Its cool, odd alternative to MC Tech since if their board is full you should be able to clear both this and Doomsayer with ease. Maybe for a name something that predicts the oncoming of the Doomsayer? Like Doombringer?
A cool card. An effect similar to MCT is sorely lacking. As for name, how about something like Doom Prophet or Mindsayer (I'm not really creative with name).
Ok guys. I have 32 cards that fit the theme, here are those I think are the best ones:
Keep in mind that this week's theme is ambiguous so some of them might not actually be good.
AGGRA - AKA Thrall's waifu. Obviously the only time it will interact with your opponent's board is during shaman mirrors but it still fits the rules :D. If you have a Wrath of Air Totem for example, she will be a 4/6 with Spell Damage +1 (assuming the Totem is not damaged).
ALICIA CUTHBERT - Again, not sure it counts. It kind of interacts with your opponent's hand since her effect will depend on it.
The idea of this card is that, as a rogue, you benefit more from The Coin so even though it can sometimes backfire, you're better off on the long term. Flavor-wise it fits because some pirates can be some kind of a Robin Hood and shit.
VARIMATHRAS - A famous dreadlord who does drealord-y things: possessing enemy minions. This card is very annoying to deal with since it will screw you if you have a board like Sylvanas Windrunner, for whom Varimathras worked for a long time before betraying her (see the dreadlord in the background on Sylvanas' art ? Well, that's him). It depdends on your opponent's board because basically it's a 8mana 7/7 if your opponent's board is empty. Might be too powerful as it is. What do you think ?
TERROR ATTACK - Reversed Feign Death and hilarious counter to Sylvanas! I think it could cost (1) without being broken since unlike Feign Death, you don't decide which minions you opponent plays. The flavor also needs some change.
Aggra is my favorite. Simple and effective. Terror Attack just seems like more of a Priest card with their theme of stealing stuff. Varimathras is just too slow while Alicia just made the player who put her in feels bad 50% of the time.
I word it "There is no hero cards in your opponent hand" to match its name "Fake", and it won't be too simple, it can be the Combo's trigger.
It seems that Hero cards only changes your Hero power (and Armor)??
And about the core of the Discover mechanic...emmm...Maybe fun is the most important things, i remember that somebody made a "Discover a Quest's Reawrd" card,.
Yeah, I'm absolutely stumped on this one :(. Here's what I've got so far...
Deadly Duo seems really situational especially with its lackluster stats for the Cost, but it's an utter Jade killer, and having Rogue's normal shenanigans of copying stuff, it could become pretty awesome. That and combine it Skulking Geist and neither their hand, deck or field is safe.
Outland Shivarra seems fine.
Psychic Telepath is very off for me, as Priest is probably the worst class to give an Elusive minion to because they can't heal it or protect it with stuff like Power Word: Shield.
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Click the image to go to my custom Time Traveler class.
Thanks for the feedback! Yeah, that Priest card was supposed to be a Mage. Silly me!
Your card:
Cool! It's like a pseduo-Twisting Nether that has a built in defender for the Doomsayer. However, I think you can buff this to a 3/7 because a 3/7 Taunt would be balanced for 5 mana. Mind Control Tech loses only 0.5 mana for a 6 mana (?) effect under the same conditions. Your effect is "technically" worth only 2 mana, so it doesn't really need to lose any stats. Plus, a 2/7 with Taunt is pretty bad, and the condition seems a little rare.
(Some clarifications: If Menagerie Corruptor destroys an X/Y minion, it gets -X/-Y; Acolyte of Death adds a random Death Knight card for each enemy Deathrattle triggered, it's abbreviated to fit on the card)
I'm not sure if Menagerie Corruptor or Acolyte of Death satisfies this round's restrictions. Also, I tried to find a way to fit Acolyte of Death's card text into a sensible space (4 lines is the most of any actual card), but it ended up potentially making the effect confusing (hopefully it's not too bad).
Menagerie Corruptor could be a 7/7 or 6/7, or lower-costed (Assassinate is 5 but it's a class card, so I was basically referencing that). Acolyte of Death could be smaller and/or cost more, but I figured that the downside of triggering Deathrattles basically outweighed the Death Knight cards.
It's decent to say the least. Despitet the fact that i usually don't like token generation cards. There is a cool idea behind it, and i would LOVE to play with this. And the artwork seems great. You still need a name. Although i'm not really that great at naming cards.
