This is the first of (hopefully) many adventures i will be making!Feedback is appreciated!
Ulduar is a raid dungeon in the titan complex of Ulduar which is located in the Storm Peaks. It serves as the prison of the Old God Yogg-Saron,as well as the current residence of most of the titanic watchers who have fallen under its influence.
Brann Bronzebeard:Okay! Let's move out. Get into your machines; I'll speak to you from here via the radio.
Wing 1-The Siege of Ulduar
First Boss-Flame Leviathan
Brann Bronzebeard:In a few moments, we will be dropping in to...
Brann Bronzebeard:What is that? Be careful! Something's headed your way!Quickly! Evasive action! Evasive act--
Here's the boss,some may recognize him as he is a card in Hearthstone already,his hero power is quite similar to his card's effect,so yeah,moving on.
You start the game with these 3 on your side of the board,and obviously,you need to keep them alive,or you lose,and you smartypantses(smartypantsi?)might be thinking:"Oh,if 2 of them die,i can just silence the last one and i'm good" ,sorry,not gonna work,the silence will be canceled,similar to how Doomsayer gets destroyed in the Four Horsemen fight in Naxx.
Now,here are some of the spells the boss will be using:
I don't think i need to explain,all these are pretty self-explanatory with the text on them and all that.I'll just mention that if Electroshock hit a minion with Divine Shield,it won't get "Can't attack" because the minion wasn't technically damaged(Sonic Horn will give it "Can't attack" though since it specifies "target",not "damage").
Here are some of the minions the boss will be using:
First time it gets below 10 health:Combat matrix overload. Powering do-o-o-own...
Death:Total systems failure. Defense protocols breached. Leviathan Unit shutting down.
Brann Bronzebeard:You've done it! You've broken the defenses of Ulduar.
Reward:
For beating Flame Leviathan,the player gets 2x Runeforged Sentry.
Heroic changes
Flame Leviathan now has 45 Health,and his Hero Power costs 0 Mana,he'll autocast it at the start of each of his turns.
Some of Leviathan's spells were changed so they'd be more OP(Because that's what heroic is about!):
Also Heroic Electroshock now does 4 damage,and gives "Can't attack" even if the minion has Divine Shield.(For some reason i wasn't able to upload the picture,so i thought i'd just tell you.)
Let's see,Battering Ram costs 1 less mana,and instead of taking 3 to deal 5,he takes 1 to deal 6!Yikes!First Aid restores 5 more health,and Sonic Horn costs 1 less mana.
Second boss-Ignis the Furnace Master
Brann Bronzebeard:Ignis makes their weapons and armor,ya must destroy him!
And here's the construct:
Ignis's spells:
Ignis's deck:2x Flame Jets,2x Molten Lava,2x Slag Pot,2x Strength of the Creator,2x Wild Pyromancer,2x Core Rager,,2x Fireguard Destroyer,2x Fire Elemental,1x Baron Geddon,1x Ragnaros the Firelord,2x Molten Giant,2x Flamecannon,2x Fireball,2x Lava Burst,2x Flamestrike
Emotes:
Begin:Insolent whelps! Your blood will temper the weapons used to reclaim this world!
First time using Flame Jets:Let the inferno consume you!
First time using Slag Pot:I will burn away your impurities!
First time using Activate Construct:Arise, soldiers of the Iron Crucible! The Makers' will be done!
Emote response:Let it be finished!
Death:I.Have.Failed.
Brann Bronzebeard:Yes,ya have!
Reward:
For beating Ignis the Furnace Master,the player gets 2x Molten Colossus.
Heroic changes
Ignis now has 45 health and he summons 5/5 constructs!Holy Molly!
For beating Razorscal,the player gets 2x Proto Drake Whelp.
Heroic changes
Razorscale now has 30 health,her Hero Power costs 1 less mana,and she'll auto-cast it at the start of each turn,so watch out!
In addition,the 3 of her starting minions have been buffed as well!
They all got +2 attack which means they can ACTUALLY fight now!
Umm...uhh...yeahhhh...that's it.
Fourth(Final) Boss-XT-002 Deconstructor
Brann Bronzebeard:What...is that?
His spells:
The first phase of this battle is pretty much a normal Hearthstone game,BUT when the Deconstructor reaches 15 health,these 3 minions are summoned!
You have to kill these 3 before you proceed to defeating the deconstructor,and DON'T EVEN THINK ABOUT PULLING THE MASS DISPEL/DOOMSAYER TRICK,already told you it's not gonna work :)
XT-002 Deconstructor's deck:3x Gravity Bomb,3x Light Bomb,2x Lightbomb(the other one xD),2x Clockwork Gnome,2x Mechwarper,2x Spider Tank,2x Iron Sensei,1x Blingtron 3000,2x Tinkertown Technician,2x Cogmaster,2x Annoy-o-tron,1x Dr. Boom,2x Darkbomb,2x Shielded Minibot,2x Whirling Zap-o-matic
Emotes:
Begin:New toys? For me? I promise I won't break them this time!
First time killing a minion:I...I think i broke it.
Second time killing a minion:I guess it doesn't bend that way.
First time using Tympanic Tantrum:I'm ready to play!
First time it reaches 15 health,and the 3 adds are summoned:Time for a new game! My old toys will fight my new toys!
The "old toys" die:I'm tired of these toys.I don't want to play anymore!
All info i used was from the various WoW Wikis(I'm not a WoW player,so i don't actually know anything about the dungeon other than what's written on the wikis),in there it states Algalon as the only boss in the 5th wing so that's probably what i'll do :P
PS.I just looked through the part with pictures under your comment and saw you already did Ulduar...and i thought i was first xD
I'm bored,so i thought i'd post the 2nd wing of Ulduar-A Hearthstone Adventure.
Wing 2-The Antechamber of Ulduar
Brann Bronzebeard:The Iron Council is in our way,we gotta take them down!
First Boss-Assembly of Iron
And he starts with these on his board:
Once again,you gotta take these out before you can fight the boss,except this time,the more you kill,the stronger the rest of them will get.Watch out!
Here are some of the spells they will be using:
Now,let me go over the spells.
Lightning Whirl will keep doing randomly split damage until one of your minions die.Yikes!
Meltdown destroys all your minions with Taunt.There's no taunting these guys!
Shield of Runes gives all his minions Divine Shield,making your job at taking them out much harder.
Static Disruption is pretty straightforward.
Rune of Summoning is a spell that,once they play it,it will stay in the game for,well,the rest of the game.And here's the Lightning Elemental it summons:
Once you take out Steelbreaker and Runemaster Molgeim,the second phase of the fight begins.
Brundir's Hero Power changes to:
Now all you gotta do is take Brundir out.
Brundir's deck:2x Lightning Whirl,2x Meltdown,2x Shield of Runes,2x Static Disruption,1x Rune of Summoning,2x Steelforge defender(See Wing 1-Boss 1),2x Ulduar Colossus(See Wing 1-Boss 1),2x Runeforged Sentry(See Wing 1-Boss 1-Reward),2x Dark Rune Giant(See Wing 2-Boss 2-Reward),2x Lightning Bolt,2x Crackle,2x Mountain Giant,2x Sea Giant,2x Ancient of War,2x Lightning Storm,1x Al'akir the Windlord
Emotes:
Begin:Steelbreaker:You will not defeat the Assembly of Iron so easily, invaders!
Runemaster Molgeim:Nothing short of total decimation will suffice.
Stormcaller Brundir:Whether the world's greatest gnats or the world's greatest heroes, you're still only mortal!
First time using Chain Lightning:Brundir:Stand still and stare into the light!
Steelbreaker dies first:Molgeim:This meeting of the Assembly of Iron is adjourned!
Molgeim dies first:Steelbreaker:This meeting of the Assembly of Iron is adjourned!
Both Steelbreaker and Molgeim die:Brundir:This meeting of the Assembly of Iron is adjourned!
Emote response:Steelbreaker:So fragile and weak!
Molgeim:Death is the price of your arrogance.
Brundir:HAH!
Steelbreaker dies:Steelbreaker:My death only serves to hasten your demise.
Molgeim dies:Molgeim:The legacy of storms shall not be undone.
Brundir uses Lightning Tendrils:Brundir:Let the storm clouds rise and rain down death from above!
Brundir dies:Brundir:The power of the storm lives on...
Brann Bronzebeard:To the Shattered Walkway!
Reward:
For defeating The Assembly of Iron,the player gets 2x of his very own Lightning Elemental!
Heroic changes
Brundir has 15 more health and his Hero Power costs 1 less mana.
