I'm experimenting with control warrior and I wouldn't mind seeing more of it. How about you? Do you wish Freeze Shaman worked? Maybe quest Druid is your thing, it could be never before seen in any meta! I just want to know (out of curiosity) what decks the community is either working on or fantasizing about. Post below!
The problem with answering this is that for an archetype to have a place in the meta it would have to be more broken than the current top broken decks, so they would have to print some really busted cards for it to happen.
That said, if a deck could be viable in its current form without any new cards, I would definitely go with elemental shaman with grumble and kalimos etc.
The problem with answering this is that for an archetype to have a place in the meta it would have to be more broken than the current top broken decks, so they would have to print some really busted cards for it to happen.
That said, if a deck could be viable in its current form without any new cards, I would definitely go with elemental shaman with grumble and kalimos etc.
It doesn't have to be broken it just has to have a good matchup with the most popular decks. For instance Ctrl warlock probably has the highest power level of any deck right now but it's been unplayable for me since I just queue into decks that are good against warlock. So I switched to hunter, an objectively worse deck, but it performs much better against what I'm facing.
- Elemental Shaman or Mage. Feel like the elementals had good potential but just are totally out-valued right now. Shaman is the class that would be most obvious for elemental help.
- Control Hunter or Control Rogue. Never going to happen (*maybe* rogue), but would be nice to see a new control class other than the same-old same-old three (well, two, until Warrior comes back).
Quest Druid was actually somewhat playable before the nerfs: if you go all-in on ramp plus Cursed Disciple (no other cheap minions so you always recruit it), you can finish the quest really quick and then use Ultimate Infestation to draw a bunch of 0-cost minions. But in the post-nerf meta, you just lose to any Hunter or Paladin who has a decent opening hand.
Deathrattle Rogue is fun in Wild, especially when you can Gang Up N'Zoth, but I often end up in a situation where I have to spend more cards than my opponent to keep board control. That's not what you want with a control deck.
I got Moorabi from the Mammoth Bundle, so I'm hoping for Freeze Shaman to be a thing one day. Discard Warlock got there eventually, even though still no-one is playing the quest.
Overload Shaman does pretty well in Wild; Tunnel Trogg is still crazy. I'm thinking of crafting Snowfury Giant to see if I can build a top-end with that and the Sapphire Spellstone. Currently I'm using a recruit-8 top-end (Silver Vanguard + Rag + Kel + Lich King), but those don't survive until the next turn often enough to make the Spellstone worthwhile.
I think that any deck, if it's played too much, becomes annoying to play against. So I'm not so much wishing for a particular archetype to be viable, but for more archetypes to be viable.
I pulled Moorabi twice, so for the sake of that, Freeze Shaman. I also pulled Clutchmother Zavas twice, Lakkari Sacrifice twice (one in golden) and Blood-Queen Lana'thel. Discolock is fun, but hardly viable, so I hope they get extra tools. Yes, I have horrible luck with my card packs...
Yeah, I'm on board with Shaman. I'd love to see Moorabi actually get played because I think it would make for some awfully cool interactions stealing your opponent's minions, but I'd settle for Grumble being viable. I think that'll actually happen soon, though.
I'd like Spell Hunter to be a thing. The only trick though is that the make a beast from rexxar is going to be losing a lot of the beasts that synergize with being stitched to another. Making the archetype lose a decent amount of power.
I pulled Moorabi twice, so for the sake of that, Freeze Shaman. I also pulled Clutchmother Zavas twice, Lakkari Sacrifice twice (one in golden) and Blood-Queen Lana'thel. Discolock is fun, but hardly viable, so I hope they get extra tools. Yes, I have horrible luck with my card packs...
This Discolock deck was played in last weekend's HCT Germany tournament and it did pretty well:
If you wait with disenchanting bad legendaries until the moment you're not going to be getting any more packs from an expansion, the no-duplicate rule for legendaries makes sure you won't get them again. Or are you playing on multiple servers?
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I'm experimenting with control warrior and I wouldn't mind seeing more of it. How about you? Do you wish Freeze Shaman worked? Maybe quest Druid is your thing, it could be never before seen in any meta! I just want to know (out of curiosity) what decks the community is either working on or fantasizing about. Post below!
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I'd love to see more ramp druids. Sadly they're probably too slow to survive right now
C'thun.
overload/crusher shaman. I love that deck, but only ever play it at R15 or R10 because the WR is so low.
Control Priest.
Big Priest is not a control deck.
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C'thun Rogue
Krulzakas Warlock in Wild
Any shaman deck will suffice to me.
The problem with answering this is that for an archetype to have a place in the meta it would have to be more broken than the current top broken decks, so they would have to print some really busted cards for it to happen.
That said, if a deck could be viable in its current form without any new cards, I would definitely go with elemental shaman with grumble and kalimos etc.
- Elemental Shaman or Mage. Feel like the elementals had good potential but just are totally out-valued right now. Shaman is the class that would be most obvious for elemental help.
- Control Hunter or Control Rogue. Never going to happen (*maybe* rogue), but would be nice to see a new control class other than the same-old same-old three (well, two, until Warrior comes back).
Quest Druid was actually somewhat playable before the nerfs: if you go all-in on ramp plus Cursed Disciple (no other cheap minions so you always recruit it), you can finish the quest really quick and then use Ultimate Infestation to draw a bunch of 0-cost minions. But in the post-nerf meta, you just lose to any Hunter or Paladin who has a decent opening hand.
Deathrattle Rogue is fun in Wild, especially when you can Gang Up N'Zoth, but I often end up in a situation where I have to spend more cards than my opponent to keep board control. That's not what you want with a control deck.
I got Moorabi from the Mammoth Bundle, so I'm hoping for Freeze Shaman to be a thing one day. Discard Warlock got there eventually, even though still no-one is playing the quest.
Overload Shaman does pretty well in Wild; Tunnel Trogg is still crazy. I'm thinking of crafting Snowfury Giant to see if I can build a top-end with that and the Sapphire Spellstone. Currently I'm using a recruit-8 top-end (Silver Vanguard + Rag + Kel + Lich King), but those don't survive until the next turn often enough to make the Spellstone worthwhile.
I think that any deck, if it's played too much, becomes annoying to play against. So I'm not so much wishing for a particular archetype to be viable, but for more archetypes to be viable.
Hm, works for me. One of my favorites
I pulled Moorabi twice, so for the sake of that, Freeze Shaman. I also pulled Clutchmother Zavas twice, Lakkari Sacrifice twice (one in golden) and Blood-Queen Lana'thel. Discolock is fun, but hardly viable, so I hope they get extra tools. Yes, I have horrible luck with my card packs...
Yeah, I'm on board with Shaman. I'd love to see Moorabi actually get played because I think it would make for some awfully cool interactions stealing your opponent's minions, but I'd settle for Grumble being viable. I think that'll actually happen soon, though.
I'd like Spell Hunter to be a thing. The only trick though is that the make a beast from rexxar is going to be losing a lot of the beasts that synergize with being stitched to another. Making the archetype lose a decent amount of power.
Recruit Warrior and hunter
(I say this but if they became viable they’d probably be some obnoxious OTK deck without a counter)