Control and OTK decks are dead until the next expansion. It will be aggro, then a couple of mid-rangey decks might make an appearance. Games will be over by turn 10. All the 8+ mana cards printed this set will not see play.
FYI, had you asked me this yesterday I would have said the opposite. Then token druid, murloc shaman and secret paladin, and maybe even zoo warlock, were revealed today and, well, there goes the next four months. Aggro rogue will be a thing too. Control and any deck that wants to get to the late game doesn't have the turn 1-5 tools to deal with aggro.
I agree. Control barely got any support in terms of the early game/board clear department. All the insane greedy stuff will get murdered by aggro.
Aggro Overload Shaman (not murloc, murloc will be garbage)
Myracle Rogue
Midrange Hunter
Token/Treant druid
Silence Inner Fire Priest
Demon Zoolock
So yeah expect a pretty aggressive meta. Secret paladin and Rush Warrior should be the best decks in such meta because of very strong early tempo, will destroy all other aggressive decks.
My Prediction: Very board-centric meta. Token Druid and Murloc Shaman look strong. A lot of the best control tools in the game are rotating out which really leaves Warrior and Priest as the better control deck possibilities. I'm surprised they're bringing back silence priest, that deck is always interesting. Mage looks like it's going to have to shift to a midrangy style which is a bummer, I wanted to try a lot of greedy stuff with Conjurer's Call. There's just not enough removal left for mage to stick to control I don't think. We might see a control style warlock with Rafaam as a potential win contition to close out games after you've thrown your opponent's crap into the void but I'm not sure if the healing is there, but zoolock will be annoying as ever. Midrange Hunter and Paladin will still be around. I originally thought Shirvallah Paladin might make a comeback after the rotation but it looks like there's gonna be too much aggro for that deck to function successfully.
All of you saying control shaman will be good please explain. I'm trying to make the lists and yes their value is insane but I'm having trouble finding a win condition.
All of you saying control shaman will be good please explain. I'm trying to make the lists and yes their value is insane but I'm having trouble finding a win condition.
You found it. Value. Have you played the current version of elemental shaman? It goes way deeper than it looks.
All of you saying control shaman will be good please explain. I'm trying to make the lists and yes their value is insane but I'm having trouble finding a win condition.
You found it. Value. Have you played the current version of elemental shaman? It goes way deeper than it looks.
No lie. Even the Whizbang version is really good. I think of all of the Whizbang decks I have the highest win rate with that one.
I think Thief rogue will work well, with most deck being incomplete because of standard rotations, thief rogue keeps many key cards and get great new ones too.
I'm hoping for sharky lackeys. Not sure how exactly now that fungalmancer rotates if it will be good enough but I think deck has potential. Maybe as pogohopper but then it just has to survive. Problem will be not to die to aggro and then win with evil miscreant that gives 4 lackeys with double battlecries.
Rush warrior also seems strong and value mage. Silence priest depends on if it draws the enablers. Then it will steamroll opponents but will be inconsistent. Shaman has so many powerful cards something will happen.
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Value decks can't shine in an aggro meta. They'll be replaced by Midrange or less greedy, control options.
Some form of Zoolock
Aggro Paladin (Perhaps Secret)
Murloc Shaman
Token Druid
Control Warrior
I agree. Control barely got any support in terms of the early game/board clear department. All the insane greedy stuff will get murdered by aggro.
Tempo mage will be very strong
It didn’t get a lot but a lot is still there.
Mass hysteria, warpath, scorcher, brawl, storm, lightning storm, beakered lightning, multiple rush minions, etc.
It will certainly be more aggressive than last format, but that isn’t hard to do. But the proclaimed death of control is being overstated.
I just have some weird feeling that miracle mecha'thun rogue or some sort of mecha'thun hunter might work, but aside from that stupid thought:
Zoolock
Token Druid
Tempo Mage
Some form of Aggro Paladin
Probably other things.
Not to mention Deadly Arsenal, the best board clear to ever exist.
Also slightly more serious: Belligerent Gnome isn't going to be bad if there is truly going to be that much aggro.
Also noteworthy re: AOE
there was a shit ton of spell damage introduced in this set. If breakpoints become weird, there are workarounds. Will they work???
Secret Paladin
Rush Warrior
Aggro Overload Shaman (not murloc, murloc will be garbage)
Myracle Rogue
Midrange Hunter
Token/Treant druid
Silence Inner Fire Priest
Demon Zoolock
So yeah expect a pretty aggressive meta. Secret paladin and Rush Warrior should be the best decks in such meta because of very strong early tempo, will destroy all other aggressive decks.
There is going to be a lot of healing, lifesteal and regen. Wins are going to require big combos or burst damage.
Rusty Recycler
Ironic. It could recycle others, but not itself.
My Prediction:
Very board-centric meta. Token Druid and Murloc Shaman look strong. A lot of the best control tools in the game are rotating out which really leaves Warrior and Priest as the better control deck possibilities. I'm surprised they're bringing back silence priest, that deck is always interesting. Mage looks like it's going to have to shift to a midrangy style which is a bummer, I wanted to try a lot of greedy stuff with Conjurer's Call. There's just not enough removal left for mage to stick to control I don't think. We might see a control style warlock with Rafaam as a potential win contition to close out games after you've thrown your opponent's crap into the void but I'm not sure if the healing is there, but zoolock will be annoying as ever. Midrange Hunter and Paladin will still be around. I originally thought Shirvallah Paladin might make a comeback after the rotation but it looks like there's gonna be too much aggro for that deck to function successfully.
All of you saying control shaman will be good please explain. I'm trying to make the lists and yes their value is insane but I'm having trouble finding a win condition.
You found it. Value. Have you played the current version of elemental shaman? It goes way deeper than it looks.
No lie. Even the Whizbang version is really good. I think of all of the Whizbang decks I have the highest win rate with that one.
Silence Priest
Secret Palladin
Burgle Rogue
Khadgar Mage
I think Thief rogue will work well, with most deck being incomplete because of standard rotations, thief rogue keeps many key cards and get great new ones too.
EZ
Standard (and I will bold the strongest ones):
Wild - mill rogue, secret hunter, paladin and mage, combo paladin decks... {I don't have much time, I will look at the card set when I come back}
Secret paladin will rule the early days
For me its:
Control Shaman!
Paladin
and Tempo Rogue
I'm hoping for sharky lackeys. Not sure how exactly now that fungalmancer rotates if it will be good enough but I think deck has potential. Maybe as pogohopper but then it just has to survive. Problem will be not to die to aggro and then win with evil miscreant that gives 4 lackeys with double battlecries.
Rush warrior also seems strong and value mage. Silence priest depends on if it draws the enablers. Then it will steamroll opponents but will be inconsistent. Shaman has so many powerful cards something will happen.