WIth Hearthstone Esports being (at the very least) a thing, and with this game coming up on its 3rd birthday, how is there not a tournament style playlist in the Hearthstone client?
And by tourney style i mean, players each que in 4 decks and play conquest style.
I think a huge complaint these days is the jade beats reno, reno sometimes beats aggro, and aggro shaman beats everything meta. This is alleviated in some ways through tournament style play. I also feel that it can be more exciting to see how there are more tech cards in tourney play because you might be queuing a deck to counter another one or something.
IDk, i just want to know, how is this not a thing?
You're wrong about Hearthstone being serious eSports. It's children's card game.
I love this statement because I find it funny that there's people who legitimately believe playing a deck like Zoolock or Pirate Warrior is the same as (old) Patron Warrior or Freeze Mage. I can't imagine a 5 year old mastering Freeze Mage or the old Patron Warrior.
Just because Hearthstone is easy on the eyes unlike most card games (ESL's game board, for instance, looks incomplete), doesn't mean it's a children's card game. But nice meme, bro.
It's like no one knows how to speak coherently now. Just LULz, hashtags, and abbreviations for anything you want.
Ask your question without using the word "thing" please and thank you.
There is nothing grammatically incorrect about my question. Maybe it's not specific enough for you. But clearly you understand what im asking, so with that, thank you for the value you've added to this discussion.
I don't actually know what you're asking specifically...never accused your grammar either. Just makes it harder to understand when you're using cool kid lingo.
WIth Hearthstone Esports being (at the very least) a thing, and with this game coming up on its 3rd birthday, how is there not a tournament style playlist in the Hearthstone client?
And by tourney style i mean, players each que in 4 decks and play conquest style.
I think a huge complaint these days is the jade beats reno, reno sometimes beats aggro, and aggro shaman beats everything meta. This is alleviated in some ways through tournament style play. I also feel that it can be more exciting to see how there are more tech cards in tourney play because you might be queuing a deck to counter another one or something.
IDk, i just want to know, how is this not a thing?
I don't actually know what you're asking specifically...never accused your grammar either. Just makes it harder to understand when you're using cool kid lingo.
Made some graphical changes to my post in the quote above. Does that help?
Fool yourself all you want but reality is the skillcap is very low in Heartstone, it's really unrepresented in a "competitive" game in current meta. Skill doesn't matter much, most plays are obvious and pretty auto-pilot, no matter how much people argue against it. Everyone has all usable cards and everyone uses the same decks anyway if you are lucky you win if not your opponent wins. Moreover when it comes the fact that a card game is inherently RNG heavy and no matter how "skilled" you are, a huge portion comes from the luck element, more than any other game.
Plus Heartstone has many RNG cards that amplify that. How dumb it is to take Heartstone seriously and accredit any value to "skill" can be seen by the fact that these RNG moments so called e-Sports. So yeah, skill makes for a pretty low portion of success, once you are at a certain level. Of course you will be punished if you missplay every turn, but like I said you need to understand the basic of the game which is pretty easy.
Fool yourself all you want but reality is the skillcap is very low in Heartstone, it's really unrepresented in a "competitive" game in current meta. Skill doesn't matter much, most plays are obvious and pretty auto-pilot, no matter how much people argue against it. Everyone has all usable cards and everyone uses the same decks anyway if you are lucky you win if not your opponent wins. Moreover when it comes the fact that a card game is inherently RNG heavy and no matter how "skilled" you are, a huge portion comes from the luck element, more than any other game.
Plus Heartstone has many RNG cards that amplify that. How dumb it is to take Heartstone seriously and accredit any value to "skill" can be seen by the fact that these RNG moments so called e-Sports. So yeah, skill makes for a pretty low portion of success, once you are at a certain level. Of course you will be punished if you missplay every turn, but like I said you need to understand the basic of the game which is pretty easy.
This statement cannot possibly be true. If it were, then why would we be seeing many of the same faces, at the larger tournaments that blizzard hosts?
I think the main reason we don't have a tournament mode is that team 5 seems to mostly cater to the casual or new players and make all of their design decisions based on what is best for them instead of the more hardcore players.
WIth Hearthstone Esports being (at the very least) a thing, and with this game coming up on its 3rd birthday, how is there not a tournament style playlist in the Hearthstone client?
And by tourney style i mean, players each que in 4 decks and play conquest style.
I think a huge complaint these days is the jade beats reno, reno sometimes beats aggro, and aggro shaman beats everything meta. This is alleviated in some ways through tournament style play. I also feel that it can be more exciting to see how there are more tech cards in tourney play because you might be queuing a deck to counter another one or something.
IDk, i just want to know, how is this not a thing?
You're wrong about Hearthstone being serious eSports. It's children's card game.
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Sick of hearing everyone say
"that's a thing"
"is that a thing?"
"that'll become a thing"
It's like no one knows how to speak coherently now. Just LULz, hashtags, and abbreviations for anything you want.
Ask your question without using the word "thing" please and thank you.
Fuck me this is funny
Quote from mjwgamer805 >>
I don't actually know what you're asking specifically...never accused your grammar either. Just makes it harder to understand when you're using cool kid lingo.
Fool yourself all you want but reality is the skillcap is very low in Heartstone, it's really unrepresented in a "competitive" game in current meta. Skill doesn't matter much, most plays are obvious and pretty auto-pilot, no matter how much people argue against it. Everyone has all usable cards and everyone uses the same decks anyway if you are lucky you win if not your opponent wins. Moreover when it comes the fact that a card game is inherently RNG heavy and no matter how "skilled" you are, a huge portion comes from the luck element, more than any other game.
Plus Heartstone has many RNG cards that amplify that. How dumb it is to take Heartstone seriously and accredit any value to "skill" can be seen by the fact that these RNG moments so called e-Sports. So yeah, skill makes for a pretty low portion of success, once you are at a certain level. Of course you will be punished if you missplay every turn, but like I said you need to understand the basic of the game which is pretty easy.
Dead but dreaming
What is conquest style?
MONEY.
...The problem is not the problem, the problem is your attitude to the problem.
Lol you haven't gotten even one honest reply.
I think the main reason we don't have a tournament mode is that team 5 seems to mostly cater to the casual or new players and make all of their design decisions based on what is best for them instead of the more hardcore players.
They're looking into it.
The technology just isn't there yet.
It's confusing for new and returning players.
hs= RNG feast
meta= rock, paper, scissors.
same match up then RNG feast.
tourney boring. Champion & runner up just decide by luck. 99% of t play is correct but loses because of bad hand, bad matchup (rock,paper, sciccor)