Wow, this is one of the worst ideas I got offered in the last year how to spend my money. Just a close second to the nigerian prince who wants to gift me a big diamond if I just would pay for the delivery via western union. This is a money dump for a meager average 20 dust gain on a single pack. Why on earth would anyone who doesn't wipe his ass with money would consider this approach?
Okay, you could buy packs with gold. But then again, 119 dust compared to about the normal 100 dust average is a really bad investment. And if you already have all legendaries from MSoG, you likely have all the other stuff as well (maybe not all epics, but that doesn't matter). Better buy C&K to get all legendaries from this expansion.
And honestly: If someone has the money to do that stuff, he probably doesn't give shit about dust anyway.
Its 119 dust at a bare minimum which means 4 commons and a rare or legendary every 20 packs, which is actually impossible. If you do the math, the average dust per pack via this method factoring in multiple rares, epics, golden cards, and even multiple legendaries all in a single pack is actually somewhere between 175-180.
Using these statistics I just subtracted the amount of dust received from legendaries and golden legendaries from the total dust count and added them back in after multiplying the legendary dust count factor by a factor of 4 and the golden legendary dust count by a factor of 2 before dividing it all back into dust per pack. Did you like... not pass middle school math or something? If you want me to read it out for you, this method of acquiring dust is almost twice as effective as the traditional method without utilizing any nerfed cards.
Wow, this is one of the worst ideas I got offered in the last year how to spend my money. Just a close second to the nigerian prince who wants to gift me a big diamond if I just would pay for the delivery via western union. This is a money dump for a meager average 20 dust gain on a single pack. Why on earth would anyone who doesn't wipe his ass with money would consider this approach?
Okay, you could buy packs with gold. But then again, 119 dust compared to about the normal 100 dust average is a really bad investment. And if you already have all legendaries from MSoG, you likely have all the other stuff as well (maybe not all epics, but that doesn't matter). Better buy C&K to get all legendaries from this expansion.
And honestly: If someone has the money to do that stuff, he probably doesn't give shit about dust anyway.
Its 119 dust at a bare minimum which means 4 commons and a rare or legendary every 20 packs, which is actually impossible. If you do the math, the average dust per pack via this method factoring in multiple rares, epics, golden cards, and even multiple legendaries all in a single pack is actually somewhere between 175-180.
Using these statistics I just subtracted the amount of dust received from legendaries and golden legendaries from the total dust count and added them back in after multiplying the legendary dust count factor by a factor of 4 and the golden legendary dust count by a factor of 2 before dividing it all back into dust per pack. Did you like... not pass middle school math or something? If you want me to read it out for you, this method of acquiring dust is almost twice as effective as the traditional method without utilizing any nerfed cards.
The average dust is about 100 if you dust everything as it is common knowledge and also your link states.. I just took the number from your OP. I didn’t spend any more time to figure out the exact numbers as I use for considering the offer from the Nigerian prince. This is because your idea is about equal useless for the average person. Even for 200 dust per pack it is better to unpack commons, rares and epics I do not have from other packs if a full collection is my goal. Because then I get 260 dust for the worst pack. And as I said, if someone can use your "exploit", he doesn’t care anyway. I am fine with my math. It lets me realize it is not worth it.
What else is new? What you’re describing is completely obvious for anyone with a bit of brain activity. You’ve just realized how a nerf works combined with the no-duplicate rule. I’m actually concerned some people seem to be discovering how the game works. Makes me think that a lot of people are not even close to maximizing their money/dust management.
I’ve been « farming » golden legendaries this way since the no-dupe rule, but I’m a whale, few people are stupid/addicted enough to spend hundreds of dollars in this game.
This “trick” is far from an exploit. More precisely, you’re the one being exploited by Blizzard, whatever you do.
edit: I may sound aggressive but it makes me sick that people are actually helping Blizzard milk money out of players with half-cooked misleading posts. I understand the joy of sharing the picture of your double-legendary pack, which happens close to never and will make people buy a few more, but this post is almost dangerous. I’m 4k deep into the game and I don’t wish it to anyone, in case you’re wondering why I’m taking it almost personally.
