hopefully it will bring some cool changes. Tried Gwent and The Elder Scrolls Legends. I liked the second more, sill not enough to leave HS for it. What I like about HS most is the number of players. That brings tons of competition and variation to the game.
Gwent is the tits. Best card game out right now. Most skill out of all card games out right now and I've played all of them. So nice to win cos of skill and not top decking
I've been playing Gwent for a week or so now at the behest of a friend. I really like it as a side game since it is so much different than Hearthstone. In fact comparing it in any way to Hearthtone gameplay and many other aspects is just meaningless since they are so different. I think the amount of time an entire Gwent match takes is perfect too and makes me wish they had a mobile version as well. However, it is mostly unplayable in its current form for the reasons below.
First and foremost there are memory leaks and even when just starting the game it is taking up almost 1.4GB of RAM on my computer on the lowest settings possible. It also pegs the CPU pretty hard for no apparent reason at times too causing slowdowns and frame issues. In comparison Hearthstone takes 275MB at most with no memory leaks and minimal CPU usage. I see no reason why this is the case and it should not be in public beta in it's current form as it is fundamentally unsound. Its a card game with no intensive graphics for fucks sake. WHy people accept this as common place is beyond me. Hold their feet to the fire and make them release a sound product (a huge issue with games today in general) and then start saying it's better than something else that is qualitatively a better product for the consumer.
Second, the UI sucks ass. My comment is relative to the Hearthstone UI of course, but no one can tell me that the Gwent UI is good by any means objectively either. The amount of clicks to navigate and do anything in Gwent is absolutely terrible. Also, notice that in Hearthstone you get a ton of visual cues about things to do and click. In Gwent you get tooltips in tiny font away from where your eyes are currently drawn to along with tiny buttons that don't even look clickable like the pass turn thing. Cards that have so much text that its impossible to read or understand, un-intuitive way to see what cards where played last, etc. It is just lazy design and something Blizzard never gets enough credit for in their products. It is definitely one of the reasons their games are so successful and why so many people stick with them even though they harp on the game itself. The UI and feel actually means something.
Third and this is much more subjective is the ability to get into the game and understand what cards do. After going through the tutorial and learning the basics in the single player challenges I got a good idea what keywords mean and do even though you cant hover over the keyword in a match and have a description of what it does. Then I started seeing cards played and opened in packs that have a ton of text and keywords on them that are not so easy to understand. I feel like there needs to be a better way to handle this to reduce the complexity for someone coming in for the first time. This is also what I see as a barrier to it being a decent mobile experience too, which it needs to survive. I know that the neckbeards think this is what makes it good, but it also makes it less accessible and hinders its growth.
In summary, cool concept but current execution is really bad.
You can read my thesis over at www.gwentpwn.com professor
Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.
The big swings are really satisfying in gwent when you can pull them off, but the game's card pool is still too shallow and games can feel samey after a while. I still like it though (current sitting at 4k MMR) and Im sure in a years time when the card pool gets fleshed out more, it will be a real fun different type of card game to play.
I tried out Gwent and I found it really boring. You can't compare Hearthstone and Gwent because they play out differently. I find Gwent boring because it is about building your board strenght in order to win. To me it seems that it is just about playing the biggest minions to get the most strenght on board.
Gwent was fun as an insert in Witcher. As a stand-alone it´s boring as hell. I really wanted to love that game but simply cannot.
HS you can get beaten by a 5 year old clicking on curve. Gwent not a chance.
I had a couple issues, one may be solved by the other being solved. 1st issue was that I found it too easy, Started out winning 4 out of 5 games. No challenge against the other players at all. 2nd and main issue was that I had horrible connection issues. I'd have to try to start a game 10 times before actually queueing into one. If that's solved the first issue might get solved, but I just couldn't play it long enough to get to higher more challenging ranks with the connection issue...
Long story short... have they fixed the horrible connection issues?
Nothing to see here people, the new update is a mess.
I feel sorry for people who dump money in an open beta service, but unless they were born yesterday, they ought to have known by now.
Enjoy: https://www.reddit.com/r/gwent/controversial/