Your third card is the best of the bunch. The first one is too complicated, and the second one is rather over powered, and I don't really see how it fits Druid. The only issue I have with Weapon of Choice is the name, I don't really get it. But I really like the versatility of the effect.
Yeah the name is indeed a bit iffy, I agree with you there. The idea was that you can choose to use the card (to be more specific the sword in its art) to either kill a minion... or by "enslaving" it into a demon (seeing as a demonic entity is the wielder). Weapon of Choice (Method of Choice?) refers in this context to choosing whichever of two methods you wish to use to win the battle. But what do you think of another name like "Test/Trial of Demon" (seeing as you have to be strong enough to become one)?
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I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
Hello! I'm going for an elemental theme, but I'm having a hard time making some ideas. I think these are cards are too complex/OP. What do you guys think?
Lightbender: OP for its cost. I'd say it should cost 5 mana.
Eternal Flame: Too weak of an effect to ever see play.
Sense-Ley Lines: Overthought. Just make it a 1 mana 1/1 Elemental with Spell Damage +1; Battlecry: Gain Spell Damage +1 this turn only if you want to keep its effect.
Comforting Hope: Probably OP for its cost, since it makes every opponent's AoE useless. But probably your best card out of the bunch.
Extrapolate: Brokenly OP for its cost. It should be 3, maybe even 4 mana.
Platonus: Pyrus is useless for Shaman and Aqua is useless for Warlock. I don't like this card.
Gotcha, eliminating Platonus, Extrapolate, Lightbender, and Eternal Flame. Although, I think the difference between your Sense Ley-Lines and mine is that you can cast it the same turn you want your elemental effects to occur, while yours is literally just an Elemental last turn, sooooo...any clues on keepin that "same turn" spirit for Ley-Lines while making it worth while? Also, how much more expensive should Comforting Hope be? (I'm presuming Warlock and Priest will never go down the aggro route since they never really done so in Hearthstone's history, so negating AOE in some situations might not be too problematic for the meta)
I've tried to change a few things. Not sure I'm fully happy with the name, but I want something that tells you're using the battlefield to your advantage. You don't think 4 mana with 4 damage is a bit too much, or is it alright?
i think its good. 4 mana for 4 damage aoe is strong but it's hard to use. nice idea.
it punishes full face decks , but it doesn't punish zoo if they make value trades. that's why its balanced.... i think.
the combo element creates tricks with fan of knives and kills minions after you play a taunt.
i need help, last week i felt like i made an underpowered card, so this week i boosted my idea:
can some one tell me if this is too much. does it need a nerf like no stealth or just random hunter secret? or is that too much?
Seems good. Just lose the stealth. It's a bit unnecessary (and you're already deducting two health points for the Secret and the Combo).
i gave it stealth to help it play with the secrets like explosive trap or bear trap. just wondering if the stealth made it feel too powerful.
also. i like your Comforting Hope. I don't know, maybe it needs a buff though, because usually damage is more valuable then healing. give it a boost to health to survive vs aggro or give it more attack to threaten control. like the idea.
oh and does its effect last forever or only when its out?
i gave it stealth to help it play with the secrets like explosive trap or bear trap. just wondering if the stealth made it feel too powerful.
also. i like your Comforting Hope. I don't know, maybe it needs a buff though, because usually damage is more valuable then healing. give it a boost to health to survive vs aggro or give it more attack to threaten control. like the idea.
oh and does its effect last forever or only when its out?
The effects last only when its out (like Auchenai Soulpriest). Thanks for the advice though. But now I have 2 sources telling me that "Comforting Hope" is either has too weak stats or too strong stats. DARN IT. (Also poor Pervade Power is getting ignored.)
As for the Stealth, it makes slighty a bit too powerful (IMO), and you need a minion to combo with Snake Trap anyways or any future Hunter Traps that involve attacking a minion (which is likely since all of the Basic/Classic Cards have to do with attacking with a minion).
Okay, trying to make the final decision between these two cards:
Which one do you like better? Gag Silences the minion in your opponent's hand. Nothing works like that now, but this would mean it would have no Battlecries or anything when played. And, yeah, Aggressive Clubtail should have the Un'goro watermark. I'll fix that if I decide to go with it.
Okay, trying to make the final decision between these two cards:
Which one do you like better? Gag Silences the minion in your opponent's hand. Nothing works like that now, but this would mean it would have no Battlecries or anything when played. And, yeah, Aggressive Clubtail should have the Un'goro watermark. I'll fix that if I decide to go with it.