- Doom Enforcer
- Endbringer
- Sin'dori (meaning blood elf) Endbringer
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I want a new title, but Flux won't let me have one,
Good stats for a 1-mana minion, but not so good if you're the starting player.
I like the idea, flavor and everything about it...
But it's really bad balancewise. We already have Mistress of Mixtures, a 2/2 with a benficial effect, and several 1/3 cards with benefical effects, although most are class cards.
2/3 would probaly be too strong a stat line. So you should consider making it a 3/2. Since this would be played in an aggresive deck.
First idea. He's a bouncer. There are more people (elves/goblins/whatnot) present than allowed, so he'll take one of them to beat up the others.
EDIT: The wording is not consistent to Mind Control Tech cause the card text becomes very tiny. I think this does the very same.
Great idea. I like the flavor of an Ogre taking one of your opponent's minions, and using it to smash his other minions. It's not too strong imo. Considering how strong MCT is when 4 minions are out.
It also allows for some really cool flavor texts.
"You're a Weapon, Minion." (Harry Potter refrence)
"Imma smash this impecile, with another impecile"
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I want a new title, but Flux won't let me have one,
Here are my ideas so far. Thoughts? Not sure if Duskwood Warden counts.
You're only allowed to show 3 cards in one post, as of the rules of the discussion thread.
But you have some really great cards, i especially like Arcanic Researcher, Ebon Blade Bloodbender and the priest version of Twisted Wraith.
Arcanic Researcher should probaly cost less, as secret synergy is relatively fast. So maybe make it a 5 mana 4/5?
Ebon Blade Bloodbender is just a super cool card, and my personal favorite of yours. Everything is really cool about it. The name, the flavor and the effect. The art is decent, but i think it could be better.
Twisted Wraith is also really cool. And i can't really think of how to make it better. Although it seem kinda clunky if you're playing against Aggro, Tempo, Jade or Midrange decks.
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I want a new title, but Flux won't let me have one,
Nevermind my previous cards I posted. Here's the one!
It's a decent card. But it dosen't have the "Wow" factor, that many people needs for them to vote for it. It gives you some information about your opponen't hand. But if you're playing against any type of control deck, then this could quickly be a 4/5 or 5/6 on turn 3. That also gives you information.
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I want a new title, but Flux won't let me have one,
So i have this idea, not sure about number of enemy minions, is 4 too strong? And should i make it to destroy only enemy minions? Because now it will destroy friendly minions too, although it fits with goblin's explosive personalities.
Hard to trigger and even if you do, this minion or your other minion can have the highest attack, becouse aggro decks are playing a lot of minions with 1 or 2 attack... This is arena card obv.
Pretty straightforward. Is it any good? The Deathrattle obviously triggers on your side of the battlefield.
Make it say that Deathrattles triggers on your side. Aaaaand, Deathrattles can be bad... like that 2/2 Skeleton or Anomalus... Make it 4 mana 3/4 maybe.
I wanted to give Hunter's some healing in the form of a deathrattle minion. Unlike Cult Apothecary, this card gives the opponent time to play around the card, but you do gain significantly more healing.
Good card for control hunter. Pushing the archetype, heh? :P. About a card I think it's pretty decent heal, but 3 mana slot is pretty busy for Hunter... maybe 4/2 for 4 mana?
(Some clarifications: If Menagerie Corruptor destroys an X/Y minion, it gets -X/-Y; Acolyte of Death adds a random Death Knight card for each enemy Deathrattle triggered, it's abbreviated to fit on the card)
I'm not sure if Menagerie Corruptor or Acolyte of Death satisfies this round's restrictions. Also, I tried to find a way to fit Acolyte of Death's card text into a sensible space (4 lines is the most of any actual card), but it ended up potentially making the effect confusing (hopefully it's not too bad).
Menagerie Corruptor could be a 7/7 or 6/7, or lower-costed (Assassinate is 5 but it's a class card, so I was basically referencing that). Acolyte of Death could be smaller and/or cost more, but I figured that the downside of triggering Deathrattles basically outweighed the Death Knight cards.
Scorching Flame is my favorite, I don't know what to say about the others... It reminds me of that LoE card for mage that dealt 3 damage and shuffled torch to your deck. I like it, tho I would make it 2 mana... I mean Mage has Frostbolt, right?
