So this is my initial idea. It provides a healthy heal for rogues, and some early game removal for the druid.
Any thoughts is appericiated :)
Mechanically, I think this is spot on. The balance seems about right. My only gripe is that the theme doesn't seem right. This looks like a Druid card, and not really a Druid-Rogue card.
Yeah. Initially i wanted something like a picture of a Cat form druid in stealth for the rogue flavor.
So this was what i could find in quickly, i'll make sure to make the art better :)
The name is not ideal either, i considered something like Prowl. Which is inspired from the Ingame Druid version of Stealth in warcraft. But that might not fit either.
If you have any suggestions, it would be amazing :)
I think Prowl would fit perfectly, since it's thematically the overlap between the two classes.
Something like this?
Getting images of art of cats in stealth is next to impossible. But this one looks like it's sneaking up on something atleast.
Might I suggest one of these artworks? I think one of them might fight better with your card.
So this is my initial idea. It provides a healthy heal for rogues, and some early game removal for the druid.
Any thoughts is appericiated :)
Mechanically, I think this is spot on. The balance seems about right. My only gripe is that the theme doesn't seem right. This looks like a Druid card, and not really a Druid-Rogue card.
Yeah. Initially i wanted something like a picture of a Cat form druid in stealth for the rogue flavor.
So this was what i could find in quickly, i'll make sure to make the art better :)
The name is not ideal either, i considered something like Prowl. Which is inspired from the Ingame Druid version of Stealth in warcraft. But that might not fit either.
If you have any suggestions, it would be amazing :)
Prowl sounds like a cool card.. but this doesn't feel like "Prowl" to me. Like nurgling said, your card balance seems spot on, but this card seems to be driven more out of a desire to give rogues healing than fitting the flavor a Rogue/Druid dual class card. Prowl gets at that notion, something that relates to both classes.
Hmm. I have no actual interest in giving rogues healing, but i just wanted something that gives it kind of a druid feel. I might think of something with Stealth to feel better themeatically.
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I want a new title, but Flux won't let me have one,
This should be an incredibly interesting week with some fairly different cards than usual. Is the stiched function new? Didn't see it when I was working on stuff not too long ago.
It has been there for quite some time now, but a lot of people just haven't really discovered the function yet. When we(mods) discovered the function a while ago we actually thought it would be a really cool theme for a WCDC.. but then we forgot about it for a while and none of the WCDC winners suggested that theme either. But here it finally is! :D
Well I'm really excited to create a card that combines my favorite part of mage and priest together! Might be difficult to balance some cards this week, but I'm happy were doing this theme.
Real cool theme this week. I expect to see some crazy submissions. My first idea isn't that far out there, but could be fun to play with. It also helps a few different Mage and Warlock decks.
I considered the artworks for the cards, and this is the results.
So three different Artpieces, and two different effects. ( I know armor is with a A)
I feel like the armor version is more simple and polished. Whereas the stealth version is more exicting and fits better flavorwise. I might change it to have the conceal effect instead, but that might be too boring.
As of the artpieces, i am leaning towards the one on the left.
Real cool theme this week. I expect to see some crazy submissions. My first idea isn't that far out there, but could be fun to play with. It also helps a few different Mage and Warlock decks.
I like the idea, though maybe you should lower the mana cost by at least 1. Many discover cards that discover a single card and don't have a body are costed at 1. 4 seems fairly costly for the effect.
Real cool theme this week. I expect to see some crazy submissions. My first idea isn't that far out there, but could be fun to play with. It also helps a few different Mage and Warlock decks.
I like the idea, though maybe you should lower the mana cost by at least 1. Many discover cards that discover a single card and don't have a body are costed at 1. 4 seems fairly costly for the effect.
Disagree. Most discover cards don't generate card advantage, compare this to Arcane Intellect and consider that you get to discover the cards, and one comes from a different class
I considered the artworks for the cards, and this is the results.
So three different Artpieces, and two different effects. ( I know armor is with a A)
I feel like the armor version is more simple and polished. Whereas the stealth version is more exicting and fits better flavorwise. I might change it to have the conceal effect instead, but that might be too boring.
As of the artpieces, i am leaning towards the one on the left.
And thanks everyone for your help so far :)
Giving your hero stealth feels very broken in miracle rogue.
It turns both Warrior and Druid hero power into "Gain 2 Attack until end of turn". Both also have lots of other cards that would affect this. Card's like Bite and Shield Block would be really powerful.
Ok, here's what I've been working on. This week seems cool, but it also seems like its going to end up being a mess.
Three things.
First of all. It is called Pet Battle in Wow, that is just a minor detail that probaly would've triggered me if i had OCD.
Secound of all. Great idea, The wording is a bit weird, but can result in CRAZY combos. With cards like Tundra Rhino.
Third. This does not feel like... Rogue. And actually not like Hunter either, unless you make it discover a Beast. Which would also make sense, since it have something to do with pets.
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I want a new title, but Flux won't let me have one,
Here goes another one. This one feels more paladin than Warlock, though, so not sure about this one. Worth posting anyway.
Reason of why random Demon is because he's possessed by thw Dreadlord Balnazzar.
The biggest downside here, is this isn't a Demon itself. That means pretty much none of your Warlock spells that could target this in a positive way work. I'd suggest slapping that Demon tag on to give this more flexibility.
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To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
It turns both Warrior and Druid hero power into "Gain 2 Attack until end of turn". Both also have lots of other cards that would affect this. Card's like Bite and Shield Block would be really powerful.
This is interesting. Its far far scarier in Warrior, even though Druid does currently have some good cards, they don't have nearly as many as Warrior. Notably cards like Armorsmith and Ancient Shieldbearer seems very scary. The elemental part doesn't exactly feel like it fits into its classes that well though.
