I think we shouldnt worry too much about the balancing of cards as this game is just fun silly cards most of the time, but if we really wanted to balance it I would say
3 mana 2/3 weapon that gains 1 attac for each durability lost. And make it epic or rare
Mana cost: 7
4 Health
Tribe: Elemental
Class: Neutral
Cost: 7
Health: 4
Text: Battlecry: Gain the stats of all Elementals you played last turn.
Attack: 5
Top deck is cheat
MADE IT!
Next: Cost: 2
Cost: 2
Type: Weapon
Warrior
Cost: 2
Type: Weapon
Warrior
Attack:2
Durability: 3
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Name: Blazing War Axe
Class: Warrior
Type: Weapon
Attack: 2
Durability: 3
Text: Gain one attack for each durability lost.
I don't know, is that too strong?
(2)-Cost Warrior Weapon
(2)/(3)
"Blazing War Axe"
After your opponent plays a minion, attack it.
good?
I think we shouldnt worry too much about the balancing of cards as this game is just fun silly cards most of the time, but if we really wanted to balance it I would say
3 mana 2/3 weapon that gains 1 attac for each durability lost. And make it epic or rare
Magma Rager is my favourite card
How about this:
Battlecry: Turn into pirate warrior.
Art:
Class: Warrior
Type: Weapon
Attack: 2
Durability: 3
Text: Gain one attack for each durability lost.
Rarity: Legendary
Next:
Type: Quest.
Type: Quest
Class: Neutral