Seems way better now. What do you guys think? Easier to combo and no need for minion. Better blessings of might( considering you use it to finish the game)
Cons are you cant heal with zilliax this way. also if its not a finisher, your minions wont be a big threat and makes trading easier for your opponent.
Edit: Well i guess difference between wild and standart is bigger than i thought.
Minions can attack multiple times. Sinister Strike deals damage once and it's a spell. They're really two completely different cards that generally go in completely different decks.
I think you're looking for a connection that doesn't exist. Sinister Strike is probably about as good of an idea in aggro as Nightblade.
It's obviously worse, but it's not a terrible replacement. Gets past taunt which is a plus, but it's less damage and doesn't create a threat. There's probly a better card that will take Cold Blood's place.
Sinister Strike is weak enough that the card has never really been an auto-include in Miracle Rogue. Cold Blood is now a worse Eviscerate - but there is presumably a considerable amount of room between being a worse Eviscerate and being unplayable. While I don't really think that nerfing so many evergreens at the very end of a Standard year is healthy for the game, I suspect that Cold Blood is the card most likely to continue seeing play among all the evergreens that have been nerfed in Dec and Feb.
i only play wild lol. conceal doesnt do much when your minions mostly have 1-3 health. some even shamans got salty but warlock, mage and priest doesnt care.
At that point you might aswell be running Abusive Sergeant. One of the reasons Cold Blood is strong is that it can turn a small drop into an actual threat and sometimes you even get to cheese 4 or 8 extra damage in the early game.
Seems way better now. What do you guys think? Easier to combo and no need for minion. Better blessings of might( considering you use it to finish the game)
Cons are you cant heal with zilliax this way. also if its not a finisher, your minions wont be a big threat and makes trading easier for your opponent.
Edit: Well i guess difference between wild and standart is bigger than i thought.
Not only was cold blood 1 extra damage for the same cost, it also turns one of your minions into a huge threat that needs to be cleared immediately.
You said it yourself in your cons. Sinister strike isn't even close to being a viable replacement for cold blood.
I would prefer Deadly Poison over Sinister Strike
Minions can attack multiple times. Sinister Strike deals damage once and it's a spell. They're really two completely different cards that generally go in completely different decks.
I think you're looking for a connection that doesn't exist. Sinister Strike is probably about as good of an idea in aggro as Nightblade.
It's obviously worse, but it's not a terrible replacement. Gets past taunt which is a plus, but it's less damage and doesn't create a threat. There's probly a better card that will take Cold Blood's place.
Deadly poison is already being played in Odd Rogue.
And let's be honest, the only meta deck that runs CB is odd Rogue.
Sinister Strike is weak enough that the card has never really been an auto-include in Miracle Rogue. Cold Blood is now a worse Eviscerate - but there is presumably a considerable amount of room between being a worse Eviscerate and being unplayable. While I don't really think that nerfing so many evergreens at the very end of a Standard year is healthy for the game, I suspect that Cold Blood is the card most likely to continue seeing play among all the evergreens that have been nerfed in Dec and Feb.
Use crazed alchemist instead.
Thanks. For some reason I thought it was a one-of. Don’t play much Odd Rogue.
Join Wild. Conceal. You're welcome. B)
i only play wild lol. conceal doesnt do much when your minions mostly have 1-3 health. some even shamans got salty but warlock, mage and priest doesnt care.
At that point you might aswell be running Abusive Sergeant. One of the reasons Cold Blood is strong is that it can turn a small drop into an actual threat and sometimes you even get to cheese 4 or 8 extra damage in the early game.
Dab
Cold Blood on an Argent Squire was not easy to deal with.
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