Preview Phase (Starts Now! Ends 20:00 UTC 27/July/2017) During this Phase, the Discussion Topic is made available, previewing this week's competition theme. Entry and Early Voting Phase (Starts 20:00 UTC 27/July/2017, Ends 20:00 UTC 31/July/2017) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 20:00 UTC 31/July/2017, Ends 20:00 UTC 1/August/2017) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 20:00 UTC 1/August/2017, Ends 20:00 UTC 2/August/2017) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
Rules or Process. Do you have a question about the competition's process? Do you need clarification about one of the entry requirements? Are you not sure whether your entry adhered to the rules? Ask here!
Feedback or Ideas. Do you have some ideas you'd like to run by others before settling on one? Do you need help balancing or wording your entry? Do you need help finding art that will fit your card? Or do you just want feedback from the community on your entry? You're in the right place! Remember, although you are allowed to make minor tweaks to your entry after you've submitted it, you're only allowed one submission per week, so make sure that you've settled on your card for sure beforehand.
Discussion! Do you have thoughts on other people's entries? Are there directions you don't like that you're seeing too many people take? Or directions you'd like to see more people take? Would you like to help others and contribute to a greater community understanding of Hearthstone card design and balance? This is where you want to be!
All of that said, please refrain from the following:
Posting TONS of Ideas. Discussion topics become an absolute mess if everybody is posting a dozen different ideas. Please post not more than 3 distinct ideas at a time. Any more than that and we'll have to delete your post.
Advertising Your Entry. Please don't pop in here just to advertise your entry only to never be heard from again. This includes only asking short, generic, or insincere questions like "Thoughts?" or "Do you think this is interesting?". Yes, getting feedback on your entry is one of the purposes of this topic, but we're not just here for other people to help you. We're here for you all to help each other. 12 hours after this competition begins, there should be plenty of other posts here for you to give specific feedback or for you to comment on a trend. If you post your entry for feedback after this time and do not also offer some form of substantial commentary, critique, or praise of others' work, you may find your post deleted.
Plagiarism. Many people post their ideas here before finalizing them in the submission topic. Directly plagiarizing those ideas to post in the submission topic yourself is absolutely not acceptable.
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there?
These are my first two ideas (Drain Mana is reuse I posted before). In the spoiler, you will find two other versions of Blink; one in priest form, and one where the mechanic is slightly different, but essentially the same. Any thoughts?
One question, can the card be normal stated, but summon a card with (0) on it?
Yes, it can. The recently revealed Sindragosa would qualify for this, because the Frozen Champions have 0 Attack. Also, the 0/1 statline of the Frozen Champions is mentioned on the Sindragosa card itself.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
While I'm sure this seems fair and balanced, Meteor costs 1 more mana and does 11 more damage. Not to mention it can just be used as single target removal. Also compare this to Dragonfire Potion or Flamestrike.
It's like we're brainwashed into making hunter cards bad.
Here's some cards I've had lingering in my Imgur folders. (The third one I made on the spot. First Rogue Taunt minion ever???? I think the flavor fits the card well enough, so I'll roll with it.)
Edit: Thinking of making Vengeance Striker a 0/3. This version seems a bit weak.
Forbidden Garden: I quite like this one, but am afraid its a bit too much :D U can reasonably balance how many u get and its just way to powerful draw/combo/even dmg engine for a 0 cost card i would say.
Latent Lightning: Also pretty cool card, but again, seems a biiit too good. Can easilly be abused by big play and keeping that play goin next turn "for free" (card slot) when u shouldnt be able to do much. I was thinkin about "deal 0 dmg", u would have to have a Spell Power to deal any dmg, mby u could let it deal dmg to face with this adjustment?
Murky: 0 cost murloc that gives me Silence for free, yay! :) I think its gonna be better Alleycat on average, so pretty OP.
These are my first two ideas (Drain Mana is reuse I posted before). In the spoiler, you will find two other versions of Blink; one in priest form, and one where the mechanic is slightly different, but essentially the same. Any thoughts?
Drain Mana looks fine i guess.
Blink im not sure, cant imagine the nightmare scenarios right now, but i bet there would be few.
This seems way too similar to Arcane Blast for it to resemble a card with unique insight and design.
(1) They both cost 1 mana. (2) They both deal 2 damage to a minion. (3) They both receive benefits by using Spell Damage.
