I personally don't understand it. If you're not a tourney participator why bother with it more than once?
And inb4 comments about it simply being fun, what exactly makes it fun to do more than once? The pvp reward system in Hearthstone is extremely pitiful compared to other Blizzard games, most notably WoW (which awards titles, mounts, achievemnts, and various cosmetic transmog/gear for doing well in pvp multiple times).
I havent gotten legend and im stuck at rank 5. At this point, i don't even really care. If anything, i wish i could go back down to 20 ranks. Sounds strange to say but I'm sick of trying to grind against this rock paper scissors meta. At least people somewhat experiment.
I am a huge Control/Midrange Paladin fan, (never played secret or aggro) and almost exclusively play Pally. It’s just superfun for me adjusting my deck to the meta, and beating notable players at high Legend with a deck they don’t know about:) .
Some people like learning and getting good with a new deck and "winning" the meta. Not like it's much of a grind when you start at rank 4.
Yes and no. I know that WoW fueled years of fun for me chasing various cosmetic rewards.
Learning can be fun and all, but it isn't like you have new types of decks to go against each month during each legend grind. Where's the fun in learning how to beat Odd Rogue, Odd Pally, or Kingsbane Rogue the second month that is different than when you did the first month getting to legend?
I personally don't understand it. If you're not a tourney participator why bother with it more than once?
And inb4 comments about it simply being fun, what exactly makes it fun to do more than once? The pvp reward system in Hearthstone is extremely pitiful compared to other Blizzard games, most notably WoW (which awards titles, mounts, achievemnts, and various cosmetic transmog/gear for doing well in pvp multiple times).
First off, it comes naturally. I play, i hit legend. There is not much determination needed anymore. It will come eventually during a month. The new rank floors save a lot of time.
Second, my main incentive in queuing ladder is to reach high ranks and to play vs known and good players. Often i just end up idling around and observing people from friend list tho. ;)
Well, I personally try to hit legend, when I want to gather some statistics and showcase a deck.
Other than that - I try to grind for legend only when the meta is interesting enough and I want to have fun w/ my deck. If it's stale, then I play casual decks in wild instead and I only bother reaching r.5 like the rest of us.
Like you said it in the OP, the rewards aren't worth for this time-consuming activity.
You climb to legend to make the climb worth it! If the climb is not worth it to you, you don't have to do it.
If I know I will have time in a month to climb, I will climb and try hard. To me trying is coming prepared with a deck or two that play well in the meta, and just playing game after game. Eventually if I get from 5 to 4 and 4 to 3, I will eventually get 3 to 2 to 1 and legend!
I'm trying to grind golden heroes right now and the best way to do that is playing game after game, which on the 5 to 1 ladder is pretty easy.
Plus when you hit legend you get rank 4 the next month and the climb is even easier, so might as well keep trying to climb ranks instead of fall down.
I've hit legend in metas where my favorite decks are strong, like tempo rogue, tempo mage, tempo shaman :P
It is not even a grind anymore, hitting legend nowadays is so easy. Even if I play like 30 minutes a day in HS, I will still hit legend I believe. I guess for some people it is a grind. Actually I like getting legend, it is sort of challenge every month, but once you hit it, it kind of becomes boring, cause there is no more challenge, unless you want to go for rank 1 legend.
Well I've not hit legend a ton of times (and only once recently) but there's not nearly as much of a grind nowadays, and especially at lower legend you get to experiment more and play fun decks (I mEan i only play decks that are fun for me anyway, never once played an aggro deck in around 9000 ranked wins, but still, you don't have to feel "stuck" playing the "best" deck, even if that deck isn't some tier 0 metadeck) . Even if the number of tryhard with brainless decks you face probably isn't that much lower (especially in the dumpster if you're facing lots of nonlegends trying to break in), you can play without any fear or consequence of losing (apart from not getting your 3.3333 gold xD). Granted the rank 5 floor provides a lot of the same thing now, but yeah
Rollback Post to RevisionRollBack
"Sometimes you eat the bear, and sometimes the bear turns into a cat and eats you." - Anonymous Druid
Fun is subjective. The day people like OP understand we are not all the same, that day we will be living in a better world... Ok, ok, who am I trying to cheat? LOL, with the amount of assholes out there trying to make life a hell to those with good heart this would be impossible, but dreaming is free, so... :P
IMO, if you're only hitting legend once for the cardback, then you're the one who is doing it wrong. Spending hours grinding at something you don't find enjoyable enough to do without incentive sounds like a horrible way to spend free time. In fact, this describes a typical job :P HS is a game, not a job; if you're not having fun, you've been duped by blizzard to keep playing a game you don't enjoy
What exactly makes it fun to do more than once?
Why did you play 5 games of hearthstone in any mode today? You probably did the same thing yesterday or the day before. Was it fun to do this more than once? What's the difference between 5 games and enough per day to reach legend? Don't say for "daily quests" because if that's true, you should take a good hard look at why you play at all
I personally don't understand it. If you're not a tourney participator why bother with it more than once?
