These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry. An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for submissions only. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it toImgur, Photobucket, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 20:00 UTC 17/July/2017) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 20:00 UTC 17/July/2017, Ends 20:00 UTC 18/July/2017) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 20:00 UTC 18/July/2017, Ends 20:00 UTC 19/July/2017) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery! They will be allowed to select the next card design competition theme. And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there?
So, let's be honest here, Warlocks aren't doing that well. What they really lack is healing. So, what's a better card to deal with this predicament then Drain Soul!
Based off of the Warlock Spell with the very same name from World of Warcraft, it gives ALL your cards Lifesteal. That's right! All of your minions, spells, weapons, Hero Power, Battlecries, Deathrattles, and other effects restore Health to your to hero equal to the amount of damage they deal! Drain Soul's uses include...
"For him, the seven deadly sins are more...suggestions than hard and fast rules."
Note that, given the nature of Lifesteal as established by Blizzard, Lifesteal triggers its healing WHEN damage is dealt. If Gluttonous Priest were hit by a War Golem, he'd be dropped to -1 Health, then heal himself back up to 1, and survive.
My idea for this week's competition is the following:
Warlock needs some form of healing if its to get its Control archetype see a resurgence. Harvest Souls can provide substantial amounts of health, under the right circumstances. To limit its power it is played automatically and you don't get to draw an extra card after its played. Overall, I think this fits the gameplan of the Control Warlock by encouraging Life Tap, but also providing a way for the Warlock to last more if they draw out the game long enough.
To the Scourge's disappointment, the Lich King and Blood Queen didn't work out. As it turns out, murdering your date and raising her into undeath is a major deal breaker.
This is the Submission Topic. The Discussion Topic is here.
Competition Theme: Kleptogainia
This weeks theme comes from Bonie93, whose "Nature Anomaly" was the winner of our "Counting Cards" competition.
Competition-Specific Restrictions:
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 20:00 UTC 17/July/2017)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 20:00 UTC 17/July/2017, Ends 20:00 UTC 18/July/2017)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 20:00 UTC 18/July/2017, Ends 20:00 UTC 19/July/2017)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery!
They will be allowed to select the next card design competition theme.
And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there?
Good Luck!
You can find me here! Good luck everyone!
How are you today?
Click the image to go to my custom Time Traveler class.
Flavor Text: Although he's a pretty mean guy, he's a lot better than the Viscous Deathbringer.
bepis"I need healing."
So, let's be honest here, Warlocks aren't doing that well. What they really lack is healing. So, what's a better card to deal with this predicament then Drain Soul!
Based off of the Warlock Spell with the very same name from World of Warcraft, it gives ALL your cards Lifesteal. That's right! All of your minions, spells, weapons, Hero Power, Battlecries, Deathrattles, and other effects restore Health to your to hero equal to the amount of damage they deal! Drain Soul's uses include...
"Stiches smash!"
Flavour text: Join the Scourge side, we have cookies.
"For him, the seven deadly sins are more...suggestions than hard and fast rules."
Note that, given the nature of Lifesteal as established by Blizzard, Lifesteal triggers its healing WHEN damage is dealt. If Gluttonous Priest were hit by a War Golem, he'd be dropped to -1 Health, then heal himself back up to 1, and survive.
REMOVED
My idea for this week's competition is the following:
Warlock needs some form of healing if its to get its Control archetype see a resurgence. Harvest Souls can provide substantial amounts of health, under the right circumstances. To limit its power it is played automatically and you don't get to draw an extra card after its played. Overall, I think this fits the gameplan of the Control Warlock by encouraging Life Tap, but also providing a way for the Warlock to last more if they draw out the game long enough.
REMOVED
To the Scourge's disappointment, the Lich King and Blood Queen didn't work out. As it turns out, murdering your date and raising her into undeath is a major deal breaker.
Only for Kabal (Priest, Warlock and Mage) because of Shield Slam.
Truesilver Champion + Cleave/Powershot mix