What is to fail though? Failing means something specific for most people (winning=good losing=bad end story), but that doesn't make if factually so, and that's the problem. There's no high ground to say a card is bad and can't be played when that opinion is in a vacuum. Just like with food, quality ingredients cost more money than basic ingredients; to make the good stuff you have to sacrifice something, either your time, money or both.
Well, by fail I mean to spend the resources for the deck that will not be good enough to play it competitively
But honestly, it doesn't matter if you run any card in any list. Your deck doesn't have to be exactly the same as someone else's. I find that Y'Sera is either too slow or doesn't do anything for me. If it works for you, then, by all means, go ahead. It's like making food in a restaurant, you don't season the food to anyone's likes, you season it so it tastes good. You can then add any additional seasonings that you want.
Maybe that's why they're called deck recipies.
r/wooosh is such a great joke, I might use it in real life :P
What is to fail though? Failing means something specific for most people (winning=good losing=bad end story), but that doesn't make if factually so, and that's the problem. There's no high ground to say a card is bad and can't be played when that opinion is in a vacuum. Just like with food, quality ingredients cost more money than basic ingredients; to make the good stuff you have to sacrifice something, either your time, money or both.
Well, by fail I mean to spend the resources for the deck that will not be good enough to play it competitively
Now you've hit it. How can you really know if a deck goes from competitive to non-competitive? By switching out one card, two cards, etc? If your definition of competitive is the exact copy of the deck that was used in a tournament, you'll find yourself more frustrated at the nuonces of the game instead of learning from everything. Tl:dr too many people are quick to judge things they have no business doing so, we see this every time spoiler season happens and people "evaluate" new cards. Trust your get and get as much data as possible.
Rollback Post to RevisionRollBack
If you thought you knew what you think I know, then you'd know I knew you knew I know.
What is to fail though? Failing means something specific for most people (winning=good losing=bad end story), but that doesn't make if factually so, and that's the problem. There's no high ground to say a card is bad and can't be played when that opinion is in a vacuum. Just like with food, quality ingredients cost more money than basic ingredients; to make the good stuff you have to sacrifice something, either your time, money or both.
Well, by fail I mean to spend the resources for the deck that will not be good enough to play it competitively
Now you've hit it. How can you really know if a deck goes from competitive to non-competitive? By switching out one card, two cards, etc? If your definition of competitive is the exact copy of the deck that was used in a tournament, you'll find yourself more frustrated at the nuonces of the game instead of learning from everything. Tl:dr too many people are quick to judge things they have no business doing so, we see this every time spoiler season happens and people "evaluate" new cards. Trust your get and get as much data as possible.
Oh, that's quite easy. When you start getting a winrate less than 25% after switching to a new deck and it doesn't get better after 20 matches - that means the deck is probably not competitive
I've been playing some odd warrior the past few days and I do run ysera. I also run azalina since it let you win games against tog druid. I should probably mention that I don't run Dr. Boom and don't run omega assembly. I feel like the upgraded hero power is just better value in the long run.
Someone here said that they would prefer Alex over ysera and I would probably agree but I can't try it out since I don't have her. (Pulled nozdormu as the draind legendary from the new welcome bundle...)
Hope that helps someone.
Btw, I've been playing this at rank 4 and 3 of anyone wonders.
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sticking feathers up your butt does not make you a chicken
I also run azalina since it let you win games against tog druid.
How exactly do you win against tog druids? You can't play the spell and azalina on the same turn right?
You Azalina before they play Togwaggle so you have their (often cost reduced) combo in hand. From that point on, both of you just change decks and copy each others hands every turn because your opponent doesn't really have anything else to do. So both only draw from the empty deck before they change it back. Since you are playing control warrior you should have more armor than your opponent and outlast them.
Rollback Post to RevisionRollBack
sticking feathers up your butt does not make you a chicken
I've been playing some odd warrior the past few days and I do run ysera. I also run azalina since it let you win games against tog druid. I should probably mention that I don't run Dr. Boom and don't run omega assembly. I feel like the upgraded hero power is just better value in the long run.
Someone here said that they would prefer Alex over ysera and I would probably agree but I can't try it out since I don't have her. (Pulled nozdormu as the draind legendary from the new welcome bundle...)
Hope that helps someone.
Btw, I've been playing this at rank 4 and 3 of anyone wonders.
I hear you when it comes to Dr. Boom and I agreed with that thought until a clear consensus was arrived at with the top players that in the long run the versatility of Dr. Boom's options give him enough value to warrent switching from +4 armour. I would suggest trying the deck again with Dr. Boom in it if only to test its adaptibility; if you use Tog as an example, the critical mass of armour you'll accumulate to fatigue with Dr. Boom in play is still enough to defeat the deck, or literally any other deck that uses fatigue at all in its win condition (that's why Control Mage wrecks it).
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If you thought you knew what you think I know, then you'd know I knew you knew I know.
you can try it..not everyone has to run the same list you know :)
This right hear. Why aren't ppl trying to swap one or two cards to see what happens. I switched around 5 cards and doing fine with . Beat aggro as it should while improving a bit vs control decks. I use Boomship for example
I've been playing some odd warrior the past few days and I do run ysera. I also run azalina since it let you win games against tog druid. I should probably mention that I don't run Dr. Boom and don't run omega assembly. I feel like the upgraded hero power is just better value in the long run.