They now have 2 more attack,which makes them much deadlier(Especially if one of them is dead).
The Lightning Elemental summoned by the Rune of Summoning have also gotten buffer:
1 more health and 1 more damage from the Deathrattle.
Second Boss-Kologarn
Brann Bronzebeard:Kologarn is a giant created by Ignis.Don't ask me how.
He starts with these on his board:
I apologize for the art,these are the best hands i could find.
Anyways,you know the drill,get the fists,kill Kologarn.
Note:When Kologarn's Right Arm kills a minion,Kologarn draws a card,if it were to kill 2 minions,Kologarn would still draw 1 card(It's all about the wording).
Kologarn's spells:
If you are a class that doesn't use armor then Brittle Skin just does 5 damage to your face.
Petrifying Breath is as bad for you as the art on these cards.
Kologarn has 10 more health and his Hero Power does 1 more damage.
The Arms now have 25 health each,for a total of 65 health you have to take down(Unlike Normal Mode where you only had 35).
Note:Kologarn's Right Arm now draws him cards for each minion killed,so yeah,lots of card advantage for him.
Petrifying Breath costs 1 less Mana!Watch out!
Third(Final) Boss-Auriaya
Brann Bronzebeard:She doesn't seem nice...
Damn,that Hero Power's deadly :O
Spells:
Sentinel Blast is pretty OP,gotta watch out.
Sonic Screech is kinda underwhelming but whatevs.
As for the Panthers,in case you forgot how they looked like,here you go:
Auriaya also has a special minion specific to her:
Keep in mind Auriaya play a Beast deck,so this guy could get out of hand.
Auriaya's deck:3x Sentinel Blast,2x Sonic Screech,2x Summon Swarming Guardian,2x Feral Essence,3x Sanctum Sentry,2x Power of the Wild,2x Bestial Wrath,1x Gahz'rilla,1x Malorne,1x King Mukla,2x Webspinner,2x Skill Command,2x Druid of the Fang,1x King Krush,2x Savannah Highmane,2x Stranglethorn Tiger
Note:Feral Essence affects Panthers summoned from Power of the Wild.
Emotes:
Begin:Some things are better left alone!
First time using Hero Power:You waste my time!
Death:Auriaya screams in agony.
Brann Bronzebeard:Heard that from over here!
Reward:
Heroic changes
Yikes!How on Earth do you deal with that Hero Power?To be honest,no clue,that's for the actually good Hearthstone players to figure out,not me(Maybe it IS impossible,you tell me and i'll change it if necessary).
Edit:I guess you could always play Freeze Mage,or Mill Rogue/Druid,you don't need to attack with those do you?
So 15 more health and 1 extra Ancient Watcher for you.
Here's the Panther:
Sonic Screech has been upgraded.
Also,Sanctum Sentry:
Wing Reward:
Class Challenges
Druid will face off against Kologarn for 2 copies of Druid of the Talon.
Here are the forms:
Hunter will fight against Auriaya for 2 copies of Feral Rush.
Hope you enjoyed!
Wing 3 Coming Soon!
Feel free to leave feedback and suggestions if you see a card that is too strong(or too weak) and i'll do my best to balance it.
Nice job so far! I don't have much to say, other than XT-002 Deconstructor doesn't really seem unique enough to be an end-of-wing legendary. Also, Dark Rune Giant is identical to Fungal Giant from my Coilfang Reservoir adventure. That's fine, but I wanted to point it out anyway.
Oh...you're right,i did make the Dark Rune Giant identical to your Fungal Giant...oopsydoodle!(I might change it if i think a new effect up)
I also thought XT-002 was a bit underwhelming,but no one pointed it out so i ignored it(Then again,not many people pointed anything out xD),i guess i could change it to something more extravagant...later,i'm too lazy to do it now.
Edit:I'm trying to fix them now,but Hearthcards is not letting me,and AchievementGen is CONSTANTLY under heavy load,i'm really frustrated right now xD
Brann Bronzebeard:The 4 watchers are being controlled by Yogg-Saron,we have ta take them down.Remember,wound them,don't kill them.
First Boss-Mimiron
Brann Bronzebeard:Mimiron was behind Flame Leviathan and XT-002.Don't wanna know what else he built...
The first thing you noticed is probably the fact that Mimiron has 3 health,don't worry i'll explain,the second thing would probably be that hero power,what does it do?You'll see...
Mimiron starts with these 3 on the board:
0 attack?Seems pretty useless,or atleast that's what you think?
On the first turn,Mimiron will use his mysterious hero power,a snazzy animation will appear,these 3 minions form a triangle with lightning and special effects around and Power Rangers-esque music is playing in the background,the 3 minions are destroyed and Mimiron is replaced by:
He gets a new hero power:
Bask in the glory of V-07-TR-0N!
I've always wanted to say that...
That's about it for Mimiron,he uses a Mech deck(I decided to not write a deck list because i noticed the previous boss decks suck...i'm bad at deck making)
Emotes:
Begin:Behold!My magnificent invention!
Using hero power:Bask in the glory of V-07-TR-0N!
V-07-TR-0N using hero power:Mega Thrusters are go!
For defeating Mimiron,the player gets 2x Trash...no,i'm not joking,it's Trash...
Heroic changes
Nothing's different about Mimiron himself,or his vehicle units,but V-07-TR-0N got an upgrade!
V-07-TR-0N has 15 more health and his hero power costs 1 less mana.Yikes!
Second Boss-Freya
Brann Bronzebeard:Freya's in ta Observatory of Life.Le's get her!
And the hero power(s):
Wait,wait,wait,why does she have 2 Hero Powers?Lemme explain.
Touch of Eonar is in the Hero Power slot,and it restores 3 health,Wave Type 2 is in the weapon slot(but it's a hero power,Freya doesn't use weapons).
What does Wave Type 2 do though?I'll explain later.
First,the minions she starts with on the board:
Once you kill all 3 of these,Freya will use her "Weapon slot" hero power and these 3 will be summoned on her board:
The reason i said 3 is because 3 of these guys are summoned,also Freya's "Weapon slot" hero power changes to:
Once all 3 Detonating Lashers are dead,she'll use this,and she'll summon:
Once Wave Type 3 is used,she'll lose her "Weapon slot" hero power,and she'll only have Touch of Eonar.
Note:She CAN use both of her hero powers in the same turn.
Freya has a few spells specific to her:
And also a few minions specific to her:
And a Living Tsunami is this:
Aside from these,Freya also uses some Druid spells and minions(mostly plant related).
Emotes:
Begin:The Conservatory must be protected!
Emote response:Elders,grant me your strength!
The 3 starting minions jump in:Children,assist me!
Summoning Wave Type 2:The swarm of the elements shall overtake you!
Summoning Wave Type 3:Eonar,your servant requires aid!
Killing the hero:Forgive me.
Wave Type 3 dies:You have strayed too far, wasted too much time!
Death:His hold on me dissipates. I can see clearly once more. Thank you, heroes.
Brann Bronzebeard:Hoooo,dat Freya?Good.
Reward:
For defeating Freya,the player gets 2x Guardian of Life,woot!Dragons!
Heroic changes
15 more health,pretty standard,now for the hero powers:
They all cost 1 less,that's about it.
Third Boss-Hodir
Brann Bronzebeard:Brrrr,it's cold in here!
Nothing too unique here,just freezing.
Now for the spells:
Note:Once Flash Freeze is played,it stays in the game until it ends(the game,i mean).
Note2:The +2 attack from Frozen Blows is permanent,and he has 2 of those in his deck,so watch out!
Now some of Hodir's minions:
Aside from these,he uses ice related spells and minions,anything that has to do with ice 'cause he's a pretty chill dude.
Emotes:
Begin:You will suffer for this trespass!
Emote Response:Enough! This ends now!
Using Frozen Blows:Roar!
Using hero power:Winds of the north consume you!
Killing the hero:Tragic. To come so far, only to fail.
Death:I... I am released from his grasp... at last.
Brann Bronzebeard:Achoo!Let's get out of here!I think i caught a cold.
Reward:
For defeating Ho-Dear! the player gets 2x Winter Rumbler(Totally not a Frost Elemental model).
Heroic changes
Hodir has 15 more health and he freezes 2 minions now,rather than 1.
Fourth(Final) Boss-Thorim
Brann Bronzebeard:We have ta beat the Gauntlet if we wanna reach Thorim!
As for his hero power(s),we got something unique again,something that totally hasn't been done by Blizzard before!Nope!
Look familiar?It shouldn't!Because it totally hasn't been done before!
