In the wake of the new expansion, I had alot of ideas swirling around. One that's been on my mind since the start of my HS journey (March 2015) is getting more deck slots. Now that wish has been answered what about an increase in cars that can be included in your deck? I would like to see a mode or even in regular gameplay where you can make decks with say 35, 40 cards. That would be insane!
Some pro's for this idea imo would be More diverse decks, craziergames, unique archetypes, more thinking and creativity. What do you guys think, good idea or bad idea? And of course has usual, Why!?
You wouldnt know what you need because the whole game will change. For all you know you can draw the card you really needed, that you didnt even know you needed til it is needed the most. Basically you have more options.. 1 more deathrattle card, 1 more AoE spell, 1 more silence or weapon removal, you never know.
Brawl, Arena, standard and wild. It will bring more options, in turn you can use more of your collection instead of it sitting there not being used collecting dust (Haha get it?) Back when I was playing MTG I had 60 cards in my deck, mind you 20 of those cards were my "mana" aka lands but you had the other 40 cards to play with.
Yes, absolutely, 30 cards make too easy to build any deck too much consistent and refined decks with so few cards kill all the variety of the game and turn netdecking a braindead practice.
Only 2 cards and only 1 legendary restriction should be mantained and the size of the deck increased to 60, the only thing should be done is instead of fatigue the player lose the game if can't draw cards from your deck anymore.
30 card deck restriction is in existence as a safeguard to power creep and classes with stronger cards- cough Druid cough cough. For some decks you struggle to find the last piece to finish your 30. For others you have so much power in your core that 30 makes you decide on what you want to give up to shape and style your deck. I’d like to see a Tavern Brawl stretch to 35 or 40 for a week just to show the community what a few additional cards could do to cement top tier decks to 60%+ win rates. Not a good idea!
30 card deck restriction is in existence as a safeguard to power creep and classes with stronger cards- cough Druid cough cough. For some decks you struggle to find the last piece to finish your 30. For others you have so much power in your core that 30 makes you decide on what you want to give up to shape and style your deck. I’d like to see a Tavern Brawl stretch to 35 or 40 for a week just to show the community what a few additional cards could do to cement top tier decks to 60%+ win rates. Not a good idea!
You have a point, right now druid can build a 240 cards deck with only broken, insanely OP cards and mage barely can do this with a 20 cards deck, the idea is not bad but the balance between classes should be much better than now.
It could be fun to have a second constructed option to play with a larger deck. And if any cards are considered too strong to include in this mode with more cards perhaps they could just ban cards from being used in the larger decks rather than trying to balance for this game mode.
Pretty sure that most decks would stay 30 cards because of consistency.
Drawing a card you didn't know you needed is always inferior (and more unlikely) than drawing a card that directly belongs to your strategy and synergies.
If was an option no one will use more than 30 cards, unless this become a new mechanic like 1 mana 1/1 battlecry "If your deck have 40 cards or more this minion get +2/+2" or something like that.
I like to see for one week Blizzard try a 50 cards decks only to see how the things going, can be a terrible or awesome idea but only with real test we can know for sure.
The whole game is balanced around 30 cards. If it had to be more card, the game would be broken at some point. If it was an option, no one would care much about it because the smaller your deck, the higher your chances to draw the right cards.
If youve played Gwent, you know the best and most consistent decks have the least amount of cards. Adding more cards to a deck seems like a benefit on the surface, but it will make your deck less consistent. Also, control mirror games will last too long. Playing odd warrior is long enough with 30 cards.
This idea just sounds like a new player trap. New players tend to get the idea that more cards is better, but it lures them into poor deck building and the loss of consistency is easily enough to lose people games. There would have to be several cards that are severely pushed for a 30+ card deck to make something like that ever work.
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I don't have something witty about this deck, I just like it because Malygos is fun.
30 cards works very well for Hearthstone. There are plenty of cards that would need immediate overhauls if more cards were available, such as Shudderwock, Tess Greymane, N'Zoth... pretty much any big value card would need an immediate revamp.
Then there are the archetypes that would need work, the first that comes to mind being any fatigue deck (like odd warrior).
Changing deck size would create a new game altogether and would be better executed as an alternate game type or alternate game altogether. I think Blizzard could capitalize on a "bigger, better" Hearthstone alongside the base game, but not reworking an existing game that works quite well for them as a business model.
Rollback Post to RevisionRollBack
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
If youve played Gwent, you know the best and most consistent decks have the least amount of cards. Adding more cards to a deck seems like a benefit on the surface, but it will make your deck less consistent. Also, control mirror games will last too long. Playing odd warrior is long enough with 30 cards.
Imagine with the current cards how badly will be the odd limitation if warrior need to build a 50 cards deck, he will have a lot of trouble to draw your removals with many suboptimal cards he will force to use because Baku, it is a form of balance the game, aggro will have a much better chance vs odd warrior and OTK/combo decks will be much more harder to work giving the odd warrior player a better chance of winning.
The game will be much more diverse, harder to brainless copy decks and much more skill will needed to manage the suboptimal resources instead refined netdecks.
