I love facing 6 warlocks in a row... really interesting gaming experience. Thanks Blizzard
I have become what I hated the most and started playing quest rogue just to get some feeling of vengeance against this uptick of control warlocks (thanks a lot omnistone and kripp).
Sadly I’ve had similar thoughts. I’m actually considering crating ‘caverns below’ for the same reason. Ugh
I love facing 6 warlocks in a row... really interesting gaming experience. Thanks Blizzard
warlocks: endless wall of taunts turns 6 onward and amazing removal and 2 mana board clear that gets through deathrattle. Needs to be killed by turn 10 or summons another wall of impossible to kill taunts and kills you with a ridiculously overpowered hero power.
Druids: endless wall of taunts, ridiculously good single target removal and insane board clear that gets through deathrattle. Needs to be killed by turn 10 or combos you to death from full HP.
Pretty much all I face too.... And they both hard counter token and minion-trading based decks which are both my favorite kind of decks, and the cheapest decks in the game to make for me and most new players... Great game. I love how they nerfed patron warrior, miracle rogue, and quest mage to oblivion which were all much more interactive than druid or warlock. Their reasoning was that "they created strategies that involved not putting minions on the board and were very frustrating to go against and we want minion-trading in the game"
I need help finding a balanced deck who RAPES those Heal-zoo locks. PLayed about 10 games today. 7 of them its "Hehe playtime". I know i can roll one myself, but i dont wanna. Bring back some neutral anti flood cards?
I have never and would never pay real money to this game. However I would actually pay for a version of this game that did not have manipulated RNG. I am so sick of perfect draw after perfect mindless draw. No thought or strategy is required. Either I draw perfect cards or my opponent does. Every single game. Boring as shit unless I make a game out of predicting the next card which is fairly easy to do.
I miss the old days when you had to think to play this game.
Are you kidding me blizzard? You give us this incredibly frustrating solo adventure and the reward is just a hideous cardback that I would never even think to use, ever?
Stop protecting control warlocks from quest rogues, blizzard. When I play decks like odd rogue, warlock is 30+% of my matches. But with quest rogue? Oops, no warlocks. But no, I'm wearing a tinfoil hat.
Love it when all my opponents get the nut draw while I always struggle with every turn because I'm not allowed to have the nuts or even have a single turn of being ahead on tempo.
What's bothering me is the players ruining the Puzzle Lab within hours. Putting up guides and solutions or asking for them. Solving the puzzles IS THE GAME. If you're not playing the game, if you're just following step by step instructions, what's the fucking point of doing it at all...
I need help finding a balanced deck who RAPES those Heal-zoo locks. PLayed about 10 games today. 7 of them its "Hehe playtime". I know i can roll one myself, but i dont wanna. Bring back some neutral anti flood cards?
Control Warlock is by far one of the best counters to Heal Zoo. Big Spell/Control Mage is also very good but I'd rather Sac Pac one of their doomguards than flamestrike their board, personally...
3 hours playing today to get Legend? Nope. FUCK YOU! Go back to rank 4.
I got to rank two and two stars, then the counter queuing started. Almost back down to 4. Every other match was control warlock, my direct counter. Feels bad man
What's bothering me is the players ruining the Puzzle Lab within hours. Putting up guides and solutions or asking for them. Solving the puzzles IS THE GAME. If you're not playing the game, if you're just following step by step instructions, what's the fucking point of doing it at all...
Because people are lazy and refuse to think for themselves.
i once loved druid.Now it is an imbalanced class for retards. 100% guaranteed that the opponent will curve perfectly the first 5 turns with all the removals and 10 ramp cards as follower. Whoever plays this utter mess deserves to be banned.
Win condition of a new deck,do not draw 4 cards out of 30 for winning a match. Turn 5 had all these cards. THe following 2 matches in casual were: oddpaladin tier 1 copy pasted from top meta decks,and a healzoolock. You know what, f***k off.
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Best quotes: "Casual is perfectly fine" "warlock is not overpowered" "Playing odd paladin just to test it"
Just faced the same degenerate in Casual 3 times in a row. I swear this dude doesn't play anything but cancer. "Tempo" Mage, Even Shaman, Aggro Paladin, I honestly can't believe it lol
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Sadly I’ve had similar thoughts. I’m actually considering crating ‘caverns below’ for the same reason. Ugh
warlocks: endless wall of taunts turns 6 onward and amazing removal and 2 mana board clear that gets through deathrattle. Needs to be killed by turn 10 or summons another wall of impossible to kill taunts and kills you with a ridiculously overpowered hero power.
