So I've been having this problem in a while. I'm a HS player since day 1 of live. Back in vanilla the games were really fun no matter if casual or ranked. I remember playing with a friend, making totem shaman decks and other shit. But now HS just lost all its fun. Let's play some ranked. Oh look I only play vs Pirate Warriors, Jade Druids and Miracle Rogues (Auctioneer + Conceal so interactive smh. And let's not forget Leeroy + Cold Blood so much skill clap clap). The problem is I can't even play some fun theorycraft decks in casual, yeah CASUAL without facing THE SAME shitty tryhard netdecking decks (the ones mentioned above). And don't tell me they all play for quests on casual with those decks.
i have lethal in hand, all i need is for him to not topdeck a taunt
<topdecks sludge belcher>
ok, i can set up next turn, all i need is for him to not topdeck burst
<topdecks consecration and truesilver>
0-8
Just curious, how did he double top deck burst?
its possible to draw more than one card during your turn.
I've always considered top decking to be drawing the only card you need at the start of your turn, and never counted using extra draws as top decking seeing as it required SOME effort to get the other answers, guess I need to redefine my definition of top decking
МракоРыцарь Stupid fucking noob kid ... Go fuck yourself fucking noob little bitch ... Non legend little shit ... Play tempo mage and suck so hard that you cant pass rank 19 at the end of the season ... Fucking loser ... Eat shit ...
Rollback Post to RevisionRollBack
USE RAILROAD CIPHER with key of 69 and offset 138 to read my cryptic messages. Lulchina and sherman1986 go suck dick ahahaha
I've always thought of it as pulling the card you need off the top of your deck. If you're already drawn once then the next card is at the top and if you pull it through whichever means, you've top decked it.
Back to business... it's amazing how little variety there is in the game. It's.... boring. I play sometimes at work and even my coworkers will laugh (shared office) because I'll voice the play noise of a card before they play it. They laugh cause they think I know the game really well... really it's just insanely predictable and you'd think that would give you an advantage but thanks to RNG and overstatted bs, it doesn't.
So I've been having this problem in a while. I'm a HS player since day 1 of live. Back in vanilla the games were really fun no matter if casual or ranked. I remember playing with a friend, making totem shaman decks and other shit. But now HS just lost all its fun. Let's play some ranked. Oh look I only play vs Pirate Warriors, Jade Druids and Miracle Rogues (Auctioneer + Conceal so interactive smh. And let's not forget Leeroy + Cold Blood so much skill clap clap). The problem is I can't even play some fun theorycraft decks in casual, yeah CASUAL without facing THE SAME shitty tryhard netdecking decks (the ones mentioned above). And don't tell me they all play for quests on casual with those decks.
Anyfin paladin + Finja... Dragon priest... same autopilot shit. It's all just incredibly boring.
Szabbesz Stupid fucking noob kid ... Go fuck yourself lucky fucking noob little bitch ... Non legend little shit ... Play brainless beast hunter and suck so hard that you cant pass rank 15 at the end of the season ... Fucking loser ... Eat shit ...
Rollback Post to RevisionRollBack
USE RAILROAD CIPHER with key of 69 and offset 138 to read my cryptic messages. Lulchina and sherman1986 go suck dick ahahaha
Of course the shaman is dead next turn ! but gets the taunt totem in a lucky roll when i had lethal... then he plays brann and jinnyu ! OF FREAKING COURSE ! RNG BS AT ITS FINESSE FCK THIS GAME
How many games a fucking 1 mana minion like the cursed Tunnel Trogg need to win to finally go nerfed? 100% of players have to play shaman with 2 of them?
The same for Patches, Jade Claws, Upgrade, Totem Golem, Thing from Hell, 4 manas 7/7, etc..., etc..., etc...
I really don't understand, why cards like Blade Flurry and Ancient of Lore was nerfed if don't are broken like this aggro insanity? Not even close.