I really don't see why so many people don't like the idea...
In the wake of the new expansion, I had alot of ideas swirling around. One that's been on my mind since the start of my HS journey (March 2015) is getting more deck slots. Now that wish has been answered what about an increase in cars that can be included in your deck? I would like to see a mode or even in regular gameplay where you can make decks with say 35, 40 cards. That would be insane!
Some pro's for this idea imo would be More diverse decks, craziergames, unique archetypes, more thinking and creativity. What do you guys think, good idea or bad idea? And of course has usual, Why!?
GL HF
So I can draw the cards I need even less? No thank you
You wouldnt know what you need because the whole game will change. For all you know you can draw the card you really needed, that you didnt even know you needed til it is needed the most. Basically you have more options.. 1 more deathrattle card, 1 more AoE spell, 1 more silence or weapon removal, you never know.
Would make a fun brawl.
Brawl, Arena, standard and wild. It will bring more options, in turn you can use more of your collection instead of it sitting there not being used collecting dust (Haha get it?) Back when I was playing MTG I had 60 cards in my deck, mind you 20 of those cards were my "mana" aka lands but you had the other 40 cards to play with.
Yes, absolutely, 30 cards make too easy to build any deck too much consistent and refined decks with so few cards kill all the variety of the game and turn netdecking a braindead practice.
Only 2 cards and only 1 legendary restriction should be mantained and the size of the deck increased to 60, the only thing should be done is instead of fatigue the player lose the game if can't draw cards from your deck anymore.
This change alone turn the game 500% better.
30 card deck restriction is in existence as a safeguard to power creep and classes with stronger cards- cough Druid cough cough. For some decks you struggle to find the last piece to finish your 30. For others you have so much power in your core that 30 makes you decide on what you want to give up to shape and style your deck. I’d like to see a Tavern Brawl stretch to 35 or 40 for a week just to show the community what a few additional cards could do to cement top tier decks to 60%+ win rates. Not a good idea!
You have a point, right now druid can build a 240 cards deck with only broken, insanely OP cards and mage barely can do this with a 20 cards deck, the idea is not bad but the balance between classes should be much better than now.
It could be fun to have a second constructed option to play with a larger deck. And if any cards are considered too strong to include in this mode with more cards perhaps they could just ban cards from being used in the larger decks rather than trying to balance for this game mode.
As long as it was an option, fine.
Pretty sure that most decks would stay 30 cards because of consistency.
Drawing a card you didn't know you needed is always inferior (and more unlikely) than drawing a card that directly belongs to your strategy and synergies.
Why do you think the current Academic Espionage decks are struggling?
If was an option no one will use more than 30 cards, unless this become a new mechanic like 1 mana 1/1 battlecry "If your deck have 40 cards or more this minion get +2/+2" or something like that.
I like to see for one week Blizzard try a 50 cards decks only to see how the things going, can be a terrible or awesome idea but only with real test we can know for sure.
Hmmm
Should a Match be more than 30 mins ?
NO PLEASE ! NO !
No. /thread
The whole game is balanced around 30 cards. If it had to be more card, the game would be broken at some point. If it was an option, no one would care much about it because the smaller your deck, the higher your chances to draw the right cards.
Definitely not! Think about how confusing that would be!
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More than 30 cards with two of each? That would be crap, eternal and magic sport 4 of each for decks of 50 + lands/power
If youve played Gwent, you know the best and most consistent decks have the least amount of cards. Adding more cards to a deck seems like a benefit on the surface, but it will make your deck less consistent. Also, control mirror games will last too long. Playing odd warrior is long enough with 30 cards.
This idea just sounds like a new player trap. New players tend to get the idea that more cards is better, but it lures them into poor deck building and the loss of consistency is easily enough to lose people games. There would have to be several cards that are severely pushed for a 30+ card deck to make something like that ever work.
I don't have something witty about this deck, I just like it because Malygos is fun.
30 cards works very well for Hearthstone. There are plenty of cards that would need immediate overhauls if more cards were available, such as Shudderwock, Tess Greymane, N'Zoth... pretty much any big value card would need an immediate revamp.
Then there are the archetypes that would need work, the first that comes to mind being any fatigue deck (like odd warrior).
Changing deck size would create a new game altogether and would be better executed as an alternate game type or alternate game altogether. I think Blizzard could capitalize on a "bigger, better" Hearthstone alongside the base game, but not reworking an existing game that works quite well for them as a business model.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Imagine with the current cards how badly will be the odd limitation if warrior need to build a 50 cards deck, he will have a lot of trouble to draw your removals with many suboptimal cards he will force to use because Baku, it is a form of balance the game, aggro will have a much better chance vs odd warrior and OTK/combo decks will be much more harder to work giving the odd warrior player a better chance of winning.
The game will be much more diverse, harder to brainless copy decks and much more skill will needed to manage the suboptimal resources instead refined netdecks.
I really don't see why so many people don't like the idea...
See how insanely OP the 2 or 3 cards deck in Brawl are broken? It is the same principle aplied here in a minor degree.