I'd answer to the reverse, and state that if they added Reno Jackson to standard, I'd delete the game.
Otherwise, I don't feel that adding a series of cards to HoF every 12 months with no replacements to the Classic set is all that healthy as this would undermine the concept of standard rotations.
I'd answer to the reverse, and state that if they added Reno Jackson to standard, I'd delete the game.
Otherwise, I don't feel that adding a series of cards to HoF every 12 months with no replacements to the Classic set is all that healthy as this would undermine the concept of standard rotations.
Yeah I strongly agree with this, although I would argue that Reno Jackson would not be so bad in standard once almost all the support for it has rotated it out. I would like to see Gang Up rotated it for rogue since Conceal was taken out.
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
I wouldn’t quit but I would be really sad/pissed off if they nerf Ysera
I wonder how they could nerf a card like Ysera ~
9 mana 4/12 "your charge minions have +1 attack"
Here's a virtual cookie! ;) <3
Rollback Post to RevisionRollBack
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
Bloodreaver Gul'dan needs a nerf - A 3 damage lifesteal heropower on any minion + hero is just insane
Don't agree with this, it's the most expensive hero of all the heroes, so if it isn't powerfull you just can't play him. If you argue about 3 damage lifesteal is too much, what about a Priest? I literally got one shotted from 31 hp to 0 in one turn. So if you want that, atleast nerf the other DK's too because of their ridiculous powerlevel in general, but that's what DK's are about, they are unfair.
And besides that, if you haven't killed a ctrl/cubelock on turn 10 as an aggro player, you're already screwed, so it has nothing to do with the DK itself. at this moment, the only 'fair' DK would be Uther of the Ebonblade. 2 mana summon a 2/2 isn't even good to begin with, but if the community rated Pally DK the best card of the set, you shouldn't complain that warlock is too good now...
I would are say that if you haven't killed a control warlock by turn 6 as an aggro player you're screwed haha :feelsbadman:
Rollback Post to RevisionRollBack
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
Losing Dreadsteed made me very close to quitting. ESPECIALLY because of how easy it would have been to fix, and how the infinite defile exists without it anyways, capping at 18.
Yeah, don't understand the need for nerfs on Dreadsteed. The Patron combo ends automatically as well, so it's just a 2-card boardwipe for 6. Warrior can do that too with poison arrow on a ghoul.
Losing Dreadsteed made me very close to quitting. ESPECIALLY because of how easy it would have been to fix, and how the infinite defile exists without it anyways, capping at 18.
Oh yeah ~ I forgot I triggered I got by that change. Guess you can nerf anything under the pretext of 'design space' oh and thinking your playerbase is 'mentally challenged'!
Rollback Post to RevisionRollBack
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
I wouldn’t quit but I would be really sad/pissed off if they nerf Ysera
I wonder how they could nerf a card like Ysera ~
9 mana 4/12 "your charge minions have +1 attack"
Here's a virtual cookie! ;) <3
Nah, you need to keep the heart of the card intact. Make it "your dream card minions have +1 attack". Sure it won't be possible to use dream cards anymore, but you can always dream.
Bloodreaver Gul'dan needs a nerf - A 3 damage lifesteal heropower on any minion + hero is just insane
Don't agree with this, it's the most expensive hero of all the heroes, so if it isn't powerfull you just can't play him. If you argue about 3 damage lifesteal is too much, what about a Priest? I literally got one shotted from 31 hp to 0 in one turn. So if you want that, atleast nerf the other DK's too because of their ridiculous powerlevel in general, but that's what DK's are about, they are unfair.
And besides that, if you haven't killed a ctrl/cubelock on turn 10 as an aggro player, you're already screwed, so it has nothing to do with the DK itself. at this moment, the only 'fair' DK would be Uther of the Ebonblade. 2 mana summon a 2/2 isn't even good to begin with, but if the community rated Pally DK the best card of the set, you shouldn't complain that warlock is too good now.
I dont think Gul'dan needs the nerf, I just feel like Dark Pact and Void Lords make if feel over powered... and possibly correctly so. Quite often on turn 10 you could have a full board of taunts and 5/7 chargers while still sitting at 20+ health 5 armor and be capable of healing for another 12-15. In those instances... yes Gul'dan bringing a 3dmg +3heal hero power is probably quite over powered.
Yeah, don't understand the need for nerfs on Dreadsteed. The Patron combo ends automatically as well, so it's just a 2-card boardwipe for 6. Warrior can do that too with poison arrow on a ghoul.
Because it's a 6 mana boardclear that clears EVERYTHING. it gets through Divine Shield, Deathrattles, etc... while other boardclears don't get past that and leave a trail behind. just imagine it a Twisting nether but Always better. the only downside it has is that you need the 2 cards, but even so, defile is still usefull even without infinite boardclear. And I don't think anyone would like to see a 18 defile animations :)
Quit hearthstone because of a card? why not just learn the game and counter that card/class?
No, no you're missing the point. It's not 'quit because there is a card that is triggering you' it's quit because 'your favorite card has been changed in a way that makes it less playable or unplayable at that'.
Rollback Post to RevisionRollBack
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
Just as long as they keep the essence of the card intact, which I guess is having the word 'dream' in the text :p
Rollback Post to RevisionRollBack
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
Not sure I’d quit over the removal of any card in any set. I do quite like N’Zoth and C’Thun though. Used to love old C’Thun warrior with Brann and Thaurisan multiple C’Thun shuffles. *wipes eye*
I'd answer to the reverse, and state that if they added Reno Jackson to standard, I'd delete the game.
Otherwise, I don't feel that adding a series of cards to HoF every 12 months with no replacements to the Classic set is all that healthy as this would undermine the concept of standard rotations.
Golden Hero Collections thus far; -
Europe: Druid, Hunter, Paladin, Mage, Priest, Rogue, Shaman, Warlock, Warrior (9/9)
Americas: Druid, Mage, Paladin Shaman (4/9)
Everywhere else: Workin on it.. (0/9)
Ice block
I would are say that if you haven't killed a control warlock by turn 6 as an aggro player you're screwed haha :feelsbadman:
Losing Dreadsteed made me very close to quitting. ESPECIALLY because of how easy it would have been to fix, and how the infinite defile exists without it anyways, capping at 18.
Yeah, don't understand the need for nerfs on Dreadsteed. The Patron combo ends automatically as well, so it's just a 2-card boardwipe for 6. Warrior can do that too with poison arrow on a ghoul.
I dont think Gul'dan needs the nerf, I just feel like Dark Pact and Void Lords make if feel over powered... and possibly correctly so. Quite often on turn 10 you could have a full board of taunts and 5/7 chargers while still sitting at 20+ health 5 armor and be capable of healing for another 12-15. In those instances... yes Gul'dan bringing a 3dmg +3heal hero power is probably quite over powered.
Golden Hero Collections thus far; -
Europe: Druid, Hunter, Paladin, Mage, Priest, Rogue, Shaman, Warlock, Warrior (9/9)
Americas: Druid, Mage, Paladin Shaman (4/9)
Everywhere else: Workin on it.. (0/9)
Just as long as they keep the essence of the card intact, which I guess is having the word 'dream' in the text :p
Yogg-Saron, Hope's End oh, wait......
But seriously, Tirion Fordring or Harrison Jones would be awful.
Not sure I’d quit over the removal of any card in any set. I do quite like N’Zoth and C’Thun though. Used to love old C’Thun warrior with Brann and Thaurisan multiple C’Thun shuffles. *wipes eye*
Dibbity don't touch that!
I miss old Yogg :'(
Couldn't they just have banned him from tournaments?