I really thinking in don't play Wild after rotation just to never see this trogg son of a bitch again.
fck those dragon priest i play on curves f@gs! its annoying! they everywhere thoses pleps.. fck off bastards. you cant play this game properly so go fck yourself
I'm facing dragon priests or priests over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over..... FCK OFF, let me win those 20 wins i need to get my golden portrait and go die of cancer
I'm facing dragon priests or priests over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over..... FCK OFF, let me win those 20 wins i need to get my golden portrait and go die of cancer
I cannot fucking WAIT for those goddamn dragons to get moved to wild. so sick of them. And fucking Drakanoid Operative ALWAYS ALWAYS ALWAYS pulls the best card from your deck. I just played two priest sin a row and BOTH pulled Call of the Wild. Such fucking bullshit.
1. I hate Drakonid OP, pulled two Tirions from my deck (I'm playing old-school style Midrange Paladin, my favourite class and deck, "for fun"). I'm at rank 15, play maybe a couple of games each day and don't want to bother investing more time into it to get higher. I know the devs thought that Dragon Priest should go out with 1 last hurrah but the card is fucking stupid and the reason for making such a card is even more stupid
2. I've been watching the new Paladin card releases for the last couple of weeks, doesn't solve any of Paladin's problems. Over the last year Blizzard tried to make Paladins into a reactive class and gave it cards like Wickerflame, Rag Lightlord, Forbidden Healing. Unfortunately they "forgot" to give it the tools it needs to be a successful reactive class, namely good removal and good AoE cards. Keeper of Uldaman requires a minion or a weapon to trade with in addition to the Keeper of Uldaman card itself, they've stuck Paladins with Equality Consecrate for 3 years now, a combo which seems OP but the reality is that neither of them do enough on their own. Equality again has the same problem as Keeper that you need minions or weapons to ping it off, Consecrate doesn't do jack shit anymore, it always comes down 1 turn to late or doesn't do enough damage for what it costs and I would happily remove the 2 face damage for more minion damage or a mana cost reduction, and then it would be outclassed by Lightning Storm. When you sit through a game like I just did with two Equalities in your hand and everything you play getting removed by Blackwing Corruptor Pings, SW:Pain, Potion of Madness, and have two Equalities in your hand, you realize just how horrible this card is on its own and how unreliable it fucking is as AoE, despite the arguments of reddit who tries to turn a blind eye and points at Rogue, who has single target removal of the kind Paladins can only dream of, Hunter, who has a lot more overstatted early~mid game minions to snowball (unfortunately Pirates killed it), or Druid, who can ramp out big threats and has way more mid~late game options than Paladin does, all of them have an upside despite not having AoE, what the fuck is Paladins' upside in this meta besides healing face with doesn't even change anything? They are mediocre at everything and just fucking lose every game unless the opponent draws badly, that's our win condition. Blizzard thinks it's fine and releases no cards to replace Uldaman except a bulky 6 cost legendary despite the fact that every time a minion with more than 6 health comes down on the board if you play Paladin you start to seriously consider whether you need to break out Equality or not, and your only answer for Ysera outside of Keeper is fucking Equality. Blizzard hasn't given Paladins any AoE options in the last Standard set except a fucking 6 mana murloc that might as well have Consecrate attached to it because after turn 6 it's a miracle if you get a minion to stick on the board, and a rip-off Brawl that always guarantees their biggest minion wins it that doesn't even work for Paladins because Paladins' single target removal is a joke while Warriors have Execute Shield Slam Gorehowl. And I'm just fucking sick, FUCKING SICK DO YOU HEAR ME BLIZZARD of the stream of understatted early game minions that Blizzard keep giving Paladins, like the fucking 2 mana 2/2 that does jack shit or the 4 mana 3/4 that you won't ever get to play except with a meme 5 drop card or a 1 drop which dilutes your deck strength and outside of a little synergy with some understatted cards is a statline that doesn't even see play, it was fucking worse when I heard that chump designer call the 1 mana card a flexible and powerful card when it's exactly the opposite, they released Sunkeeper Tarim who doesn't even fucking combo with Consecrate as a 10 mana board clear and needs stuff to be on the board to clear shit, SO WHY THE FUCK ARE THEY KEEP RELEASING MINIONS THAT WON'T STICK. Do any of them even fucking play Paladin except for the 1 or 2 hours it seems they play it just to check the mechanic works without bugs?