Its all good, but you can probably already imagine what kind of player/person I am and I could even relate to you in some level. I'm a huge Blizzard fanboy. As of today, I've had an active World of Warcraft subscription for a bit over 12 years now. I own every single expansion/DLC/cosmetic/hat/pet/mount/collector's edition/promotional event/game and pretty much whatever else you can think of when it comes to what Blizzard has to offer; with special mention to dropping a couple hundred bucks on hearthstone packs every expansion. Between digital content and all the paraphernalia I've purchased, I've spent well over 10k in blizzard products over the past decade.
A simple WoW subscription was all I ever wanted in life growing up and was the only thing I ever asked my parents for, and I must admit that over the past decade it has almost entirely shaped who I am as a person today. One period of time during high school however, I perhaps hit a jackpot when it came to the playing the game. The official WoW TCG was in the stages of getting discontinued and thus Blizzard's up and coming brainchild project Hearthstone was in the works. Not too interested at first, I only saw Hearthstone as a means to get my hands on some of the TCG in-game loot for myself before they were going to be discontinued.
Long story short, there is a pet in World of Warcraft called the Viscous Horror which at the time was sought out to be the most expensive item in the game. I happened to get my hands on 2 of these pets out of sheer luck within the span of a single week. I then sold each of these pets for $400 through paypal. My friend then gave me his Hearthstone beta key and I was able to sell my own for $300 through paypal. I went on to use this money to get good deals on some of the TCG loot, server hopped with these pets and mounts in order to flip them for even more paypal cash and/or gold which I also sold for paypal money or b.net balance. Between buying mounts and pets for cheap, flipping them on a different server, and investing in more and more expensive items, within the span of a few months I had 6k USD in my paypal account up from essentially nothing while still having a large inventory. Whatever money I earned during these few months would soon go back into buying Blizzard products anyways as I dumped it all into b.net balance.
My b.net balance is still loaded as of today and still all of the rare TCG pets and mounts in my inventory serve as an investment and only grow more valuable every day due to in-game inflation; and as of recently with the implementation of the WoW token and the streamlining of b.net balance across all Blizzard games, whatever digital Blizzard product I buy never comes out of my own pocket. I can't even remember the last time I saw a charge show up for my WoW subscription.
One thing led to another and somehow my quest to obtain some of the most expensive pets and mounts in WoW eventually translated into a quest to obtain some of the coolest golden cards in Hearthstone once the game came out. In a sense, the discontinuation of the WoW TCG may have been the most influential thing that has happened to me. I gave the bare minimum to Blizzard when I was a child, and through Hearthstone in a weird sense Blizzard was able to indirectly give me more than I could ever imagine, whether the coolest items in WoW, Blizzard swag, or even valuable life lessons and experiences it only felt right to become their fanboy and give everything I have received back into their games in order to support them.
You seem like a decent person to share my success story with, but getting back on track it was never my intention to sell myself out to Blizzard and I truly tried to make this post as informative and accurate as possible. I was honestly just getting sick of opening 80% trash in all of the packs I open and found that this was the best way for me to just get the meat of a new Hearthstone expansion, however slowly over time as a result of an investment
I admire your dedication mate, I wish sometimes that I had so much time to spare for blizzard. I respect and I'm grateful for sharing the exploit, since you have a point if you're owner of MSoG collection. Just out of curiosity, you said you're a blizzard addict, and you gave so much to them since you love their games, why than sharing exploit with community that could hurt blizzards profit in next or future expansions?
this is pretty much just free dust for people who don't need it anyways. You're bettter off just saving your gold for the next expansion, unless you want to use all that dust to craft a bunch of rares that you didn't open since you spent all your gold on rotating packs.
The only potential I can see to this is, say I opened 80 packs and got 4 raza or patches, i couldI I get 4 legendaries of my choice. It's sound on paper but I don't see anyone doing this unless they were already pumping tons of money into Hearthstone. If i want infinite dust I would git gud in Arena.
what kind of pathetic white knight are you supposed to be?
Hahahah I haven't had a good laugh for some time. Warmest thanks.
OP's method is legit. 119 dust per average for a pack is so much better. And you will get in-game gold to spend it on the next expansions over the course of the game anyway. In the long run, amazing. In the short run, it's still good. As he said though, for this trick to work you need to have all gadgetzan legendaries in the first place. Not many people will be able to exploit this. Only people who have thrown a lot of cash at Blizzard in the first place will be able to, so no problems.