You might be wondering what these hero powers summon,well i'll show you:
There you go!Completely original!The pictures are unique too!Bet you haven't seen those dwarves on a million other cards in this adventure!
Thorim also has a unique spell he'll use:
Thorim uses a deck with Dark Rune related minions,either gotten as rewards or used by other bosses,he also has a few Shaman weapons.
Emotes:
Begin:Interlopers! You mortals who dare to interfere with my sport will pay... Wait--you...I remember you... In the mountains... But you... what is this? Where am--
Emote response:Have you come to regret your intrusion?
Using hero power:Behold the power of Storms and Despair!
Wave defeated:Failures!Weaklings!
Killing the hero:Can't you at least put up a fight!?
Death:Stay your arms!I yield!
Brann Bronzebeard:We got all tha watchers,now it's Yogg-Saron's turn!
Reward:
For beating Thorim,the player gets 2x Dark Rune Ravager,Yay!More Dark Rune people!Great art!
Heroic changes
He's got 15 more health,and his minions got a little upgrade:
Wing reward:
And in case you forgot what a Dark Rune Warbringer was:
Class Challenges
Priest face off against Freya for 2x Power Word:Barrier!
Shamans fight against Thorim for 2x Stormhammer(That art,though...i'm really sorry people)!
Looks nice, though I'm a little upset the hard modes from WoW didn't make it in. Like Mimiron's self-destruct mechanism, Freya being powered up by the Elders, Yogg-Sar - I mean, Sif pelting frost spells alongside Thorim. Or Hodir's frozen NPCs that help the player.
Can't wait to see General Vezax, Yogg-Saron, and their hard modes (Eager to see what you do for Alone in the Darkness)
Looks nice, though I'm a little upset the hard modes from WoW didn't make it in. Like Mimiron's self-destruct mechanism, Freya being powered up by the Elders, Yogg-Sar - I mean, Sif pelting frost spells alongside Thorim. Or Hodir's frozen NPCs that help the player.
Can't wait to see General Vezax, Yogg-Saron, and their hard modes (Eager to see what you do for Alone in the Darkness)
Honestly,the whole adventure seems like a wreck to me,dunno if it was my laziness or the fact that i missed Halls of Lightning when looking through the wiki(Which results in wing 4 having 2 and wing 5 having 1 boss which is stupid).
Doesn't mean i won't finish it though,of course i will!I'll just try getting the next adventure(Siege of Orgrimmar) right :P
So,i did a poor job at splitting up the wings(mainly because i missed something i should have seen in the wiki),and as a result the 4th and 5th wing are very short,but whoopty-do,everyone makes mistakes.
So i decided to post both 4th and 5th wing now,enjoy!
Here's Vezax,Yogg-Saron's general and his hero power?You're capped at 2 mana,but he isn't?How are you gonna fight like that?Here's your answer:
2 of these will appear on the board on the General's turn 3,another 2 on his turn 5,another 2 on turn 7,and the final 2 on his 9th turn.
If you kill them all you'll have a total of 10 empty mana crystals.
If you,for some odd reason,decide not to kill them and 6 Saronite Vapors are on the board at the same time,the vapors will "fuse"(they won't die so you won't get crystals)and they will form:
And when this happens General Vezax will be replaced,or,i guess displaced by this guy:
Also,the Animus starts with 1 attack,which means the first time he uses Profound Darkness,he'll do 1 damage,and his attack will become 2,and so on...
Keep in mind,Aura of Despair is still at work,so you won't get anymore crystals(you also lost 6 mana crystals which will never appear again in the same fight by letting the animus spawn.)
Once you defeat the Animus,Vezax will appear again with as much health as he had before the Animus.
Here are some of Vezax's unique spells:
Once he plays Corrupted Rage,it's effect stays in the game for the next 3 turns,watch out priests!
Once Vezax uses Mark of the Faceless,it stays in the game until the game ends(like some other spells we saw this adventure).
Note:The attack gained from Surge of Darkness is permanent,also keep in mind the Animus can use these as well.
Vezax plays a Warlock deck with these cards,and the rewards from this and next boss.
Emotes:
Begin:Your destruction will herald a new age of suffering!
Using Surge of Darkness:The black blood of Yogg-Saron courses through me! I. AM. UNSTOPPABLE!
Killing the hero:You thought to stand before the legions of death... and survive?
the Animus appears:Behold, now! Terror, absolute!
Emote response:Your defeat was inevitable!
Death:Oh, what horrors await....
Yogg-Saron:Pathetic.Eternal Suffering awaits!
Reward:
For defeating General Vezax the player gets 2x Faceless One(Even though he has a face...kinda...)
Heroic changes
Vezax has 20 more health,nothing's different about the hero power,however:
Wait a second...Immune!?How are you supposed to get more mana!?
YOU DON'T.
You're capped at 2 mana the entire fight bwahahahahaha!!!
Unlike the normal mode where spawning the Animus was stupid and completely optional,you HAVE to fight him in heroic.Nothing's different about him though,but i'll post his pic just in case you forgot.
Once you kill him,everything proceeds as normal(Well,sorta,you're still capped at 2 mana xD)
Some spells have been buffed:
Second(Final) Boss-Sara
Sara:Hey adventurer!Let's fight Yogg-Saron's minions so we can draw him here!
That art(haha "art")of Sara looks pretty mean,but only 10 health?And that hero power,what does it even mean?What's a Guardian of Yogg-Saron?Here you go:
Pretty obvious what you have to do,kill Yoggy's Guardians,their Deathrattle will damage Sara,and there you go!After 3 of those,Sara will be dead and you win...or do you?
Anyways,There will never be more than one Guardian of Yoggy on the board,so that killing 1 of them wouldn't trigger a chain reaction that kills everything.
Sara's spells:
Interesting spells,some could help you,some could make it harder for you.
That's pretty much it for Sara,once you beat her,her portrait shatte....wait....
NOPE!TRICKED YA!
Thought i was gonna end it there huh?Pfffffffff
What actually happens is:Sara's portrait breaks a little,but doesn't explode in a Michael Bay fashion like all the other ones upon death,instead a snazzy animation appears and Sara's Portrait is replaced by:
+30 Armor
It's the Old God of Death himself!Weighting at around a million pounds and a thousand tentacles!Ladies and Gentlemen!
What does Wreak Havoc mean?Good question,it means:Tentacle Hentai,errr.....what i meant to say is:Tentacles!
Upon using this,one of each different tentacle will appear:
After the first use,every next use of the hero power will summon only one of these at random.
Once this phase begins you get these 4 cards in your hand,and 1 of them seems to be the solution to the tentacle problem:
I apologize for the art on Hodir's blessing.
Anyways,these are the 4 cards that appear in your hand once Yogg-Saron appears,you only get 1 of each so be careful when you are going to use it.
Hodir's is pretty straightforward,Mimiron's is the solution to Tentacle Hentai,And the other 2...well,you'll see...
Yogg-Saron has some spells he'll use:
Quite a few Mind Control effects here(Yoggy also has Mind Control in his deck so yeah,Cabal Shadow Priest too.),good thing you have Freya's blessing,the one that reverses Mind Control effects and gives you your minions back :D
Once you destroy all of Yoggy's armor,the next phase "begins":
The board changes from Ulduar to a white circular board thing,the enemy hero slot(where Yoggy should be) is now a door.
Yoggy's board is filled with these:
Well,"filled" is a strong word,there are 4 of these on his board,and 3 of these:
What in the world does that effect mean?Well,it means....sioptf[ewg9jur89[09ht
Sorry about that,went a little insane,should really stop looking at that skull.
It means hovering over this minion 3 times makes you insane AKA kills you.
No,i'm not joking,hover over it the first time-nothing,second time-nothing,third time-your hero is destroyed,you lose.
The goal here is to destroy all the tentacles without "looking" at the skulls and then,once all the tentacles are dead,"attack" the door with one of your minions.
The board turns back to normal,the skulls disappear and Yoggy returns to his spot.
This is where phase 3 begins.Yoggy's hero power is now:
And an Immortal Guardian is this:
How do you kill them?The answer is simple.
Thorim's blessing,the last one,the one that kills Immortals.
During this phase Yoggy will start using some new spells:
There's one more spell that i'd like to show you :D
.............................
How do you play around that?
Easy.Don't play a Mill deck.He only has one of these in his deck,and it's ALWAYS the very last card in his deck.
Emotes:
Begin:Sara yells: The time to strike at the head of the beast will soon be upon us! Focus your anger and hatred on his minions!