3. Hydrologist pisses me off because it's a Murloc and doesn't look anything like a Paladin, you could hide the border and everyone would think it's a fucking neutral card and would only guess Paladin from looking at the text because Paladins are the only ones who get Secrets and Murlocs, none of which fit the fantaasy of being a Paladin with armour. They release shit cards like Vilefin Inquisitor as the class 1 drop that it feels like half of Hearthstone has right now and it has 0 synergy unless you play a fucking Murloc deck, and then they release like a hundred board clears for everyone else so that they can clear the board if Paladin ever decides to play Murlocs. Look at fucking Tunnel Trogg or Mana Wyrm or Malchezar's Imp, their 1 drops are much less conditional and don't change your hero power into what looks like fishes playing dress up so why the fuck do we get murlocs every fucking expansion? What the fuck do murlocs have to do with Paladins at all? Every single expansion they release a Murloc card, and even if it's a good card like Anyfin is Possible it pisses me the fuck off that they're wasting their time designing a murloc.
4. Why the fuck are Shamans and Paladins the only class along with Druids who can tank, dps and heal in WoW and Shamans in HS receive great midrange minions great early game minions single target removal burst damage healing AoE viable early weapons and late game in the form of Jades and Paladins every expansion get a bunch of disjointed cards, a heal card and a murloc card and provide 0 support for all the other things we need to be a successful class, FUCK YOU BLIZZARD, I don't even want all of the things Shamans got but by golly if you're going to make us into a late game class fucking give us card draw, give us late game minions that aren't legendaries, give us removal, give us AoE, either that or give us early~mid game, right now you just have to try building a deck with it to beat Pirate Warrior and you realize you're putting in like 80% neutral minions before t4 because they're better and it doesn't even work, I even put in Goldshire Footman because it's more relevant than the joke one drop you released for us in Gadgetzan who's a 1/2 if you don't get him buffed - like why are all the cards fucking reliant on another card, so if you don't get the condition they are fucking terrible? WHY? The damned 2/1 just gets removed turn 1 by fucking N'Zoth's First Mate pings before you can even do anything and then you just play stuff every turn to see if it sticks and die on t5 because you hero power t2 hero power t3 AND I'VE HAD FUCKING ENOUGH BLIZZARD ENOUGH WITH YOUR BULLSHIT CARDS
So I've been having this problem in a while. I'm a HS player since day 1 of live. Back in vanilla the games were really fun no matter if casual or ranked. I remember playing with a friend, making totem shaman decks and other shit. But now HS just lost all its fun. Let's play some ranked. Oh look I only play vs Pirate Warriors, Jade Druids and Miracle Rogues (Auctioneer + Conceal so interactive smh. And let's not forget Leeroy + Cold Blood so much skill clap clap). The problem is I can't even play some fun theorycraft decks in casual, yeah CASUAL without facing THE SAME shitty tryhard netdecking decks (the ones mentioned above). And don't tell me they all play for quests on casual with those decks.
Kaladin's RoS Set Review
Join me at Out of Cards!
he may have been holding on to one card for a couple turns. still, back to back top deck perfectly to win the game.
Kaladin's RoS Set Review
Join me at Out of Cards!
МракоРыцарь Stupid fucking noob kid ... Go fuck yourself fucking noob little bitch ... Non legend little shit ... Play tempo mage and suck so hard that you cant pass rank 19 at the end of the season ... Fucking loser ... Eat shit ...
USE RAILROAD CIPHER with key of 69 and offset 138 to read my cryptic messages. Lulchina and sherman1986 go suck dick ahahaha
I've always thought of it as pulling the card you need off the top of your deck. If you're already drawn once then the next card is at the top and if you pull it through whichever means, you've top decked it.
Back to business... it's amazing how little variety there is in the game. It's.... boring. I play sometimes at work and even my coworkers will laugh (shared office) because I'll voice the play noise of a card before they play it. They laugh cause they think I know the game really well... really it's just insanely predictable and you'd think that would give you an advantage but thanks to RNG and overstatted bs, it doesn't.
Szabbesz Stupid fucking noob kid ... Go fuck yourself lucky fucking noob little bitch ... Non legend little shit ... Play brainless beast hunter and suck so hard that you cant pass rank 15 at the end of the season ... Fucking loser ... Eat shit ...
