When Reno rotates out we'll see what cards blizzard prints in the next set to compensate this. I think a concern that players may have is that if Reno rotates out and the next set does not have any good control cards and blizzard creates more aggressive one drops such as patches and small time buccaneer then the meta may degenerate into an aggro fest. So whether people like it or not, we may just have to trust blizzard that they know what they are doing when designing the next set.
I hope that they keep making cards with the 1-of theme at the very least
They most likely will, like they did with kazakus. Just we'll see different 1-of legendaries and 1-of decks won't always be based on a full heal.
I would like to see alexstrza "nerfed" to set a players life total to 30 though, having a full heal available is nice and as is alex is a burst and not healing tool and there's a massive difference in 6 and 9 mana. (and reno decks in wild would have 2 full heals no go them.)
What's really funns is that Reno actually makes decks with very fast clocks more prevalent by killing their counterdecks so whatever...
Well nothing exists in a vacuum, but my experience is that aggro players will always tend to the quickest option, be it facehunter to aggro shaman to now pirate warrior etc.
Exactly this, Reno being removed isn't the death of anti-aggro in itself since they're going to be adding another 130-something cards when it happens; you're never going to "kill" aggro with the current ladder design, but it's certainly too early to say they'll have nothing to counter them (though Control Warrior is and still will be perfectly fine to do so, even without Justicar). We'll be able to actually assess how good/bad aggro is once we actually know what tools we'll be getting.
if they kill one archetype then why not nerf auctioner into the ground and kill another one? would be just fair.
I think a good change to auctioneer would be to reduce its cost back down to 5 once again and only trigger the effect on cards that cost at least (1) mana. That way you can't cheat out extra cards with preparation, coins, innervate and wild growth at no expense. And more classes (like mage or even a new incarnation of secret paladin) could find ways to make use of it.
Spare parts are no longer that much of an issue. And I doubt it'd even be OP in wild.
Last night I was watching a guy on twitch play a Reno Dragon Priest at the top 100 legend ranks. Watched him play about 5 games of which he won every game, and only one of those did he even draw Reno ... So, there is that.
Yea it's interesting. I have been playing my own Wild N'Zoth Reno Priest deck, and I would say most games I don't even draw Reno Jackson, and I have a nice WR atm. Last night, I did lose to an aggro hunter and I lost because I didn't get any answers to his board (no AOE or Pain).
I didn't get Reno against the hunter, but I do win a lot of games without Reno tho :)
haha. finally, all those threads can stop. i'm personally glad. i'm sure they're going to put out Reno Jr., restore up to half your life total, rounded up or something like that. not to worry, reno lovers.
They are going to have to or the meta will be nothing but pirate warriors and shamans. I predict a 5 mana 3/5 restore 15 health reno.
inconsistent Reno trash is the reason these scumbag aggro decks are endemic. The best way to beat Reno, especially renolock, is to kill enemy in 5 turns.
so you say that if it wasnt for reno, you wouldn't be dead by turn 5 or 7? think again and stop saying BS
You do know that reno wasn't the single reason that the deck was strong right? They added kazakus/solia(or krul or raza) to make the reno archetype even stronger. Without reno, it doesn't fall apart. You will want healing cards teched in for sure just like your other control/aoe cards were always desired due to aoe/zoo/mass jades. People pretend Reno's the only reason those decks exist now and that's not true. He was the first of many. Will the next set/adventure have as many reno-like cards? Unlikely- but I wouldn't be surprised if more heals are added.
Glad to see them sticking to their guns and not caving to the complaining of people that Reno should move to the classic set.
The arguments about not having anti-aggro option when it rotates are weird to say the least. What people are really saying is that they do not want to adapt to a new way of handling aggro and acting like new cards don't get released. Is that really even an argument lol?