Nevermind my previous cards I posted. Here's the one!
It's a decent card. But it dosen't have the "Wow" factor, that many people needs for them to vote for it. It gives you some information about your opponen't hand. But if you're playing against any type of control deck, then this could quickly be a 4/5 or 5/6 on turn 3. That also gives you information.
Thanks for feedback, tho i don't know what can I do to make it more "wow"...well, maybe I can think about something better.
Hello, everybody! Here is my card that will (hopefully) be discussed.
The text may need some editing but hopefully, the idea is clear. Any and all feedback is greatly appreciated!!!
There's a card in Hearthstone that he summons, put it's name there, remove 1/1 Divine Shield Taunt and it's wording will be much better. About the card it should be just Battlecry. For real, these minions are annoying. And you can combo it with Divine Shield synergy cards. So change wording and remove Deathrattle, and it'll be pretty decent card.
This week's theme ain't easy to do, especially when you try to create something with that amazing effect that still suits the rules. I decided to create this card that may seem to be pretty much copy pasta of Evolutionary Apex from Duelyst (btw, it's a Magmar card that costs 7 and does the same effect), but I think it's still generating some wow effect and can also be fun, because who doesn't want to go ham with summoning minions! This one is probably reducing design space, but nevertheless, I can imagine the fun coming from this card.
Good counter to many, and I mean MANY control/combo decks. N'Zoth, Battlecrys etc. And this is "Win a game" card against Quest Mage. So I think it may be a problem... maybe decrease it's cost and make it summon 1 minion from each hand?
I'm having some wording issues. Is any of these useable?
I like Frenzy, tho remove "," in text, it's no need for it. It can combo with Enrage, and cards like Rotface so yeah, it's pretty good (if I understand this card in the right way). But maybe it should cost 5?
I'll be happy to provide feedback for your cards if you do the same for me. :)
Wording should say "Secret: If your opponent has at least 3 minions and plays another..." Idea is pretty good, I think it has problem with Hyena but Unleash has that problem too, so... Yeah, it's good.
So i have this idea, not sure about number of enemy minions, is 4 too strong? And should i make it to destroy only enemy minions? Because now it will destroy friendly minions too, although it fits with goblin's explosive personalities.
Hard to trigger and even if you do, this minion or your other minion can have the highest attack, becouse aggro decks are playing a lot of minions with 1 or 2 attack... This is arena card obv.
Pretty straightforward. Is it any good? The Deathrattle obviously triggers on your side of the battlefield.
Make it say that Deathrattles triggers on your side. Aaaaand, Deathrattles can be bad... like that 2/2 Skeleton or Anomalus... Make it 4 mana 3/4 maybe.
I wanted to give Hunter's some healing in the form of a deathrattle minion. Unlike Cult Apothecary, this card gives the opponent time to play around the card, but you do gain significantly more healing.
Good card for control hunter. Pushing the archetype, heh? :P. About a card I think it's pretty decent heal, but 3 mana slot is pretty busy for Hunter... maybe 4/2 for 4 mana?
(Some clarifications: If Menagerie Corruptor destroys an X/Y minion, it gets -X/-Y; Acolyte of Death adds a random Death Knight card for each enemy Deathrattle triggered, it's abbreviated to fit on the card)
I'm not sure if Menagerie Corruptor or Acolyte of Death satisfies this round's restrictions. Also, I tried to find a way to fit Acolyte of Death's card text into a sensible space (4 lines is the most of any actual card), but it ended up potentially making the effect confusing (hopefully it's not too bad).
Menagerie Corruptor could be a 7/7 or 6/7, or lower-costed (Assassinate is 5 but it's a class card, so I was basically referencing that). Acolyte of Death could be smaller and/or cost more, but I figured that the downside of triggering Deathrattles basically outweighed the Death Knight cards.
Scorching Flame is my favorite, I don't know what to say about the others... It reminds me of that LoE card for mage that dealt 3 damage and shuffled torch to your deck. I like it, tho I would make it 2 mana... I mean Mage has Frostbolt, right?
Nevermind my previous cards I posted. Here's the one!
It's a decent card. But it dosen't have the "Wow" factor, that many people needs for them to vote for it. It gives you some information about your opponen't hand. But if you're playing against any type of control deck, then this could quickly be a 4/5 or 5/6 on turn 3. That also gives you information.
