Because they will print another mushroooom paaawaaaaa and other cheap common crap which will kill late game design. Like every expansion. 100% guaranteed.
Let's make a bet that there won't be any control deck in top2 in june because of some cheap aggro junk for casuals.
I’ll take this one. The popular Mech C’Thun decks currently are rotating out. The Druid specific OTK decks are losing a handful of shell/defensive items that enabled their drag. Odd/Even are gone. I’m going to definitely assume this was all intentional by the HS team to, as a secondary objective, bring back control. Control hasn’t been a factor in hearthstone much at all in the year of the Raven save Warrior. Fungalmancer didn’t kill late game dude? Aggro always persists, it shapes the game. Remember how different Witchwood was? I’m expecting an even crazier meta with all the recent changes since December. This belongs in the salt thread if you just hate viable common cards.
"Being the All-knowing god that I am, I without Boldness assure You that come the next expansion, Rather sooner than later will filthy, non-whale plebians infiltrate Hearthstone - the game I so verily Adore - and in a most Gruesome manner diminish the just so tiny, yet unique feeling of success I Experience when playing my big IQ 60 turn-control-naturally-not-netdecks."
Control players whining already of an imaginary meta?
IKR? we just had a controllish/slow meta since the pirate warrior nerf, except a few aggro decks, we saw mostly combo/control decks, and control elitists are still complaining.
Did you forget the „real“ aggro days? Pirate warriors killed Control decks turn 6 or even earlyer. Not to mention totem golems and 4 mana 7/7. Face hunter, burn mage,... the list is long.
Those old decks outrun beasthunters and nerfed odd Paladins by two turns.
The problem is not that there is no lategame. The problem is that you have to keep up tempo plays. Exceptions are deck defining and game swinging/ending cards. Trust me, you don‘t want those in every deck either.
If you like control you can thank blizzard for making aggro being always relevant, cause if that wasn't the case control would be garbage. Why that ? Because control sucks against combo and midrange decks, and those are garbage against aggro. So yeah, no aggro, no control. Have a good day sir.
Because they will print another mushroooom paaawaaaaa and other cheap common crap which will kill late game design. Like every expansion. 100% guaranteed.
Let's make a bet that there won't be any control deck in top2 in june because of some cheap aggro junk for casuals.
I'll take that bet, because Aggro brings out the control decks!!
We still have OTK decks after the rotation In the game .
OP should be glad for every good aggressive card and every aggro player out there. Otherwise we only had solitaire combo decks trying to kill each other’s as soon as possible, while NO Controldeck would be viable.
Why?
Because they will print another mushroooom paaawaaaaa and other cheap common crap which will kill late game design. Like every expansion. 100% guaranteed.
Let's make a bet that there won't be any control deck in top2 in june because of some cheap aggro junk for casuals.
rafaam is a 7 mana 7/8 taunt, it has it's quite potent vs aggro, lich king was a lot of times good enough against aggro matchups statwise.
hagatha true, too slow against fast metas but if shaman gets more healing and AOE (already has one new AOE)it can clear the board and then play it.
there are always some slow decks in the meta, so at least one/two late game cards need to be printed.
Also.. playing aggro!= being casual just saying.
I’ll take this one. The popular Mech C’Thun decks currently are rotating out. The Druid specific OTK decks are losing a handful of shell/defensive items that enabled their drag. Odd/Even are gone. I’m going to definitely assume this was all intentional by the HS team to, as a secondary objective, bring back control. Control hasn’t been a factor in hearthstone much at all in the year of the Raven save Warrior. Fungalmancer didn’t kill late game dude? Aggro always persists, it shapes the game. Remember how different Witchwood was? I’m expecting an even crazier meta with all the recent changes since December. This belongs in the salt thread if you just hate viable common cards.
Totally agree that they shouldn't print something close to fungelmancer. That card should had been nerfed along with giggling inventor.
"Being the All-knowing god that I am, I without Boldness assure You that come the next expansion, Rather sooner than later will filthy, non-whale plebians infiltrate Hearthstone - the game I so verily Adore - and in a most Gruesome manner diminish the just so tiny, yet unique feeling of success I Experience when playing my big IQ 60 turn-control-naturally-not-netdecks."
Dab
Considering i only play terrible meme gimik decks i will be thrilled to get these cards
If you have a deck idea might as well go full ham on it.
Control elitists whining already of an imaginary meta?
What the heck dude, we saw like 11 cards at the moment, and nothing to be on ''potential nerf'' list.
My fanmade expansion! (Click on pack to open packs with my cards)
IKR? we just had a controllish/slow meta since the pirate warrior nerf, except a few aggro decks, we saw mostly combo/control decks, and control elitists are still complaining.
Control warrior core still intact ( rush package, removals, brawl, warpath, new weapon?) and always ready to save the world lolz
Donuts? Where? I want some!
This is a bad take. There are numerous examples of why you're wrong.
Since Control decks are consistently able to beat Aggro decks, OP's whole premise is false, and this thread is BS.
Uhm, Control beats Aggro, your point is actually invalid, OP?
The only thing that stopped control now are combo decks.
Did you forget the „real“ aggro days? Pirate warriors killed Control decks turn 6 or even earlyer. Not to mention totem golems and 4 mana 7/7. Face hunter, burn mage,... the list is long.
Those old decks outrun beasthunters and nerfed odd Paladins by two turns.
The problem is not that there is no lategame. The problem is that you have to keep up tempo plays. Exceptions are deck defining and game swinging/ending cards. Trust me, you don‘t want those in every deck either.
If you like control you can thank blizzard for making aggro being always relevant, cause if that wasn't the case control would be garbage. Why that ? Because control sucks against combo and midrange decks, and those are garbage against aggro. So yeah, no aggro, no control. Have a good day sir.
*laughs in Velen + double Mind Blast*
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I'll take that bet, because Aggro brings out the control decks!!
We still have OTK decks after the rotation In the game .
OP should be glad for every good aggressive card and every aggro player out there. Otherwise we only had solitaire combo decks trying to kill each other’s as soon as possible, while NO Controldeck would be viable.
First time to see a Control player who hates Aggro. OP, Which universe are you from.