Sara yells: Yes! YES! Show them no mercy! Give no pause to your attacks!
Sara yells: Let hatred and rage guide your blows!
Killing your hero:Sara yells: Could they have been saved?
Emote Response:Sara yells: Powerless to act...
Death:Voice of Yogg-Saron whispers: Weak-minded fools!
As Yoggy is replacing Sara's portrait:Sara yells: I am the lucid dream.
Sara yells: The monster in your nightmares.
Sara yells: The fiend of a thousand faces.
Sara yells: Cower before my true form.
Yogg-Saron yells: BOW DOWN BEFORE THE GOD OF DEATH!
Yoggy loses his armor:Yogg-Saron yells: MADNESS WILL CONSUME YOU!
Phase 3 begins:Yogg-Saron yells: Look upon the true face of death and know that your end comes soon!
Death:Yogg-Saron yells:Your fate is sealed. The end of days is finally upon you and ALL who inhabit this miserable little seedling. Uulwi ifis halahs gag erh'ongg w'ssh.
Brann Bronzebeard:Haha,we did it!err...i guess you did it.
Reward:
For defeating Yoggy the bear the player gets 2x Faceless Horror,oh the horror!
Heroic changes
5 more health,nothing else that's really special.
2nd phase!
+50 Armor
That's it!
Oh yeah,one more thing!
You don't get any blessing cards...BWAHAHAHAHAHAHAHA!!!!!!
Wing Reward:
For beating Decent Into Madness the player gets 1x Yoggy!
Class Challenges
Warlocks face off against General Vezax for 2x Soul Harvest.
Note:Jaraxxus is a friendly demon so it counts for him too :D
Paladins go up against Yoggy for 2x Val'anyr!
As promised,here's the fifth "wing" as well:
Fifth Wing-The Celestial Planetarium
First(Final) Boss-Algalon the Observer
Algalon:Trans-location complete. Commencing planetary analysis of Azeroth.Stand back, mortals. I am not here to fight you.It is in the universe's best interest to re-originate this planet should my analysis find systemic corruption. Do not interfere.
Hohohohohoho,Here's Algalon!What's a Collapsing Star,you ask?Here you go:
What's a Black Hole,you ask?Man,you guys are needy today,here you go:
Don't think i have to explain,everything's clearly written,take care of those stars...and holes?
Note:Hero power summons up to 4,meaning if there's less than 4,it summons them until there's 4,so there's always 4 of them.
Note:This is much like the Garr fight in BRM,if one of the stars dies,you take 3 damage,if 2 of them die,you take 12 damage,if 3 of them die,you take 27 damage,if 4 of them die,you take 48 damage(I think i calculated that correctly...correct me if i'm wrong.)
Here are Algalon's spells:
Note:Once he plays Phase Punch it's active until the end of the game.
Note:I apologize for the art of Cosmic Smash,i could've found a better one,not sure why i didn't.
Also,Living Constelations,what are they?Here you go:
Algalon has one more spell :D
Think twice about killing those Holes now :D
Once Algalon reaches 30 health,all stars,constelations and the like are destroyed(don't worry,the star's deathrattle won't activate),and 3 Black Holes will appear on his side of the board:
And Dark Matter is this:
Now all you've gotta do is take Algalon out :P
Emotes:
Begin:See your world through my eyes: A universe so vast as to be immeasurable - incomprehensible even to your greatest minds.
Emote response 1:Your actions are illogical.
Emote response 2:All possible results for this encounter have been calculated.
Emote response 3:The Pantheon will receive the Observer's message regardless of outcome.
Using hero power:The Stars come to my aid.
Big Bang:Witness the fury of cosmos!
Phase 2 begins:Beware!
Killing your hero:Loss of life, unavoidable.
Death:Farewell, mortals. Your bravery is admirable, for such flawed creatures.
Outro:I have seen worlds bathed in the Makers' flames. Their denizens fading without so much as a whimper. Entire planetary systems born and razed in the time that it takes your mortal hearts to beat once. Yet all throughout, my own heart, devoid of emotion... of empathy. I... have... felt... NOTHING! A million, million lives wasted. Had they all held within them your tenacity? Had they all loved life as you do?
Perhaps it is your imperfection that which grants you free will. That allows you to persevere against all cosmically calculated odds. You prevailed where the Titans' own perfect creations have failed.
I've rearranged the reply code. Your planet will be spared. I cannot be certain of my own calculations anymore.
Very well made, though I think I can see the places where my Ulduar adventure influenced yours ;-). Hope to see the next one - it's Siege of Orgrimmar, yes? - soon.
As for your adventure's influence,i have no idea what you're talking about...looks to the side
Yes!Yes!Siege of Orgrimmar,very exciting,nicely split into...ahem...4 wings...and i can't seem to find some sort of short side dungeon to it(Like Halls of Lightning with Ulduar),ehhh,i'll just go with 4.
Seening those cards that are right now in hearthstone and what they are about release is just so bad and most of those cards wont see play at all.
Good job Man !
Ooooooooh,you are too kind! blushes
The downside(or maybe it'd be an upside?) of me being a Blizz dev would be that i'd be pooping out adventures and expansions faster than Blizz can release them xD(Since i have so much free time,and nothing better to do than make fictional cards based on a game i never played)
You can split the first wing into two. So Vale: Immerseus, Fallen Protectors then Vault of Y'Shaarj: Norushen, Sha of Pride
That's...not a bad idea...although the first 2 wings will only have 2 bosses...hm...i don't think it's that big of a deal though since that way it follows the 5 wings tradition.I might do that :)
Edit:Nevermind,no need for that,i found a better way to split a wing up :D
This is the first of (hopefully) many adventures i will be making!Feedback is appreciated!
Ulduar is a raid dungeon in the titan complex of Ulduar which is located in the Storm Peaks. It serves as the prison of the Old God Yogg-Saron,as well as the current residence of most of the titanic watchers who have fallen under its influence.
Brann Bronzebeard:Okay! Let's move out. Get into your machines; I'll speak to you from here via the radio.
Wing 1-The Siege of Ulduar
First Boss-Flame Leviathan
Brann Bronzebeard:In a few moments, we will be dropping in to...
Brann Bronzebeard:What is that? Be careful! Something's headed your way!Quickly! Evasive action! Evasive act--
Here's the boss,some may recognize him as he is a card in Hearthstone already,his hero power is quite similar to his card's effect,so yeah,moving on.
You start the game with these 3 on your side of the board,and obviously,you need to keep them alive,or you lose,and you smartypantses(smartypantsi?)might be thinking:"Oh,if 2 of them die,i can just silence the last one and i'm good" ,sorry,not gonna work,the silence will be canceled,similar to how Doomsayer gets destroyed in the Four Horsemen fight in Naxx.
Now,here are some of the spells the boss will be using:
I don't think i need to explain,all these are pretty self-explanatory with the text on them and all that.I'll just mention that if Electroshock hit a minion with Divine Shield,it won't get "Can't attack" because the minion wasn't technically damaged(Sonic Horn will give it "Can't attack" though since it specifies "target",not "damage").
Here are some of the minions the boss will be using:
Flame Leviathan's deck:2x Battering Ram,2x Electroshock,2x First Aid,2x Sonic Horn,2x Missile Barrage,2x Mechanostriker 54-A,2x Steelforge Defender,2x Ulduar Colossus,2x Clockwork Gnome,2x Spider Tank,2x Soot Spewer,2x Flying Machine,2x Piloted Shredder,2x Piloted Sky Golem,2x Flamestrike
Emotes:
Begin:Hostile entites detected.Threat assessment protocol active.Primary target engaged.Time minus thirty seconds to re-evaluation.
First time using Flame Vents:Threat assessment routine modified. Current target threat level: zero. Acquiring new target.
Emote response:Threat re-evaluated. Target assessment complete. Changing course.
First time it gets below 10 health:Combat matrix overload. Powering do-o-o-own...
Death:Total systems failure. Defense protocols breached. Leviathan Unit shutting down.
Brann Bronzebeard:You've done it! You've broken the defenses of Ulduar.
Reward:
For beating Flame Leviathan,the player gets 2x Runeforged Sentry.
Heroic changes
Flame Leviathan now has 45 Health,and his Hero Power costs 0 Mana,he'll autocast it at the start of each of his turns.
Some of Leviathan's spells were changed so they'd be more OP(Because that's what heroic is about!):
Also Heroic Electroshock now does 4 damage,and gives "Can't attack" even if the minion has Divine Shield.(For some reason i wasn't able to upload the picture,so i thought i'd just tell you.)
