In the interest of changing the subject, I should mention that we are cool with people reusing their Lesser Spellstone art for all three iterations. We know that finding three pieces of similar art can be problematic; it won't look as good, obviously, but it will at least be workable.
THANK YOU THANK YOU THANK YOU
@Pircival
Our classes’ weapons have very different functions, so I don’t think our legendary weapons being similar would be a problem.
In light of what Link said about Spellstone art, here are 2 complete sets of Spellstone art for all 3 stages. For all I know, these are the only 2 on the entire internet. Of course, they won't work with every class however.
Set 1
Stage 1
Stage 2
Stage 3
Set 2
Stage 1
Stage 2
Stage 3
One alternate option is to take the artwork of the existing Spellstones, go to MS Paint and use the "Invert Color" feature. Example in the spoiler.
For those who game me feedback on Discord, the sets are, for the moment, identical to what you saw except for the addition of Starving Crab to K&C and Feral Murloc to Witchwood.
Kobolds & Catacombs
custom 1-Cost Potion = same as 1-Cost option from Kazakus.
Missing:
1 rare (The spellstone)
Too many:
2 commons
2 epics
The Witchwood
Need to choose between those two here powers. Second one is fits my class better mechanically speaking, but I'm concerned it may be OP.
OR
Ok, now the expansion:
TOKENS:
Missing:
1 Legendary (one of my rares can probably be converted into one)
I did make set 2, and am using it for my spellstone, but I suppose others are welcome to use it (perhaps I should've kept it to myself...)
If, however, anyone else really wants to get some made-to-order spellstone art, give me some ideas and I might be able to help.
That is very generous of you :) I wanted an orange Citrine Spellstone - it's one of the few colors that isn't being used by an existing stone - but I cannot find one at all. Not that I mean for you to make them; I'll just make-do with the something else. I like the Opal one, though, and would like to use it (if that's alright).
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
That is freaky looking lol. The blue makes the stone seem like it's spilling Void energy.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I'm trying to use the first set of image for my spellstone. Which one looks better / fit the card more?
Original:
New Image:
I'm really not a fan of the black background with the first one; you can always tell such images don't belong on a card.
The image in the first one is taken from 3 separates jewel image. I also tempted to get Set 2 to be the image because of the white center similar to a moon.
Rollback Post to RevisionRollBack
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
In the pipeline: Citrine That'll take about 6 hours overall I think.
You really don't have to do that, if you don't want to.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
If you think you can do it, may I request for a Lunar Spellstone (AKA Moonstone)? I'd prefer it to be a white stone. If not, I'd just use the two existing sets.
Rollback Post to RevisionRollBack
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
For those who game me feedback on Discord, the sets are, for the moment, identical to what you saw except for the addition of Starving Crab to K&C and Feral Murloc to Witchwood.
Kobolds & Catacombs
custom 1-Cost Potion = same as 1-Cost option from Kazakus.
Missing:
1 rare (The spellstone)
Too many:
2 commons
2 epics
The Witchwood
Need to choose between those two here powers. Second one is fits my class better mechanically speaking, but I'm concerned it may be OP.
OR
Ok, now the expansion:
TOKENS:
Missing:
1 Legendary (one of my rares can probably be converted into one)
Too many:
3 commons
2 rares
Will give feedback later
Starving Crab: Busted. It's an even stronger Scavenging Hyena given how much All tribes minions there is in your class as well as how many 1 and 2 drop Murlocs.
Twilight Canticle: Your class seem to not have too many big minions, so the weapon is kind of useless.
Snake Oil Salesman: I certainly hope is this is a joke card. There's no way a "Win the Game" effect is ever balanced with such a cheap cost and easy to play condition. This will be run in every decks just to get that 50% chance of randomly win the game.
From Below is kind of busted with the 2nd Upgraded Hero Power. Given that in Odd decks you're incentivized to press the button as much as possible, this can create extremely swingy board.
Well, since I'm here, I might as well show off my sets so far:
KnC
(upgrades: last two cards, last three cards)
Witchwood
The full set can be found here. Some images, unfortunately, didn't display.
Denkeeper Sinthi is way too sticky for the effect she had. Given that your class is a control class, going to turn 6 with 9 cards is really easy. I suggest making her a 4/4 or bump up her cost. Compare with Kun, the Forgotten King
Enchanting Pixie is a little too good given that your class has really Durability weapon. Compare her with Kabal Talonpriest, not only is she cheaper, but can potentially given 4-7 Health. I'd bump her to 3 mana.