Thanks for feedback, tho i don't know what can I do to make it more "wow"...well, maybe I can think about something better.
Hello, everybody! Here is my card that will (hopefully) be discussed.
The text may need some editing but hopefully, the idea is clear. Any and all feedback is greatly appreciated!!!
There's a card in Hearthstone that he summons, put it's name there, remove 1/1 Divine Shield Taunt and it's wording will be much better. About the card it should be just Battlecry. For real, these minions are annoying. And you can combo it with Divine Shield synergy cards. So change wording and remove Deathrattle, and it'll be pretty decent card.
This week's theme ain't easy to do, especially when you try to create something with that amazing effect that still suits the rules. I decided to create this card that may seem to be pretty much copy pasta of Evolutionary Apex from Duelyst (btw, it's a Magmar card that costs 7 and does the same effect), but I think it's still generating some wow effect and can also be fun, because who doesn't want to go ham with summoning minions! This one is probably reducing design space, but nevertheless, I can imagine the fun coming from this card.
Good counter to many, and I mean MANY control/combo decks. N'Zoth, Battlecrys etc. And this is "Win a game" card against Quest Mage. So I think it may be a problem... maybe decrease it's cost and make it summon 1 minion from each hand?
I'm having some wording issues. Is any of these useable?
I like Frenzy, tho remove "," in text, it's no need for it. It can combo with Enrage, and cards like Rotface so yeah, it's pretty good (if I understand this card in the right way). But maybe it should cost 5?
I'll be happy to provide feedback for your cards if you do the same for me. :)
Wording should say "Secret: If your opponent has at least 3 minions and plays another..." Idea is pretty good, I think it has problem with Hyena but Unleash has that problem too, so... Yeah, it's good.
Thanks for feedback! So Mottled Drake is the best one?How can I modify the card, to make it more useful? Thank you~
You can make it 5 mana 4/4 (Like Azure Drake) with text: "Battlecry: Adapt for each minion in your opponent's hand that costs more than this minion." :)
Thanks again! And sorry for feedback late. I guess I like the Sea Devil Mindeater. Faerie Mother is good too, however I think it and its tokens are too easy to be destroyed by AOE effects. Immature advice, hope it would help.
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Any thoughts on this?
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Thanks for your feedbacks.
I word it "There is no hero cards in your opponent hand" to match its name "Fake", and it won't be too simple, it can be the Combo's trigger.
It seems that Hero cards only changes your Hero power (and Armor)??
And about the core of the Discover mechanic...emmm...Maybe fun is the most important things, i remember that somebody made a "Discover a Quest's Reawrd" card,.
Innovation is always useful, i hope:/
Yeah, I'm absolutely stumped on this one :(.
Here's what I've got so far...
Click the image to go to my custom Time Traveler class.
first idea:
for evolve shaman and murloc shaman
what if i change battlecry to "at the start of your turn"?
Hi there..
(Some clarifications: If Menagerie Corruptor destroys an X/Y minion, it gets -X/-Y; Acolyte of Death adds a random Death Knight card for each enemy Deathrattle triggered, it's abbreviated to fit on the card)
I'm not sure if Menagerie Corruptor or Acolyte of Death satisfies this round's restrictions. Also, I tried to find a way to fit Acolyte of Death's card text into a sensible space (4 lines is the most of any actual card), but it ended up potentially making the effect confusing (hopefully it's not too bad).
Menagerie Corruptor could be a 7/7 or 6/7, or lower-costed (Assassinate is 5 but it's a class card, so I was basically referencing that). Acolyte of Death could be smaller and/or cost more, but I figured that the downside of triggering Deathrattles basically outweighed the Death Knight cards.
I want a new title, but Flux won't let me have one,
I want a new title, but Flux won't let me have one,
I want a new title, but Flux won't let me have one,
I want a new title, but Flux won't let me have one,
I want a new title, but Flux won't let me have one,
Hello, everybody! Here is my card that will (hopefully) be discussed.
The text may need some editing but hopefully, the idea is clear. Any and all feedback is greatly appreciated!!!
I'm having some wording issues. Is any of these useable?
It seems my last idea is annoying. So I've made more creations.Which do you think is the best one? Thank you very much!