USE RAILROAD CIPHER with key of 69 and offset 138 to read my cryptic messages. Lulchina and sherman1986 go suck dick ahahaha
Ugh this game.
fcking rank 6 so close to rank freaking 5!! i cant win ! SHAMAN AFTER SHAMAN! FCK OFF YOU PIECE OF SHAT
Be yourself, everyone else is already taken..
Of course the shaman is dead next turn ! but gets the taunt totem in a lucky roll when i had lethal... then he plays brann and jinnyu ! OF FREAKING COURSE ! RNG BS AT ITS FINESSE FCK THIS GAME
Be yourself, everyone else is already taken..
3 Reno Mage decks in a row in CASUAL WILD.
I just don't understand. Why not just use those decks in casual standard?
Jades... jades ... jades and more jades. Please Un Goro. Eliminate the cancer please please......
HOW THE FUCK DOES ALL MY ARENA OPPONENTS HAVE ATLEAST 1 LEGENDARY IN THEIR DECKS AND I GOT 0 IN 9 ARENAS?!!!!
EVERY. SINGLE. ONE. OF. MY. OPPONENTS. HAVE. ONE. OP. LEGENDARY.
Some of them 2 or 3 WTF?!
Legend: April 2017, April 2018.
Fuck cubelock
How many games a fucking 1 mana minion like the cursed Tunnel Trogg need to win to finally go nerfed? 100% of players have to play shaman with 2 of them?
The same for Patches, Jade Claws, Upgrade, Totem Golem, Thing from Hell, 4 manas 7/7, etc..., etc..., etc...
I really don't understand, why cards like Blade Flurry and Ancient of Lore was nerfed if don't are broken like this aggro insanity? Not even close.
I really thinking in don't play Wild after rotation just to never see this trogg son of a bitch again.
DIE!!! Cursed card!!! DIE!!!
fck those dragon priest i play on curves f@gs! its annoying! they everywhere thoses pleps.. fck off bastards. you cant play this game properly so go fck yourself
Be yourself, everyone else is already taken..
I'm facing dragon priests or priests over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over over and over and over and over and over and over and over and over..... FCK OFF, let me win those 20 wins i need to get my golden portrait and go die of cancer
Be yourself, everyone else is already taken..
This account has been permanently banned.
1. I hate Drakonid OP, pulled two Tirions from my deck (I'm playing old-school style Midrange Paladin, my favourite class and deck, "for fun"). I'm at rank 15, play maybe a couple of games each day and don't want to bother investing more time into it to get higher. I know the devs thought that Dragon Priest should go out with 1 last hurrah but the card is fucking stupid and the reason for making such a card is even more stupid
2. I've been watching the new Paladin card releases for the last couple of weeks, doesn't solve any of Paladin's problems. Over the last year Blizzard tried to make Paladins into a reactive class and gave it cards like Wickerflame, Rag Lightlord, Forbidden Healing. Unfortunately they "forgot" to give it the tools it needs to be a successful reactive class, namely good removal and good AoE cards. Keeper of Uldaman requires a minion or a weapon to trade with in addition to the Keeper of Uldaman card itself, they've stuck Paladins with Equality Consecrate for 3 years now, a combo which seems OP but the reality is that neither of them do enough on their own. Equality again has the same problem as Keeper that you need minions or weapons to ping it off, Consecrate doesn't do jack shit anymore, it always comes down 1 turn to late or doesn't do enough damage for what it costs and I would happily remove the 2 face damage for more minion damage or a mana cost reduction, and then it would be outclassed by Lightning Storm. When you sit through a game like I just did with two Equalities in your hand and everything you play getting removed by Blackwing Corruptor Pings, SW:Pain, Potion of Madness, and have two Equalities in your hand, you realize just how horrible this card is on its own and how unreliable it fucking is as AoE, despite the arguments of reddit who tries to turn a blind eye and points at Rogue, who has single target removal of the kind Paladins can only dream of, Hunter, who has a lot more overstatted early~mid game minions to snowball (unfortunately Pirates killed it), or Druid, who can ramp out big threats and has way more mid~late game options than Paladin does, all of them have an upside despite not having AoE, what the fuck is Paladins' upside in this meta besides healing face with doesn't even change anything? They are mediocre at everything and just fucking lose every game