My point is always the same. If you do not like this game, why do you waste your time and money on this. Move on and do things that fullfil your ambitions.
If you are really serious about this, DO A PLAN FOR A BETTER LADDER AND PRESENT IT TO BLIZZARD. Maybe you can achieve an incredible new job.
I used to think that witchwood is bad expansion because it changed nothing in the meaning of cubelock paladin meta. But on the other hand, its quite fun and i like new cards a lot. Every class have some more or less viable deck.
I guess we can agree that there are some problems. But all of it comes from other expansion. For example Guldan and his nonsense hero power, Call to Arms or Doomguards that you can summon (many of them) without discard. Thats not the way i want to see hs going.
expansion is fine. reminds me of ungoro a bit; quest rogue was like shudderwock in that it's not that strong but people hated playing against it. a large portion of the best decks are aggressive (surprise, surprise) and pretty heavy control.
midrange is really the only archetype that has suffered. I think the reason why not so many different decks are being tried out is that the legendary cards don't encourage you as much to build a new archetype (except baku and genn), contrasting with quests and deathknights of recent expansions.
-playing since old gods release (since apparently new players opinion doesn't matter to u lol)
Why would You still hate the deck, it was nerfed greatly. I find it very cool that decks like quest rogue or patron warrior are still seeing Play in Their rebalanced form. I really enjoy quest rogue.
They even succeeded in bringing back the infamous quest rogue... Not that they created many good cards for it... One more reason to hate the expansion (or the rotation?)...
My point is always the same. If you do not like this game, why do you waste your time and money on this. Move on and do things that fullfil your ambitions.
If you are really serious about this, DO A PLAN FOR A BETTER LADDER AND PRESENT IT TO BLIZZARD. Maybe you can achieve an incredible new job.
I'm so sick of this "argument" (it really isn't). People complain because they Like the game, but dissatisfied with the Current State. They complain exactly because they care about the game, want the game to be better, more enjoyable, since it has has so much more room to improve. You and people like you go with "Dont like - stfu and leave" statements as reply to any complaints ("my point stays the same" as you put it). Can't you see the problem with that?
My point stands the same: don't try to silence people who care enough to actually come and voice the problems with the current state of the game.
And what this is about presenting plan to blizzard, get a new job blah-blah? You do realize there are plenty of community ideas flowing around how to improve experience DAILY? From specific card nerfs to dust economy revamp, not only from random forum users who never will be heard anyway, but also from famous streamers like Kripp or Kibbler? Don't be so condescending.
I don't know whether it is the fault of the expansion but I pretty much lost all interest in playing after I kept playing the same basic archtypes as last expansion. Some people might argue that even/odd paly is a new archtype but it is the same experience on both sides of the board.
The new set might be needed as a toolbox to frame the expansions to come but to me it will feel like a stretch until that time.
Still power level whining ? I was expecting them to decrease power level with new expansions and it happened.
In yugioh in order to sell new set they were promoting decks with high power level with every new expansion old cards became unplayable and game got to a ridiculous point.
For the Heartstone they also increased power level of the expansion that became ridiculous too much value for given turn increased with every expansion after MSG because it is a good way to increase sales.
But the real problem is not the WW being low power. Problem is the old expansions with high power level they decrease impact of the new expansion. If they do what you demand and increase power level again heartstone will be unplayable.
So in order to make a stronger expansion they should nerf the old cards to make WW cards playable
That is why I am calling for nerfs entire time in the forums.
No the problem is not about power increase.
The problem with Witchwood based decks did not make an impact.
Imagine if each expansion brings 3 decks that effect the meta.
If Ungoro, Frozen Throne, and K&C fuel 3 decks, adding 9-10 classic deck from each of the class means in the start of every year, the meta starts with 20 decks.
Therefore the first set has to add to these decks. But Witchwood didn't.
Witchwood decks are waiting for following set for their power. Even if you nerf Cubelock, Spiteful decks, and that one 4 Mana paladin card, you don't get a new meta.
You get Knights of the Frozen throne's meta. Hand druid and Dragon Hunter will still suck. Almost no decks hinge on a Witchwood card.
Well, if Warlock ,Spiteful,Pallys, get a nerf, we would have a new meta 100% . But do we actually want odd Rouge/Hunter or Hadronox Druids to be a thing?
i still feel there's a unicorn deck out there, Hadrono Druid might be it, but do you remember how token shamman was discovered basically 1 month before un'goro was over and then it becamme super popular during that month??, i feel WW has the potential of delivering a deck out of the blue like that.
Sorry, didn't real all 7 pages of comments, so this may have already been discussed.
But I agree with this guy. There are several decks that are just "almost there" right now.
Big Spell mage, and Elemental mage are both really powerful, and can win against all the top tier decks, but it takes really good draws, especially getting Jaina out on curve to do it. I would not be surprised to see a mage deck get refined into being Tier 1.
Shudderwock is an insanely powerful card, but the OTK decks are pretty weak. I think Shaman may have a hidden gem of a deck still yet to be discovered.
I see potential in both Warrior and Hunter classes. Both have decks that are just "almost, but not quite" top tier.
