You guys are here complaining about zoo, druid etc but once aggro get tuned down in the future this rogue deck will rise. It literally jade druid 2.0 with infinite pogos. Mark my word people will start complaining about this deck in the future its really strong. What do you guys think about this?
i think its good. A well known player was using it really well in that Funny and Lucky moments video on the front page so i dont doubt theres a well tuned list out.
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Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
You guys are here complaining about zoo, druid etc but once aggro get tuned down in the future this rogue deck will rise. It literally jade druid 2.0 with infinite pogos. Mark my word people will start complaining about this deck in the future its really strong. What do you guys think about this?
I agree to an extent. having played it since day one, we have started refining the deck to a point now where it actually stands a chance against aggro.
combo decks have no chance as they are mostly too slow to be able to deal with it.
However it's not invincible. If aggro draws very well and we do not, they normally win unless we get to start building the annoy-O-factory with giggling+sonya.
The deck can do extremely well though, and if it's able to draw what you need in time you have a very good chance at winning VS. any deck.
It does require skill to play though and is no way a brain dead deck... so I don't think there will be a problem with it.
Right now though, most people haven't worked out how to build it right (the right way is tempo, not using all the extras like elekk and fal'dorei)
At least it's a cool deck though. I'd rather loose to hoper than zoo who draws the nuts and kills you by turn 5 or something... at least with hoppers there needs to be some skill involved.
i think its good. A well known player was using it really well in that Funny and Lucky moments video on the front page so i dont doubt theres a well tuned list out.
check my sig... that is the refined version. (it's the best we have so far anyway and more than likely the same version he was running)
there might be slight deviations here and there (some people run thalnos as well. thalnos is decent in the deck, but I prefer 2 pipers as you can draw into more pogos easy with them)
also some decks have zola in them. zola is great, but I am trying to run mine with as few minions as possible.
But yes, I have to agree the deck is definitely not as bad as people think and it just needs more refinement and/or support.
Looking at stats right now. 51.4% for the most played version definitely isn't fitting a Tier 1 deck but definitely not unplayable.
Though... It is very matchup dependant. Only doing well against Paladin, Priest and Warrior. And it's a coin flip against Druid.
I highly doubt the deck will be dominant any time soon nor ever, to be completely honest. But yeeaaah, people will complain about everything. Just ignore those.
But yes, I have to agree the deck is definitely not as bad as people think and it just needs more refinement and/or support.
Looking at stats right now. 51.4% for the most played version definitely isn't fitting a Tier 1 deck but definitely not unplayable.
Though... It is very matchup dependant. Only doing well against Paladin, Priest and Warrior. And it's a coin flip against Druid.
I highly doubt the deck will be dominant any time soon nor ever, to be completely honest. But yeeaaah, people will complain about everything. Just ignore those.
it beats any slower combo deck for sure. they don't stand a chance as we can ramp the bunnies too fast. and now aggro decks are loosing to it if they don't bring a silence or something to stop the sonya if you place it behind giggling... if you get to turn 7 and you can do that play, it's mostly checkmate as aggro isn't known for removal... some zoo has spellstone though, but that's about it really.
I agree though it won't become a cancer deck because it requires a lot of thinking to play well.. like any rogue deck really you have to manage resources and think 2 and 3 turns ahead. because it;s not simple to play like most aggro decks are, I don't think lots of people will use it for ladder, but it is certainly becoming more popular now.
i think its good. A well known player was using it really well in that Funny and Lucky moments video on the front page so i dont doubt theres a well tuned list out.
check my sig... that is the refined version. (it's the best we have so far anyway and more than likely the same version he was running)
there might be slight deviations here and there (some people run thalnos as well. thalnos is decent in the deck, but I prefer 2 pipers as you can draw into more pogos easy with them)
also some decks have zola in them. zola is great, but I am trying to run mine with as few minions as possible.
No offense but to refer to your version specifically as "the refined version" seems a bit hasty considering the expansion's been out a week and decks are often refined over a long period of time. I would personally consider Fal'dorei far better for a tempo deck that Mimic Pod. Claiming that your version is "the right way" is a bit off-putting.
EDIT: That being said, I agree with pretty much everything in your deck aside from the Mimic Pods
You guys are here complaining about zoo, druid etc but once aggro get tuned down in the future this rogue deck will rise. It literally jade druid 2.0 with infinite pogos. Mark my word people will start complaining about this deck in the future its really strong. What do you guys think about this?
I agree to an extent. having played it since day one, we have started refining the deck to a point now where it actually stands a chance against aggro.
combo decks have no chance as they are mostly too slow to be able to deal with it.
However it's not invincible. If aggro draws very well and we do not, they normally win unless we get to start building the annoy-O-factory with giggling+sonya.
The deck can do extremely well though, and if it's able to draw what you need in time you have a very good chance at winning VS. any deck.
