This is also great practice for really getting into totem management and tempo with a shaman
this versus swashburglar decks gets an awesome amount of counterplay.
Have you tried Unstable Portal or Malchazaar? As long as you're not against one of the OP decks the RNG is a blast. Also Forbidden Shaping and Unstable Portal can also be enjoyable
Also I tried that deck after I finished my quest. Felt bad because I went up against a Warlock playing Forbidden Ritual. How unfortunate for him.
If you encounter lots of the low cost minions like tidecallers (supposedly the most op), play hunter and explosive trap. Slow, chill, and reliable. Works %100. If the opponents is playing spells just concede and go again. Just my 2 cents. Cheers
I did this for a while too, but it's hard countered by Naturalize and too slow without taunt to deal with the minion-heavy decks like murloc. Fun though, most definitely.
If you encounter lots of the low cost minions like tidecallers (supposedly the most op), play hunter and explosive trap. Slow, chill, and reliable. Works %100. If the opponents is playing spells just concede and go again. Just my 2 cents. Cheers
can confirm,, explosive trap most fun anti-aggro deck.
No, just once.
Tyrande with Mind Vision GG. You have the combos of your opponent and it's extremely funny.
The only card i've found the can consitently bring fun back to this tavern brawl is Maelstrom Portal soo...
"Make Hearthstone Fun Again"
"You see it all the time these try-hards looking to max out their daily win, we all know it, and not actually enjoying the game they're playing, Sad."
"Sends those murlocs back to where they came from! round up them all up! and make them pay for the maelstroms too, you better believe it!"
"Let the tree huggers try to Naturalizetheir way out of this one!"
"And Crooked Tyrande..., so crooked *smh* , trying to mind blast to the top!"
"Hunters coming in with dogs and we don't know who these players are!"
This is also great practice for really getting into totem management and tempo with a shaman
this versus swashburglar decks gets an awesome amount of counterplay.
Mind Blast is absolutely devastating.
Finished all of my quests but "The Meek Shall Inherit"
Since I don't have to worry about winning games for quests, then clearly it's time to play a Tinyfin Murloc deck.
EDIT: Finished that quest quickly=D
Also I tried that deck after I finished my quest. Felt bad because I went up against a Warlock playing Forbidden Ritual. How unfortunate for him.
Enviscerate. Easy.
3-1 with Warlock Wisps, only loss was against an Unstable Portal Mage, great game
5-2 with Shaman (1x Flametongue Totem, 4x Maelstrom Portal), the two losses auto-concedes when matched vs Priest ^^
If you encounter lots of the low cost minions like tidecallers (supposedly the most op), play hunter and explosive trap. Slow, chill, and reliable. Works %100. If the opponents is playing spells just concede and go again. Just my 2 cents. Cheers
You will have to wait at leat 4 turns for each card to be playable
Played destroy 40 creature quest with ravaging ghoul warrior, went near undefeated against most creature decks, pretty good.
This is fun
I did this for a while too, but it's hard countered by Naturalize and too slow without taunt to deal with the minion-heavy decks like murloc. Fun though, most definitely.
Nope! It only goes off once but you still get all of the extra cards
Having a lot of fun playing Maelstrom Portal
Just counter Priest's Mindblast with either Priest's Light of the Naaru or the Mage's Animated Armor. Easy, fun.
I once made a Murloc Raider Mage concede on turn 7 with Voidwalker as it couldn't go face and I had a swarm of Voidwalkers.
Still thinking about crafting Renounce Darkness, to test its effectiveness in this Brawl.
I used Dragon Whelp priest. Did pretty well.
Bad players whine.
Good players adapt.
Explosive trap hunter mentioned above. :)