Right now, I think many players are going back to the known top tier decks since the season is starting to wind down. But, I do think something will be found soon that can give the top dogs a consistent challenge. So I am not giving up all hope just yet.
Rollback Post to RevisionRollBack
I wanna glide down, over Mulholland I wanna write her, name in the sky I wanna free fall, out into nothin' Gonna leave this, world for awhile
I've normally complain about the staleness of the game after the 2 weeks after launch, but i won't this time. i've played in the every expansion of HS and this is by far the most versatile meta i've ever seen. even if you feel the cancer on the ladder, you keep on matching up with different types of decks (doesn't matter if they're aggro or not). I know that we still see lots of same cards and same archetypes, but still in every 10 game, i've matched up with 7 different decks on average. I think that shows we're going on the right direction. If you don't feel like it, feel free to quit the game for a while and come back(or not).
So just checked out hsreply.net and there are currently 8 classes with at least a T2 deck. The only class left is Shaman. In my opinion the suggests that the meta is diverse and somewhat balanced, right now. I think this shows that the rotation and TWW have been a real good thing for Hearthstone. Sure TWW seems to be an anti-power creep expansion... but this has led to a more diverse and balance meta. Thats a win... and I think TWW has some of the most fun cards to build decks around.
Those complaining don't know what they're talking about. Refer yourself to some actual statistics at hsreplay.net
META
Tier 1 - Win Rate
Even Paladin - 59.44%
Spiteful Druid - 58.40%
Odd Paladin - 58.35%
Tier 2 - Win Rate
Cube Warlock - 56.18%
Secret Paladin - 55.33%
Spiteful Priest - 53.88%
Zoo Warlock - 53.63%
Quest Rogue - 53.46%
Quest Warrior - 52.83%
Odd Rogue - 52.82%
Control Priest - 52.62%
Tempo Mage - 52.29%
Miracle Rogue - 51.69%
Big Spell Mage - 51.48%
Tempo Rogue - 50.63%
Spell Hunter - 50.16%
That's and shit ton of tier 2 decks. Wait until some lists are fine-tuned until you declare this expansion figured out. Maybe you're just stuck in the wrong place on the ladder where you're only seeing paladin and spiteful decks, but I've seen plenty of these others lately.
There's also five Tier 3 decks with win percentages about 48%+ ... Taunt Druid, Midrange Hunter, Control Warlock, Rush Warrior, Odd Hunter.
These are great stats and thank you for posting but they are a little bit skewed for a reason. There has been a very short space of time since WW release and many people are experimenting with different class and deck archetypes. These experimental decks are used on ladder and do not adhere to some of the archetypes at the moment.
The data would be more valid if it was over a period of 3 months rather than 3 weeks but that's not your fault and I appreciate where you are coming from.
And as we all know, you can prove 60% of all facts with statistics.
I'm liking the lower power level of the expansion. Nerfs should be coming for older cards like call to arms and cube, and hopefully baku, cause it's busted and introduced a whole load of new unwanted aggro decks.
All of the people who are constantly complaining that the Witchwood is a terrible expansion because of the weak powerlevel are forgetting one very important thing: The Witchwood is NOT the problem, it's the powerlevel of some of the previous expansions. Knights of the Frozen Throne had deathknights, which are definitely cool but are also way too impactful in some cases (Bloodreaver Gul'dan, Shadowreaper Anduin before the raza nerf). In addition to that it also gave us A LOT of very powerful cards. Good examples are Bonemare (now nerfed), Cobalt Scalebane, Keleseth, Argent Protector, Ultimate Infestation, Defile and much more. Then Kobolds and Catacombs was released and that expansion also brought us a very large amount of way too powerful cards. Good examples of this expansion are Spiteful summoner, carnivorous cube, Possessed Lackey, Voidlord, Skull of the Man'ari, Kingsbane, Aluneth, duskbreaker, Call to arms and ofcourse Corridor creeper (now nerfed). If Blizzard would keep releasing overpowered cards just because of the powerlevel of previous expansions, we would run into the problem that every expansion after that needs to have even stronger cards (powercreep) and that's not a healthy thing for the game. It's totally fine if you don't like the the expansion because of the cards themselves, but don't blame it on the powerlevel because it's fine.
I'd also like to mention that if you think the Witchwood expansion's meta became staler faster than any other expansion, you're just wrong. Remember Knights of the Frozen Throne? Yeah pretty much day 1 everyone discovered druid was way better than all the other classes and hearthstone became druid stone for like 4 weeks until some cards got nerfed. Meanwhile the witchwood meta is still changing one week after the its release.
sooooo... how about nerfing shit that ended up overpowered to keep powercreep in check?
Honestly I'm all for that, even though they've started to do it more frequently I still think balance changes don't happen often enough in Hearthstone.
...the masses stopped experimenting and settled down to Aggro Pally, Cube, and Spiteful decks.
...most players can't even afford a whole new set of fun decks...
XD
Self-defeating statements are self-defeating! Haha! I love it when ranters slip up and make mistakes like these. It makes the counter argument so easy.