Let's see,Battering Ram costs 1 less mana,and instead of taking 3 to deal 5,he takes 1 to deal 6!Yikes!First Aid restores 5 more health,and Sonic Horn costs 1 less mana.
Second boss-Ignis the Furnace Master
Brann Bronzebeard:Ignis makes their weapons and armor,ya must destroy him!
And here's the construct:
Ignis's spells:
Ignis's deck:2x Flame Jets,2x Molten Lava,2x Slag Pot,2x Strength of the Creator,2x Wild Pyromancer,2x Core Rager,,2x Fireguard Destroyer,2x Fire Elemental,1x Baron Geddon,1x Ragnaros the Firelord,2x Molten Giant,2x Flamecannon,2x Fireball,2x Lava Burst,2x Flamestrike
Emotes:
Begin:Insolent whelps! Your blood will temper the weapons used to reclaim this world!
First time using Flame Jets:Let the inferno consume you!
First time using Slag Pot:I will burn away your impurities!
First time using Activate Construct:Arise, soldiers of the Iron Crucible! The Makers' will be done!
Emote response:Let it be finished!
Death:I.Have.Failed.
Brann Bronzebeard:Yes,ya have!
Reward:
For beating Ignis the Furnace Master,the player gets 2x Molten Colossus.
Heroic changes
Ignis now has 45 health and he summons 5/5 constructs!Holy Molly!
Here is the construct:
That's really it,nothing else's changed...("Stormkeyblader,you lazy bum!")
Third boss-Razorscale
Expedition Commander:Welcome, champion! All of our attempts at grounding her have failed. We could use a hand in bringing her down.
Yeah,yeah,keep calling me lazy for that hero power xd It fits Razorscale,really,believe me!
Razorscale starts with 3 minions on the board,you have to kill the minions before you can kill Razorscale.
Hello again smartypantses/i/whatevs,Mass Dispel?NOPE!Doomsayer?NOPE!Any other type of mass removal/silence?NOPE!
Razorscale's spells:
Razorscale's deck:2x Berserk,2x Wing Buffet,2x Fireball,2x Flamestrike,2x Darkbomb,2x Dragon's Breath,2x Molten lava(from previous boss),2x Dragon Consort,1x Chromaggus,2x Hungry Dragon,1x Alexstrasza,1x Malygos,2x Starfall,2x Twilight Drake,2x Faerie Dragon,1x Nefarian,2x Arcane Explosion
Emotes:
Begin:Roar!
Expedition Commander:Ready to move out, keep those dwarves off of our backs!
First time using Fire Buffet:Deep breath.
Expedition Commander:Move! Quickly! She won’t remain grounded for long.
Death:Roar!
Expedition Commander:We got her!Well done champion!
Reward:
For beating Razorscal,the player gets 2x Proto Drake Whelp.
Heroic changes
Razorscale now has 30 health,her Hero Power costs 1 less mana,and she'll auto-cast it at the start of each turn,so watch out!
In addition,the 3 of her starting minions have been buffed as well!
They all got +2 attack which means they can ACTUALLY fight now!
Umm...uhh...yeahhhh...that's it.
Fourth(Final) Boss-XT-002 Deconstructor
Brann Bronzebeard:What...is that?
His spells:
The first phase of this battle is pretty much a normal Hearthstone game,BUT when the Deconstructor reaches 15 health,these 3 minions are summoned!
You have to kill these 3 before you proceed to defeating the deconstructor,and DON'T EVEN THINK ABOUT PULLING THE MASS DISPEL/DOOMSAYER TRICK,already told you it's not gonna work :)
XT-002 Deconstructor's deck:3x Gravity Bomb,3x Light Bomb,2x Lightbomb(the other one xD),2x Clockwork Gnome,2x Mechwarper,2x Spider Tank,2x Iron Sensei,1x Blingtron 3000,2x Tinkertown Technician,2x Cogmaster,2x Annoy-o-tron,1x Dr. Boom,2x Darkbomb,2x Shielded Minibot,2x Whirling Zap-o-matic
Emotes:
Begin:New toys? For me? I promise I won't break them this time!
First time killing a minion:I...I think i broke it.
Second time killing a minion:I guess it doesn't bend that way.
First time using Tympanic Tantrum:I'm ready to play!
First time it reaches 15 health,and the 3 adds are summoned:Time for a new game! My old toys will fight my new toys!
The "old toys" die:I'm tired of these toys.I don't want to play anymore!
Death:You are bad... Toys... Very... Baaaaad!
Brann Bronzebeard:That mech was...umm...Let's move on!
Reward:
For beating XT-002 Deconstructor,the player gets 2x Parts Recovery Technician.
Heroic changes
Deconstructor now has 50 health and his Hero Power costs 0 mana(he'll auto-cast it at the start of his turn).
Once you get Deconstructor below 25 health,the adds are summoned.
Wing Reward:
Class challenges
Mage will face off against Ignis the Furnace Master for 2 copies of Scorch!
Warrior will fight against Razorscale for 2 copies of Berserk!
Hope you enjoyed!
Wing 2 coming soon!
Very interesting ideas for them, though I have to wonder what the fifth wing will be. Algalon perhaps? Either way, awaiting more.
Glad you like it!
All info i used was from the various WoW Wikis(I'm not a WoW player,so i don't actually know anything about the dungeon other than what's written on the wikis),in there it states Algalon as the only boss in the 5th wing so that's probably what i'll do :P
PS.I just looked through the part with pictures under your comment and saw you already did Ulduar...and i thought i was first xD
I'm bored,so i thought i'd post the 2nd wing of Ulduar-A Hearthstone Adventure.
Wing 2-The Antechamber of Ulduar
Brann Bronzebeard:The Iron Council is in our way,we gotta take them down!
First Boss-Assembly of Iron
And he starts with these on his board:
Once again,you gotta take these out before you can fight the boss,except this time,the more you kill,the stronger the rest of them will get.Watch out!
Here are some of the spells they will be using:
Now,let me go over the spells.
Lightning Whirl will keep doing randomly split damage until one of your minions die.Yikes!
Meltdown destroys all your minions with Taunt.There's no taunting these guys!
Shield of Runes gives all his minions Divine Shield,making your job at taking them out much harder.
Static Disruption is pretty straightforward.
Rune of Summoning is a spell that,once they play it,it will stay in the game for,well,the rest of the game.And here's the Lightning Elemental it summons:
Once you take out Steelbreaker and Runemaster Molgeim,the second phase of the fight begins.
Brundir's Hero Power changes to:
Now all you gotta do is take Brundir out.
Brundir's deck:2x Lightning Whirl,2x Meltdown,2x Shield of Runes,2x Static Disruption,1x Rune of Summoning,2x Steelforge defender(See Wing 1-Boss 1),2x Ulduar Colossus(See Wing 1-Boss 1),2x Runeforged Sentry(See Wing 1-Boss 1-Reward),2x Dark Rune Giant(See Wing 2-Boss 2-Reward),2x Lightning Bolt,2x Crackle,2x Mountain Giant,2x Sea Giant,2x Ancient of War,2x Lightning Storm,1x Al'akir the Windlord
Emotes:
Begin:Steelbreaker:You will not defeat the Assembly of Iron so easily, invaders!
Runemaster Molgeim:Nothing short of total decimation will suffice.
Stormcaller Brundir:Whether the world's greatest gnats or the world's greatest heroes, you're still only mortal!
First time using Chain Lightning:Brundir:Stand still and stare into the light!
Steelbreaker dies first:Molgeim:This meeting of the Assembly of Iron is adjourned!
Molgeim dies first:Steelbreaker:This meeting of the Assembly of Iron is adjourned!
Both Steelbreaker and Molgeim die:Brundir:This meeting of the Assembly of Iron is adjourned!
Emote response:Steelbreaker:So fragile and weak!
Molgeim:Death is the price of your arrogance.
Brundir:HAH!
Steelbreaker dies:Steelbreaker:My death only serves to hasten your demise.
Molgeim dies:Molgeim:The legacy of storms shall not be undone.
Brundir uses Lightning Tendrils:Brundir:Let the storm clouds rise and rain down death from above!
Brundir dies:Brundir:The power of the storm lives on...
Brann Bronzebeard:To the Shattered Walkway!
Reward:
For defeating The Assembly of Iron,the player gets 2x of his very own Lightning Elemental!
Heroic changes
Brundir has 15 more health and his Hero Power costs 1 less mana.
They now have 2 more attack,which makes them much deadlier(Especially if one of them is dead).