It does require skill to play though and is no way a brain dead deck... so I don't think there will be a problem with it.
Right now though, most people haven't worked out how to build it right (the right way is tempo, not using all the extras like elekk and fal'dorei)
At least it's a cool deck though. I'd rather loose to hoper than zoo who draws the nuts and kills you by turn 5 or something... at least with hoppers there needs to be some skill involved.
i think its good. A well known player was using it really well in that Funny and Lucky moments video on the front page so i dont doubt theres a well tuned list out.
check my sig... that is the refined version. (it's the best we have so far anyway and more than likely the same version he was running)
there might be slight deviations here and there (some people run thalnos as well. thalnos is decent in the deck, but I prefer 2 pipers as you can draw into more pogos easy with them)
also some decks have zola in them. zola is great, but I am trying to run mine with as few minions as possible.
No offense but to refer to your version specifically as "the refined version" seems a bit hasty considering the expansion's been out a week and decks are often refined over a long period of time. I would personally consider Fal'dorei far better for a tempo deck that Mimic Pod. Claiming that your version is "the right way" is a bit off-putting.
it is the refined version. as in the most refined version right now.
look at what the top players are playing. either identical to mine or 1 or 2 card difference.
I say it's the refined version, because it is.
That doesn't mean it;s the ultimate, best version ever in all of HS. it means it is the best version right now.
you refine a deck to fit the meta, to counter the meta even. refining a deck means taking out what doesn't work and making it better... which is what I and many others have done.
Therefore this is the refined version, as I have refined my original version into this one...
hope this clears that one up for you.
PS:
fal'dorei slows the deck down, no one is running it in Pogo now. the reason its doing well is because elekk and fal'dorei were removed... fal'dorei is not a tempo rogue card, it's a miracle rogue card.
Mimic draws a card and copies it. if you draw a pogo or a recruiter that's amazing. The idea is to make copies of hopper in your deck, then use mimic pod, minstrel and piper to draw them. (prep+sprint also)
The deck is supposed to build massive hoppers, fal'dorei simply gets in the way as it's another minion that is not needed nor supports the gameplan of the deck.
By all means play fal'dorei if you like, but from my experience it does not belong in this deck.
You guys are here complaining about zoo, druid etc but once aggro get tuned down in the future this rogue deck will rise. It literally jade druid 2.0 with infinite pogos. Mark my word people will start complaining about this deck in the future its really strong. What do you guys think about this?
I agree to an extent. having played it since day one, we have started refining the deck to a point now where it actually stands a chance against aggro.
combo decks have no chance as they are mostly too slow to be able to deal with it.
However it's not invincible. If aggro draws very well and we do not, they normally win unless we get to start building the annoy-O-factory with giggling+sonya.
The deck can do extremely well though, and if it's able to draw what you need in time you have a very good chance at winning VS. any deck.
It does require skill to play though and is no way a brain dead deck... so I don't think there will be a problem with it.
Right now though, most people haven't worked out how to build it right (the right way is tempo, not using all the extras like elekk and fal'dorei)
At least it's a cool deck though. I'd rather loose to hoper than zoo who draws the nuts and kills you by turn 5 or something... at least with hoppers there needs to be some skill involved.
That card allows enough stall to any class with enough draw power to turn the tables of a game.
Crucially, that description includes Combo decks, which should be unfavoured against Aggro.
I hope to be wrong.
Giggling is amazing when dropped with sonya if they have no way of removing the sonya. they must go through your taunts, thus giving you them back for 1 mana. then you are free to place more taunts and run stuff into the enemy minions to get them right back in hand.
of course it doesn't always work, but when it does there isn't really any way to get past it. it works extremely well on aggro paladin decks as they don't tend to run anything that can remove it.
it has to be turn 7 and by then, these decks can kill you.
That card allows enough stall to any class with enough draw power to turn the tables of a game.
Crucially, that description includes Combo decks, which should be unfavoured against Aggro.
I hope to be wrong.
Could have been a legit objection, before Spreading Plague.
Also Mossy Horror. If zoolocks wanted to go slightly more midrange and be more versatile they could include that quite easily (featuring eggs too). But, people don't know how to innovate and will stick to what already works haha.
On topic though, Pogo Rogue can't be considered a sleeper. I think it will always kinda be there. It will never catapult to tier 1, at any rank. People will play it because it can be super fun when it works, but the fact that aggro stays on tier 1 forever and always, pogo rogue can't climb to that level (collectively speaking, of course, since skilled individuals could still make it hit legend I'm sure - no, I'm not one of those skilled individuals lol).
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Twitch name: Anatak15 NA Legend Season 48, 49, 52, 53, 54, 74
That card allows enough stall to any class with enough draw power to turn the tables of a game.