Druids: endless wall of taunts, ridiculously good single target removal and insane board clear that gets through deathrattle. Needs to be killed by turn 10 or combos you to death from full HP.
Pretty much all I face too.... And they both hard counter token and minion-trading based decks which are both my favorite kind of decks, and the cheapest decks in the game to make for me and most new players... Great game. I love how they nerfed patron warrior, miracle rogue, and quest mage to oblivion which were all much more interactive than druid or warlock. Their reasoning was that "they created strategies that involved not putting minions on the board and were very frustrating to go against and we want minion-trading in the game"
I need help finding a balanced deck who RAPES those Heal-zoo locks.
PLayed about 10 games today. 7 of them its "Hehe playtime". I know i can roll one myself, but i dont wanna. Bring back some neutral anti flood cards?
I have never and would never pay real money to this game. However I would actually pay for a version of this game that did not have manipulated RNG. I am so sick of perfect draw after perfect mindless draw. No thought or strategy is required. Either I draw perfect cards or my opponent does. Every single game. Boring as shit unless I make a game out of predicting the next card which is fairly easy to do.
I miss the old days when you had to think to play this game.
Are you kidding me blizzard? You give us this incredibly frustrating solo adventure and the reward is just a hideous cardback that I would never even think to use, ever?
Stop protecting control warlocks from quest rogues, blizzard. When I play decks like odd rogue, warlock is 30+% of my matches. But with quest rogue? Oops, no warlocks. But no, I'm wearing a tinfoil hat.
so why Deathstalker Rexxar isn't nerfed yet? this shit is WAY TOO STRONG. 6 to -> 8 EASILY
the fuckign egg and the 1 mana deathrattle is broken AF.
No kidding 86% of them have rexxar on turn 5-6, and obviously 100% on turn 7.
Love it when all my opponents get the nut draw while I always struggle with every turn because I'm not allowed to have the nuts or even have a single turn of being ahead on tempo.
What's bothering me is the players ruining the Puzzle Lab within hours. Putting up guides and solutions or asking for them. Solving the puzzles IS THE GAME. If you're not playing the game, if you're just following step by step instructions, what's the fucking point of doing it at all...
this is so f'ing stupid every huntards card are so efficient who would knew giving them more tools and OP tempo play would make them broken?
Play Dead and other variants need to be changed to -> The deathrattle will activate twice as a buff.
Like wtf why they keep add'ing shit without counterplay ? The rogue version at least is balanced.
I'm so mad about this TRASH combo meta when pre-nerf yogg was "op" this era was the most fun I had. Lose or win I couldn't get enough of old yogg.
Now every combo or "win condition" is 100000x time worse and consistent.
Control Warlock is by far one of the best counters to Heal Zoo. Big Spell/Control Mage is also very good but I'd rather Sac Pac one of their doomguards than flamestrike their board, personally...
3 hours playing today to get Legend? Nope. FUCK YOU! Go back to rank 4.
I got to rank two and two stars, then the counter queuing started. Almost back down to 4. Every other match was control warlock, my direct counter. Feels bad man
Because people are lazy and refuse to think for themselves.
Greedy Bli$$ard like always. The average cardback for puzzles. I don't wanna spent time for this.
I never forgive their greed, instead of 1-2 adventures per year (with the great rewards!) they added those clown fiesta PvE modes.
Buy more packs guys, they really deserve it.
One day this game will stop existing. I can't wait.
i once loved druid.Now it is an imbalanced class for retards.
100% guaranteed that the opponent will curve perfectly the first 5 turns with all the removals and 10 ramp cards as follower.
Whoever plays this utter mess deserves to be banned.
Best quotes:
"Casual is perfectly fine"
"warlock is not overpowered"
"Playing odd paladin just to test it"
What I read: "Waaaah, I have to spent time to achieve things in this game - and I call them greedy even though the PvE content is free"
Win condition of a new deck,do not draw 4 cards out of 30 for winning a match.
Turn 5 had all these cards.
THe following 2 matches in casual were: oddpaladin tier 1 copy pasted from top meta decks,and a healzoolock.
You know what, f***k off.
Best quotes:
"Casual is perfectly fine"
"warlock is not overpowered"
"Playing odd paladin just to test it"
I think we share an eye or something cuz it's all that I read as well.
Just faced the same degenerate in Casual 3 times in a row. I swear this dude doesn't play anything but cancer. "Tempo" Mage, Even Shaman, Aggro Paladin, I honestly can't believe it lol