Jade Druid will become even more viable now. Expect to see 40% Jade of all matches. The changes themselves are good, but not enough to weaken the deck considerably. They really should have nerfed UI as well. I fail to see how Blizz playtested these changes and didn't see that Jade is still oppressively broken.
Lol. After playing 70% matches against druid in the past few days, I can safely predict that these two tweaks will have little affect on those decks. But with druid's best competition also getting nerfed, I see Druid being even more pervasive than before, WTG Blizzard.
No more turn 1 fledgling, no more innervate infestation, no ridiculous gadget chains (in druid), no more early turn recovery against token shaman, no more aggro decks to punish silence priest and secret mage, less pirate warrior to punish slower aggro, fewer aggro decks in general to prevent greedier decks that pace with jade, etc. This changes a lot more than you think.
I never lose to these things. I lose to Druid being able to empty their hand playing jades/ramps ans then just kill me, create board presence and refill hand all at the same time on turn 10.
Well, I only ever seem to lose to them when they do that well before turn 10. Otherwise, I'm way ahead on board because my opponent had a slow opening. You also missed the part about a number of jade druid counters becoming stronger (although admittedly some are getting weaker too).
yeah, I think that is the biggest part of meta prediction that many are missing, There are decent counters to Jade Druid, Miracle Rogue, Tempo Rogue, Possibly Big minion Shaman, that are weak against PW and Murloc Paladin. With both of those being significantly weakened These decks will raise tiers... who much will they raise? I'm not sure, but I wouldn't be surprised if the meta was significantly different (Though I still Expect Jade to be there),
TLDR Edit: Unless you actually play off meta decks that are also good (but not quite good enough for the meta) then you are in no position to predict a new meta.
Well, warlock would obviously be the biggest winner if less aggro appears on the ladder.
Against aggro you have more than enough tools available already. The problem is rather how to get enough pressure against freeze / quest mage and jade druid.
yeah, I think that is the biggest part of meta prediction that many are missing, There are decent counters to Jade Druid, Miracle Rogue, Tempo Rogue, Possibly Big minion Shaman, that are weak against PW and Murloc Paladin. With both of those being significantly weakened These decks will raise tiers... who much will they raise? I'm not sure, but I wouldn't be surprised if the meta was significantly different (Though I still Expect Jade to be there),
That is the point I made earlier in this thread and when I listed why each class/archetype had a chance to rise in power. The first question you have to ask yourself when making a deck is not "Does this beat Jade Druid?", it's "Can this survive a pirate and murloc snowball". If you build just to beat Jades, you lose to those aggro decks 100% of the time. Now with clearing Murloc's being easier, and minion trading against pirates being possible early, you have more that can be possible in the meta. I have a couple Giant/Big Shaman decks that I have messed around with that do great vs Jades and control, but lose to the aggro decks being nerfed soon. With those not losing in the first few turns, maybe they can become the next big thing.
The reason why Jade Druid is currently so strong is because they can beat those aggro decks with relative ease. The tools that had before KoFT made them a solid choice against those line ups. Now with even more stalling tools they got stronger against those lineups while other decks stayed at the same power level against aggro. Now with the two worst offenders slowed down, the mid range/control decks that druid had a hard time dealing with should be back and ready to go.
Never said that jade was the issue to warlock, jade hold back many control decks and warlock like playing vs control decks over aggro decks, so if the meta becomes more tempo/value oriented warlock is the biggest winner. The control demonlock decks crush jade due to being able to draw removal after removal until geist in which you follow up with a neither twister, maybe even two and then follow it up with complete board control the lovely DK offers just to eat away on the druid, turn by turn, untils nothing remains.
The main concern would be that more priests would lead to more mages and warlock don't like burn damage.. It's just as horrible as face damage.
It doesn't. It's actually a very one sided match up in huge favor of Jade. Unless they have shitty draws and you get insane early game pressure on the board, you will always lose. Not even Geist is enough. I'd say it's at least 7-3 in favor of the Druid, if not 8-2. It's really unstoppable.
Mage match up is tough as well, but only against freeze / quest with good stalling draws. Secret mage and elemental mage are in favor of warlock I feel.
Highlander priest, big priest, jade druid, maybe control warlock and some new kind of zoo. Some iterations of control warrior and paladin might also see play, but I certainly doubt if they will be any good.
If there happens to be too many jades, quest mage may pop up as an option. Basically almost the same meta, only with a tad slower jades and no aggro decks.
In response to the OP. I personally don't expect Shaman or Quest Warrior to do that well post patch. Midrange Hunter and Exodia Mage will imo slightly improve their position. The biggest winner of the changes has to be Priest both Highlander and Big. Imo Highlander Priest will challenge Jade Druid's top position, but I still expect Jade Druid to remain the strongest deck around.
Standard priest and standard druid will rule in both standard and wild.
The game has enterred the worst stage ever. I played 20 wild games last night and in 15 of them they were priests and druids with no wild cards whatsoever.
This is just wrong. People are just braindeads...
Yeah, they pretty much just wrecked the game by now.
Many good ideas in a vacuum, but they've introduced to many cheese mechanics while never introducing counterplay or viable control tools to keep them in check. Basically we're stuck between curvestone and cheesestone.
We are still in the first week so we still haven't fully seen what the new meta will be. There are some surprises like Aggro/Tempo Rogue doing well against a good portion of the meta decks. We still are seeing a lot of greedy jade decks to counter the highlander priest, but they leave themselves open to get rushed down which why the low curve Midrange and Face Hunters are doing so well. Hell, we even have mid-range evolve Shamans starting to gain a footing. I like where we are moving with the meta at the moment.
Once more things get figured out we may see the major problem decks pre-patch fall out of favor in the meta, but right now the best deck still seems to be Control Jade Druid at high ranks. At least now you don't have to ask yourself "How does this beat pirates" when making a deck.
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Jade Druid will become even more viable now. Expect to see 40% Jade of all matches. The changes themselves are good, but not enough to weaken the deck considerably. They really should have nerfed UI as well. I fail to see how Blizz playtested these changes and didn't see that Jade is still oppressively broken.
Druid.
Highlander priest, big priest, jade druid, maybe control warlock and some new kind of zoo. Some iterations of control warrior and paladin might also see play, but I certainly doubt if they will be any good.
If there happens to be too many jades, quest mage may pop up as an option. Basically almost the same meta, only with a tad slower jades and no aggro decks.
In response to the OP. I personally don't expect Shaman or Quest Warrior to do that well post patch. Midrange Hunter and Exodia Mage will imo slightly improve their position. The biggest winner of the changes has to be Priest both Highlander and Big. Imo Highlander Priest will challenge Jade Druid's top position, but I still expect Jade Druid to remain the strongest deck around.
I reckon jade druid is going to be a helluva lot better.
Meta slowing down, priest rising up... it's going to wreck harder than it does now.
Kinda fun looking back at this thread. The meta is still new though.
We are still in the first week so we still haven't fully seen what the new meta will be. There are some surprises like Aggro/Tempo Rogue doing well against a good portion of the meta decks. We still are seeing a lot of greedy jade decks to counter the highlander priest, but they leave themselves open to get rushed down which why the low curve Midrange and Face Hunters are doing so well. Hell, we even have mid-range evolve Shamans starting to gain a footing. I like where we are moving with the meta at the moment.
Once more things get figured out we may see the major problem decks pre-patch fall out of favor in the meta, but right now the best deck still seems to be Control Jade Druid at high ranks. At least now you don't have to ask yourself "How does this beat pirates" when making a deck.