Crucially, that description includes Combo decks, which should be unfavoured against Aggro.
I hope to be wrong.
Could have been a legit objection, before Spreading Plague.
Also Mossy Horror. If zoolocks wanted to go slightly more midrange and be more versatile they could include that quite easily (featuring eggs too). But, people don't know how to innovate and will stick to what already works haha.
On topic though, Pogo Rogue can't be considered a sleeper. I think it will always kinda be there. It will never catapult to tier 1, at any rank. People will play it because it can be super fun when it works, but the fact that aggro stays on tier 1 forever and always, pogo rogue can't climb to that level (collectively speaking, of course, since skilled individuals could still make it hit legend I'm sure - no, I'm not one of those skilled individuals lol).
Yea its not breaking headlines now but we'll see I think this deck has much potential to rise. Its sleeper in the way its not in the radar but its not a trash deck this will definitely see more play. This deck doesnt need to be tier 1 shudder shaman wasnt tier 1 itself.
The deck isn't bad per say, it's just so incredibly outclassed that it doesn't have a place in the competitive meta. Combo wrecks it, aggro wrecks it and control is beatable by plenty of other more efficient means. If you enjoy the deck and are finding success with it, great, keep playing the deck and don't let my words dissuade you. However, no, pogo Rogue is not a sleeper deck and will not break the meta until a lot of cards rotate.
I'm also thinking the same. The only thing, which is holding this deck down are the aggro decks (and maybe some combo druid ones) and rogue's lack of board clears. It will be even more powerful, if rogue gets more card draw.
Inb4 the moment I saw this card, I asked myself the following question - Do you guys think, that quest rogue will make a comeback, if it includes this card? Because think about it - this deck runs a lot of draw, a lot of taunts and health gain (Vicious Scalehide). I don't have the quest to test it, but does someone still have it and if yes - can someone make a QR Bunny Hopper deck with it? I think, that this will fit nicely there and will grant the deck a different win-condition.
Every time I was playing control warlock, I didn't have much of a problem clearing the 4/4s. The rogue player had to dig a lot in their deck and eventually I won because I exhausted them/applied a lot of face damage. Since the bunnies get bigger and bigger and since you have more reactive minions in that deck, on paper this is a great addition to it.
You guys are here complaining about zoo, druid etc but once aggro get tuned down in the future this rogue deck will rise. It literally jade druid 2.0 with infinite pogos. Mark my word people will start complaining about this deck in the future its really strong. What do you guys think about this?
i think its good. A well known player was using it really well in that Funny and Lucky moments video on the front page so i dont doubt theres a well tuned list out.
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
I agree to an extent. having played it since day one, we have started refining the deck to a point now where it actually stands a chance against aggro.
combo decks have no chance as they are mostly too slow to be able to deal with it.
However it's not invincible. If aggro draws very well and we do not, they normally win unless we get to start building the annoy-O-factory with giggling+sonya.
The deck can do extremely well though, and if it's able to draw what you need in time you have a very good chance at winning VS. any deck.
It does require skill to play though and is no way a brain dead deck... so I don't think there will be a problem with it.
Right now though, most people haven't worked out how to build it right (the right way is tempo, not using all the extras like elekk and fal'dorei)
At least it's a cool deck though. I'd rather loose to hoper than zoo who draws the nuts and kills you by turn 5 or something... at least with hoppers there needs to be some skill involved.
Odd > pogo
Miracle > pogo
Quest > pogo
check my sig... that is the refined version. (it's the best we have so far anyway and more than likely the same version he was running)
there might be slight deviations here and there (some people run thalnos as well. thalnos is decent in the deck, but I prefer 2 pipers as you can draw into more pogos easy with them)
also some decks have zola in them. zola is great, but I am trying to run mine with as few minions as possible.
It'll never happen, as simple as that.
But yes, I have to agree the deck is definitely not as bad as people think and it just needs more refinement and/or support.
Looking at stats right now. 51.4% for the most played version definitely isn't fitting a Tier 1 deck but definitely not unplayable.
Though... It is very matchup dependant. Only doing well against Paladin, Priest and Warrior. And it's a coin flip against Druid.
I highly doubt the deck will be dominant any time soon nor ever, to be completely honest. But yeeaaah, people will complain about everything. Just ignore those.
it beats any slower combo deck for sure. they don't stand a chance as we can ramp the bunnies too fast. and now aggro decks are loosing to it if they don't bring a silence or something to stop the sonya if you place it behind giggling... if you get to turn 7 and you can do that play, it's mostly checkmate as aggro isn't known for removal... some zoo has spellstone though, but that's about it really.
I agree though it won't become a cancer deck because it requires a lot of thinking to play well.. like any rogue deck really you have to manage resources and think 2 and 3 turns ahead. because it;s not simple to play like most aggro decks are, I don't think lots of people will use it for ladder, but it is certainly becoming more popular now.