unless the opponent draws badly, that's our win condition. Blizzard thinks it's fine and releases no cards to replace Uldaman except a bulky 6 cost legendary despite the fact that every time a minion with more than 6 health comes down on the board if you play Paladin you start to seriously consider whether you need to break out Equality or not, and your only answer for Ysera outside of Keeper is fucking Equality. Blizzard hasn't given Paladins any AoE options in the last Standard set except a fucking 6 mana murloc that might as well have Consecrate attached to it because after turn 6 it's a miracle if you get a minion to stick on the board, and a rip-off Brawl that always guarantees their biggest minion wins it that doesn't even work for Paladins because Paladins' single target removal is a joke while Warriors have Execute Shield Slam Gorehowl. And I'm just fucking sick, FUCKING SICK DO YOU HEAR ME BLIZZARD of the stream of understatted early game minions that Blizzard keep giving Paladins, like the fucking 2 mana 2/2 that does jack shit or the 4 mana 3/4 that you won't ever get to play except with a meme 5 drop card or a 1 drop which dilutes your deck strength and outside of a little synergy with some understatted cards is a statline that doesn't even see play, it was fucking worse when I heard that chump designer call the 1 mana card a flexible and powerful card when it's exactly the opposite, they released Sunkeeper Tarim who doesn't even fucking combo with Consecrate as a 10 mana board clear and needs stuff to be on the board to clear shit, SO WHY THE FUCK ARE THEY KEEP RELEASING MINIONS THAT WON'T STICK. Do any of them even fucking play Paladin except for the 1 or 2 hours it seems they play it just to check the mechanic works without bugs?
3. Hydrologist pisses me off because it's a Murloc and doesn't look anything like a Paladin, you could hide the border and everyone would think it's a fucking neutral card and would only guess Paladin from looking at the text because Paladins are the only ones who get Secrets and Murlocs, none of which fit the fantaasy of being a Paladin with armour. They release shit cards like Vilefin Inquisitor as the class 1 drop that it feels like half of Hearthstone has right now and it has 0 synergy unless you play a fucking Murloc deck, and then they release like a hundred board clears for everyone else so that they can clear the board if Paladin ever decides to play Murlocs. Look at fucking Tunnel Trogg or Mana Wyrm or Malchezar's Imp, their 1 drops are much less conditional and don't change your hero power into what looks like fishes playing dress up so why the fuck do we get murlocs every fucking expansion? What the fuck do murlocs have to do with Paladins at all? Every single expansion they release a Murloc card, and even if it's a good card like Anyfin is Possible it pisses me the fuck off that they're wasting their time designing a murloc.
4. Why the fuck are Shamans and Paladins the only class along with Druids who can tank, dps and heal in WoW and Shamans in HS receive great midrange minions great early game minions single target removal burst damage healing AoE viable early weapons and late game in the form of Jades and Paladins every expansion get a bunch of disjointed cards, a heal card and a murloc card and provide 0 support for all the other things we need to be a successful class, FUCK YOU BLIZZARD, I don't even want all of the things Shamans got but by golly if you're going to make us into a late game class fucking give us card draw, give us late game minions that aren't legendaries, give us removal, give us AoE, either that or give us early~mid game, right now you just have to try building a deck with it to beat Pirate Warrior and you realize you're putting in like 80% neutral minions before t4 because they're better and it doesn't even work, I even put in Goldshire Footman because it's more relevant than the joke one drop you released for us in Gadgetzan who's a 1/2 if you don't get him buffed - like why are all the cards fucking reliant on another card, so if you don't get the condition they are fucking terrible? WHY? The damned 2/1 just gets removed turn 1 by fucking N'Zoth's First Mate pings before you can even do anything and then you just play stuff every turn to see if it sticks and die on t5 because you hero power t2 hero power t3 AND I'VE HAD FUCKING ENOUGH BLIZZARD ENOUGH WITH YOUR BULLSHIT CARDS