Yes, the works if one player doesn't have a weapon. Swipe your opponent's weapon and have some payback. Or give your opponent a weapon that's detrimental (Cursed Blade, Aluneth).
Pretty straightforward. It's a 4 mana 5/5, which is split into several bodies (one with
Taunt
and another with Rush). The 3 pandas resemble the bear family in "Goldilocks and the Three Bears".
I remembered to submit this time, whoo. Let's just try to ignore the part where it's 4am D:
Taking another stab at supporting
Freeze
Shaman, at least until I finally give up and surrender to the fact that it will forever remain a half-realized archetype. Amnennar being 5-mana means you can play it on curve immediately before
Moorabi
.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Supporting your little (1 Cost) guys, all the way to the end!
It provides so much needed boost for Quest Hunter, and can also be used in Odd Face-Hunter. The card has decent stat itself and has Beast synergy, and I specifically made it Hunter specific to prevent ridiculous synergy with Dude Paladin.
He travels and alters time, stuff. Woot! It's a
Taunt
that will immediately end the turn right then and there upon playing and death. Because it has
Taunt
, will opponent will probably need to kill it at some point and will have to plan their moves accordingly so they lose as little as possible to the effect.
Given Mage has a small time-manipulation theme in the form of
Open the Waygate
and
Toki, Time-Tinker
, I felt that Mage made the most sense for this effect.
Yes, the works if one player doesn't have a weapon. Swipe your opponent's weapon and have some payback. Or give your opponent a weapon that's detrimental (Cursed Blade, Aluneth).
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Tree's planted,
Seeds sown.
Life enchanted,
Forests grown.
Wished to be pink.
Then did.
Then fired myself.
Then did again.
Synergizes perfectly on curve with things like Ancient Watcher and Eerie Statue .
It can be a worse Carnivorous Cube in some cases, but in others it can be somewhat better.
Pretty straightforward. It's a 4 mana 5/5, which is split into several bodies (one with Taunt and another with Rush). The 3 pandas resemble the bear family in "Goldilocks and the Three Bears".
Flavor text: Not the nicest looking guy, but their charisma is enough to sadden everyone when it leaves the party.
This was a tough call. The feedback was very mixed between this and my other cards. I decided to go for the safest choice.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
"You're carrying too much cards 11/10"
The joke is you.
I remembered to submit this time, whoo. Let's just try to ignore the part where it's 4am D:
Taking another stab at supporting Freeze Shaman, at least until I finally give up and surrender to the fact that it will forever remain a half-realized archetype. Amnennar being 5-mana means you can play it on curve immediately before Moorabi .
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Supporting your little (1 Cost) guys, all the way to the end!
It provides so much needed boost for Quest Hunter, and can also be used in Odd Face-Hunter. The card has decent stat itself and has Beast synergy, and I specifically made it Hunter specific to prevent ridiculous synergy with Dude Paladin.
This card isn't that strong as it seems, because a big part of the current shaman's spells has Overload .
He travels and alters time, stuff. Woot! It's a Taunt that will immediately end the turn right then and there upon playing and death. Because it has Taunt , will opponent will probably need to kill it at some point and will have to plan their moves accordingly so they lose as little as possible to the effect.
Given Mage has a small time-manipulation theme in the form of Open the Waygate and Toki, Time-Tinker , I felt that Mage made the most sense for this effect.
Click the image to go to my custom Time Traveler class.