The Lightning Elemental summoned by the Rune of Summoning have also gotten buffer:
1 more health and 1 more damage from the Deathrattle.
Second Boss-Kologarn
Brann Bronzebeard:Kologarn is a giant created by Ignis.Don't ask me how.
He starts with these on his board:
I apologize for the art,these are the best hands i could find.
Anyways,you know the drill,get the fists,kill Kologarn.
Note:When Kologarn's Right Arm kills a minion,Kologarn draws a card,if it were to kill 2 minions,Kologarn would still draw 1 card(It's all about the wording).
Kologarn's spells:
If you are a class that doesn't use armor then Brittle Skin just does 5 damage to your face.
Petrifying Breath is as bad for you as the art on these cards.
Kologarn's deck:2x Brittle Skin,2x Petrifying Breath,2x Mountain Giant,2x Sea Giant,2x Dark Rune Giant(See Wing 2-Boss 2-Reward),2x Ulduar Colossus(See Wing 1-Boss 1),2x Steelforge Defender(Yeah,yeah),2x Runeforged Sentry,2x Molten Colossus,1x King Mukla,2x Earth Shock,2x Sludge Belcher,2x Sunwalker,2x Zombie Chow,1x Alexstrasza,2x Sunfury Protector
Emotes:
Begin:None shall pass!
First time he uses his Hero Power:OBLIVION!
Left Arm dies:Just a scratch!
Right Arm dies:Only a flesh wound!
Death:Master,they come...
Brann Bronzebeard:You bet we're coming!
Reward:
Heroic changes
Kologarn has 10 more health and his Hero Power does 1 more damage.
The Arms now have 25 health each,for a total of 65 health you have to take down(Unlike Normal Mode where you only had 35).
Note:Kologarn's Right Arm now draws him cards for each minion killed,so yeah,lots of card advantage for him.
Petrifying Breath costs 1 less Mana!Watch out!
Third(Final) Boss-Auriaya
Brann Bronzebeard:She doesn't seem nice...
Damn,that Hero Power's deadly :O
Spells:
Sentinel Blast is pretty OP,gotta watch out.
Sonic Screech is kinda underwhelming but whatevs.
As for the Panthers,in case you forgot how they looked like,here you go:
Auriaya also has a special minion specific to her:
Keep in mind Auriaya play a Beast deck,so this guy could get out of hand.
Auriaya's deck:3x Sentinel Blast,2x Sonic Screech,2x Summon Swarming Guardian,2x Feral Essence,3x Sanctum Sentry,2x Power of the Wild,2x Bestial Wrath,1x Gahz'rilla,1x Malorne,1x King Mukla,2x Webspinner,2x Skill Command,2x Druid of the Fang,1x King Krush,2x Savannah Highmane,2x Stranglethorn Tiger
Note:Feral Essence affects Panthers summoned from Power of the Wild.
Emotes:
Begin:Some things are better left alone!
First time using Hero Power:You waste my time!
Death:Auriaya screams in agony.
Brann Bronzebeard:Heard that from over here!
Reward:
Heroic changes
Yikes!How on Earth do you deal with that Hero Power?To be honest,no clue,that's for the actually good Hearthstone players to figure out,not me(Maybe it IS impossible,you tell me and i'll change it if necessary).
Edit:I guess you could always play Freeze Mage,or Mill Rogue/Druid,you don't need to attack with those do you?
So 15 more health and 1 extra Ancient Watcher for you.
Here's the Panther:
Sonic Screech has been upgraded.
Also,Sanctum Sentry:
Wing Reward:
Class Challenges
Druid will face off against Kologarn for 2 copies of Druid of the Talon.
Here are the forms:
Hunter will fight against Auriaya for 2 copies of Feral Rush.
Hope you enjoyed!
Wing 3 Coming Soon!
Feel free to leave feedback and suggestions if you see a card that is too strong(or too weak) and i'll do my best to balance it.
Nice job so far! I don't have much to say, other than XT-002 Deconstructor doesn't really seem unique enough to be an end-of-wing legendary. Also, Dark Rune Giant is identical to Fungal Giant from my Coilfang Reservoir adventure. That's fine, but I wanted to point it out anyway.
Look at this... or else: http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/43518-coilfang-reservoir-a-hearthstone-adventure
Oh...you're right,i did make the Dark Rune Giant identical to your Fungal Giant...oopsydoodle!(I might change it if i think a new effect up)
I also thought XT-002 was a bit underwhelming,but no one pointed it out so i ignored it(Then again,not many people pointed anything out xD),i guess i could change it to something more extravagant...later,i'm too lazy to do it now.
Edit:I'm trying to fix them now,but Hearthcards is not letting me,and AchievementGen is CONSTANTLY under heavy load,i'm really frustrated right now xD
Updates
-The top of the thread now has a super snazzy picture of Ulduar(And so does my signature).
-Parts Recovery Technician has been changed to now properly display "Mech" on his card.
-XT-002 Deconstructor has been buffed,he is now a Pyro+Equality on a clock(Or just an Equality,whatever suits you).
-Dark Rune Giant's effect has been changed so it's no longer a copy of RoofTopOctopus's Fungal Giant,but a ripoff of Volcanic Drake. :D
-Sanctum Sentry on Heroic has been changed to say Beast instead of Best.Sure,beasts are pretty cool but they're not the best(Dragons are!).
I have returned...from vacation.
Wing 3-The Keepers of Ulduar
Brann Bronzebeard:The 4 watchers are being controlled by Yogg-Saron,we have ta take them down.Remember,wound them,don't kill them.
First Boss-Mimiron
Brann Bronzebeard:Mimiron was behind Flame Leviathan and XT-002.Don't wanna know what else he built...
The first thing you noticed is probably the fact that Mimiron has 3 health,don't worry i'll explain,the second thing would probably be that hero power,what does it do?You'll see...
Mimiron starts with these 3 on the board:
0 attack?Seems pretty useless,or atleast that's what you think?
On the first turn,Mimiron will use his mysterious hero power,a snazzy animation will appear,these 3 minions form a triangle with lightning and special effects around and Power Rangers-esque music is playing in the background,the 3 minions are destroyed and Mimiron is replaced by:
He gets a new hero power:
Bask in the glory of V-07-TR-0N!
I've always wanted to say that...
That's about it for Mimiron,he uses a Mech deck(I decided to not write a deck list because i noticed the previous boss decks suck...i'm bad at deck making)
Emotes:
Begin:Behold!My magnificent invention!
Using hero power:Bask in the glory of V-07-TR-0N!
V-07-TR-0N using hero power:Mega Thrusters are go!
Emote response:Take cover!
Death:My invention!
Brann Bronzebeard:You beat him?Good job,hurry,le's move on!
Reward:
For defeating Mimiron,the player gets 2x Trash...no,i'm not joking,it's Trash...
Heroic changes
Nothing's different about Mimiron himself,or his vehicle units,but V-07-TR-0N got an upgrade!
V-07-TR-0N has 15 more health and his hero power costs 1 less mana.Yikes!
Second Boss-Freya
Brann Bronzebeard:Freya's in ta Observatory of Life.Le's get her!
And the hero power(s):
Wait,wait,wait,why does she have 2 Hero Powers?Lemme explain.
Touch of Eonar is in the Hero Power slot,and it restores 3 health,Wave Type 2 is in the weapon slot(but it's a hero power,Freya doesn't use weapons).
What does Wave Type 2 do though?I'll explain later.
First,the minions she starts with on the board:
Once you kill all 3 of these,Freya will use her "Weapon slot" hero power and these 3 will be summoned on her board:
The reason i said 3 is because 3 of these guys are summoned,also Freya's "Weapon slot" hero power changes to:
Once all 3 Detonating Lashers are dead,she'll use this,and she'll summon:
Once Wave Type 3 is used,she'll lose her "Weapon slot" hero power,and she'll only have Touch of Eonar.
Note:She CAN use both of her hero powers in the same turn.
Freya has a few spells specific to her:
And also a few minions specific to her:
And a Living Tsunami is this:
Aside from these,Freya also uses some Druid spells and minions(mostly plant related).
Emotes:
Begin:The Conservatory must be protected!
Emote response:Elders,grant me your strength!
The 3 starting minions jump in:Children,assist me!
Summoning Wave Type 2:The swarm of the elements shall overtake you!
Summoning Wave Type 3:Eonar,your servant requires aid!
Killing the hero:Forgive me.
Wave Type 3 dies:You have strayed too far, wasted too much time!
Death:His hold on me dissipates. I can see clearly once more. Thank you, heroes.
