This card, with its supplementary minion, is kind of like a Dr. Boom, only with a twist.
The idea behind Void of the Unmaking is that it grows in power everytime it is killed and it bounces between players. If you use it and it gets killed, your opponent gets it and it becomes a 2/1. If your opponent uses it and it gets killed, you gain control of it and it becomes a 3/1 and so on and so forth.
Wouldn't the wording imply it just stays as a 2/1? I don't think there's a minion in the game that works like this, so I can't say... but if something dies and is resummoned, then it starts with its vanilla stats, doesn't it?
Wouldn't the wording imply it just stays as a 2/1? I don't think there's a minion in the game that works like this, so I can't say... but if something dies and is resummoned, then it starts with its vanilla stats, doesn't it?
It says a COPY, so I think the gained attack will be counted.
I do believe the wording of "copy" means it'll be a copy of how the minion is at that exact moment. Making the attack scale forever (which I assume is the wanted effect).
I cool effect would be a mage having this on his side. Then charge it into a minion making it spawn on the enemy's side with +1 attack. He then pings the enemy's new minion to make is spawn on his side with +2 (+1 +1) attack. I can already see the trolden videos with amazing plays like this to find "impossible" lethals :D
I do believe the wording of "copy" means it'll be a copy of how the minion is at that exact moment. Making the attack scale forever (which I assume is the wanted effect).
Combo this with Reincarnate, infinite damage. Both héroes have a copy and with charge you can hit theirs immediately, soboth get a copy with +1 attack. Repeat until lethal
If the Deathrattle is to "summon a copy of this minion" then it happens when the minion is already dead. So your opponent will get a dead minion what has a deathrattle, what will trigger instantly. and this happens over and over. The game runs into an infinite loop and crashes with a program error on both sides. gg
If the Deathrattle is to "summon a copy of this minion" then it happens when the minion is already dead. So your opponent will get a dead minion what has a deathrattle, what will trigger instantly. and this happens over and over. The game runs into an infinite loop and crashes with a program error on both sides. gg
I think deathrattles happen before the minion actually dies.
Cool design, except for the Reincarnate problem. Maybe make it untargetable?
Behold Warlord Zon'ozz!
This card, with its supplementary minion, is kind of like a Dr. Boom, only with a twist.
The idea behind Void of the Unmaking is that it grows in power everytime it is killed and it bounces between players. If you use it and it gets killed, your opponent gets it and it becomes a 2/1. If your opponent uses it and it gets killed, you gain control of it and it becomes a 3/1 and so on and so forth.
Let me know what you think!
Wouldn't the wording imply it just stays as a 2/1? I don't think there's a minion in the game that works like this, so I can't say... but if something dies and is resummoned, then it starts with its vanilla stats, doesn't it?
I do believe the wording of "copy" means it'll be a copy of how the minion is at that exact moment. Making the attack scale forever (which I assume is the wanted effect).
I might be completely wrong though
I cool effect would be a mage having this on his side. Then charge it into a minion making it spawn on the enemy's side with +1 attack. He then pings the enemy's new minion to make is spawn on his side with +2 (+1 +1) attack. I can already see the trolden videos with amazing plays like this to find "impossible" lethals :D
Combo this with Reincarnate, infinite damage. Both héroes have a copy and with charge you can hit theirs immediately, soboth get a copy with +1 attack. Repeat until lethal
If the Deathrattle is to "summon a copy of this minion" then it happens when the minion is already dead. So your opponent will get a dead minion what has a deathrattle, what will trigger instantly. and this happens over and over. The game runs into an infinite loop and crashes with a program error on both sides. gg
yes
Could work as promotional card as they tend to be terrible in terms of being worth their slot.
I didn't consider reincarnate for infinite damage. I can see two ways to fix this: simply remove the Charge on the Void, or make it untargetable.
Maybe adjust the wording as well. Maybe to "Deathrattle: Restore this minion to full health and your opponent gains control of it. Give it +1 Attack."
Thoughts?