I would go for Gag if i were you. I was a little in doubt whether you could have a Silenced minion in your hand, and then i realized Hand Buff effects, and found out that minions can even be dead in your hand. So a Silence dosen't seem that weird.
I like the idea of a cheap psydo removal. The card is not that great in something like a value deck. But could prove essential to a tempo based deck. Since the card would usually do the same as killing it. Because your opponent would never play a vanilla minion. The effect also plays perfectly with the name. You might have to change the art, despite working perfectly to the idea. Mostly because it does not look like a Gag at first glance. I thought it was just a Worgen casting a spell, until i looked closer and realized it was some kind of Magical Gag. This is offcourse optional.
If you want the Clubtail to liked, then i would suggest removing the restriction, and nerf the stats and increase the mana cost.
It just feels... Weird, with a card that has such a specific restriction. I don't personally like it.
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I want a new title, but Flux won't let me have one,
Okay, trying to make the final decision between these two cards:
Which one do you like better? Gag Silences the minion in your opponent's hand. Nothing works like that now, but this would mean it would have no Battlecries or anything when played. And, yeah, Aggressive Clubtail should have the Un'goro watermark. I'll fix that if I decide to go with it.
Gag. Very cool, new effect. Fits perfectly with the classes chosen. Oh and the art is amazing... Got my vote.
@HenryXLII Did you distribute the colors like that on purpose?, imo should be on the left since the word "arrow" (hunter) its on the left "polymorph" (mage) is on the right, but colors are each in the opposite? :p
@HenryXLII Did you distribute the colors like that on purpose?, imo should be on the left since the word "arrow" (hunter) its on the left "polymorph" (mage) is on the right, but colors are each in the opposite? :p
Oh man that's such a good point. Well you can change that, it's minor enough that just switching which side is which is allowed, as long as you do it before submissions close ;)
hi i mad a switch to its stats. (3/2 to a 2/3) sometimes this can make a difference. wondering if this is enough to balance.
Do you have much experience balancing cards? Let's take a look at this. you have a 2 mana body, plus stealth. that's about fair for 3 mana. But your battlecry is a discover effect, which is worth 1 mana. And your combo effect is worth 2. To be balanced, this card would have to be at least 4 mana. Personally, I would recommend ditching Stealth (the battlecry/combo is way more interesting, and the stealth feels tacked on) and dropping it to a 2/2. That way, it would be balanced at 3 mana. Another option is to go 3/3 and raise mana to 4 (still ditching the stealth).
thank u so much im getting rid of stealth, i was still thinking of giving it a 3/2 or 2/3 state line, which one is weaker, if thats stll too powerful i'll make it a 2/2.
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
[Game] Name another card that has the same...
i need help, last week i felt like i made an underpowered card, so this week i boosted my idea:
can some one tell me if this is too much. does it need a nerf like no stealth or just random hunter secret? or is that too much?
oops, how to delete post
i think its good. 4 mana for 4 damage aoe is strong but it's hard to use. nice idea.
it punishes full face decks , but it doesn't punish zoo if they make value trades. that's why its balanced.... i think.
the combo element creates tricks with fan of knives and kills minions after you play a taunt.
Alright, down to 2 cards. Which one should I submit and how can I improve my cards?
Okay, trying to make the final decision between these two cards:
Which one do you like better? Gag Silences the minion in your opponent's hand. Nothing works like that now, but this would mean it would have no Battlecries or anything when played. And, yeah, Aggressive Clubtail should have the Un'goro watermark. I'll fix that if I decide to go with it.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Go with Gag, it's likely the best one of these two.
(And I just noticed that this has the same art as one of your Worgen Class cards (Muzzle I think?)).
Vote for my card in the WDC 6.03: Prof. Putricide! Check out the Fan Creations FAQ!
I want a new title, but Flux won't let me have one,
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
Okay, Gag it is I guess.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
@HenryXLII Did you distribute the colors like that on purpose?, imo should be on the left since the word "arrow" (hunter) its on the left "polymorph" (mage) is on the right, but colors are each in the opposite? :p
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
hi i made a switch to its stats. (3/2 to a 2/3) sometimes this can make a difference. wondering if this is enough to balance.
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
thank u so much im getting rid of stealth, i was still thinking of giving it a 3/2 or 2/3 state line, which one is weaker, if thats stll too powerful i'll make it a 2/2.