And inb4 comments about it simply being fun, what exactly makes it fun to do more than once? The pvp reward system in Hearthstone is extremely pitiful compared to other Blizzard games, most notably WoW (which awards titles, mounts, achievemnts, and various cosmetic transmog/gear for doing well in pvp multiple times).
I havent gotten legend and im stuck at rank 5. At this point, i don't even really care. If anything, i wish i could go back down to 20 ranks. Sounds strange to say but I'm sick of trying to grind against this rock paper scissors meta. At least people somewhat experiment.
Fun ≠ Rewards
Some people like learning and getting good with a new deck and "winning" the meta. Not like it's much of a grind when you start at rank 4.
I got got legen twice. once in Wild and once in Standard. And thats it for me. I get Rank 5 and then I just play whatever is fun for me.
I am a huge Control/Midrange Paladin fan, (never played secret or aggro) and almost exclusively play Pally. It’s just superfun for me adjusting my deck to the meta, and beating notable players at high Legend with a deck they don’t know about:) .
Yes and no. I know that WoW fueled years of fun for me chasing various cosmetic rewards.
Learning can be fun and all, but it isn't like you have new types of decks to go against each month during each legend grind. Where's the fun in learning how to beat Odd Rogue, Odd Pally, or Kingsbane Rogue the second month that is different than when you did the first month getting to legend?
First off, it comes naturally. I play, i hit legend. There is not much determination needed anymore. It will come eventually during a month. The new rank floors save a lot of time.
Second, my main incentive in queuing ladder is to reach high ranks and to play vs known and good players. Often i just end up idling around and observing people from friend list tho. ;)
Well, I personally try to hit legend, when I want to gather some statistics and showcase a deck.
Other than that - I try to grind for legend only when the meta is interesting enough and I want to have fun w/ my deck. If it's stale, then I play casual decks in wild instead and I only bother reaching r.5 like the rest of us.
Like you said it in the OP, the rewards aren't worth for this time-consuming activity.
You climb to legend to make the climb worth it! If the climb is not worth it to you, you don't have to do it.
If I know I will have time in a month to climb, I will climb and try hard. To me trying is coming prepared with a deck or two that play well in the meta, and just playing game after game. Eventually if I get from 5 to 4 and 4 to 3, I will eventually get 3 to 2 to 1 and legend!
I'm trying to grind golden heroes right now and the best way to do that is playing game after game, which on the 5 to 1 ladder is pretty easy.
Plus when you hit legend you get rank 4 the next month and the climb is even easier, so might as well keep trying to climb ranks instead of fall down.
I've hit legend in metas where my favorite decks are strong, like tempo rogue, tempo mage, tempo shaman :P
I went legend once, now I just go to rank 5 for the golden epic
It is not even a grind anymore, hitting legend nowadays is so easy. Even if I play like 30 minutes a day in HS, I will still hit legend I believe. I guess for some people it is a grind. Actually I like getting legend, it is sort of challenge every month, but once you hit it, it kind of becomes boring, cause there is no more challenge, unless you want to go for rank 1 legend.
Just farm the carfback, after that rank 5 rewards is fine
Well I've not hit legend a ton of times (and only once recently) but there's not nearly as much of a grind nowadays, and especially at lower legend you get to experiment more and play fun decks (I mEan i only play decks that are fun for me anyway, never once played an aggro deck in around 9000 ranked wins, but still, you don't have to feel "stuck" playing the "best" deck, even if that deck isn't some tier 0 metadeck) . Even if the number of tryhard with brainless decks you face probably isn't that much lower (especially in the dumpster if you're facing lots of nonlegends trying to break in), you can play without any fear or consequence of losing (apart from not getting your 3.3333 gold xD). Granted the rank 5 floor provides a lot of the same thing now, but yeah
"Sometimes you eat the bear, and sometimes the bear turns into a cat and eats you." - Anonymous Druid
Because crashing the trash is fun >:D
Fun is subjective. The day people like OP understand we are not all the same, that day we will be living in a better world... Ok, ok, who am I trying to cheat? LOL, with the amount of assholes out there trying to make life a hell to those with good heart this would be impossible, but dreaming is free, so... :P
This is so true.
Of course it is! ;)
IMO, if you're only hitting legend once for the cardback, then you're the one who is doing it wrong. Spending hours grinding at something you don't find enjoyable enough to do without incentive sounds like a horrible way to spend free time. In fact, this describes a typical job :P HS is a game, not a job; if you're not having fun, you've been duped by blizzard to keep playing a game you don't enjoy
Why did you play 5 games of hearthstone in any mode today? You probably did the same thing yesterday or the day before. Was it fun to do this more than once? What's the difference between 5 games and enough per day to reach legend? Don't say for "daily quests" because if that's true, you should take a good hard look at why you play at all
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
Nope. I’d care more if they added a new reward for hitting legend for the first time since HS was released.