Hope they nerf some legendaries, and not the commons and rares to deal with the problematic legendaries, as they did with the Kingsbane Rougue. Felt like cheating players out of 1600 or (3200 in my case) dust!
let's hope they will not nerf some stuff only to please flock's will. in general standard is quite balanced
edit: ok, i was wrong, ladder is full of wineasy decks, game becomes less and less interactive, that's result of higher power level of this expansion, we'll end up like kobolds & catacombs, GOD SAVE US
It won't matter much in the bigger scheme of things... once the power vacuum has settled there will be a new king of the mountain... and the Hearthpwn community will complain about that next. Rinse and Repeat.
Maybe they buff a few cards too. I don't like it when my Pocket Galaxy is not drawn or played by turn 5. So I think it should start in your opening hand.
Yeah, kidding.
Some of the previous buffs were just good enough to see some fringe play. Some were far too buffed. I hope they don't give up on buffing older cards, just don't jump by 2 mana reduction.
If you noticed all the 1 mana reductions were fine and fair, and no one is talking about how broken they are. But they buff Galaxy by 2 mana and it becomes the most OP card in any Mage deck. I am not alone, in my predictions, but here goes...
Predictions on Nerfs, aka Balance changes.
1. Pocket Galaxy increases to 6 mana.
2. Dr Boom Hero loses Discover a Mech, gets a random mech instead. There are some really bad ones too.
3. Prism increases to 5 mana and/or Draw a minion and a Spell. Reduce the spell by half cost and double the minion mana cost. (minimum of 1 and maximum of 10).
4. Calling increases to 4 mana.
5. Inner Fire and combo piece go to HOF.
6. Mountain Giant gets HOF'd.
I am not saying all of these changes take place, but if they do, these are what are the most likely ways they do get nerfed or changed.
People keep talking about Mage/Warrior but forget that Divine Spirit and Prismatic Lens are both big problems that need to be addressed
Blizz is watching divine spirit and that card hopefully gets it's cost bumped to 3 or 4 mana this upcoming balance patch. Prismatic lens also needs a +1 mana bump.
Gonna nerf BIG PRIEST????? Increase mana cost on ALL spells by 1
Resurrect from 2 to 3
Eternal Servitude from 4 to 5
Shadow Essence from 6 to 7
Diamond spellstone from 7 to 8
Blizz said a few weeks ago that Barnes is the top choice to nerf in order to address big priest. Consider any additional nerfs to be a nice bonus, one that might not happen in the same balance patch as Barnes, but as something down the road if big priest is still OP after Barnes gets nerfed.
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Not much to say the picture says it all
Will try to find a link asap as well
Edit : Thanks to ParkettbodenAUT for the link
https://www.reddit.com/r/hearthstone/comments/cshgli/tomb_of_terror_gets_a_releasewindow/exh0i7l/
Click The Banner For A Suprise <3
Gg don't craft reno mage or control warrior. ^^
Curious how many cards will be changed rotated. I doubt they will nerf cw only.
DUSTING COMING SOON ))
The goal of all life is death.
Hope they nerf some legendaries, and not the commons and rares to deal with the problematic legendaries, as they did with the Kingsbane Rougue.
Felt like cheating players out of 1600 or (3200 in my case) dust!
So what's the over/under for nerfs on.....
Conjurers Calling?
Prismatic Lens?
Dr. Boom?
My money is on Prismatic Lens being increased from 4 to 5/6.
Grammar is the difference between knowing your crap, and knowing you’re crap.
A .gif is worth a thousand words.
Finally the Barnes nerf
My current mage deck (wild,reno,otk,highlander)
My current hunter deck (wild,reno,highlander)
"The game is dead"
Every salty hearthstone player
Good Bye golden dr boom, you was never played and will not be missed.
People keep talking about Mage/Warrior but forget that Divine Spirit and Prismatic Lens are both big problems that need to be addressed
Here you are:
https://www.reddit.com/r/hearthstone/comments/cshgli/tomb_of_terror_gets_a_releasewindow/exh0i7l/
Thanks a lot man much appriciated
Click The Banner For A Suprise <3
At last, something can be done about the oppressive meta-ruiner that is Magma Rager!
Kappa :-P
let's hope they will not nerf some stuff only to please flock's will. in general standard is quite balanced
edit: ok, i was wrong, ladder is full of wineasy decks, game becomes less and less interactive, that's result of higher power level of this expansion, we'll end up like kobolds & catacombs, GOD SAVE US
Gonna nerf BIG PRIEST????? Increase mana cost on ALL spells by 1
Resurrect from 2 to 3
Eternal Servitude from 4 to 5
Shadow Essence from 6 to 7
Diamond spellstone from 7 to 8
It won't matter much in the bigger scheme of things... once the power vacuum has settled there will be a new king of the mountain... and the Hearthpwn community will complain about that next. Rinse and Repeat.
We facking need a game mode where there is only 5-6 sets of cards rotating randomly each month !
Im pretty sure they are not intrested in Wild when everyone is complaining about the current Standard Meta.
Maybe they buff a few cards too. I don't like it when my Pocket Galaxy is not drawn or played by turn 5. So I think it should start in your opening hand.
Yeah, kidding.
Some of the previous buffs were just good enough to see some fringe play. Some were far too buffed. I hope they don't give up on buffing older cards, just don't jump by 2 mana reduction.
If you noticed all the 1 mana reductions were fine and fair, and no one is talking about how broken they are. But they buff Galaxy by 2 mana and it becomes the most OP card in any Mage deck. I am not alone, in my predictions, but here goes...
Predictions on Nerfs, aka Balance changes.
1. Pocket Galaxy increases to 6 mana.
2. Dr Boom Hero loses Discover a Mech, gets a random mech instead. There are some really bad ones too.
3. Prism increases to 5 mana and/or Draw a minion and a Spell. Reduce the spell by half cost and double the minion mana cost. (minimum of 1 and maximum of 10).
4. Calling increases to 4 mana.
5. Inner Fire and combo piece go to HOF.
6. Mountain Giant gets HOF'd.
I am not saying all of these changes take place, but if they do, these are what are the most likely ways they do get nerfed or changed.
Woah I was not expecting that! This is huge news wow!!! I cant wait 2 c what they will do
I really hope Barnes finally gets nerfed to 5 or 6 mana! Blizz has been watching him for months now and big priest is still a big problem in wild!
Blizz is watching divine spirit and that card hopefully gets it's cost bumped to 3 or 4 mana this upcoming balance patch. Prismatic lens also needs a +1 mana bump.
Blizz said a few weeks ago that Barnes is the top choice to nerf in order to address big priest. Consider any additional nerfs to be a nice bonus, one that might not happen in the same balance patch as Barnes, but as something down the road if big priest is still OP after Barnes gets nerfed.