Brann Bronzebeard:Hoooo,dat Freya?Good.
Reward:
For defeating Freya,the player gets 2x Guardian of Life,woot!Dragons!
Heroic changes
15 more health,pretty standard,now for the hero powers:
They all cost 1 less,that's about it.
Third Boss-Hodir
Brann Bronzebeard:Brrrr,it's cold in here!
Nothing too unique here,just freezing.
Now for the spells:
Note:Once Flash Freeze is played,it stays in the game until it ends(the game,i mean).
Note2:The +2 attack from Frozen Blows is permanent,and he has 2 of those in his deck,so watch out!
Now some of Hodir's minions:
Aside from these,he uses ice related spells and minions,anything that has to do with ice 'cause he's a pretty chill dude.
Emotes:
Begin:You will suffer for this trespass!
Emote Response:Enough! This ends now!
Using Frozen Blows:Roar!
Using hero power:Winds of the north consume you!
Killing the hero:Tragic. To come so far, only to fail.
Death:I... I am released from his grasp... at last.
Brann Bronzebeard:Achoo!Let's get out of here!I think i caught a cold.
Reward:
For defeating Ho-Dear! the player gets 2x Winter Rumbler(Totally not a Frost Elemental model).
Heroic changes
Hodir has 15 more health and he freezes 2 minions now,rather than 1.
Fourth(Final) Boss-Thorim
Brann Bronzebeard:We have ta beat the Gauntlet if we wanna reach Thorim!
As for his hero power(s),we got something unique again,something that totally hasn't been done by Blizzard before!Nope!
Look familiar?It shouldn't!Because it totally hasn't been done before!
You might be wondering what these hero powers summon,well i'll show you:
There you go!Completely original!The pictures are unique too!Bet you haven't seen those dwarves on a million other cards in this adventure!
Thorim also has a unique spell he'll use:
Thorim uses a deck with Dark Rune related minions,either gotten as rewards or used by other bosses,he also has a few Shaman weapons.
Emotes:
Begin:Interlopers! You mortals who dare to interfere with my sport will pay... Wait--you...I remember you... In the mountains... But you... what is this? Where am--
Emote response:Have you come to regret your intrusion?
Using hero power:Behold the power of Storms and Despair!
Wave defeated:Failures!Weaklings!
Killing the hero:Can't you at least put up a fight!?
Death:Stay your arms!I yield!
Brann Bronzebeard:We got all tha watchers,now it's Yogg-Saron's turn!
Reward:
For beating Thorim,the player gets 2x Dark Rune Ravager,Yay!More Dark Rune people!Great art!
Heroic changes
He's got 15 more health,and his minions got a little upgrade:
Wing reward:
And in case you forgot what a Dark Rune Warbringer was:
Class Challenges
Priest face off against Freya for 2x Power Word:Barrier!
Shamans fight against Thorim for 2x Stormhammer(That art,though...i'm really sorry people)!
Hope you enjoyed!
Wing 4 coming soon!
Looks nice, though I'm a little upset the hard modes from WoW didn't make it in. Like Mimiron's self-destruct mechanism, Freya being powered up by the Elders, Yogg-Sar - I mean, Sif pelting frost spells alongside Thorim. Or Hodir's frozen NPCs that help the player.
Can't wait to see General Vezax, Yogg-Saron, and their hard modes (Eager to see what you do for Alone in the Darkness)
Honestly,the whole adventure seems like a wreck to me,dunno if it was my laziness or the fact that i missed Halls of Lightning when looking through the wiki(Which results in wing 4 having 2 and wing 5 having 1 boss which is stupid).
Doesn't mean i won't finish it though,of course i will!I'll just try getting the next adventure(Siege of Orgrimmar) right :P
So,i did a poor job at splitting up the wings(mainly because i missed something i should have seen in the wiki),and as a result the 4th and 5th wing are very short,but whoopty-do,everyone makes mistakes.
So i decided to post both 4th and 5th wing now,enjoy!
Wing 4-The Descent Into Madness
First Boss-General Vezax
Brann Bronzebeard:Gen.....breaking.....nee......Yogg-.....
Yogg-Saron:There is no hope.
Here's Vezax,Yogg-Saron's general and his hero power?You're capped at 2 mana,but he isn't?How are you gonna fight like that?Here's your answer:
2 of these will appear on the board on the General's turn 3,another 2 on his turn 5,another 2 on turn 7,and the final 2 on his 9th turn.
If you kill them all you'll have a total of 10 empty mana crystals.
If you,for some odd reason,decide not to kill them and 6 Saronite Vapors are on the board at the same time,the vapors will "fuse"(they won't die so you won't get crystals)and they will form:
And when this happens General Vezax will be replaced,or,i guess displaced by this guy:
Also,the Animus starts with 1 attack,which means the first time he uses Profound Darkness,he'll do 1 damage,and his attack will become 2,and so on...
Keep in mind,Aura of Despair is still at work,so you won't get anymore crystals(you also lost 6 mana crystals which will never appear again in the same fight by letting the animus spawn.)
Once you defeat the Animus,Vezax will appear again with as much health as he had before the Animus.
Here are some of Vezax's unique spells:
Once he plays Corrupted Rage,it's effect stays in the game for the next 3 turns,watch out priests!
Once Vezax uses Mark of the Faceless,it stays in the game until the game ends(like some other spells we saw this adventure).
Note:The attack gained from Surge of Darkness is permanent,also keep in mind the Animus can use these as well.
Vezax plays a Warlock deck with these cards,and the rewards from this and next boss.
Emotes:
Begin:Your destruction will herald a new age of suffering!
Using Surge of Darkness:The black blood of Yogg-Saron courses through me! I. AM. UNSTOPPABLE!
Killing the hero:You thought to stand before the legions of death... and survive?
the Animus appears:Behold, now! Terror, absolute!
Emote response:Your defeat was inevitable!
Death:Oh, what horrors await....
Yogg-Saron:Pathetic.Eternal Suffering awaits!
Reward:
For defeating General Vezax the player gets 2x Faceless One(Even though he has a face...kinda...)
Heroic changes
Vezax has 20 more health,nothing's different about the hero power,however:
Wait a second...Immune!?How are you supposed to get more mana!?
YOU DON'T.
You're capped at 2 mana the entire fight bwahahahahaha!!!
Unlike the normal mode where spawning the Animus was stupid and completely optional,you HAVE to fight him in heroic.Nothing's different about him though,but i'll post his pic just in case you forgot.
Once you kill him,everything proceeds as normal(Well,sorta,you're still capped at 2 mana xD)
Some spells have been buffed:
Second(Final) Boss-Sara
Sara:Hey adventurer!Let's fight Yogg-Saron's minions so we can draw him here!
That art(haha "art")of Sara looks pretty mean,but only 10 health?And that hero power,what does it even mean?What's a Guardian of Yogg-Saron?Here you go:
Pretty obvious what you have to do,kill Yoggy's Guardians,their Deathrattle will damage Sara,and there you go!After 3 of those,Sara will be dead and you win...or do you?
Anyways,There will never be more than one Guardian of Yoggy on the board,so that killing 1 of them wouldn't trigger a chain reaction that kills everything.
Sara's spells:
Interesting spells,some could help you,some could make it harder for you.
That's pretty much it for Sara,once you beat her,her portrait shatte....wait....
NOPE!TRICKED YA!
Thought i was gonna end it there huh?Pfffffffff
What actually happens is:Sara's portrait breaks a little,but doesn't explode in a Michael Bay fashion like all the other ones upon death,instead a snazzy animation appears and Sara's Portrait is replaced by:
+30 Armor
It's the Old God of Death himself!Weighting at around a million pounds and a thousand tentacles!Ladies and Gentlemen!
YOOOOOOOOOOOOOOOOOOOOOOOOOOOG'SAROOOOOOOOOOOOOOOOOOOON!!!!!!!!!!
Hero power:
What does Wreak Havoc mean?Good question,it means:
Tentacle Hentai,errr.....what i meant to say is:Tentacles!Upon using this,one of each different tentacle will appear:
After the first use,every next use of the hero power will summon only one of these at random.
Once this phase begins you get these 4 cards in your hand,and 1 of them seems to be the solution to the tentacle problem:
I apologize for the art on Hodir's blessing.
Anyways,these are the 4 cards that appear in your hand once Yogg-Saron appears,you only get 1 of each so be careful when you are going to use it.