Sand Filter + Forest Fairy is kind of busted. You can basically draw 2 cards every turn
Bulwark of Azzinoth is too weak at 5 mana.
Repost my entry with some update
Dark Matter was given new art. The old one doesn't look much like a weapon.
Spellstone was given new art.
Stargaze is replaced by Ghostly Image. I finally found a way to support my weapon while still stay true with the theme of the expansion.
Fix the typo on Ysondre.
Blessing of Goldrinn, Gilnean Astrologist, Call the Pack and Curse of the Worgen are added. Now I have 1 extra Common.
Kobold and Catacomb set will be split into two: One will have an aggressive Secret synergy (represent by the Legendary weapon Dark Matter), inspired by the Trap Room encounter. The second will be Dragons cards / synergy that will also generate Dream cards (represented by Ysondre) represent the Astromancer defeating the Dragon of Nightmare. The Portal is permanent, meaning that any Nightmare you generate later will also be affected.
One card I am worry about is Dreamcaller. Is turn 2 too soon to have a Dream card in your hand? Should I bump it to 3-4 mana? Another one is Dragon of Nightmare. Is he too sticky for his effect? Should I drop the Divine Shield?
Token:
Astromancer in Witchwood will similarly split into 2 parts: One is a token playstyle that will also utilize the swap health and attack mechanic of the Worgen cards (Swift Messenger) and Rush while the other half will be a control grinder playstyle where a lot of the cards will have Echo that Miriam will then shuffle back to your deck.
Ghostly Image is the card to support the Weapon. Note that every single Echo from the minion you added will ALSO cost (1) more.
Call the Pack is added because I realized that my class didn't get any draw card in the previous two sets.
Blessing of Goldrinn allow you to either produce a bunch of token, or fill up your opponent's board with one.
Second hero power is definetly better, 'cause the first one is not realy a powercreep to your normal one. I don't also like Goldrinn's blessing at all.
@CheeseETC
You can also made your Hero Power like: "Add a random 1-cost card to your hand. It costs (0)."
I don't think I'm fully happy with it right now, but here's my rough draft of Kobolds & Catacombs. I also have a short preview of The Witchwood. Edit: I have since added the rest of The Witchwood cards to the post.
Edit: I'm trashing a lot of these cards so feel free to disregard.
Kobolds & Catacombs
While the adventurers seek fame and fortune, Kel'Thuzad has another prize in mind: the Dungeon itself! He has sent his favored pupil, Ras Frostwhisper, along with an army of skeletons to claim the Catacombs for the Scourge. If he can't have it, no one can!
Exploding Token archetype, summoning a bunch of skeletons so that they may be sacrificed for damage.
Deathrattles, giving negative Deathrattles to the opponent.
Turning the Dungeon's traps against the enemy.
Bloodsurge puts the Explosive in the Explosive Tokens archetype, while Ras Frostwhisper provides a lot of fuel. Ras is similar to Onyxia, but spread out over two phases and slightly better considering he's not a Neutral card from Classic.
My Spellstone's purpose is pretty self-evident, triggering a character's Deathrattles a bunch of times. The Lich has a wide variety of solid Deathrattle effects, including the ability to assign new ones via spells. Note that this can be used on enemy minions to trigger negative Deathrattles, which the set includes. The upgrade effect is inherently easier for a Token archetype, as intended.
Corpse Explosion is a negative Deathrattle effect, dealing significant damage but requiring setup.
Trap Door has a wide variety of uses, triggering Deathrattles, temporarily bypassing Taunt minions, and/or being used as a Silence.
Stubborn Cultist refuses to stay down, being revived as a Skeleton token.
Revolting Gas is a trap, dealing a lot of damage but across two phases. This allows the Gas to kill tokens spawned after the first hit.
Death's Gift is a negative-Deathrattle, spawning Skeletons for you. Lost in the Jungle costs 1, so I figured I could get away with this costing zero.
Flame Spout is another trap, destroying a minion across several instances of damage.
Essence Reaver is a healing tool, to combat Bloodsurge's explosive effects on your Health. Every time the minion is hit by an explosion, you'll heal twice as much back.