Sooooo this means I will have to spend a lot of money on a rotating set just to get greater amount of dust (provided I'll buy around 100 packs) just to get said dust for new expansion INSTEAD of buying packs from the new expansion to actually get the cards I need and not having to spend that dust on them?
This method looks like a good method at first but it’s not. DO NOT do this it’s a trap.
On the face of it you get more dust average that other packs and this would be fine if you don’t take missing cards into account or if there weren’t new expansions coming but there are.
This only works if we assume the following...
1. We dust all cards we get.
2. We get all duplicate cards.
3. All packs we could buy instead follow assumption 1 and 2.
4. If 3 doesn’t apply then the cards we need from other sets isn’t significant enough to increase the average value of a pack.
Then yes our pack value jump significantly enough to make this a worthy method.
However every card in a set that we still need increases the average dust value of that sets packs. Because any new card one gets is actually dust one has saved by not having to craft it.
If a new set is released, ALL cards I get in that set for the first few packs (unless extremely unlucky) save me dust because I gain that card outright and don’t have to craft it.
For example in the first pack of a brand new set the minimum I can get is 5 new cards Saving me the crafting cost of those cards. Assuming a standard 4 common 1 rare pack that’s 100 + 40x4 =260 dust saved. That’s the minimum.
The average dust value of a pack at the beginning of the expansion is close to 400 dust not 100 that far out weigh any “exploit” that pushes dust values to around 150 dust.
You can’t just measure a packs average Dust Value based solely on the cards average disenchant value but also on the crafting values of the cards (you want) still missing from your collection.
So you are much much better off waiting for a new expansion and spending your money or gold on that.
This method looks like a good method at first but it’s not. DO NOT do this it’s a trap.
On the face of it you get more dust average that other packs and this would be fine if you don’t take missing cards into account or if there weren’t new expansions coming but there are.
This only works if we assume the following...
1. We dust all cards we get.
2. We get all duplicate cards.
3. All packs we could buy instead follow assumption 1 and 2.
4. If 3 doesn’t apply then the cards we need from other sets isn’t significant enough to increase the average value of a pack.
Then yes our pack value jump significantly enough to make this a worthy method.
However every card in a set that we still need increases the average dust value of that sets packs. Because any new card one gets is actually dust one has saved by not having to craft it.
If a new set is released, ALL cards I get in that set for the first few packs (unless extremely unlucky) save me dust because I gain that card outright and don’t have to craft it.
For example in the first pack of a brand new set the minimum I can get is 5 new cards Saving me the crafting cost of those cards. Assuming a standard 4 common 1 rare pack that’s 100 + 40x4 =260 dust saved. That’s the minimum.
The average dust value of a pack at the beginning of the expansion is close to 400 dust not 100 that far out weigh any “exploit” that pushes dust values to around 150 dust.
You can’t just measure a packs average Dust Value based solely on the cards average disenchant value but also on the crafting values of the cards (you want) still missing from your collection.
So you are much much better off waiting for a new expansion and spending your money or gold on that.
Yes, you're one hundred percent correct.
Also note that this only works for those who already have enough cards to own every legendary from MSoG. That includes quite a few trash legendaries which nobody sane would craft if they didn't find them in a pack. If you typically buy that many packs you don't really need an "exploit". Otherwise it's a long way to go to take advantage of Blizzard's good-faith act in refunding dust for a nerfed card.
At a certain point when opening packs, every card you open is very likely to be a duplicate. Just think about it - at a certain point of every expansion you're just opening 5 cards in each pack and dusting it for 1/8, 1/5, or 1/4 of its crafting value. Doesn't matter which type of pack you open as most of the time you might as well just skip the entire pack opening process and claim your 40 dust without even wanting to bother with having to hit the disenchant button.
Are you truly better off just aimlessly and perhaps even hopelessly dumping all of your gold and cash buying packs from a new set instead of utilizing Patches and Raza as a shortcut to get exactly what you're missing?