No offense but to refer to your version specifically as "the refined version" seems a bit hasty considering the expansion's been out a week and decks are often refined over a long period of time. I would personally consider Fal'dorei far better for a tempo deck that Mimic Pod. Claiming that your version is "the right way" is a bit off-putting.
EDIT: That being said, I agree with pretty much everything in your deck aside from the Mimic Pods
Can you post a deck list?
it is the refined version. as in the most refined version right now.
look at what the top players are playing. either identical to mine or 1 or 2 card difference.
I say it's the refined version, because it is.
That doesn't mean it;s the ultimate, best version ever in all of HS. it means it is the best version right now.
you refine a deck to fit the meta, to counter the meta even. refining a deck means taking out what doesn't work and making it better... which is what I and many others have done.
Therefore this is the refined version, as I have refined my original version into this one...
hope this clears that one up for you.
PS:
fal'dorei slows the deck down, no one is running it in Pogo now. the reason its doing well is because elekk and fal'dorei were removed... fal'dorei is not a tempo rogue card, it's a miracle rogue card.
Mimic draws a card and copies it. if you draw a pogo or a recruiter that's amazing. The idea is to make copies of hopper in your deck, then use mimic pod, minstrel and piper to draw them. (prep+sprint also)
The deck is supposed to build massive hoppers, fal'dorei simply gets in the way as it's another minion that is not needed nor supports the gameplan of the deck.
By all means play fal'dorei if you like, but from my experience it does not belong in this deck.
PS: have you played the archetype?
it's in my sig, dude.
My concern is more about Giggling Inventor.
That card allows enough stall to any class with enough draw power to turn the tables of a game.
Crucially, that description includes Combo decks, which should be unfavoured against Aggro.
I hope to be wrong.
If it gets good, won't some mage deck just come rising up to become its counter? That's what usually happens to all slow rogue decks.
Could have been a legit objection, before Spreading Plague.
Giggling is amazing when dropped with sonya if they have no way of removing the sonya. they must go through your taunts, thus giving you them back for 1 mana. then you are free to place more taunts and run stuff into the enemy minions to get them right back in hand.
of course it doesn't always work, but when it does there isn't really any way to get past it. it works extremely well on aggro paladin decks as they don't tend to run anything that can remove it.
it has to be turn 7 and by then, these decks can kill you.
Also Mossy Horror. If zoolocks wanted to go slightly more midrange and be more versatile they could include that quite easily (featuring eggs too). But, people don't know how to innovate and will stick to what already works haha.
On topic though, Pogo Rogue can't be considered a sleeper. I think it will always kinda be there. It will never catapult to tier 1, at any rank. People will play it because it can be super fun when it works, but the fact that aggro stays on tier 1 forever and always, pogo rogue can't climb to that level (collectively speaking, of course, since skilled individuals could still make it hit legend I'm sure - no, I'm not one of those skilled individuals lol).
Twitch name: Anatak15
NA Legend Season 48, 49, 52, 53, 54, 74
Spreading Plague is Druid only and was indeed nerfed to (6). Still dependant on enemy board.
Giggling is neutral for (5). Unconditional.
PS: Giggling can also be used in Aggro decks to regain board. Which says alot about the powerlevel of the card.
Yea its not breaking headlines now but we'll see I think this deck has much potential to rise. Its sleeper in the way its not in the radar but its not a trash deck this will definitely see more play. This deck doesnt need to be tier 1 shudder shaman wasnt tier 1 itself.
The deck isn't bad per say, it's just so incredibly outclassed that it doesn't have a place in the competitive meta. Combo wrecks it, aggro wrecks it and control is beatable by plenty of other more efficient means. If you enjoy the deck and are finding success with it, great, keep playing the deck and don't let my words dissuade you. However, no, pogo Rogue is not a sleeper deck and will not break the meta until a lot of cards rotate.
I'm also thinking the same. The only thing, which is holding this deck down are the aggro decks (and maybe some combo druid ones) and rogue's lack of board clears. It will be even more powerful, if rogue gets more card draw.
Inb4 the moment I saw this card, I asked myself the following question - Do you guys think, that quest rogue will make a comeback, if it includes this card? Because think about it - this deck runs a lot of draw, a lot of taunts and health gain (Vicious Scalehide). I don't have the quest to test it, but does someone still have it and if yes - can someone make a QR Bunny Hopper deck with it? I think, that this will fit nicely there and will grant the deck a different win-condition.
Every time I was playing control warlock, I didn't have much of a problem clearing the 4/4s. The rogue player had to dig a lot in their deck and eventually I won because I exhausted them/applied a lot of face damage. Since the bunnies get bigger and bigger and since you have more reactive minions in that deck, on paper this is a great addition to it.