The Witchwood
Hagatha presents a foreboding challenge to the people of Gilneas, but another threat comes from within. Haunting noises hail from the local cemetery, and rumors tell of terrifying ghosts. Worse yet, the Scourge appears to be sending Dragons to claim the cemetery for themselves!
Ghosts & Banshees, haunting enemies for various effects. They attempt to steal the souls and bodies of the living.
Dragon archetype, focusing on value/fuel-generation. Outlast the opponent with a seemingly-endless army.
While the archetype is not explicitly supported, both Dragons I created for Classic and KFT are Even-costed, suggesting their usage in an Even Freeze archetype.
Baroness Anastari was seen in Phase I. Enemies killed by her banshee wail are resurrected for the Scourge.
Onyxia provides near-limitless fuel for the late-game, giving Dragons the Malorne/Astral Tiger effect.
Spectral Maiden is one of two "haunting" minions, with an effect that lasts as long as they survive. In this instance, she is a Mass Dispel with a body. In exchange for the solid stats, the Silence is temporary.
Reanimated Drake is a heavy Dragon, one that could theoretically last forever if you continue to feed him bodies. I forgot to put the tribal tag on the card; I can fix it later.
Haunting Visions is a "haunting" spell, causing an enemy minion to panic and flail about. You could theoretically stack this effect onto a big minion, or spread it out over a wider board to deal with them all. This is the card for Challenge #1, obviously, having Echo.
Dragon Strafe is barely better than Arcane Explosion as a base, but becomes a cheaper Consecration if you're holding a Dragon.
Harbinger of Doom is the second "haunting" minion, paralyzing an enemy with fear.
Swamp Whelp is straight-forward, providing additional fuel as the game continues.
Frostblood Drake is another straight-forward Dragon, playing along the same lines as Glacial Shard and Brrrloc. He indirectly encourages the Even Freeze-Dragon archetype.
Gravekeeper is the new card for Challenge #2, as I realized I need a minion with the boss art. The weapon doubles as the card for Challenge #3, summoning tokens for Bloodsurge.
Thanks to everyone who gives them a look. I have half a mind to throw out what I made for K&C...although I've done that already :/
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
To post a comment, please login or register a new account.
THANK YOU THANK YOU THANK YOU
@Pircival
Our classes’ weapons have very different functions, so I don’t think our legendary weapons being similar would be a problem.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
In light of what Link said about Spellstone art, here are 2 complete sets of Spellstone art for all 3 stages. For all I know, these are the only 2 on the entire internet. Of course, they won't work with every class however.
Set 1
Stage 1
Stage 2
Stage 3
Set 2
Stage 1
Stage 2
Stage 3
One alternate option is to take the artwork of the existing Spellstones, go to MS Paint and use the "Invert Color" feature. Example in the spoiler.
Lesser Jasper Spellstone
Lesser...
Pezzottaite?
Garnet?
Opal?
Spinel?
Spellstone
Click the image to go to my custom Time Traveler class.
Alright, here's what I have so far.
For those who game me feedback on Discord, the sets are, for the moment, identical to what you saw except for the addition of Starving Crab to K&C and Feral Murloc to Witchwood.
Kobolds & Catacombs
custom 1-Cost Potion = same as 1-Cost option from Kazakus.
Missing:
Too many:
The Witchwood
Need to choose between those two here powers. Second one is fits my class better mechanically speaking, but I'm concerned it may be OP.
OR
Ok, now the expansion:
TOKENS:
Missing:
Too many:
Will give feedback later
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
I did make set 2, and am using it for my spellstone, but I suppose others are welcome to use it (perhaps I should've kept it to myself...)
If, however, anyone else really wants to get some made-to-order spellstone art, give me some ideas and I might be able to help.
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
That is very generous of you :) I wanted an orange Citrine Spellstone - it's one of the few colors that isn't being used by an existing stone - but I cannot find one at all. Not that I mean for you to make them; I'll just make-do with the something else. I like the Opal one, though, and would like to use it (if that's alright).
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Color-inverting the artwork of Lesser Diamond Spellstone gives a nice effect like this.
Click the image to go to my custom Time Traveler class.
That is freaky looking lol. The blue makes the stone seem like it's spilling Void energy.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
If you have the time, I was considering an Obsidian Spellstone, but it would have to look different from the Rogue’s Onyx one. Thank you!
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
I'm trying to use the first set of image for my spellstone. Which one looks better / fit the card more?
