If you rope so often, maybe you "forget" to use your minions and mana each turn. You know, even when you rope, you must play something on your turn, otherwise you often loose.
It only took a few seconds to check on Wolfram Alpha (for the 100,000 trials version anyway, which is massively more likely then the 1 million trials version). So are you still willing to bet it would be VERY likely to see that result? Can I be your bookmaker?
I agree with you, OP. I've been in that spot, my highest rank ever was rank 9, during the early days of the Karazhan meta. Ever since MSOG came out, I haven't seen anything above 15. At some point during the Gadgetzan expansion, the game just kind of... lost its fun for me. Ladder was all Pirates or Jades, Casual was the same decks, no fun or original decks could win more than 1 game every 5, the game has just gotten frustrating for me, so much so I haven't been able to sit down and play for more than 10 minutes before I feel like I want to punch a hole through my computer screen.
The Old Gods meta was really the golden days, for me, anyway. Sure, Zoolock was the typical cancer, Shaman had 4 Mana Balanced/Balanced, and Control C'Thun Warrior was almost the original Jade Druid, but the meta was so much more forgiving. It wasn't as copy-paste. Fun decks could win, and win consistently. You could face up against a Priest or a Paladin and not know every card in their deck down to the last SW:Pain.
I haven't had much fun at all since Gadgetzan landed. Forgive me for sounding completely nihilist, but from the revealed cards so far, it doesn't seem like much will change, even with a clean Standard slate. Pirates will be Pirates. Midrange Shaman will get busted cards. One deck will become the schoolyard bully. I really, really hope I am wrong. I will hold out until the expansion drops, but I'm not sure if I will stick with this game for very much longer. Gadgetzan sorta spoiled it for me. That in itself is depressing and soul-dampening, that after all this time and effort and money that I put into a game I've loved and cherished for years, a single expansion can practically ruin all of the magic.
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Check out my entry for this week's Card Design Competitionhere!
I play only Wild because Standard is full of cancer (like the decks you play) and when I need to do specific quests I go to Standard and play fun decks.
I think in total this month I played about 15 games on Standard and got from Rank 20 to rank 16 or 15.
My point: If you can't succeed with the best possible decks out there then it's not the game's fault. There is no such thing as perpetual bad luck. You just don't know how to pilot the decks. This sounds mean, I know, but if you can't pilot Pirate Warrior then perhaps it's time to throw in the towel. Either that or just play fun decks at low ranks...
It's a head-to-head game, there always has to be a loser. But this season I did standard to rank 5 with a non-meta dragon paladin. How is it that I am able to get past all these meta pirate warriors, jade druids and shaman with a homebrew, undeniably flawed deck? Because the pilots are bad, really really REALLY bad.
Playing pirate warrior doesn't teach you how to play the game. Aggro shaman didn't teach you how to play and nor did secret Paladin, nor does Jade druid. Mid-range shaman was probably getting there I guess, but I'm wondering how many people we have now making up the ladder even at decent ranks that simply suck at the game and now have terrible habits formed based on only playing these auto-pilot decks. Decks that are so powerful they will sometimes reward the player with wins even if they play poorly at nearly every turn.
If you rope so often, maybe you "forget" to use your minions and mana each turn. You know, even when you rope, you must play something on your turn, otherwise you often loose.
It only took a few seconds to check on Wolfram Alpha (for the 100,000 trials version anyway, which is massively more likely then the 1 million trials version). So are you still willing to bet it would be VERY likely to see that result? Can I be your bookmaker?
You are just a late bloomer dude!
Plus people have different talents, some are good at HS others are good at trolling and so on
I agree with you, OP. I've been in that spot, my highest rank ever was rank 9, during the early days of the Karazhan meta. Ever since MSOG came out, I haven't seen anything above 15. At some point during the Gadgetzan expansion, the game just kind of... lost its fun for me. Ladder was all Pirates or Jades, Casual was the same decks, no fun or original decks could win more than 1 game every 5, the game has just gotten frustrating for me, so much so I haven't been able to sit down and play for more than 10 minutes before I feel like I want to punch a hole through my computer screen.
The Old Gods meta was really the golden days, for me, anyway. Sure, Zoolock was the typical cancer, Shaman had 4 Mana Balanced/Balanced, and Control C'Thun Warrior was almost the original Jade Druid, but the meta was so much more forgiving. It wasn't as copy-paste. Fun decks could win, and win consistently. You could face up against a Priest or a Paladin and not know every card in their deck down to the last SW:Pain.
I haven't had much fun at all since Gadgetzan landed. Forgive me for sounding completely nihilist, but from the revealed cards so far, it doesn't seem like much will change, even with a clean Standard slate. Pirates will be Pirates. Midrange Shaman will get busted cards. One deck will become the schoolyard bully. I really, really hope I am wrong. I will hold out until the expansion drops, but I'm not sure if I will stick with this game for very much longer. Gadgetzan sorta spoiled it for me. That in itself is depressing and soul-dampening, that after all this time and effort and money that I put into a game I've loved and cherished for years, a single expansion can practically ruin all of the magic.
Check out my entry for this week's Card Design Competition here!
I play only Wild because Standard is full of cancer (like the decks you play) and when I need to do specific quests I go to Standard and play fun decks.
I think in total this month I played about 15 games on Standard and got from Rank 20 to rank 16 or 15.
My point: If you can't succeed with the best possible decks out there then it's not the game's fault. There is no such thing as perpetual bad luck. You just don't know how to pilot the decks. This sounds mean, I know, but if you can't pilot Pirate Warrior then perhaps it's time to throw in the towel. Either that or just play fun decks at low ranks...
mate you just suck.
i reach rank 12-10 each season by just doing the dailys
It's a head-to-head game, there always has to be a loser. But this season I did standard to rank 5 with a non-meta dragon paladin. How is it that I am able to get past all these meta pirate warriors, jade druids and shaman with a homebrew, undeniably flawed deck? Because the pilots are bad, really really REALLY bad.
Playing pirate warrior doesn't teach you how to play the game. Aggro shaman didn't teach you how to play and nor did secret Paladin, nor does Jade druid. Mid-range shaman was probably getting there I guess, but I'm wondering how many people we have now making up the ladder even at decent ranks that simply suck at the game and now have terrible habits formed based on only playing these auto-pilot decks. Decks that are so powerful they will sometimes reward the player with wins even if they play poorly at nearly every turn.