Can you smart kids name me a single aggro deck that is being played now that can storm Quest druid's face so the minion swarms of T6+ aren't an obstacle? I don't see any.
Face Warrior. Wins almost every time. Usually you have won by turn 6.
Can you smart kids name me a single aggro deck that is being played now that can storm Quest druid's face so the minion swarms of T6+ aren't an obstacle? I don't see any.
Murloc Paladin, Quest Warrior, Overload Shaman..Mech Hunter and Murloc Shaman are still very relevant decks. Pirate Rogue has surfaced. Some variants of Quest Shaman and Quest Rogue can be aggressive too.
I don't mind Quest Druid so much at the moment. Your goal in the early game should be to determine what their "natural" on curve play is and (somewhat counter intuitively) make it necessary or optimal for them to play on curve to delay the quest for as long as possible (what I mean is try and do things like dropping a pressure minion into their Wrath on 2 or offer them a juicy Swipe on turn 4 (but not TOO juicy)). Ultimately you want to apply as much pressure as you can in a way that forces them to utilise all of their mana to deal with it, or risk you gaining so much tempo and damage that a 6/6 taunt and +12 life on 6 isn't going to save them.
If you're playing a slow deck I'm not sure what the answer is as I've not been testing a lot of control concepts since the new set, but Cyclone Mage/Control Warrior probably still beat everything.
My main problem with Ossirian Tear is its zero mana cost, making it much stronger compared to [[Heart of Vir'naal]] providing a nearly identical effect: double or even triple battlecries.
crossword solversip calculator My suggestion would be to change its mana cost to at least 1 (not 2, to leverage the need of having cheap minions/spells for the early game), or to lower the Shaman ability cost to the same 1 mana, allowing for a potential Turn 10 OTK into Shudderwock
Inb4 qq git gud
I would say we should wait the week through to see how the meta settles .
Can you smart kids name me a single aggro deck that is being played now that can storm Quest druid's face so the minion swarms of T6+ aren't an obstacle? I don't see any.
Face Warrior. Wins almost every time. Usually you have won by turn 6.
literally undefeated with secret mage vs quest druid. Having Mirror image and splitting image up on turn 5-6 is hysterical. Totally nullifies their swing turn and you pretty much always have forced them to make that play
I’ve got an idea, revamp hearthstone the game all together. I’m fact remove the game completely.
Blizz can “come up” with “new cards” and then nerf them into oblivion. Then just rinse and repeat, cause obviously NOBODY needs to actually play the game. We just make wild accusations and assumptions, hearthstone will be more like the community create a card contest, with no actual effort, skill (lol), or even gameplay.
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Face Warrior. Wins almost every time. Usually you have won by turn 6.
Murloc Paladin, Quest Warrior, Overload Shaman..Mech Hunter and Murloc Shaman are still very relevant decks. Pirate Rogue has surfaced. Some variants of Quest Shaman and Quest Rogue can be aggressive too.
I don't mind Quest Druid so much at the moment. Your goal in the early game should be to determine what their "natural" on curve play is and (somewhat counter intuitively) make it necessary or optimal for them to play on curve to delay the quest for as long as possible (what I mean is try and do things like dropping a pressure minion into their Wrath on 2 or offer them a juicy Swipe on turn 4 (but not TOO juicy)). Ultimately you want to apply as much pressure as you can in a way that forces them to utilise all of their mana to deal with it, or risk you gaining so much tempo and damage that a 6/6 taunt and +12 life on 6 isn't going to save them.
If you're playing a slow deck I'm not sure what the answer is as I've not been testing a lot of control concepts since the new set, but Cyclone Mage/Control Warrior probably still beat everything.
Not OP at all. You will get dabbed on by any aggro deck, and even control warrior can deal with all the tempo you spit out.
Also, it hasn't even been a week, are you aware of that?
Why u hav to be mad? is only card gaem.
I would say we should wait the week through to see how the meta settles .
I dunno, this card just feels like they forgot to add the 2 mana activation cost to the hero power to balance it.
literally undefeated with secret mage vs quest druid. Having Mirror image and splitting image up on turn 5-6 is hysterical. Totally nullifies their swing turn and you pretty much always have forced them to make that play
I’ve got an idea, revamp hearthstone the game all together. I’m fact remove the game completely.
Blizz can “come up” with “new cards” and then nerf them into oblivion. Then just rinse and repeat, cause obviously NOBODY needs to actually play the game. We just make wild accusations and assumptions, hearthstone will be more like the community create a card contest, with no actual effort, skill (lol), or even gameplay.