Original:
New Image:
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
I'm really not a fan of the black background with the first one; you can always tell such images don't belong on a card.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
The image in the first one is taken from 3 separates jewel image. I also tempted to get Set 2 to be the image because of the white center similar to a moon.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Well, I did make a spellstone, but I think this was for Cheese. I'll leave this as an example of my work! The original comes from here.
In the pipeline: Citrine and Obsidian
That'll take about 6 hours overall I think.
They're in the spoiler:
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
You really don't have to do that, if you don't want to.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Someone wanted an Obsidian Spellstone?
Color-inverting Lesser Pearl Spellstone seems to do a decent job.
Click the image to go to my custom Time Traveler class.
If you think you can do it, may I request for a Lunar Spellstone (AKA Moonstone)? I'd prefer it to be a white stone. If not, I'd just use the two existing sets.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
That's... Pretty amazing. Do you do this for a living?
Thank you, Grand Photoshop Wizard. Now all I need is an idea for it.
EDIT:
If I use it, it will replace my Holyxir.
EDIT 2:
@Demon: You can add those to the list:
"Lantern" Spellstone
"Glass" Spellstone
With those you posted and the one Tek made for me, that makes 5/8 spellstones. Adding in Citrine and Obsidian, that would make 7/8 spellstones.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Repost my entry with some update
Darkspawn, Nightmare
Kobold and Catacomb set will be split into two: One will have an aggressive Secret synergy (represent by the Legendary weapon Dark Matter), inspired by the Trap Room encounter. The second will be Dragons cards / synergy that will also generate Dream cards (represented by Ysondre) represent the Astromancer defeating the Dragon of Nightmare. The Portal is permanent, meaning that any Nightmare you generate later will also be affected.
One card I am worry about is Dreamcaller. Is turn 2 too soon to have a Dream card in your hand? Should I bump it to 3-4 mana? Another one is Dragon of Nightmare. Is he too sticky for his effect? Should I drop the Divine Shield?
Token:
Astromancer in Witchwood will similarly split into 2 parts: One is a token playstyle that will also utilize the swap health and attack mechanic of the Worgen cards (Swift Messenger) and Rush while the other half will be a control grinder playstyle where a lot of the cards will have Echo that Miriam will then shuffle back to your deck.
Ghostly Image is the card to support the Weapon. Note that every single Echo from the minion you added will ALSO cost (1) more.
Call the Pack is added because I realized that my class didn't get any draw card in the previous two sets.
Blessing of Goldrinn allow you to either produce a bunch of token, or fill up your opponent's board with one.
Upgraded Hero Power:
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
@Shatterstar
Second hero power is definetly better, 'cause the first one is not realy a powercreep to your normal one. I don't also like Goldrinn's blessing at all.
@CheeseETC
You can also made your Hero Power like: "Add a random 1-cost card to your hand. It costs (0)."
I don't think I'm fully happy with it right now, but here's my rough draft of Kobolds & Catacombs. I also have a short preview of The Witchwood. Edit: I have since added the rest of The Witchwood cards to the post.
Edit: I'm trashing a lot of these cards so feel free to disregard.
Kobolds & Catacombs
While the adventurers seek fame and fortune, Kel'Thuzad has another prize in mind: the Dungeon itself! He has sent his favored pupil, Ras Frostwhisper, along with an army of skeletons to claim the Catacombs for the Scourge. If he can't have it, no one can!
Bloodsurge puts the Explosive in the Explosive Tokens archetype, while Ras Frostwhisper provides a lot of fuel. Ras is similar to Onyxia, but spread out over two phases and slightly better considering he's not a Neutral card from Classic.
My Spellstone's purpose is pretty self-evident, triggering a character's Deathrattles a bunch of times. The Lich has a wide variety of solid Deathrattle effects, including the ability to assign new ones via spells. Note that this can be used on enemy minions to trigger negative Deathrattles, which the set includes. The upgrade effect is inherently easier for a Token archetype, as intended.
The Witchwood
Hagatha presents a foreboding challenge to the people of Gilneas, but another threat comes from within. Haunting noises hail from the local cemetery, and rumors tell of terrifying ghosts. Worse yet, the Scourge appears to be sending Dragons to claim the cemetery for themselves!
Thanks to everyone who gives them a look. I have half a mind to throw out what I made for K&C...although I've done that already :/
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3