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To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
It turns both Warrior and Druid hero power into "Gain 2 Attack until end of turn". Both also have lots of other cards that would affect this. Card's like Bite and Shield Block would be really powerful.
Boy. Armorsmith, Whirlwind OTK.
Its a pretty good idea, but especially Iron Hide might make this card too strong.
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I want a new title, but Flux won't let me have one,
It turns both Warrior and Druid hero power into "Gain 2 Attack until end of turn". Both also have lots of other cards that would affect this. Card's like Bite and Shield Block would be really powerful.
This is interesting. Its far far scarier in Warrior, even though Druid does currently have some good cards, they don't have nearly as many as Warrior. Notably cards like Armorsmith and Ancient Shieldbearer seems very scary. The elemental part doesn't exactly feel like it fits into its classes that well though.
It turns both Warrior and Druid hero power into "Gain 2 Attack until end of turn". Both also have lots of other cards that would affect this. Card's like Bite and Shield Block would be really powerful.
Boy. Armorsmith, Whirlwind OTK.
Its a pretty good idea, but especially Iron Hide might make this card too strong.
Yeah, there are a lot of cards that let you gain armor. Druid also has Feral Rage, which becomes really powerful with this. What if I increased the cost of the card and it only triggered once each turn?
It turns both Warrior and Druid hero power into "Gain 2 Attack until end of turn". Both also have lots of other cards that would affect this. Card's like Bite and Shield Block would be really powerful.
This is interesting. Its far far scarier in Warrior, even though Druid does currently have some good cards, they don't have nearly as many as Warrior. Notably cards like Armorsmith and Ancient Shieldbearer seems very scary. The elemental part doesn't exactly feel like it fits into its classes that well though.
It turns both Warrior and Druid hero power into "Gain 2 Attack until end of turn". Both also have lots of other cards that would affect this. Card's like Bite and Shield Block would be really powerful.
Boy. Armorsmith, Whirlwind OTK.
Its a pretty good idea, but especially Iron Hide might make this card too strong.
Yeah, there are a lot of cards that let you gain armor. Druid also has Feral Rage, which becomes really powerful with this. What if I increased the cost of the card and it only triggered once each turn?
Once a turn will make the text too complicated, screw that. Furthermore it removes some of the really interesting combos.
If you bumb it to 5 mana i would say it would be balanced...
But everyone calls my cards blatantly overpowered, so i might be the wrong one to ask.
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I want a new title, but Flux won't let me have one,
Ok, here's what I've been working on. This week seems cool, but it also seems like its going to end up being a mess.
Three things.
First of all. It is called Pet Battle in Wow, that is just a minor detail that probaly would've triggered me if i had OCD.
Secound of all. Great idea, The wording is a bit weird, but can result in CRAZY combos. With cards like Tundra Rhino.
Third. This does not feel like... Rogue. And actually not like Hunter either, unless you make it discover a Beast. Which would also make sense, since it have something to do with pets.
Yes, it is called the Pet Battle system, however you learn the skill, which is called, Battle Pet Training, from a Battle Pet Trainer. Also, the wording ended up a bit odd because Discover already generates a copy and I didn't want it to seem like it generated 2 copies. I was using Shadowcaster as the Rogue side, and I wanted to see if people really felt like the Beast part was important. Not all the Pets are Beasts, there are Mechs, and Dragons, and Elementals, and whatever else; but I really wasn't sure about the accepted term for Race/Tribe/Type was, because Blizzard has never used the board spectrum version, because I can't fit them all on there. I could use the Menagerie set I guess, Murloc, Beast, Dragon, but even that overly clutters the text.
I want a new title, but Flux won't let me have one,
The Nexus comes to the Inn with my set of Heroes of the Storm Legendaries!
Real cool theme this week. I expect to see some crazy submissions. My first idea isn't that far out there, but could be fun to play with. It also helps a few different Mage and Warlock decks.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Okay... So this is gonna be a long post.
I considered the artworks for the cards, and this is the results.
So three different Artpieces, and two different effects. ( I know armor is with a A)
I feel like the armor version is more simple and polished. Whereas the stealth version is more exicting and fits better flavorwise. I might change it to have the conceal effect instead, but that might be too boring.
As of the artpieces, i am leaning towards the one on the left.
And thanks everyone for your help so far :)
I want a new title, but Flux won't let me have one,
Did it! The art isn't the best, but it was the best I could find at the time. Please, don't take this idea too seriously.
Click the image to go to my custom Time Traveler class.
The Nexus comes to the Inn with my set of Heroes of the Storm Legendaries!
I've been testing all the evening with Dual Cards (as an ex-MTG player I love them) and how they look and... boom! Incredible coincidence.
One of the cards in my mind: Double Quest activators, in this case for Hunter and Druid Quests.
Ok, here's what I've been working on. This week seems cool, but it also seems like its going to end up being a mess.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Here goes another one. This one feels more paladin than Warlock, though, so not sure about this one. Worth posting anyway.
Reason of why random Demon is because he's possessed by thw Dreadlord Balnazzar.
Here's an idea I had:
It turns both Warrior and Druid hero power into "Gain 2 Attack until end of turn". Both also have lots of other cards that would affect this. Card's like Bite and Shield Block would be really powerful.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
I want a new title, but Flux won't let me have one,
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
I want a new title, but Flux won't let me have one,
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Once a turn will make the text too complicated, screw that. Furthermore it removes some of the really interesting combos.
If you bumb it to 5 mana i would say it would be balanced...
But everyone calls my cards blatantly overpowered, so i might be the wrong one to ask.
I want a new title, but Flux won't let me have one,
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.