The answer is yes, from a collector's/whale's perspective at least which I assume you are if you have most or all of MSG. Collectors are largely indifferent which legendaries they pull first, they have more than enough dust to craft missing cards for decks they want to play anyway. So if a random legendary is worth as much as any other, why would I bother with this "exploit" at all? Why not save the money for the next expansion, which is a much more efficient use of my ressources? If you're saving the dust for new expansions, you will trade value just 1-1 for the legendaries, but miss out from new commons/rares/epics value. You seem to completely disregard the value of pulled cards from packs that I still don't have in my collection (which is very likely 400 dust for an epic I don't have yet in comparison to a very likely 100 dust from an MSG epic).
Disregarding the value of pulled cards is something that I did overlook to some degree when I made this post, however the process of opening completely new cards that you don't already have is quite obviously the most natural way of building a collection. Farming for Patches/Raza is the equivalency of just farming dust at a 1:1 ratio, the highest return that you can possibly get disenchanting unwanted or duplicate cards. Its only too often that I see players suggest that Blizzard should just allow people to purchase dust straight up without having to deal with pack rng. This method is extremely close to this concept, which obviously appeals more to people that wish to only open and receive cards that they specifically want, as opposed to people that are willing to dust every duplicates of every card that they have for 1/8,1/5,1/4, etc. of a card's crafting value until they manage to scrape up enough to get what they want, keeping in mind that they may have been aimlessly opening packs with high hopes and zero success up until that point.
Of course there is still merit in opening packs to the point in which you obtain 2 copies of every common and rare for the sake of just "collecting", but beyond that there is just way too much variance between getting duplicates of a bad epic and getting even a single copy of a good one. The potential of this method should not be seen in , as it is lost when it comes to just getting a sheer amount of cards.
Imagine how many epics you have dusted as a result of it being a duplicate, or even a bad legendary that you disenchant immediately due to its unplayability. You could run into an extremely long streak of opening unwanted epics/legendaries, to the point when you can't even remember the last time you got a good one and lost count of how many packs you've opened. Why would you want to risk opening a terrible epic or legendary when you could just guarantee yourself to open Patches/Raza which as a result guarantees you to "open" anything of your choice.
In a best case yet highly achievable scenario, opening Patches/Raza is also the equivalency of unpacking 16 bad epics or 4 bad legendaries that might as well be dust anyways; which is to say that if on average you get a legendary every 20 packs, its almost as if you open a Boogeymonster once every 5 packs or open 4 Treacheries every 5 packs on top of everything else that you get, which needlessly to say is extremely good.
Wow, this is one of the worst ideas I got offered in the last year how to spend my money. Just a close second to the nigerian prince who wants to gift me a big diamond if I just would pay for the delivery via western union. This is a money dump for a meager average 20 dust gain on a single pack. Why on earth would anyone who doesn't wipe his ass with money would consider this approach?
Okay, you could buy packs with gold. But then again, 119 dust compared to about the normal 100 dust average is a really bad investment. And if you already have all legendaries from MSoG, you likely have all the other stuff as well (maybe not all epics, but that doesn't matter). Better buy C&K to get all legendaries from this expansion.
And honestly: If someone has the money to do that stuff, he probably doesn't give shit about dust anyway.
Its 119 dust at a bare minimum which means 4 commons and a rare or legendary every 20 packs, which is actually impossible. If you do the math, the average dust per pack via this method factoring in multiple rares, epics, golden cards, and even multiple legendaries all in a single pack is actually somewhere between 175-180.
Using these statistics I just subtracted the amount of dust received from legendaries and golden legendaries from the total dust count and added them back in after multiplying the legendary dust count factor by a factor of 4 and the golden legendary dust count by a factor of 2 before dividing it all back into dust per pack. Did you like... not pass middle school math or something? If you want me to read it out for you, this method of acquiring dust is almost twice as effective as the traditional method without utilizing any nerfed cards.
The average dust is about 100 if you dust everything as it is common knowledge and also your link states.. I just took the number from your OP. I didn’t spend any more time to figure out the exact numbers as I use for considering the offer from the Nigerian prince. This is because your idea is about equal useless for the average person. Even for 200 dust per pack it is better to unpack commons, rares and epics I do not have from other packs if a full collection is my goal. Because then I get 260 dust for the worst pack. And as I said, if someone can use your "exploit", he doesn’t care anyway. I am fine with my math. It lets me realize it is not worth it.