Someone here said that they would prefer Alex over ysera and I would probably agree but I can't try it out since I don't have her. (Pulled nozdormu as the draind legendary from the new welcome bundle...)
Hope that helps someone.
Btw, I've been playing this at rank 4 and 3 of anyone wonders.
I hear you when it comes to Dr. Boom and I agreed with that thought until a clear consensus was arrived at with the top players that in the long run the versatility of Dr. Boom's options give him enough value to warrent switching from +4 armour. I would suggest trying the deck again with Dr. Boom in it if only to test its adaptibility; if you use Tog as an example, the critical mass of armour you'll accumulate to fatigue with Dr. Boom in play is still enough to defeat the deck, or literally any other deck that uses fatigue at all in its win condition (that's why Control Mage wrecks it).
I personally have to disagree but everyone has to try it out for themselves. Boom is just not working for me. I really prefer the gain 4 armor hp in the endgame. Especially if you happen to have flurrys left. And it makes your HP consistently better then the druid HP. Doesn't matter if they choose armor or attack your face, you get one more armor then them.
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sticking feathers up your butt does not make you a chicken
Upgraded or Boom hero power are very good, better run cards you can play and use the hero power than a card you can't and don't have taunt.
In many games is the use every turn of upgraded hero power that put you out of the reach of burn/charge finishing, Ysera become a risky play in this games.
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There is always one person who doesn't get the very obvious joke.
Well, by fail I mean to spend the resources for the deck that will not be good enough to play it competitively
That's funny, I have ysera in my odd warrior but only because I cant afford Azalina lol. So I replaced Azalina for Ysera.
r/wooosh is such a great joke, I might use it in real life :P
Now you've hit it. How can you really know if a deck goes from competitive to non-competitive? By switching out one card, two cards, etc? If your definition of competitive is the exact copy of the deck that was used in a tournament, you'll find yourself more frustrated at the nuonces of the game instead of learning from everything. Tl:dr too many people are quick to judge things they have no business doing so, we see this every time spoiler season happens and people "evaluate" new cards. Trust your get and get as much data as possible.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Oh, that's quite easy. When you start getting a winrate less than 25% after switching to a new deck and it doesn't get better after 20 matches - that means the deck is probably not competitive
I've been playing some odd warrior the past few days and I do run ysera. I also run azalina since it let you win games against tog druid. I should probably mention that I don't run Dr. Boom and don't run omega assembly. I feel like the upgraded hero power is just better value in the long run.
Someone here said that they would prefer Alex over ysera and I would probably agree but I can't try it out since I don't have her. (Pulled nozdormu as the draind legendary from the new welcome bundle...)
Hope that helps someone.
Btw, I've been playing this at rank 4 and 3 of anyone wonders.
sticking feathers up your butt does not make you a chicken
How exactly do you win against tog druids? You can't play the spell and azalina on the same turn right?
- Williamo's card gallery -
Because there's Elise and Boom and Azalina
This space is intentionally blank.
no cause the guy didn't say "you can't downvote me" I must be an idiot that can't understand a "joke".
You Azalina before they play Togwaggle so you have their (often cost reduced) combo in hand. From that point on, both of you just change decks and copy each others hands every turn because your opponent doesn't really have anything else to do. So both only draw from the empty deck before they change it back. Since you are playing control warrior you should have more armor than your opponent and outlast them.
sticking feathers up your butt does not make you a chicken
I hear you when it comes to Dr. Boom and I agreed with that thought until a clear consensus was arrived at with the top players that in the long run the versatility of Dr. Boom's options give him enough value to warrent switching from +4 armour. I would suggest trying the deck again with Dr. Boom in it if only to test its adaptibility; if you use Tog as an example, the critical mass of armour you'll accumulate to fatigue with Dr. Boom in play is still enough to defeat the deck, or literally any other deck that uses fatigue at all in its win condition (that's why Control Mage wrecks it).
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Because two "9 mana do nothing/pass your turn" cards in 1 deck is too much.
Quasi-stellar radio source
She has great value but I find Elise much more of a loss of tempo in the current meta so I replaced here with anti aggro tools.
- Williamo's card gallery -
This right hear. Why aren't ppl trying to swap one or two cards to see what happens. I switched around 5 cards and doing fine with . Beat aggro as it should while improving a bit vs control decks. I use Boomship for example
I personally have to disagree but everyone has to try it out for themselves. Boom is just not working for me. I really prefer the gain 4 armor hp in the endgame. Especially if you happen to have flurrys left. And it makes your HP consistently better then the druid HP. Doesn't matter if they choose armor or attack your face, you get one more armor then them.
sticking feathers up your butt does not make you a chicken
9 manas you can play Boom and use the hero power.
Upgraded or Boom hero power are very good, better run cards you can play and use the hero power than a card you can't and don't have taunt.
In many games is the use every turn of upgraded hero power that put you out of the reach of burn/charge finishing, Ysera become a risky play in this games.