Are you kidding? There is nothing discrepant in my statement. Almost every player can afford at least 1 meta deck. My statement was referring to the fact that almost NO players can afford to experiment with fun decks from every class. And by the way, Aggro Pally is one of the cheapest decks out there. Try putting your thinking cap on next time you post.
I definitely agree with all the salt, this is by far the worst expansion yet. But, I'm just trying to have fun with it and see if I can get to legend with miracle rogue. Gotta try to find a way to have fun with it, otherwise just go play something else until it gets better.
Playing with some decks can still be fun, but in general, this expansion is very boring (probably the worst expansion to date). People calling this expansion "The Boringwood" before launch were totally right, LOL.
My point is always the same. If you do not like this game, why do you waste your time and money on this. Move on and do things that fullfil your ambitions.
If you are really serious about this, DO A PLAN FOR A BETTER LADDER AND PRESENT IT TO BLIZZARD. Maybe you can achieve an incredible new job.
I used to think that witchwood is bad expansion because it changed nothing in the meaning of cubelock paladin meta. But on the other hand, its quite fun and i like new cards a lot. Every class have some more or less viable deck.
I guess we can agree that there are some problems. But all of it comes from other expansion. For example Guldan and his nonsense hero power, Call to Arms or Doomguards that you can summon (many of them) without discard. Thats not the way i want to see hs going.
expansion is fine. reminds me of ungoro a bit; quest rogue was like shudderwock in that it's not that strong but people hated playing against it. a large portion of the best decks are aggressive (surprise, surprise) and pretty heavy control.
midrange is really the only archetype that has suffered. I think the reason why not so many different decks are being tried out is that the legendary cards don't encourage you as much to build a new archetype (except baku and genn), contrasting with quests and deathknights of recent expansions.
-playing since old gods release (since apparently new players opinion doesn't matter to u lol)
Why would You still hate the deck, it was nerfed greatly. I find it very cool that decks like quest rogue or patron warrior are still seeing Play in Their rebalanced form. I really enjoy quest rogue.
I don't know whether it is the fault of the expansion but I pretty much lost all interest in playing after I kept playing the same basic archtypes as last expansion. Some people might argue that even/odd paly is a new archtype but it is the same experience on both sides of the board.
The new set might be needed as a toolbox to frame the expansions to come but to me it will feel like a stretch until that time.
_____________________________________________________________________________________________________________________________________________
#JeSuisFieryWarAxe!
my conclusion on this new expansion . card I like most :
voodoo doll.
life drinker.
azalina soulthief.
Baku moon eater.
But I agree with this guy. There are several decks that are just "almost there" right now.
Big Spell mage, and Elemental mage are both really powerful, and can win against all the top tier decks, but it takes really good draws, especially getting Jaina out on curve to do it. I would not be surprised to see a mage deck get refined into being Tier 1.
Shudderwock is an insanely powerful card, but the OTK decks are pretty weak. I think Shaman may have a hidden gem of a deck still yet to be discovered.
I see potential in both Warrior and Hunter classes. Both have decks that are just "almost, but not quite" top tier.
Right now, I think many players are going back to the known top tier decks since the season is starting to wind down. But, I do think something will be found soon that can give the top dogs a consistent challenge. So I am not giving up all hope just yet.
I wanna glide down, over Mulholland
I wanna write her, name in the sky
I wanna free fall, out into nothin'
Gonna leave this, world for awhile
I've normally complain about the staleness of the game after the 2 weeks after launch, but i won't this time. i've played in the every expansion of HS and this is by far the most versatile meta i've ever seen. even if you feel the cancer on the ladder, you keep on matching up with different types of decks (doesn't matter if they're aggro or not). I know that we still see lots of same cards and same archetypes, but still in every 10 game, i've matched up with 7 different decks on average. I think that shows we're going on the right direction. If you don't feel like it, feel free to quit the game for a while and come back(or not).
So just checked out hsreply.net and there are currently 8 classes with at least a T2 deck. The only class left is Shaman. In my opinion the suggests that the meta is diverse and somewhat balanced, right now. I think this shows that the rotation and TWW have been a real good thing for Hearthstone. Sure TWW seems to be an anti-power creep expansion... but this has led to a more diverse and balance meta. Thats a win... and I think TWW has some of the most fun cards to build decks around.
witchwood may be even worse than tgt every deck is same before the expansion but with 1-2 new cards
i play cubelock and lose 5 games in a row then i play odd paladin and get my stars back wash rinse repeat
I'm liking the lower power level of the expansion. Nerfs should be coming for older cards like call to arms and cube, and hopefully baku, cause it's busted and introduced a whole load of new unwanted aggro decks.
I definitely agree with all the salt, this is by far the worst expansion yet. But, I'm just trying to have fun with it and see if I can get to legend with miracle rogue. Gotta try to find a way to have fun with it, otherwise just go play something else until it gets better.
Playing with some decks can still be fun, but in general, this expansion is very boring (probably the worst expansion to date). People calling this expansion "The Boringwood" before launch were totally right, LOL.
The Odd/Even mechanic was a mistake.