Every dream scenario when acquiring Hearthstone cards is to just open it through packs using nothing but luck. Though crafting is a means of getting exactly what you want, it is a feature that is used only when you don't want to deal with pack rng; which is quite frequent. When was the last time you actually crafted a common or rare card? Under no circumstance whatsoever would a pack at worst be worth 260 dust. Can you imagine instead of opening those 4 commons and rare that you would have gotten and instead choose to dump 260 dust on those 5 cards? I must have mispoken when I said that you would never have to buy packs again; but only because I assumed that people didn't actually care about the trash commons, rares, epics, and legendaries that they got.
While it is entirely true that just buying packs regularly is a better idea if you actually want 2 of every common and rare, but in terms of just playability and getting the meat of an expansion, only to ignore all of the pack fillers which is 80% of Hearthstone's card database, this will give you the best bang for your buck.
Rollback Post to RevisionRollBack
Hey all F2P players out there! Try out my 100% free deck before trying to call this game pay to win!!!
Hey all F2P players out there! Try out my 100% free deck before trying to call this game pay to win!!!
Hey all F2P players out there! Try out my 100% free deck before trying to call this game pay to win!!!
Exploit? Hahahahah they’ll be laughing all the way to the bank that you just spent money on a bunch of old packs. Good luck with that....
Dibbity don't touch that!
Sounds incredibly expensive. I doubt we will see too many doing this.
Lost you at step 1
Heart, can I have it too on pm, I'm really curious about it.
I need to have one, it's because of achivement :P
I need to have one, it's because of achivement :P
This is just abusing the kindness which Blizzard have shown you.
Blizzard introduced the new duplicate rule as a favour to us and now you wish to EXPLOIT their generosity in this way?
Don't blame me if Blizzard goes bankrupt as a result of your exploitation and you lose all of the games which you love so much.
I tried having fun once. It was awful.
this is pretty much just free dust for people who don't need it anyways. You're bettter off just saving your gold for the next expansion, unless you want to use all that dust to craft a bunch of rares that you didn't open since you spent all your gold on rotating packs.
I tried having fun once. It was awful.
The only potential I can see to this is, say I opened 80 packs and got 4 raza or patches, i couldI I get 4 legendaries of my choice. It's sound on paper but I don't see anyone doing this unless they were already pumping tons of money into Hearthstone. If i want infinite dust I would git gud in Arena.
Other than using fivers to wipe my arsehole with, I can't think of anything worse to waste my money on than dust.
Sooooo this means I will have to spend a lot of money on a rotating set just to get greater amount of dust (provided I'll buy around 100 packs) just to get said dust for new expansion INSTEAD of buying packs from the new expansion to actually get the cards I need and not having to spend that dust on them?
Legit.
I've no clue what I'm doing...
This method looks like a good method at first but it’s not. DO NOT do this it’s a trap.
On the face of it you get more dust average that other packs and this would be fine if you don’t take missing cards into account or if there weren’t new expansions coming but there are.
This only works if we assume the following...
1. We dust all cards we get.
2. We get all duplicate cards.
3. All packs we could buy instead follow assumption 1 and 2.
4. If 3 doesn’t apply then the cards we need from other sets isn’t significant enough to increase the average value of a pack.
Then yes our pack value jump significantly enough to make this a worthy method.
However every card in a set that we still need increases the average dust value of that sets packs. Because any new card one gets is actually dust one has saved by not having to craft it.
If a new set is released, ALL cards I get in that set for the first few packs (unless extremely unlucky) save me dust because I gain that card outright and don’t have to craft it.
For example in the first pack of a brand new set the minimum I can get is 5 new cards Saving me the crafting cost of those cards. Assuming a standard 4 common 1 rare pack that’s 100 + 40x4 =260 dust saved. That’s the minimum.
The average dust value of a pack at the beginning of the expansion is close to 400 dust not 100 that far out weigh any “exploit” that pushes dust values to around 150 dust.
You can’t just measure a packs average Dust Value based solely on the cards average disenchant value but also on the crafting values of the cards (you want) still missing from your collection.
So you are much much better off waiting for a new expansion and spending your money or gold on that.
Hey all F2P players out there! Try out my 100% free deck before trying to call this game pay to win!!!
Hey all F2P players out there! Try out my 100% free deck before trying to call this game pay to win!!!
Nice try, Ben Brode.