Call this what you want, but I have a curse when it comes to RNG in this game. I'm not losing my mind, this is for real.
In all of my 3 years playing this game I actually cannot recall getting "the nuts." At the very best I get mediocre hands. I'm not saying this happens every single time, but this happens so much I cannot stress this enough.
Meanwhile, my opponent always has the nuts. Every single game is a struggle, honestly. I have actually broke down in tears at how unlucky I can be, it us really soul crushing,and everytime I get so close to winning my opponent mounts the most epic come back. This happens no matter which format I'm in..I just cannot ladder up not because I'm bad I don't think I'm great at spotting certain things but I know enough and I try my hardest...
Arena is really weird for me. If I draft a really good deck, I do poorly because my opponent just gets the nuts, and when I draft at least a mediocre deck it does surprisingly well.
TD;LR I have literally the worst luck imaginable when it comes to this game. I'm sorry I said alot but I just had to get this off my chest. Maybe it'll make me feel better if some of you share my experience...but least to say I think it's time I hung up my hat on this game. My luck has officially run out.
For the past few days, I've faced two aggro versions of Kingsbane Rogues. I am 0-2 against those decks. Serves me right for dancing on that fucking retarded deck's grave after the nerfs.
BULL. SHIT. Just watched a OTK priest spend FIVE MINUTES buffing 3 boars to 128 attack. The turn timer was floating at zero for a fucking HOUR while he buffed up. What’s the point of even having a turn timer then??
I'm really considering quitting altogether. One thing there are hunters everywhere, but as soon as I chose to play something that goes against it, I encounter Big Mage and cubelocks. Like ok according to the stats I have 30% chance getting a hunter but nope, I get my counter.
Ranked and casual are completely full of hunters. What are you supposed to do against a portrait full of secrets and rexxar t6 ? Which fucking class is supposed to win against this fucking tard class ? I have always hated this autist class, since they have rexxar it became sooo much worse. Is it really too hard to make a game with a few playable classes at the same time ? Yes it is. We need to have sometimes more than a year, a fucking class that piss off everyone, wow what a fun game. It will be even funnier when i will sell my account and enjoy my money for real
I'm so salty recently, first I'm upset because they nerfed Shudderwock, now I can only play it on wild if I wanted to play it with doppelganger. Now I'm salty because the new Rastakhan's Rumble solo adventure is so poorly balanced. some shrine like the Bwonsamdi's Sanctum got like 3 health and super easy to take down while other shrines like Bonds of Balance got 7 health and can continue to ramp up. I don't know what sort of geniuses come up with this number but it's a joke. I hated the way the dev keep changing the old card to suit the new cards. It feels like we as the player are under constant pressure to commit either with time or money to keep up with the game. And that just really sucks. Gaming just isn't what it used to be. Too many microtransactions these days. Makes me wonder if the dev is intentionally ramping up the difficulty just to sell me more virtual item or booster. Can't trust those developers.
Every hunter player needs to be sterilized. Letting them breed will have dire consequences for this planet. Zero imagination, zero contribution, zero dignity. In fact, they can't even be considered humans, they're mindless sheep.
It's hilarious that you think that these guys are likely to breed. Everyone knows that only Shaman and Rogue mains get laid.
BULL. SHIT. Just watched a OTK priest spend FIVE MINUTES buffing 3 boars to 128 attack. The turn timer was floating at zero for a fucking HOUR while he buffed up. What’s the point of even having a turn timer then??
They actually took the same amount of time for their turn as you get. It is just that animation time doesn't need to finish for every individual card before you can make your next move. This results in animation times lagging behind the moves the actual players took, and even after the initial player ends their turn the animations still need to catch up before the opponent's turn begins (barring some exceptions with cards like Nozdormu and the notorious animation bug that seems to never truly stay 'fixed').
deathrattle hunter does
I switched to Void Ripper once Druid took it in the shorts - faster and no more Spreading Plague to worry about.
Free to try and find a game, dealing cards for sorrow, cards for pain.
this was casual so i guess i should have played around it.
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i wanna add this guy and ask him what wacky off meta homebrew deck he's playing.
edit: this game isn't fun anymore. casual = ladder and i have no reason to play hearthstone.
Kaladin's RoS Set Review
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Tears.....good lord help us all.
well im assuming the opponent netdecked a deathrattle hunter deck, so yes, you probably should of
i hate my life
Kaladin's RoS Set Review
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salt... salty everywhere.... this week brawl uses wild decks... and i had 7 times trying to win game because i never play wild.
"hey! hey! you wanna buy a funnel cake?"
Casual is dead.
"Hey. Hey. Do you wanna buy a funnel cake?" Undercity Huckster
Fuck lich king jaina. I hate that DK so fucking much. Its THE WORST DK. And im gonna be so happt when that shot goes out in april
For the past few days, I've faced two aggro versions of Kingsbane Rogues. I am 0-2 against those decks. Serves me right for dancing on that fucking retarded deck's grave after the nerfs.
BULL. SHIT. Just watched a OTK priest spend FIVE MINUTES buffing 3 boars to 128 attack. The turn timer was floating at zero for a fucking HOUR while he buffed up. What’s the point of even having a turn timer then??
The most pathetic people are the ones that netdeck brawl decks lmao, go get a life you retards
Yeah time to play renolock without even caring about the presents, gonna win this fucking brawl with value
My man, I feel you
I'm really considering quitting altogether. One thing there are hunters everywhere, but as soon as I chose to play something that goes against it, I encounter Big Mage and cubelocks. Like ok according to the stats I have 30% chance getting a hunter but nope, I get my counter.
Tired of this matchmaking.
Ranked and casual are completely full of hunters. What are you supposed to do against a portrait full of secrets and rexxar t6 ? Which fucking class is supposed to win against this fucking tard class ? I have always hated this autist class, since they have rexxar it became sooo much worse. Is it really too hard to make a game with a few playable classes at the same time ? Yes it is. We need to have sometimes more than a year, a fucking class that piss off everyone, wow what a fun game. It will be even funnier when i will sell my account and enjoy my money for real
I'm so salty recently, first I'm upset because they nerfed Shudderwock, now I can only play it on wild if I wanted to play it with doppelganger. Now I'm salty because the new Rastakhan's Rumble solo adventure is so poorly balanced. some shrine like the Bwonsamdi's Sanctum got like 3 health and super easy to take down while other shrines like Bonds of Balance got 7 health and can continue to ramp up. I don't know what sort of geniuses come up with this number but it's a joke. I hated the way the dev keep changing the old card to suit the new cards. It feels like we as the player are under constant pressure to commit either with time or money to keep up with the game. And that just really sucks. Gaming just isn't what it used to be. Too many microtransactions these days. Makes me wonder if the dev is intentionally ramping up the difficulty just to sell me more virtual item or booster. Can't trust those developers.
It's hilarious that you think that these guys are likely to breed. Everyone knows that only Shaman and Rogue mains get laid.
They actually took the same amount of time for their turn as you get. It is just that animation time doesn't need to finish for every individual card before you can make your next move. This results in animation times lagging behind the moves the actual players took, and even after the initial player ends their turn the animations still need to catch up before the opponent's turn begins (barring some exceptions with cards like Nozdormu and the notorious animation bug that seems to never truly stay 'fixed').