Hodir's is pretty straightforward,Mimiron's is the solution to
Tentacle Hentai,And the other 2...well,you'll see...Yogg-Saron has some spells he'll use:
Quite a few Mind Control effects here(Yoggy also has Mind Control in his deck so yeah,Cabal Shadow Priest too.),good thing you have Freya's blessing,the one that reverses Mind Control effects and gives you your minions back :D
Once you destroy all of Yoggy's armor,the next phase "begins":
The board changes from Ulduar to a white circular board thing,the enemy hero slot(where Yoggy should be) is now a door.
Yoggy's board is filled with these:
Well,"filled" is a strong word,there are 4 of these on his board,and 3 of these:
What in the world does that effect mean?Well,it means....sioptf[ewg9jur89[09ht
Sorry about that,went a little insane,should really stop looking at that skull.
It means hovering over this minion 3 times makes you insane AKA kills you.
No,i'm not joking,hover over it the first time-nothing,second time-nothing,third time-your hero is destroyed,you lose.
The goal here is to destroy all the tentacles without "looking" at the skulls and then,once all the tentacles are dead,"attack" the door with one of your minions.
The board turns back to normal,the skulls disappear and Yoggy returns to his spot.
This is where phase 3 begins.Yoggy's hero power is now:
And an Immortal Guardian is this:
How do you kill them?The answer is simple.
Thorim's blessing,the last one,the one that kills Immortals.
During this phase Yoggy will start using some new spells:
There's one more spell that i'd like to show you :D
.............................
How do you play around that?
Easy.Don't play a Mill deck.He only has one of these in his deck,and it's ALWAYS the very last card in his deck.
Emotes:
Begin:Sara yells: The time to strike at the head of the beast will soon be upon us! Focus your anger and hatred on his minions!
Sara yells: Yes! YES! Show them no mercy! Give no pause to your attacks!
Sara yells: Let hatred and rage guide your blows!
Killing your hero:Sara yells: Could they have been saved?
Emote Response:Sara yells: Powerless to act...
Death:Voice of Yogg-Saron whispers: Weak-minded fools!
As Yoggy is replacing Sara's portrait:Sara yells: I am the lucid dream.
Sara yells: The monster in your nightmares.
Sara yells: The fiend of a thousand faces.
Sara yells: Cower before my true form.
Yogg-Saron yells: BOW DOWN BEFORE THE GOD OF DEATH!
Yoggy loses his armor:Yogg-Saron yells: MADNESS WILL CONSUME YOU!
Phase 3 begins:Yogg-Saron yells: Look upon the true face of death and know that your end comes soon!
Death:Yogg-Saron yells:Your fate is sealed. The end of days is finally upon you and ALL who inhabit this miserable little seedling. Uulwi ifis halahs gag erh'ongg w'ssh.
Brann Bronzebeard:What happened?Is Yogg-Saron dead?
Brann Bronzebeard:Haha,we did it!err...i guess you did it.
Reward:
For defeating Yoggy
the bearthe player gets 2x Faceless Horror,oh the horror!Heroic changes
5 more health,nothing else that's really special.
2nd phase!
+50 Armor
That's it!
Oh yeah,one more thing!
You don't get any blessing cards...BWAHAHAHAHAHAHAHA!!!!!!
Wing Reward:
For beating Decent Into Madness the player gets 1x Yoggy!
Class Challenges
Warlocks face off against General Vezax for 2x Soul Harvest.
Note:Jaraxxus is a friendly demon so it counts for him too :D
Paladins go up against Yoggy for 2x Val'anyr!
As promised,here's the fifth "wing" as well:
Fifth Wing-The Celestial Planetarium
First(Final) Boss-Algalon the Observer
Algalon:Trans-location complete. Commencing planetary analysis of Azeroth.Stand back, mortals. I am not here to fight you.It is in the universe's best interest to re-originate this planet should my analysis find systemic corruption. Do not interfere.
Hohohohohoho,Here's Algalon!What's a Collapsing Star,you ask?Here you go:
What's a Black Hole,you ask?Man,you guys are needy today,here you go:
Don't think i have to explain,everything's clearly written,take care of those stars...and holes?
Note:Hero power summons up to 4,meaning if there's less than 4,it summons them until there's 4,so there's always 4 of them.
Note:This is much like the Garr fight in BRM,if one of the stars dies,you take 3 damage,if 2 of them die,you take 12 damage,if 3 of them die,you take 27 damage,if 4 of them die,you take 48 damage(I think i calculated that correctly...correct me if i'm wrong.)
Here are Algalon's spells:
Note:Once he plays Phase Punch it's active until the end of the game.
Note:I apologize for the art of Cosmic Smash,i could've found a better one,not sure why i didn't.
Also,Living Constelations,what are they?Here you go:
Algalon has one more spell :D
Think twice about killing those Holes now :D
Once Algalon reaches 30 health,all stars,constelations and the like are destroyed(don't worry,the star's deathrattle won't activate),and 3 Black Holes will appear on his side of the board:
And Dark Matter is this:
Now all you've gotta do is take Algalon out :P
Emotes:
Begin:See your world through my eyes: A universe so vast as to be immeasurable - incomprehensible even to your greatest minds.
Emote response 1:Your actions are illogical.
Emote response 2:All possible results for this encounter have been calculated.
Emote response 3:The Pantheon will receive the Observer's message regardless of outcome.
Using hero power:The Stars come to my aid.
Big Bang:Witness the fury of cosmos!
Phase 2 begins:Beware!
Killing your hero:Loss of life, unavoidable.
Death:Farewell, mortals. Your bravery is admirable, for such flawed creatures.
Outro:I have seen worlds bathed in the Makers' flames. Their denizens fading without so much as a whimper. Entire planetary systems born and razed in the time that it takes your mortal hearts to beat once. Yet all throughout, my own heart, devoid of emotion... of empathy. I... have... felt... NOTHING! A million, million lives wasted. Had they all held within them your tenacity? Had they all loved life as you do?
Perhaps it is your imperfection that which grants you free will. That allows you to persevere against all cosmically calculated odds. You prevailed where the Titans' own perfect creations have failed.
I've rearranged the reply code. Your planet will be spared. I cannot be certain of my own calculations anymore.
I lack the strength to transmit the signal. You must hurry. Find a place of power close to the skies.
Do not worry about my fate Bronzen. If the signal is not transmitted in time re-origination will proceed regardless. Save. Your. World.
Reward:
For defeating Algalon,the player gets 2x Living Cnstelation.
Heroic changes
Algalon now has 80 health,his hero power's the same,although the stars got a little upgrade:
2 less health,1 more damage.
The Black Holes remain unchanged.
Phase Punch got an upgrade though:
Living Constelations are buffer too:
Once Algalon reaches 40 health,the second phase begins.
Again,nothing different about the holes,the Dark Matter however...
It has +1/+1!
That would be it!
Wing Reward:
Here's the star:
It's like a combination of the normal and heroic star,it's their baby star collapsing dawwwwwwwwwwwwww
For beating the Celestial Planetarium,the player gets 1x Algalon the Observer!
Class Challenge
Rogues fight against Algalon for 2x Fang of Oblivion!
HOPE YOU ENJOYED!
NEW ADVENTURES COMING SOON!
Very well made, though I think I can see the places where my Ulduar adventure influenced yours ;-). Hope to see the next one - it's Siege of Orgrimmar, yes? - soon.
Glad you enjoyed!
As for your adventure's influence,i have no idea what you're talking about...looks to the side
Yes!Yes!Siege of Orgrimmar,very exciting,nicely split into...ahem...4 wings...and i can't seem to find some sort of short side dungeon to it(Like Halls of Lightning with Ulduar),ehhh,i'll just go with 4.
Soon,soon.
Ooooooooh,you are too kind! blushes
The downside(or maybe it'd be an upside?) of me being a Blizz dev would be that i'd be pooping out adventures and expansions faster than Blizz can release them xD(Since i have so much free time,and nothing better to do than make fictional cards based on a game i never played)
You can split the first wing into two. So Vale: Immerseus, Fallen Protectors then Vault of Y'Shaarj: Norushen, Sha of Pride
That's...not a bad idea...although the first 2 wings will only have 2 bosses...hm...i don't think it's that big of a deal though since that way it follows the 5 wings tradition.I might do that :)
Edit:Nevermind,no need for that,i found a better way to split a wing up :D
Thank you!
As for the blizzard thing,sorry Blizz,adventure trademarked by me,wanna use ideas?Gimme money!
Naaaaaaaahhhh,i'm just kidding,go right ahead Blizz,use my ideas wink wink
Shadow Word Pain, Shadow Word Pain, Mindblast.