I think that a card based off this design would be quite cool, though, so here's some of my ideas to modify the card to make it more unique:
(1) Make it a Shaman card. (Sorry this will throw off the flavor, but I think the class change is for the best) -- Moving this card into Shaman will allow Spell Damage Totem synergies, and will prevent voters from thinking "Just another Mage Spell that deals damage!!" (2) Increase its cost to 3 or 4 -- Most Spell Damage synergistic cards in the game cost no more than 2 mana. Having a card that costs more than 2 mana will allow the card to feel more fresh. (3) Change the card text from dealing 0 damage to adjacent minions to either "Deal 0 damage to all other enemy minions" or "Deal 0 damage to all minions", so that way adding Spell Damage to the card will provide a more substantial effect.
Hope that helps.
Rollback Post to RevisionRollBack
I'm creating a new custom expansion: The Bitter Reaches! Check out the progress on my Imgur page! ( http://lemondude617.imgur.com/ )
This is the Discussion Topic. The Submission Topic is here.
Competition Theme: Zero the Hero
This weeks theme comes from Demonxz95, whose "Leeching Poison" was the winner of our "Kleptogania" competition.
Competition-Specific Restrictions:
Competition Process
Preview Phase (Starts Now! Ends 20:00 UTC 27/July/2017)
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
Entry and Early Voting Phase (Starts 20:00 UTC 27/July/2017, Ends 20:00 UTC 31/July/2017)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 20:00 UTC 31/July/2017, Ends 20:00 UTC 1/August/2017)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 20:00 UTC 1/August/2017, Ends 20:00 UTC 2/August/2017)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
All of that said, please refrain from the following:
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there?
I assume a number that contain 0 (e.g. 10) doesn't count ?
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Sad, I thought it was 0 mana legendary. That would have been dope.
Click the image to go to my custom Time Traveler class.
My first ideas!
These are my first two ideas (Drain Mana is reuse I posted before). In the spoiler, you will find two other versions of Blink; one in priest form, and one where the mechanic is slightly different, but essentially the same. Any thoughts?
I like the theme, but it feels super similar to the 1 theme we had last season... Excited to see some concepts nevertheless
.
<insert usual rant about arbitrary and meaningless competition prompts>
Most of you have heard it probably, but these kind of prompts are bad. This isn't how game design works.
Inspired by the spell of the same name from WoW.
Holy fucking crap, I browsed through all of my cards and I have 40+ (non-filler) cards that fit the theme. I will have to do some selection here...
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Trying to think of a good totem that I could enter in this competition. This is the first one I have come up with.
One question, can the card be normal stated, but summon a card with (0) on it?
Click the image to go to my custom Time Traveler class.
Some ideas, two old and one new (not in that order). What do people think?
Here's some cards I've had lingering in my Imgur folders. (The third one I made on the spot. First Rogue Taunt minion ever???? I think the flavor fits the card well enough, so I'll roll with it.)
Edit: Thinking of making Vengeance Striker a 0/3. This version seems a bit weak.
I'm creating a new custom expansion: The Bitter Reaches! Check out the progress on my Imgur page! ( http://lemondude617.imgur.com/ )
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Whoops I'm dumb
I'm creating a new custom expansion: The Bitter Reaches! Check out the progress on my Imgur page! ( http://lemondude617.imgur.com/ )
This seems way too similar to Arcane Blast for it to resemble a card with unique insight and design.
(1) They both cost 1 mana.
(2) They both deal 2 damage to a minion.
(3) They both receive benefits by using Spell Damage.
I think that a card based off this design would be quite cool, though, so here's some of my ideas to modify the card to make it more unique:
(1) Make it a Shaman card. (Sorry this will throw off the flavor, but I think the class change is for the best) -- Moving this card into Shaman will allow Spell Damage Totem synergies, and will prevent voters from thinking "Just another Mage Spell that deals damage!!"
(2) Increase its cost to 3 or 4 -- Most Spell Damage synergistic cards in the game cost no more than 2 mana. Having a card that costs more than 2 mana will allow the card to feel more fresh.
(3) Change the card text from dealing 0 damage to adjacent minions to either "Deal 0 damage to all other enemy minions" or "Deal 0 damage to all minions", so that way adding Spell Damage to the card will provide a more substantial effect.
Hope that helps.
I'm creating a new custom expansion: The Bitter Reaches! Check out the progress on my Imgur page! ( http://lemondude617.imgur.com/ )
I messed this post up. Better post something before anyone notices.
Hya
I want a new title, but Flux won't let me have one,